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/*
* XEvil(TM) Copyright (C) 1994,2000 Steve Hardt and Michael Judge
* http://www.xevil.com
* satan@xevil.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program, the file "gpl.txt"; if not, write to the Free
* Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA, or visit http://www.gnu.org.
*/
// streams.h
#ifndef STREAMS_H
#define STREAMS_H
#if X11
#ifndef NO_PRAGMAS
#pragma interface
#endif
#endif
#include "utils.h"
#define UDP_STREAM_HEADER_LEN 12 // <XETP::versionStr:8> + <checksum:4>
#define UDP_STREAM_BODY_LEN 5000 //2044 should make this some sort of growable array
#define UDP_STREAM_BUFFER_LEN (UDP_STREAM_HEADER_LEN + UDP_STREAM_BODY_LEN)
typedef u_int Checksum;
class GenericStream {
public:
enum {TCP,UDP};
GenericStream(Boolean ownSock) {ownSocket = ownSock;}
/* EFFECTS: ownSock means whether the stream owns the socket or not, i.e
whether it will take responsibility for closing it when done. */
virtual ~GenericStream();
virtual int get_protocol() = 0;
virtual Boolean alive() = 0;
static Boolean get_buggy() {return buggy;}
static void set_buggy(Boolean val) {buggy = val;}
/* EFFECTS: Simulate a bad network connection. */
#ifndef PROTECTED_IS_PUBLIC
protected:
#endif
Boolean ownSocket;
static Boolean buggy;
Checksum compute_checksum(u_char *data,int len);
};
class InStream : public GenericStream {
public:
InStream(Boolean ownSock) : GenericStream(ownSock) {}
virtual Boolean read(void *buf,int size) = 0;
/* EFFECTS: Read size number of bytes from buf. Return True if
successful. */
virtual u_char read_char() = 0;
virtual int read_signed_char() = 0;
virtual u_short read_short() = 0;
virtual int read_signed_short() = 0;
virtual u_int read_int() = 0;
virtual float read_float() = 0;
};
typedef InStream *InStreamP;
class OutStream : public GenericStream {
public:
OutStream(Boolean ownSock) : GenericStream(ownSock) {}
virtual Boolean write(const void *buf,int size) = 0;
/* EFFECTS: Write size number of bytes into buf. Return True if
successful. */
virtual void write_char(u_char) = 0;
virtual void write_signed_char(int) = 0;
virtual void write_short(u_short) = 0;
virtual void write_signed_short(int) = 0;
virtual void write_int(u_int) = 0;
virtual void write_float(float) = 0;
};
typedef OutStream *OutStreamP;
// Non-buffering stream to read from TCP socket.
class NetInStream : public InStream {
public:
NetInStream(CMN_SOCKET sock,Boolean ownSocket);
virtual ~NetInStream();
/* NOTE: Closes the socket */
virtual int get_protocol();
virtual Boolean alive();
virtual Boolean read(void *buf,int size);
virtual u_char read_char();
virtual int read_signed_char();
virtual u_short read_short();
virtual int read_signed_short();
virtual u_int read_int();
virtual float read_float();
static int get_bytes_in() {return bytesIn;}
static void reset_counter() {bytesIn = 0;}
/* NOTE: Simple statistics. */
#ifndef PROTECTED_IS_PUBLIC
protected:
#endif
Boolean isAlive;
CMN_SOCKET sock;
static int bytesIn;
};
// Non-buffering stream to write to TCP socket.
class NetOutStream : public OutStream {
public:
NetOutStream(CMN_SOCKET sock,Boolean ownSocket);
virtual ~NetOutStream();
/* NOTE: Closes the socket */
virtual int get_protocol();
virtual Boolean alive();
virtual Boolean write(const void *buf,int size);
virtual void write_char(u_char);
virtual void write_signed_char(int);
virtual void write_short(u_short);
virtual void write_signed_short(int);
virtual void write_int(u_int);
virtual void write_float(float);
static int get_bytes_out() {return bytesOut;}
static void reset_counter() {bytesOut = 0;}
/* NOTE: Simple statistics. */
#ifndef PROTECTED_IS_PUBLIC
protected:
#endif
Boolean isAlive;
CMN_SOCKET sock;
static int bytesOut;
};
class UDPInStream : public NetInStream {
public:
UDPInStream(CMN_SOCKET sock,Boolean ownSocket);
virtual ~UDPInStream();
virtual int get_protocol();
virtual int prepare_packet(CMN_SOCKADDR_IN *address);
/* MODIFIES: address */
/* EFFECTS: Set the address of the packet coming in, return the length of
the data. Return -1 if failure. */
virtual void done_packet();
virtual Boolean read(void *buf,int size);
int bytes_remaining() {return bufLen - bufPtr;}
/* EFFECTS: Number of bytes that can still be read from this UDP packet. */
void revive() {isAlive = True;}
/* EFFECTS: Bring this stream back to life. */
static int get_bytes_in() {return bytesIn;}
static void reset_counter() {bytesIn = 0;}
/* NOTE: Simple statistics. */
private:
u_char buffer[UDP_STREAM_BUFFER_LEN];
int bufPtr; // Current location reading in buffer.
int bufLen;
static int bytesIn;
};
typedef UDPInStream *UDPInStreamP;
class UDPOutStream : public NetOutStream {
public:
UDPOutStream(CMN_SOCKET sock,CMN_SOCKADDR_IN *,Boolean ownSocket);
/* NOTE: Shares the sockaddr_in struct that is passed in. */
virtual ~UDPOutStream();
virtual int get_protocol();
virtual void prepare_packet(int);
virtual void done_packet();
virtual Boolean write(const void *buf,int size);
void flush();
static float get_average_length_out()
{ return (float)totalBytesOut / (float)packetCount;}
static int get_bytes_out() {return bytesOut;}
static void reset_counter() {bytesOut = 0;}
/* NOTE: Simple statistics. */
private:
int buggy_tests();
/* EFFECTS: Possibly modify data to run tests. Return the number of
times to send the data in buffer. */
void create_header();
/* MODIFIES: header */
/* EFFECTS: Compute checksum of data in body and put in header. */
CMN_SOCKADDR_IN *address;
u_char buffer[UDP_STREAM_BUFFER_LEN];
int bufPtr; // Current location writing to buffer.
int bufLen; // length of the packet to be written
static int bytesOut;
// For average packet length
static int totalBytesOut;
static int packetCount;
};
typedef UDPOutStream *UDPOutStreamP;
#endif
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