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C***********************************************************************
C Module: plt_font.f
C
C Copyright (C) 1996 Harold Youngren, Mark Drela
C
C This library is free software; you can redistribute it and/or
C modify it under the terms of the GNU Library General Public
C License as published by the Free Software Foundation; either
C version 2 of the License, or (at your option) any later version.
C
C This library is distributed in the hope that it will be useful,
C but WITHOUT ANY WARRANTY; without even the implied warranty of
C MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
C Library General Public License for more details.
C
C You should have received a copy of the GNU Library General Public
C License along with this library; if not, write to the Free
C Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
C
C Report problems to: guppy@maine.com
C or drela@mit.edu
C***********************************************************************
C
C***********************************************************************
C --- Font-related utility routines
C
C--- in user-coordinates...
C PLNUMB - formats and plots a number (using PLCHAR)
C PLCHAR - plots characters using CHAR font (WYSIWYG ASCII)
C PLSLAN - plots characters using SLAN font (slanted ASCII)
C PLMATH - plots characters using MATH font (LaTex-like symbols)
C PLSYMB - plots plot-point symbol
C
C--- similarly, in absolute coordinates
C PLNUMBABS - formats and plots a number
C PLCHARABS - plots characters using CHAR font (normal ASCII)
C PLSLANABS - plots characters using SLAN font (slanted ASCII)
C PLMATHABS - plots characters using MATH font (LaTex-like symbols)
C PLSYMBABS - plots plot-point symbol
C
C Version 4.46 11/28/01
C
C Notes: These routines require the include files that define the
C stroked fonts CHAR, MATH, SLAN, SYMB.
C***********************************************************************
subroutine PLNUMB(xc,yc,chx,FPN,ANGLE,ndig)
C----------------------------------------------------------------
C Plots a floating-point number as a string of characters
C
C xc,yc = user coordinate position for plotting first character
C (lower left point)
C if xc=999. the last x plotting position is used
C if yc=999. the last y plotting position is used
C chx = character width in x (user coordinate length)
C FPN = floating-point number to be plotted
C ANGLE = angle of character string (degrees from x-axis)
C ndig = specification of the number of digits and the type
C of numeric string to be plotted (integer)
C > 0 = number of digits to the right of the decimal
C point to be plotted (last digit is rounded)
C = 0 = rounded integer portion of fpn is plotted
C with a decimal point
C = -1 = rounded integer portion of fpn is plotted
C without the decimal point
C < -1 = rounded integer portion of fpn is plotted
C after having the least significant digits
C truncated (IABS(NDID)-1 digits are truncated)
C
C CALLS: GETFACTORS, PLNUMABS
C----------------------------------------------------------------
C
C---Convert user coordinates and size to absolute coordinates
XABS = xc
YABS = yc
if (xc.NE.999.) XABS = xusr2ABS(xc)
if (yc.NE.999.) YABS = yusr2ABS(yc)
call GETFACTORS(xscale,yscale)
CHXABS = xscale*chx
C---Call absolute coordinate routine
CALL PLNUMBABS(XABS,YABS,CHXABS,FPN,ANGLE,ndig)
C
RETURN
END
subroutine PLCHAR(xc,yc,chx,STRING,ANGLE,nc)
C----------------------------------------------------------------
C Plots character string with standard character font
C
C xc,yc = user coordinate position for first character in string
C if xc=999. the last x plotting position is used
C if yc=999. the last y plotting position is used
C chx = character width (user coordinates)
C STRING = character string to plot with nc characters
C ANGLE = angle of character (radians, positive is righthanded rotation)
C nc = number of characters to plot
C if nc<0 the length of the string is determined automatically
C
C Character plotting uses the vector font database NODE(..)
C Each NODE(..) value has the form sxxyy
C
C xx = location of polyline point 0 ... 96
C yy (origin assumed to be at 16,16)
C s = 2 if point is the start of a new polyline stroke
C = 1 if point is inside or at the end of stroke
C = 0 if point is not valid
C
C CALLS: GETFACTORS, PLCHARABS
C----------------------------------------------------------------
CHARACTER*(*) STRING
C
C---Convert user coordinates and size to absolute coordinates
XABS = xc
YABS = yc
if (xc.NE.999.) XABS = xusr2ABS(xc)
if (yc.NE.999.) YABS = yusr2ABS(yc)
call GETFACTORS(xscale,yscale)
CHXABS = xscale*chx
C---Call absolute coordinate routine
CALL PLCHARABS(XABS,YABS,CHXABS,STRING,ANGLE,nc)
C
RETURN
END
subroutine PLSLAN(xc,yc,chx,STRING,ANGLE,nc)
C----------------------------------------------------------------
C Plots character string with slanted character font
C
C xc,yc = user coordinate position for first character in string
C if xc=999. the last x plotting position is used
C if yc=999. the last y plotting position is used
C chx = character width (user coordinates)
C STRING = character string to plot with nc characters
C ANGLE = angle of character (radians, positive is righthanded rotation)
C nc = number of characters to plot
C if nc<0 the length of the string is determined automatically
C
C Character plotting uses the vector font database NODE(..)
C Each NODE(..) value has the form sxxyy
C
C xx = location of polyline point 0 ... 96
C yy (origin assumed to be at 16,16)
C s = 2 if point is the start of a new polyline stroke
C = 1 if point is inside or at the end of stroke
C = 0 if point is not valid
C
C CALLS: GETFACTORS, PLCHARABS
C----------------------------------------------------------------
CHARACTER*(*) STRING
C
C---Convert user coordinates and size to absolute coordinates
XABS = xc
YABS = yc
if (xc.NE.999.) XABS = xusr2ABS(xc)
if (yc.NE.999.) YABS = yusr2ABS(yc)
call GETFACTORS(xscale,yscale)
CHXABS = xscale*chx
C---Call absolute coordinate routine
CALL PLSLANABS(XABS,YABS,CHXABS,STRING,ANGLE,nc)
C
RETURN
END
subroutine PLMATH(xc,yc,chx,STRING,ANGLE,nc)
C----------------------------------------------------------------
C Plots character string with math character font
C
C xc,yc = user coordinate position for first character in string
C if xc=999. the last x plotting position is used
C if yc=999. the last y plotting position is used
C chx = character width (user coordinates)
C STRING = character string to plot with nc characters
C ANGLE = angle of character (radians, positive is righthanded rotation)
C nc = number of characters to plot
C if nc<0 the length of the string is determined automatically
C
C Character plotting uses the vector font database NODE(..)
C Each NODE(..) value has the form sxxyy
C
C xx = location of polyline point 0 ... 96
C yy (origin assumed to be at 16,16)
C s = 2 if point is the start of a new polyline stroke
C = 1 if point is inside or at the end of stroke
C = 0 if point is not valid
C
C CALLS: GETFACTORS, PLMATHABS
C----------------------------------------------------------------
CHARACTER*(*) STRING
C
C---Convert user coordinates and size to absolute coordinates
XABS = xc
YABS = yc
if (xc.NE.999.) XABS = xusr2ABS(xc)
if (yc.NE.999.) YABS = yusr2ABS(yc)
call GETFACTORS(xscale,yscale)
CHXABS = xscale*chx
C---Call absolute coordinate routine
CALL PLMATHABS(XABS,YABS,CHXABS,STRING,ANGLE,nc)
C
RETURN
END
subroutine PLSYMB(xc,yc,chx,ISYM,ANGLE,nc)
C----------------------------------------------------------------
C Plots a symbol with symbol font indexed by integer
C
C xc,yc = user coordinate position for plotting symbol
C if xc=999. the last x plotting position is used
C if yc=999. the last y plotting position is used
C chx = symbol width
C ISYM = integer to select symbol (0..?)
C ANGLE = angle for symbol (radians, positive is righthanded rotation)
C nc = 0 just move to x,y before plotting symbol
C .ne.0 draw line to x,y before plotting symbol
C
C Plots a symbol using vector font database NODE(..)
C Each NODE(..) value has the form sxxyy
C
C xx = location of polyline point 0 ... 96
C yy (origin assumed to be at 48,48)
C s = 2 if point is the start of a new polyline stroke
C = 1 if point is inside or at the end of stroke
C = 0 if point is not valid
C
C CALLS: GETFACTORS, PLSYMBABS
C----------------------------------------------------------------
INTEGER ISYM
C
C---Convert user coordinates and size to absolute coordinates
XABS = xc
YABS = yc
if (xc.NE.999.) XABS = xusr2ABS(xc)
if (yc.NE.999.) YABS = yusr2ABS(yc)
call GETFACTORS(xscale,yscale)
CHXABS = xscale*chx
C---Call absolute coordinate routine
CALL PLSYMBABS(XABS,YABS,CHXABS,ISYM,ANGLE,nc)
C
RETURN
END
subroutine PLNUMBABS(XC,YC,CHX,FPN,ANGLE,ndig)
C----------------------------------------------------------------
C Plots a floating-point number as a string of characters
C
C XC,YC = absolute coordinate position for plotting first character
C (lower left point)
C if XC=999. the last x plotting position is used
C if YC=999. the last y plotting position is used
C CHX = character width in x (absolute coordinate length)
C FPN = floating-point number to be plotted
C ANGLE = angle of character string (degrees from x-axis)
C ndig = specification of the number of digits and the type
C of numeric string to be plotted (integer)
C > 0 = number of digits to the right of the decimal
C point to be plotted (last digit is rounded)
C = 0 = rounded integer portion of fpn is plotted
C with a decimal point
C = -1 = rounded integer portion of fpn is plotted
C without the decimal point
C < -1 = rounded integer portion of fpn is plotted
C after having the least significant digits
C truncated (IABS(NDID)-1 digits are truncated)
C
C CALLS: PLCHARABS
C----------------------------------------------------------------
CHARACTER*1 MINUS, POINT, CHDIG
DATA MINUS/'-'/, POINT/'.'/
C
IZERO = ichar('0')
C
T1 = FPN
XX = XC
YY = YC
C...Number negative?
IF (T1 .LT. 0.0) THEN
CALL PLCHARABS(XX,YY,CHX,MINUS,ANGLE,1)
xx = 999.
yy = 999.
T1 = -T1
ENDIF
C
C...Set working digit count
ND = -ndig
C
C...Integer only to be plotted?
IF (ndig.LE.0) THEN
C...Round and truncate for integer
IF(ndig.EQ.0) ND = 1
ND = ND - 1
T2 = FLOAT(IFIX((T1 + 0.5)/(10.**ND))) + 0.5
ND = 0
IF (ndig.EQ.0) ND = -1
ELSE
C...Round for fraction
T2 = T1 + 0.5/(10.**ndig)
ENDIF
C
C...Find number of digits to the left of decimal point
NL = 1
C...Any more digits to the left of the d.p.
60 IF (T2 .GE. 10.) THEN
T2 = T2/10.
NL = NL + 1
GO TO 60
ENDIF
C
C...Set plottable digit count
NP = NL - ND
C...Bad digit count?
IF (NP.LE.0) NP = 1
C
C...Plot decimal point (NL=0)
80 IF(NL.EQ.0) THEN
C...No decimal point?
IF (ndig.LT.0) GO TO 120
CALL PLCHARABS(XX,YY,CHX,POINT,ANGLE,1)
IF (ndig.NE.0) NP = NP + 1
ELSE
C...Plot digit
IDIG = IFIX(T2)
T2 = (T2 - FLOAT (IDIG))*10.
CHDIG = char(IDIG + IZERO)
CALL PLCHARABS(XX,YY,CHX,CHDIG,ANGLE,1)
ENDIF
xx = 999.
yy = 999.
C
C...Count digit
NP = NP - 1
120 NL = NL - 1
C
C...More digits to plot?
IF(NP.GT.0) GO TO 80
RETURN
END
subroutine PLCHARABS(XC,YC,CHX,STRING,ANGLE,nc)
C----------------------------------------------------------------
C Plots character string with standard character font
C
C XC,YC = absolute coordinate position for first character in string
C if XC=999. the last x plotting position is used
C if YC=999. the last y plotting position is used
C CHX = character width in x (absolute coordinate length)
C STRING = character string to plot with nc characters
C ANGLE = angle of character (radians, positive is righthanded rotation)
C nc = number of characters to plot
C if nc<0 the length of the string is determined automatically
C
C Character plotting uses the vector font database NODE(..)
C Each NODE(..) value has the form sxxyy
C
C xx = location of polyline point 0 ... 96
C yy (origin assumed to be at 16,16)
C s = 2 if point is the start of a new polyline stroke
C = 1 if point is inside or at the end of stroke
C = 0 if point is not valid
C
C CALLS: GETLASTXYABS, GETPAT, NEWPAT, PLOTABS
C----------------------------------------------------------------
CHARACTER*(*) STRING
C
INCLUDE 'CHAR.INC'
C
DATA PI /3.1415926535897932384/
C
SINA = SIN(ANGLE*PI/180.0)
COSA = COS(ANGLE*PI/180.0)
C
XX = XC
YY = YC
C---- if XC=999. or YC=999. get last x,y character plotting position
IF (xc.EQ.999. .OR. yc.EQ.999.) THEN
CALL GETLASTXYABS(XCHR,YCHR)
IF(XC.EQ.999.) XX = XCHR
IF(YC.EQ.999.) YY = YCHR
ENDIF
C
C---- get the old line pattern, only plot characters & symbols with solid lines
CALL GETPAT(lmask)
IF(lmask.ne.-1) THEN
CALL NEWPAT(-1)
ENDIF
C
C---- if number of characters
ncc = nc
if(ncc.LT.0) ncc = LEN(STRING)
if(ncc.EQ.0) return
c
C---- go over each character...
DO 12 IC=1, ncc
C
C------ set character origin location
X0 = XX + CHX*FLOAT(IC-1)*COSA
Y0 = YY + CHX*FLOAT(IC-1)*SINA
C
KC = INDEX(CHARS,STRING(IC:IC))
C
IF(KC.NE.0) THEN
C
C-------- decode and plot each node
DO K=1, 20
C
C---------- strip off leading point-status digit
ISTAT = NODE(K,KC) / 10000
NODEB = NODE(K,KC) - ISTAT*10000
C
C---------- decode x and y location coordinates
I = NODEB / 100
J = NODEB - 100*I
C
FI = FLOAT(I-16)/64.0
FJ = FLOAT(J-16)/64.0
C
X = X0 + CHX*(FI*COSA - FJ*SINA)
Y = Y0 + CHX*(FI*SINA + FJ*COSA)
C
IF (ISTAT.EQ.0) THEN
GOTO 12
ELSEIF (ISTAT.EQ.1) THEN
CALL PLOTABS(X,Y,2)
ELSE
CALL PLOTABS(X,Y,3)
ENDIF
C
ENDDO
ENDIF
C
12 CONTINUE
C
C---- move to bottom right corner x,y for next call with x,y = 999.,999.
X0 = XX + CHX*FLOAT(ncc)*COSA
Y0 = YY + CHX*FLOAT(ncc)*SINA
CALL PLOTABS(X0,Y0,3)
C
C---- restore line pattern
IF(lmask.ne.-1) THEN
CALL NEWPAT(lmask)
ENDIF
C
RETURN
END
subroutine PLSLANABS(XC,YC,CHX,STRING,ANGLE,nc)
C----------------------------------------------------------------
C Plots character string with slanted character font
C
C XC,YC = absolute coordinate position for first character in string
C if XC=999. the last x plotting position is used
C if YC=999. the last y plotting position is used
C CHX = character width in x (absolute coordinate length)
C STRING = character string to plot with nc characters
C ANGLE = angle of character (radians, positive is righthanded rotation)
C nc = number of characters to plot
C if nc<0 the length of the string is determined automatically
C
C Character plotting uses the vector font database NODE(..)
C Each NODE(..) value has the form sxxyy
C
C xx = location of polyline point 0 ... 96
C yy (origin assumed to be at 16,16)
C s = 2 if point is the start of a new polyline stroke
C = 1 if point is inside or at the end of stroke
C = 0 if point is not valid
C
C CALLS: GETLASTXYABS, GETPAT, NEWPAT, PLOTABS
C----------------------------------------------------------------
CHARACTER*(*) STRING
C
INCLUDE 'SLAN.INC'
C
DATA PI /3.1415926535897932384/
C
SINA = SIN(ANGLE*PI/180.0)
COSA = COS(ANGLE*PI/180.0)
C
XX = XC
YY = YC
C---- if XC=999. or YC=999. get last x,y character plotting position
IF (xc.EQ.999. .OR. yc.EQ.999.) THEN
CALL GETLASTXYABS(XCHR,YCHR)
IF(XC.EQ.999.) XX = XCHR
IF(YC.EQ.999.) YY = YCHR
ENDIF
C
C---- get the old line pattern, only plot characters & symbols with solid lines
CALL GETPAT(lmask)
IF(lmask.ne.-1) THEN
CALL NEWPAT(-1)
ENDIF
C
C---- if number of characters
ncc = nc
if(ncc.LT.0) ncc = LEN(STRING)
if(ncc.EQ.0) return
c
C---- go over each character...
DO 12 IC=1, ncc
C
C------ set character origin location
X0 = XX + CHX*FLOAT(IC-1)*COSA
Y0 = YY + CHX*FLOAT(IC-1)*SINA
C
KC = INDEX(CHARS,STRING(IC:IC))
C
IF(KC.NE.0) THEN
C
C-------- decode and plot each node
DO K=1, 20
C
C---------- strip off leading point-status digit
ISTAT = NODE(K,KC) / 10000
NODEB = NODE(K,KC) - ISTAT*10000
C
C---------- decode x and y location coordinates
I = NODEB / 100
J = NODEB - 100*I
C
FI = FLOAT(I-16)/64.0
FJ = FLOAT(J-16)/64.0
C
X = X0 + CHX*(FI*COSA - FJ*SINA)
Y = Y0 + CHX*(FI*SINA + FJ*COSA)
C
IF (ISTAT.EQ.0) THEN
GOTO 12
ELSEIF (ISTAT.EQ.1) THEN
CALL PLOTABS(X,Y,2)
ELSE
CALL PLOTABS(X,Y,3)
ENDIF
C
ENDDO
ENDIF
C
12 CONTINUE
C
C---- move to bottom right corner x,y for next call with x,y = 999.,999.
X0 = XX + CHX*FLOAT(ncc)*COSA
Y0 = YY + CHX*FLOAT(ncc)*SINA
CALL PLOTABS(X0,Y0,3)
C
C---- restore line pattern
IF(lmask.ne.-1) THEN
CALL NEWPAT(lmask)
ENDIF
C
RETURN
END
subroutine PLMATHABS(XC,YC,CHX,STRING,ANGLE,nc)
C----------------------------------------------------------------
C Plots character string with math character font
C
C XC,YC = absolute coordinate position for first character in string
C if XC=999. the last x plotting position is used
C if YC=999. the last y plotting position is used
C CHX = character width in x (absolute coordinate length)
C STRING = character string to plot with nc characters
C ANGLE = angle of character (radians, positive is righthanded rotation)
C nc = number of characters to plot
C if nc<0 the length of the string is determined automatically
C
C Character plotting uses the vector font database NODE(..)
C Each NODE(..) value has the form sxxyy
C
C xx = location of polyline point 0 ... 96
C yy (origin assumed to be at 16,16)
C s = 2 if point is the start of a new polyline stroke
C = 1 if point is inside or at the end of stroke
C = 0 if point is not valid
C
C CALLS: GETLASTXYABS, GETPAT, NEWPAT, PLOTABS
C----------------------------------------------------------------
CHARACTER*(*) STRING
C
INCLUDE 'MATH.INC'
C
DATA PI /3.1415926535897932384/
C
SINA = SIN(ANGLE*PI/180.0)
COSA = COS(ANGLE*PI/180.0)
C
XX = XC
YY = YC
C---- if XC=999. or YC=999. get last x,y character plotting position
IF (xc.EQ.999. .OR. yc.EQ.999.) THEN
CALL GETLASTXYABS(XCHR,YCHR)
IF(XC.EQ.999.) XX = XCHR
IF(YC.EQ.999.) YY = YCHR
ENDIF
C
C---- get the old line pattern, only plot characters & symbols with solid lines
CALL GETPAT(lmask)
IF(lmask.ne.-1) THEN
CALL NEWPAT(-1)
ENDIF
C
C---- if number of characters
ncc = nc
if(ncc.LT.0) ncc = LEN(STRING)
if(ncc.EQ.0) return
c
C---- go over each character...
DO 12 IC=1, ncc
C
C------ set character origin location
X0 = XX + CHX*FLOAT(IC-1)*COSA
Y0 = YY + CHX*FLOAT(IC-1)*SINA
C
KC = INDEX(CHARS,STRING(IC:IC))
C
IF(KC.NE.0) THEN
C
C-------- decode and plot each node
DO K=1, 20
C
C---------- strip off leading point-status digit
ISTAT = NODE(K,KC) / 10000
NODEB = NODE(K,KC) - ISTAT*10000
C
C---------- decode x and y location coordinates
I = NODEB / 100
J = NODEB - 100*I
C
FI = FLOAT(I-16)/64.0
FJ = FLOAT(J-16)/64.0
C
X = X0 + CHX*(FI*COSA - FJ*SINA)
Y = Y0 + CHX*(FI*SINA + FJ*COSA)
C
IF (ISTAT.EQ.0) THEN
GOTO 12
ELSEIF (ISTAT.EQ.1) THEN
CALL PLOTABS(X,Y,2)
ELSE
CALL PLOTABS(X,Y,3)
ENDIF
C
ENDDO
ENDIF
C
12 CONTINUE
C
C---- move to bottom right corner x,y for next call with x,y = 999.,999.
X0 = XX + CHX*FLOAT(ncc)*COSA
Y0 = YY + CHX*FLOAT(ncc)*SINA
CALL PLOTABS(X0,Y0,3)
C
C---- restore line pattern
IF(lmask.ne.-1) THEN
CALL NEWPAT(lmask)
ENDIF
C
RETURN
END
subroutine PLSYMBABS(XC,YC,CHX,ISYM,ANGLE,nc)
C----------------------------------------------------------------
C Plots a symbol with symbol font indexed by integer
C
C XC,YC = absolute coordinate position for plotting symbol
C if XC=999. the last x plotting position is used
C if YC=999. the last y plotting position is used
C CHX = symbol width in x (absolute coordinate length)
C ISYM = integer to select symbol (0..?)
C ANGLE = angle for symbol (radians, positive is righthanded rotation)
C nc = 0 just move to x,y before plotting symbol
C .ne.0 draw line to x,y before plotting symbol
C
C Plots a symbol using vector font database NODE(..)
C Each NODE(..) value has the form sxxyy
C
C xx = location of polyline point 0 ... 96
C yy (origin assumed to be at 48,48)
C s = 2 if point is the start of a new polyline stroke
C = 1 if point is inside or at the end of stroke
C = 0 if point is not valid
C
C CALLS: GETLASTXYABS, GETPAT, NEWPAT, PLOTABS
C----------------------------------------------------------------
INTEGER ISYM
C
INCLUDE 'SYMB.INC'
C
DATA PI /3.1415926535897932384/
C
SINA = SIN(ANGLE*PI/180.0)
COSA = COS(ANGLE*PI/180.0)
C
XX = XC
YY = YC
C---- if XC=999. or YC=999. get last x,y character plotting position
IF (XC.EQ.999. .OR. YC.EQ.999.) THEN
CALL GETLASTXYABS(XCHR,YCHR)
IF(XC.EQ.999.) XX = XCHR
IF(YC.EQ.999.) YY = YCHR
ENDIF
C
C------ set character origin location
X0 = XX
Y0 = YY
C------ draw to X0,Y0 first ?
IF(nc .NE. 0) CALL PLOTABS(X0,Y0,2)
C
C---- get the old line pattern, only plot characters & symbols with solid lines
CALL GETPAT(lmask)
IF(lmask.ne.-1) THEN
CALL NEWPAT(-1)
ENDIF
C
C
C---Plot symbol index modulo symbol count (NCHARS defined symbols)
ccc KC = ISYM + 1
KC = MOD(ISYM,NCHARS) + 1
C
IF(KC.GE.1 .AND. KC.LE.NCHARS) THEN
C
C-------- decode and plot each node
DO K=1, 20
C
C---------- strip off leading point-status digit
ISTAT = NODE(K,KC) / 10000
NODEB = NODE(K,KC) - ISTAT*10000
C
C---------- decode x and y location coordinates
I = NODEB / 100
J = NODEB - 100*I
C
FI = FLOAT(I-48)/64.0
FJ = FLOAT(J-48)/64.0
C
X = X0 + CHX*(FI*COSA - FJ*SINA)
Y = Y0 + CHX*(FI*SINA + FJ*COSA)
C
IF (ISTAT.EQ.0) THEN
GOTO 12
ELSEIF (ISTAT.EQ.1) THEN
CALL PLOTABS(X,Y,2)
ELSE
CALL PLOTABS(X,Y,3)
ENDIF
C
ENDDO
ENDIF
C
12 CONTINUE
C
C---- move to origin x,y for next call with x,y = 999.,999.
CALL PLOTABS(X0,Y0,3)
C
C---- restore line pattern
IF(lmask.ne.-1) THEN
CALL NEWPAT(lmask)
ENDIF
C
RETURN
END
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