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/*
* XEvil(TM) Copyright (C) 1994,2000 Steve Hardt and Michael Judge
* http://www.xevil.com
* satan@xevil.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program, the file "gpl.txt"; if not, write to the Free
* Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA, or visit http://www.gnu.org.
*/
#if X11
#include "gen_xpm/soul_swapper/soul_swapper_4.xpm"
#endif
#define SWAPPER_TIME 10
Size Swapper::get_size_max() {
return context.gunContext.weaponContext.itemContext.fallingContext.
movingContext.sizes[CO_air];
}
PhysicalP Swapper::create(void *,WorldP w,LocatorP l,const Pos &pos) {
PhysicalP ret = new Swapper(w,l,pos);
assert(ret);
return ret;
}
static void swapper_get_item_info(Boolean &isItem,Boolean &isWeapon,
CMN_BITS_ID &iconId) {
isItem = True;
isWeapon = True;
#if WIN32
iconId = IDB_SWAPPER;
#endif
#if X11
iconId = 0;
#endif
}
SingleGunXdata Swapper::xdata;
const SingleGunContext Swapper::context =
{ /** SingleGunContext **/
{ /** GunContext **/
12, /* shotTime */
PH_AMMO_UNLIMITED, /* ammoInitial */
PH_AMMO_UNLIMITED, /* ammoMax */
{ /** WeaponContext **/
SoundNames::SWAPPER,
{ /** ItemContext **/
True, /* persists */
-20, /* coolness */
0, /*item use sound */
{ /** FallingContext **/
{/** MovingContext **/
#if X11
"black",False,
Xvars_BACKGROUND,True,
#endif
#if WIN32
RGB(0,0,0)/*"black"*/,False,
Xvars_BACKGROUND,True,
#endif
/* animMax */
{0,0,0,0,1},
/* sizes */
{{0,0},{0,0},{0,0},{0,0},{15,7},},
/* offsets */
{{0}},
/* pixmapBits */
{{0},{0},{0},{0},{CMN_ID(soul_swapper_4,IDB_SWAPPER)},},
/* maskBits */
{{0}},
{ /** PhysicalContext **/
5, /* health */
15, /* mass */
A_Swapper, /* classId */
"soul-swapper", /* clas */
False, /* transmogifyTarget */
False, /* doppelUser */
False, /* potentialHuman */
False, /* potentialEnemy */
0, /* enemyWeight */
True, /* potentialWeapon */
False, /* potentialOtherItem */
.0002f, /* objectWorldPercent */
0, /* levelMaxTimes */
{15,7}, /* sizeMax */
Swapper::create, /* create */
False, /* statsCreations */
False, /* statsUses */
False, /* statsDeaths */
NULL, /* get_stats */
NULL, /* arg */
Swapper::init_x, /* init_x */
Swapper::create_from_stream, /* create_from_stream */
swapper_get_item_info, /* get_item_info */
},
True, /* hiRes */
0, /* offsetGenerator */
0, /* transformOverride */
True, /* useXPM */
},
},
},
},
},
};
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