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/* -*- Mode: C++-C -*-
*
* Copyright 1994 Christopher B. Liebman
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation, and that the name Christopher B. Liebman not
* be used in advertising or publicity pertaining to distribution of this
* software without specific, written prior permission.
*
* THIS SOFTWARE IS PROVIDED `AS-IS'. CHRISTOPHER B. LIEBMAN, DISCLAIMS
* ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING WITHOUT
* LIMITATION ALL IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE, OR NONINFRINGEMENT. IN NO EVENT SHALL CHRISTOPHER
* B. LIEBMAN, BE LIABLE FOR ANY DAMAGES WHATSOEVER, INCLUDING SPECIAL,
* INCIDENTAL OR CONSEQUENTIAL DAMAGES, INCLUDING LOSS OF USE, DATA, OR
* PROFITS, EVEN IF ADVISED OF THE POSSIBILITY THEREOF, AND REGARDLESS OF
* WHETHER IN AN ACTION IN CONTRACT, TORT OR NEGLIGENCE, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Author : Chris Liebman
* Created On : Tue Jan 11 14:11:30 1994
* Last Modified By: Chris Liebman
* Last Modified On: Sat Feb 12 22:22:41 1994
* Update Count : 2
* Status : Released
*
* HISTORY
*
* PURPOSE
* Definitions for sounds.
*
* $Id: face_sound.h,v 1.3 1994/02/13 22:33:30 liebman Exp $
*/
#ifndef FACE_SOUND_H_
#define FACE_SOUND_H_
/*
* Here is a face sound structure.
*/
struct face_sound
{
String file; /* sound file name */
int refs; /* Total refs on this face. */
#ifdef USE_BUCKETS
AuBucketID bucket;
#else
Sound sound;
#endif
struct face_sound *next; /* Pointer to next face. */
struct face_sound *prev; /* Pointer to prev face. */
};
#endif /* FACE_SOUND_H_ */
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