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@c -*-texinfo-*-
@c This is part of the XEmacs Lisp Reference Manual.
@c Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
@c See the file lispref.texi for copying conditions.
@setfilename ../../info/dialog.info
@node Dialog Boxes, Toolbar, Menus, Top
@chapter Dialog Boxes
@cindex dialog box
@menu
* Dialog Box Format::
* Dialog Box Functions::
@end menu
@node Dialog Box Format
@section Dialog Box Format
A dialog box description is a list.
@itemize @bullet
@item
The first element of the list is a string to display in the dialog box.
@item
The rest of the elements are descriptions of the dialog box's buttons.
Each one is a vector of three elements:
@itemize @minus
@item
The first element is the text of the button.
@item
The second element is the @dfn{callback}.
@item
The third element is @code{t} or @code{nil}, whether this button is
selectable.
@end itemize
@end itemize
If the callback of a button is a symbol, then it must name a command.
It will be invoked with @code{call-interactively}. If it is a list,
then it is evaluated with @code{eval}.
One (and only one) of the buttons may be @code{nil}. This marker means
that all following buttons should be flushright instead of flushleft.
The syntax, more precisely:
@example
form := <something to pass to `eval'>
command := <a symbol or string, to pass to `call-interactively'>
callback := command | form
active-p := <t, nil, or a form to evaluate to decide whether this
button should be selectable>
name := <string>
partition := 'nil'
button := '[' name callback active-p ']'
dialog := '(' name [ button ]+ [ partition [ button ]+ ] ')'
@end example
@node Dialog Box Functions
@section Dialog Box Functions
@defun popup-dialog-box dbox-desc
This function pops up a dialog box. @var{dbox-desc} describes how the
dialog box will appear (@pxref{Dialog Box Format}).
@end defun
@xref{Yes-or-No Queries}, for functions to ask a yes/no question using
a dialog box.
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