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/*
* XEvil(TM) Copyright (C) 1994,2000 Steve Hardt and Michael Judge
* http://www.xevil.com
* satan@xevil.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program, the file "gpl.txt"; if not, write to the Free
* Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA, or visit http://www.gnu.org.
*/
#include "stdafx.h"
#include "coord.h"
#include "xdata.h"
#include "wheel.h"
#include "resource.h"
#define INDENT_WHEEL 3
// How much alpha is incremented each turn, for the
// wheel animation.
#define WHEEL_ALPHA_INCR 0.3f
Wheel::Wheel(LocatorP l)
: m_surfacearea(0,0,0,0) {
// First do static initialization if it hasn't been done already.
if (numbitmaps == -1) {
gather_bitmaps(l);
}
// Initialize m_values and m_ready.
m_values = new int[numbitmaps];
m_ready = new ReadyState[numbitmaps];
assert(m_values && m_ready);
for (int i = 0;i < numbitmaps;i ++) {
m_values[i] = 0;
m_ready[i] = READY_UNDEFINED;
}
m_item = 0;
m_itemPrev = -1; // no previous value
m_alpha = 1.0f;
m_dirty = TRUE;
}
Wheel::~Wheel() {
if (m_values) {
delete [] m_values;
}
if (m_ready) {
delete [] m_ready;
}
}
void Wheel::init_x(LocatorP l,Xvars &xvars,IXCommand command,void*) {
// General static initialization.
if (numbitmaps == -1) {
gather_bitmaps(l);
}
if (command == IX_ADD) {
// Add each of the wheel items with no color key.
for (int n = 0; n < numbitmaps; n++) {
xvars.m_surfaceManager->add(compute_key(bitmapids[n]),wheelSize,NULL);
}
return;
}
assert(command == IX_INIT || command == IX_LIST);
if (xvars.is_valid(valid)) {
return;
}
// background, always has the wheel background image
LPDIRECTDRAWSURFACE bgSurf =
xvars.create_surface(WHEEL_ITEM_WIDTH,WHEEL_ITEM_HEIGHT,NULL);
if (!bgSurf) {
DHRESULT(DDERR_GENERIC,return);
}
if (!xvars.load_surface(bgSurf,CPoint(0,0),backgroundBits)) {
COUTRESULT("load wheel background failed");
DHRESULT(DDERR_GENERIC,return);
}
// Surface for loading each item in turn.
LPDIRECTDRAWSURFACE itemSurf =
xvars.create_surface(WHEEL_ITEM_WIDTH,WHEEL_ITEM_HEIGHT,
&xvars.XVARS_COLORKEY);
if (!itemSurf) {
DHRESULT(DDERR_GENERIC,return);
}
// Offset the source rect a bit because the dest rect
// is offset from the upper-left.
CRect indentRect(0,0,
WHEEL_ITEM_WIDTH - INDENT_WHEEL,
WHEEL_ITEM_HEIGHT - INDENT_WHEEL);
for (int i = 0; i < numbitmaps; i++) {
Pos destPos;
LPDIRECTDRAWSURFACE destSurf = xvars.m_surfaceManager->lookup(destPos,compute_key(bitmapids[i]));
// Copy bg onto destination.
HRESULT t_result = xvars.Blt(destSurf,destPos,bgSurf,Pos(0,0),wheelSize);
DHRESULT(t_result,return);
// Clear bg of itemSurf to colorkey value.
t_result =
xvars.color_fill(itemSurf,CRect(0,0,WHEEL_ITEM_WIDTH,WHEEL_ITEM_HEIGHT),
xvars.XVARS_COLORKEY.dwColorSpaceLowValue);
DHRESULT(t_result,return);
// Load in item, will probably be smaller than wheelSize, which is fine
// since we just filled in the surface with the colorkey value.
if (!xvars.load_surface(itemSurf,CPoint(0,0),bitmapids[i])) {
ostrstream dbg;
dbg << "load_ssurface fails on " << i << " which has ID " << bitmapids[i] << ends;
COUTRESULT(dbg.str());
delete dbg.str();
DHRESULT(DDERR_GENERIC,return);
}
// Copy t_surfaceitem to m_drawsurface, indented by INDENT_WHEEL from upper-left
// corner.
t_result =
xvars.Blt(destSurf,
destPos.x + INDENT_WHEEL,destPos.y + INDENT_WHEEL,
itemSurf,indentRect,True);
DHRESULT(t_result,return);
}
itemSurf->Release();
bgSurf->Release();
xvars.mark_valid(valid);
}
void
Wheel::setIndex(int p_item) {
if (p_item < 0 || p_item >= numbitmaps) {
ASSERT(0);
ostrstream dbg;
dbg << "Wheel::setIndex invalid index " << p_item << ends;
COUTRESULT(dbg.str());
delete dbg.str();
m_item = 0;
}
// Only set m_dirty if changed.
else if (m_item != p_item) {
// If we are not animating, start a new animation.
if (m_itemPrev == -1) {
m_itemPrev = m_item;
m_alpha = 0.0f;
m_item = p_item;
}
// We were already animating, replace current,
// leave prev alone.
else {
ASSERT(m_alpha < 1.0f);
m_item = p_item;
// Don't start the animation over, keep
// m_alpha the same.
}
m_dirty = TRUE;
}
}
void
Wheel::setIndexByClassId(ClassId p_cid) {
if (!(p_cid >= 0 && p_cid <= A_None)) {
ostrstream dbg;
dbg << "Wheel::setIndexByClassId, invalid cid " << p_cid << ends;
COUTRESULT(dbg.str());
delete dbg.str();
setIndex(bitmapIndex[A_None]);
}
else {
setIndex(bitmapIndex[p_cid]);
}
}
void
Wheel::setValueAtIndex(int p_value, int p_index) {
if ((p_index < numbitmaps) && (p_index > -1)) {
if (p_value != m_values[p_index]) {
m_values[p_index]= p_value;
}
}
m_dirty = TRUE;
}
void
Wheel::setReadyAtIndex(Wheel::ReadyState p_state,int p_index) {
if (p_index < numbitmaps && p_index > -1) {
m_ready[p_index] = p_state;
}
else {
ostrstream dbg;
dbg << "setReadyAtIndex to " << p_index
<< " when max value is " << numbitmaps << ends;
COUTRESULT(dbg.str());
delete dbg.str();
ASSERT(0);
}
m_dirty = TRUE;
}
int
Wheel::getValueAtIndex(int p_index) {
if ((p_index < numbitmaps) && (p_index > -1)) {
return m_values[p_index];
}
return -1;
}
BOOL Wheel::update(LPDIRECTDRAWSURFACE p_buffer,LocatorP l,Xvars &xvars,
BOOL p_forceredraw) {
if (m_dirty || p_forceredraw) {
draw(p_buffer,l,xvars);
m_dirty = FALSE;
return TRUE;
}
return FALSE;
}
void Wheel::clock() {
// If we are in the middle of an animation.
if (m_itemPrev != -1) {
ASSERT(m_alpha < 1.0f);
m_alpha += WHEEL_ALPHA_INCR;
// Completely onto the next animation frame.
// m_itemPrev is now meaningless.
if (m_alpha >= 1.0f) {
m_alpha = 1.0f;
m_itemPrev = -1;
}
m_dirty = TRUE;
}
}
void* Wheel::compute_key(CMN_BITS_ID id) {
// Make sure id fits in 16 bits.
assert((0xffff0000 & id) == 0x0);
return (void*)((S_MAN_WHEEL_NONCE << 24) | id);
}
void Wheel::gather_bitmaps(LocatorP l) {
// Not really part of gather_bitmaps(), but part of general static
// class-initialization.
wheelSize.set(WHEEL_ITEM_WIDTH,WHEEL_ITEM_HEIGHT);
// bitmapsids is now static sized array.
#if 0
// First, just count the number of bitmaps.
numbitmaps = 1; // Always have a slot for none.
for (cId = 0; cId < A_None; cId++) {
Boolean isItem;
Boolean isWeapon;
UINT bitmapId;
l->get_item_info(isItem,isWeapon,bitmapId,cId);
if (isWeapon || isItem) {
numbitmaps++;
}
}
bitmapids = new CMN_BITS_ID[numbitmaps];
assert(bitmapids);
#endif
// Now make bitmapIndex, the map from ClassId to bitmapids,
// and fill bitmapids with the appropriate bitmap IDs.
numbitmaps = 1; // Always have a slot for none.
bitmapIndex[A_None] = 0; // "None" is always the first one.
bitmapids[0] = IDB_NONE;
// Loop over all the classIds.
ClassId cId;
for (cId = 0; cId < A_None; cId++) {
bitmapIndex[cId] = -1; // means not there.
Boolean isItem;
Boolean isWeapon;
UINT bitmapId;
l->get_item_info(isItem,isWeapon,bitmapId,cId);
if (isWeapon || isItem) {
// Store this one.
bitmapids[numbitmaps] = bitmapId;
bitmapIndex[cId] = numbitmaps;
numbitmaps++;
}
}
// numbitmaps is now equal to the number of bitmaps found
}
HRESULT Wheel::draw(LPDIRECTDRAWSURFACE p_buffer,LocatorP l,Xvars &xvars) {
if (!xvars.is_valid(valid)) {
init_x(l,xvars,IX_INIT,NULL);
}
ASSERT(m_item >= 0 && m_item < numbitmaps);
// No animation, just draw current item
if (m_itemPrev == -1) {
Pos surfPos;
LPDIRECTDRAWSURFACE surf =
xvars.m_surfaceManager->lookup(surfPos,compute_key(bitmapids[m_item]));
HRESULT t_result = xvars.Blt(p_buffer,m_pos,surf,surfPos,wheelSize);
DHRESULT(t_result,return t_result);
t_result = drawText(p_buffer,xvars);
return t_result;
}
// Draw some of the current item and some of the previous item.
else {
ASSERT(m_alpha < 1.0f && m_alpha >= 0.0f);
// Convert [0,1] to pixels.
int pixAlpha = (int)(m_alpha * WHEEL_ITEM_HEIGHT);
// Draw current item in top of weapon wheel.
if (pixAlpha > 0) {
Pos surfPos;
LPDIRECTDRAWSURFACE surf =
xvars.m_surfaceManager->lookup(surfPos,compute_key(bitmapids[m_item]));
// Draw rect of height pixAlpha.
Size size;
size.set(WHEEL_ITEM_WIDTH,pixAlpha);
HRESULT t_result =
xvars.Blt(p_buffer,m_pos,
surf,Pos(surfPos.x,surfPos.y + WHEEL_ITEM_HEIGHT - pixAlpha),
size);
DHRESULT(t_result,return t_result);
}
// Draw previous item in bottom of weapon wheel.
if (pixAlpha < WHEEL_ITEM_HEIGHT) {
Pos surfPos;
LPDIRECTDRAWSURFACE surf =
xvars.m_surfaceManager->lookup(surfPos,compute_key(bitmapids[m_itemPrev]));
// Draw rect of height (WHEEL_ITEM_HEIGHT - pixAlpha).
Size size;
size.set(WHEEL_ITEM_WIDTH,WHEEL_ITEM_HEIGHT - pixAlpha);
HRESULT t_result =
xvars.Blt(p_buffer,Pos(m_pos.x,m_pos.y + pixAlpha),
surf,surfPos,
size);
DHRESULT(t_result,return t_result);
}
// Don't draw text if we are animating.
}
return DD_OK;
}
HRESULT Wheel::drawText(LPDIRECTDRAWSURFACE p_buffer,Xvars &xvars) {
// Draw m_value in upper-right of wheel.
//
HDC t_pixhdc;
if (!xvars.GetDC(p_buffer,&t_pixhdc)){
return DD_OK; //nothing to see here..
}
CDC *t_dc = CDC::FromHandle(t_pixhdc);
COLORREF t_cref;
switch(m_ready[m_item]) {
case READY_YES:
// Green, weapon ready to shoot
t_cref = RGB(0x00,0x7f,0x00);
break;
case READY_NO:
// Red, weapon is not ready
t_cref = RGB(0xff,0x00,0x00);
break;
case READY_UNDEFINED:
// Black, for items
t_cref = RGB(0x00,0x00,0x00);
break;
default:
ASSERT(0);
}
CPen t_pen;
COLORREF t_prevcolor = t_dc->SetTextColor(t_cref);
t_dc->SelectStockObject(ANSI_VAR_FONT);
t_dc->SelectStockObject(WHITE_PEN);
t_dc->SetBkMode(TRANSPARENT);
CString t_string;
if (m_values[m_item] == PH_AMMO_UNLIMITED) {
t_string = "*";
}
else if (m_values[m_item] >= 0) {
itoa(m_values[m_item],t_string.GetBuffer(25),10);
t_string.ReleaseBuffer();
}
else {
ASSERT(0);
}
RECT t_textrect;
SetRect(&t_textrect,
m_pos.x,m_pos.y,
m_pos.x + WHEEL_ITEM_WIDTH - 2,m_pos.y + WHEEL_ITEM_HEIGHT);
t_dc->DrawText(
t_string, // pointer to string to draw
t_string.GetLength(), // string length, in characters
&t_textrect, // pointer to structure with formatting dimensions
DT_RIGHT // text-drawing flags
);
t_dc->SetTextColor(t_prevcolor);
HRESULT t_result = p_buffer->ReleaseDC(t_pixhdc);
return t_result;
}
Size Wheel::wheelSize;
XvarsValid Wheel::valid = XVARS_VALID_INIT;
// Means not yet initialized.
int Wheel::numbitmaps = -1;
CMN_BITS_ID Wheel::bitmapids[A_CLASSES_NUM];
int Wheel::bitmapIndex[A_None + 1];
const CMN_BITS_ID Wheel::backgroundBits = IDB_WHEELBACKGROUND;
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