1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77
|
#include "../../utils.h"
#include "../../coord.h"
#include "../../physical.h"
#include "../../actual.h"
#include "swap_shell"
#include "swap_shellb"
#include "swap_shell_mask"
#include "swap_shell_maskb"
Size SwapShell::get_size()
{
return context.movingContext.sizes[CO_air];
}
PhysicalP SwapShell::create(WorldP,LocatorP,const Pos &)
{
assert(0);
return NULL;
}
ShotXdata SwapShell::xdata;
const ShotContext SwapShell::context =
{/** ShotContext **/
0, /* damage */ /* Ignored in this case. */
12, /* speed */
{/** MovingContext **/
"black",False,
"yellow",False,
/* animMax */
{0,0,0,0,2},
/* sizes */
{{0,0},{0,0},{0,0},{0,0},{5,5},},
/* offsets */
{{0,0},{0,0},{0,0},{0,0},{0,0},},
/* pixmapBits */
{{0},{0},{0},{0},
{(char *)swap_shell_bits,(char *)swap_shellb_bits},},
/* maskBits */
{{0},{0},{0},{0},
{(char *)swap_shell_mask_bits,(char *)swap_shell_maskb_bits},},
{/** PhysicalContext **/
1, /* health */
0, /* mass */
A_SwapShell, /* classId */
"swap-shell", /* clas */
False, /* transmogifyTarget */
False, /* doppelUser */
False, /* potentialHuman */
False, /* potentialEnemy */
0, /* enemyWeight */
False, /* potentialWeapon */
False, /* potentialOtherItem */
0, /* objectWorldPercent */
SwapShell::get_size, /* get_size_max */
SwapShell::create, /* create */
True, /* statsCreations */
False, /* statsUses */
False, /* statsDeaths */
SwapShell::get_stats, /* get_stats */
},
},
};
|