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// Only included by actual.cc
#include "../../utils.h"
#include "../../coord.h"
#include "../../physical.h"
#include "../../actual.h"
#include "frog_shell"
#include "frog_shellb"
#include "frog_shell_mask"
#include "frog_shell_maskb"
Size FrogShell::get_size()
{
return context.movingContext.sizes[CO_air];
}
PhysicalP FrogShell::create(WorldP,LocatorP,const Pos &)
{
assert(0);
return NULL;
}
ShotXdata FrogShell::xdata;
const ShotContext FrogShell::context =
{/** ShotContext **/
0, /* damage */ /* Ignored in this case. */
12, /* speed */
{/** MovingContext **/
"black",False,
"green4",False,
/* animMax */
{0,0,0,0,2},
/* sizes */
{{0,0},{0,0},{0,0},{0,0},{5,5},},
/* offsets */
{{0,0},{0,0},{0,0},{0,0},{0,0},},
/* pixmapBits */
{{0},{0},{0},{0},
{(char *)frog_shell_bits,(char *)frog_shellb_bits,},},
/* maskBits */
{{0},{0},{0},{0},
{(char *)frog_shell_mask_bits,(char *)frog_shell_maskb_bits,},},
{/** PhysicalContext **/
1, /* health */
0, /* mass */
A_FrogShell, /* classId */
"frog-shell", /* clas */
False, /* transmogifyTarget */
False, /* doppelUser */
False, /* potentialHuman */
False, /* potentialEnemy */
0, /* enemyWeight */
False, /* potentialWeapon */
False, /* potentialOtherItem */
0, /* objectWorldPercent */
FrogShell::get_size, /* get_size_max */
FrogShell::create, /* create */
True, /* statsCreations */
False, /* statsUses */
False, /* statsDeaths */
FrogShell::get_stats, /* get_stats */
},
},
};
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