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C***********************************************************************
C Module: plt_old.f
C
C Copyright (C) 1996 Harold Youngren, Mark Drela
C
C This library is free software; you can redistribute it and/or
C modify it under the terms of the GNU Library General Public
C License as published by the Free Software Foundation; either
C version 2 of the License, or (at your option) any later version.
C
C This library is distributed in the hope that it will be useful,
C but WITHOUT ANY WARRANTY; without even the implied warranty of
C MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
C Library General Public License for more details.
C
C You should have received a copy of the GNU Library General Public
C License along with this library; if not, write to the Free
C Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
C
C Report problems to: guppy@maine.com
C or drela@mit.edu
C***********************************************************************
C
C***********************************************************************
C --- Xplot11 "old Versatec-like" routines
C
C Version 4.46 11/28/01
C
C Xplot11 interface for older plot routines (similar to that for
C Versatec graphics) as a bridge to backwards compatibility with
C old programs.
C
C These routines are not preferred for creating a new application,
C although they will work. Use the equivalent routines in
C plt_base.f, plt_util.f, etc. if you want more capability.
C
C...Note:
C If your compiler supports passing character data as integers without
C complaining and you want old style Versatec SYMBOL compatibility (so
C you can call SYMBOL with either characters stuffed into an integer
C array or with integer arguments to specify plot symbols) you can use
C the sections of the following code marked with C+++OldVersatec comments.
C In that case you don't need the SYMBL routine, just call SYMBOL with
C integer arguments. You also need to switch marked statements in
C SYMBOL, NUMBER and LINE.
C
C***********************************************************************
C
C
subroutine PLOTS(idummy,ihard,ldev)
C--- Open plotting
C IHARD - sets hardcopy option
C IHARD=>0 hardcopy on
C IHARD <0 hardcopy off (typically IHARD=-999 sets no hardcopy)
C
C LDEV - output device (used to be LDEV=6 for Xwindows)
C currently LDEV =0 gives BW hardcopy only
C currently LDEV<>0 gives Xwindow (+ BW hardcopy if IHARD>0)
C
C This routine uses IHARD>=0 to select hardcopy output
C The Xwindow defaults to 2/3 of the root window, landscape mode
C
SAVE ifirst, relsize, nunit
DATA ifirst / 0 /
C
if(ifirst.EQ.0) then
ifirst = 1
call PLINITIALIZE
relsize = 0.6666
nunit = 0
endif
c
idev = 0
if(ldev.NE.0) idev = 1
if(ihard.GE.0) then
idev = idev + 2
endif
cc write(*,*) 'calling plopen with ',relsize,nunit,idev
call PLOPEN(relsize,nunit,idev)
c
return
end
subroutine PLOTON
return
end
subroutine PLOTOF
call PLFLUSH
return
end
subroutine ERASE
call WINERASE
return
end
subroutine FACTOR(scl)
call NEWFACTOR(scl)
return
end
subroutine WHERE(xnow,ynow,fact)
C--- Returns last x,y position and scale factor
call GETLASTXY(xnow,ynow)
call GETFACTORS(fact,dum)
return
end
subroutine WHEREC(xcurs,ycurs)
character*1 chkey
call GETCURSORXY(xcurs,ycurs,chkey)
return
end
subroutine WINPIX(nxpix,nypix,ppi)
C--- Returns Xwindow size in pixels and the pixels per inch of
C postsript output (not pixels/inch on the screen!)
C--- WINPIX has been officially replaced by GETWINSIZEABS in XPLOT11
include 'pltlib.inc'
nxpix = GX_SIZ
nypix = GY_SIZ
ppi = G_SCALE
return
end
subroutine GETWINPIX(nxpix,nypix,ppi)
C--- Same as WINPIX
call WINPIX(nxpix,nypix,ppi)
return
end
subroutine GRID (X,Y,NX,XD,NY,YD,LMASK)
call PLGRID (X,Y,NX,XD,NY,YD,LMASK)
return
end
subroutine COLOR (icol)
C--- Selects a foreground color for defined (old-style) colormap
common / PLT10_OLD / ncols_old, icolmap_old(0:255)
c
if(ncols_old.LE.0) then
write(*,*) '*** COLOR no colormap defined'
endif
if(icol.LT.0 .OR. icol.GT.ncols_old) then
write(*,*) '*** COLOR out of bounds: ',icol
endif
C--- Use colormap entry
ic = icolmap_old(icol)
c write(*,*) 'COLOR ',icol,ic
call NEWCOLOR(ic)
return
end
subroutine SETCOL (icol,red,grn,blu)
C--- Set up a colormap entry
C The "old" color routines simply set up rgb entries in the regular
C colormap. They do not use the spectrum colors.
C Note: repeated calls to SETCOL without reseting the colormap will
C (eventually) fill up the allocated 'old-style' colormap.
C
C To reset the 'old-style' colormap give a color
C index icol<0, this resets the number of allocated colors to 0.
C
common / PLT10_OLD / ncols_old, icolmap_old(0:255)
data ifirst / 0 /
c
if(ifirst.EQ.0) then
ifirst = 1
ncols_old = 0
endif
c
if(ncols_old.GE.256) then
write(*,*) '*** SETCOL no more colors available: ',ncols_old
return
endif
c
C--- Reset the colormap if icol<0
if(ncols_old.LT.0) then
ncols_old = 0
return
endif
c
ired = ifix(255.*red)
igrn = ifix(255.*grn)
iblu = ifix(255.*blu)
C--- Install as a regular colormap color
call NEWCOLORRGB(ired,igrn,iblu)
call GETCOLOR(ic)
c write(*,*) 'SETCOL ',icol,ired,igrn,iblu,ic
ncols_old = ncols_old + 1
icolmap_old(icol) = ic
return
end
C***********************************************************
C Versatec-style Utility routines
C LINE
C CURVE
C AXIS
C AXIS2
C SCALE
C SYMBL - plots graphics symbol given by integer argument
C SYMBOL - plots character symbol using stroke graphics that
C call the basic PLOT plotting function
C NUMBER - plots numbers using a format conversion to characters
C***********************************************************
SUBROUTINE LINE (XARRAY,YARRAY,NPTS,INC,LINTYP,ISYM)
C...Plots array of x,y data as a piecewise linear set of line segments
C
C Input: XARRAY is an array of coordinate points to be joined
C YARRAY by smooth curve.
C
C NPTS ABS(NPTS) is the number of points to plot from points
C in XARRAY and YARRAY.
C NPTS<0 indicates that scale factors are located as the
C last two elements of each data array (i.e.
C NPTS+1 AND NPTS+2).
C NPTS>0 indicates that the coordinate points are already
C scaled for plotting (no scale factors).
c
C INC increment used to access points in XARRAY,YARRAY
C LINTYP Plotting flag, ABS(LINTYP) is the symbol plotting
C increment (i.e. +2 gives a symbol at every other point)
C LINTYP<0 symbols only
C LINTYP=0 lines only
C LINTYP>0 lines and symbols
C ISYM Symbol index to be used for points with symbols
C
C Calls: PLOT
C
C...Note:
C You might need to change the SYMBL call below to SYMBOL if your compiler
C supports passing character literals as integers without complaining
C and you enable old style Versatec SYMBOL calls with integer arguments.
C See SYMBOL below...
C
DIMENSION XARRAY(*),YARRAY(*)
DATA SYMSIZE / 0.08 /
C
C...Initialize subscripts
LMIN = NPTS*INC + 1
LDX = LMIN + INC
NL = LMIN - INC
C
C...Set limits and scaling factors
FIRSTX = XARRAY(LMIN)
DELTAX = XARRAY(LDX)
FIRSTY = YARRAY(LMIN)
DELTAY = YARRAY(LDX)
C
C...Current plotting location
CALL GETLASTXY (XN,YN)
DF = AMAX1 (ABS ((XARRAY(1) - FIRSTX)/DELTAX - XN),
& ABS ((YARRAY(1) - FIRSTY)/DELTAY - YN))
DL = AMAX1 (ABS ((XARRAY(NL) - FIRSTX)/DELTAX - XN),
& ABS ((YARRAY(NL) - FIRSTY)/DELTAY - YN))
IPEN = 3
ICODE = -1
NT = IABS(LINTYP)
C
C...Symbols plotted?
IF (LINTYP.EQ.0) NT = 1
C
C
IF (DL.GE.DF) THEN
C...Ascending order
NF = 1
NA = NT
KK = INC
ELSE
C...Descending order
NF = NL
NA = ((NPTS - 1)/NT)*NT + NT - (NPTS - 1)
KK = -INC
ENDIF
C
C
IF(LINTYP.LT.0) THEN
C...Symbols only
IPENA = 3
ICODEA = -1
LSW = 1
ELSE
C...Symbols
IPENA = 2
ICODEA = -2
LSW = 0
C...Lines only
IF(LINTYP.EQ.0) NA = LDX
ENDIF
C
C...Plot data
DO 120 I=1,NPTS
XN = (XARRAY(NF) - FIRSTX)/DELTAX
YN = (YARRAY(NF) - FIRSTY)/DELTAY
C...Plot symbol
IF (NA.EQ.NT) THEN
C---For new style SYMBL call (character string input to SYMBOL)
CALL SYMBL(XN,YN,SYMSIZE,ISYM,0.0,ICODE)
C+++OldVersatec (integer variable as input to SYMBOL)
C CALL SYMBL(XN,YN,SYMSIZE,ISYM,0.0,ICODE)
C+++OldVersatec
NA = 1
GO TO 110
ENDIF
C...Or lines between symbols
IF(NA.LT.NT .AND. LSW.NE.0) GO TO 100
C
C...Plot line to new point
CALL PLOT(XN,YN,IPEN)
C
C...Counters for plotting points and symbols
100 NA = NA + 1
110 NF = NF + KK
ICODE = ICODEA
IPEN = IPENA
120 CONTINUE
CALL PLOTOF
C
RETURN
END
SUBROUTINE CURVE (X,Y,NE,DELTA)
C...Plots curve with solid or dashed lines
C
C Input: X,Y is an array of coordinate points to be joined
C by smooth curve.
C
C NE ABS(NE) is the number of coordinate points in X and Y.
C NE<0 indicates that scale factors are located as the
C last two elements of each data array (i.e. NE+1 AND NE+2).
C NE>0 indicates that the coordinate points are already
C scaled for plotting (no scale factors).
C
C DELTA ABS(DELTA) is the segment length for approximating
C the curve.
C DELTA<0 indicates that the curve is plotted with dashed lines
C of 'delta' length.
C DELTA>0 indicates that the curve is plotted with a solid line.
C
C Calls: PLOT
C
DIMENSION X(NE),Y(NE)
C
C...Default scale factors
XOFF = 0.
YOFF = 0.
XFAC = 1.
YFAC = 1.
NET = NE
IF(NET.EQ.0) RETURN
C
IF(NE.LT.0) THEN
C...Scale factors in last two array elements
NET = -NET
XOFF = X(NET+1)
YOFF = Y(NET+1)
XFAC = X(NET+2)
YFAC = Y(NET+2)
ENDIF
C
C...Solid or dashed lines?
IF(DELTA.EQ.0.0) RETURN
MPEN = 4
DELT = DELTA
IF (DELT.LT.0.0) THEN
DELT = -DELT
MPEN = 5
ENDIF
C
C...Initialize everything
K = 1
IPEN = 3
DLTSQ = DELTA*DELTA
C
C
C...Begin main loop.
C (X1,Y1) is joined to (X2,Y2) by arc with direction cosines
C (C1,S1) and (C2,S2) at end points. Final values for previous
C arc are initial values for new arc.
C
C...New end point
110 X2 = (X(K)-XOFF)/XFAC
Y2 = (Y(K)-YOFF)/YFAC
IF (K.EQ.NET) GO TO 130
IF (K.GT.1) GO TO 140
C
C...First data point (K=1)
120 IF (NET-2) 122,124,126
122 X1 = (X(1)-XOFF)/XFAC
Y1 = (Y(1)-YOFF)/YFAC
CALL PLOT (X1,Y1,+3)
GOTO 500
124 DLTX1 = (X(2)-X(1))/XFAC
DLTY1 = (Y(2)-Y(1))/YFAC
DLTX2 = DLTX1
DLTY2 = DLTY1
GOTO 128
126 DLTX1 = (X(2)-X(1))/XFAC
DLTY1 = (Y(2)-Y(1))/YFAC
DLTX2 = (X(3)-X(2))/XFAC
DLTY2 = (Y(3)-Y(2))/YFAC
128 T1 = DLTX1*DLTX1 + DLTY1*DLTY1
T2 = DLTX2*DLTX2 + DLTY2*DLTY2
T3 = 2.*SQRT(T1*T2)
T1 = -T1
T2 = T3 + T2
GO TO 150
C
C...Last data point (K=NET)
130 DLTX1 = X1 - (X(K-2)-XOFF)/XFAC
DLTY1 = Y1 - (Y(K-2)-YOFF)/YFAC
DLTX2 = X2 - X1
DLTY2 = Y2 - Y1
T1 = DLTX1*DLTX1 + DLTY1*DLTY1
T2 = DLTX2*DLTX2 + DLTY2*DLTY2
T3 = 2.*SQRT(T1*T2)
T2 = -T2
T1 = T3 + T1
GO TO 150
C
C...Intermediate data point (1<K<NET)
140 DLTX1 = X2 - X1
DLTY1 = Y2 - Y1
DLTX2 = (X(K+1)-X(K))/XFAC
DLTY2 = (Y(K+1)-Y(K))/YFAC
T1 = DLTX1*DLTX1 + DLTY1*DLTY1
T2 = DLTX2*DLTX2 + DLTY2*DLTY2
C
150 E = DLTX1*T2 + DLTX2*T1
F = DLTY1*T2 + DLTY2*T1
G = SQRT(E*E+F*F)
IF (G.NE.0.) G = 1./G
C2 = G*E
S2 = G*F
IF (K.EQ.1) GO TO 180
C
U = X2 - X1
V = Y2 - Y1
G = U*U + V*V
A = C1*C2 + S1*S2
C
C...Check if (X2,Y2) is more than 'DELTA' from (X1,Y1)
IF (G.GE.DLTSQ) GO TO 200
C
C...Distinguish between close points and coincident points
IF (G.GT.0.) GO TO 170
C
C...Test for matching tangents
IF (A.LE.0.99996) GO TO 180
C
C...(X1,Y1),(X2,Y2) less than 'DELTA' apart, hop to next point.
170 K = K + 1
IF (K.LE.NET) GO TO 110
C
180 CALL PLOT (X2,Y2,IPEN)
H = DELT
IPEN = 2
GO TO 320
C
C...Cubic coefficients for X and Y
200 A = 7. - A
E = C1 + C2
F = S1 + S2
B = U*E + V*F
T = SQRT(B*B+2.*A*G)
C = (T+B)/G
T = 3.*(T-B)/A
G = C/12.
A = G*(C*U-3.*E)
B = G*(C*V-3.*F)
U = G*(C2-C1) + A
V = G*(S2-S1) + B
C = -C/9.
A = A*C
B = B*C
G = H
C
C...X AND Y coordinates of arc are given as parametric cubics with
C parameter going from zero to T and held in G. The increment is DELTA.
C G is set initially to space the first point of the new arc
C at distance DELTA from the last point of the previous arc.
C
C...Generate approximation for each segment
220 E = G*(G*(A*G+U)+C1) + X1
F = G*(G*(B*G+V)+S1) + Y1
CALL PLOT (E,F,IPEN)
IPEN = MPEN - IPEN
G = G + DELT
H = G - T
IF (H.LE.0.) GO TO 220
C
C...Arc (X1,Y1) to (X2,Y2) complete, setup for next arc
320 X1 = X2
Y1 = Y2
C1 = C2
S1 = S2
K = K + 1
IF (K.LE.NET) GO TO 110
C
C
C...Close to last point of curve
CALL PLOT (X2,Y2,IPEN)
500 CALL PLOTOF
RETURN
END
SUBROUTINE AXIS (X,Y,LABEL,NCHAR,AXLEN,ANGLE,FVAL,DV)
C...Plots labeled axis with tic marks and annotations
C
C Input: X,Y Starting coordinates for axis (REAL)
C
C LABEL Text string for labeling the axis
C
C NCHAR Number of characters in the axis label (INTEGER)
C NCHAR>0 annotations generated above axis
C NCHAR<0 annotations generated below axis
C
C AXLEN Axis length in inches (REAL)
C ANGLE Axis angle in degrees (positive CCW) (REAL)
C
C FVAL First annotation value (REAL)
C DV Delta annotation value (REAL)
C
C Calls: NUMBER, SYMBOL
C
C...Note:
C If your compiler supports passing character data as integers without
C complaining and you want old style Versatec SYMBOL compatibility (so
C you can call SYMBOL with either characters stuffed into an integer
C array or with integer arguments to specify plot symbols) you can use
C the sections of the following code marked with C+++OldVersatec comments.
C
C---Declaration as a character variable
CHARACTER*(*) LABEL
C---Declaration of as integer or byte variable
C+++OldVersatec (use either LOGICAL*1, INTEGER*1 or BYTE declaration)
C LOGICAL*1 LABEL(1)
C INTEGER*1 LABEL(1)
C BYTE LABEL(1)
C+++OldVersatec
C
DATA RADN/0.01745329/
C
C
C...Side of axis to annotate and label
SIDE = +1.
NC = NCHAR
C...NCHAR<0 means plot below axis
IF (NC.LT.0) THEN
NC = -NC
SIDE = -1.
ENDIF
C
C...Value of 'DV' exponent
EXP = 0.0
ADV = ABS (DV)
C
C...Check for zero delta annotation value?
IF (ADV.NE.0.) THEN
C
C...Get exponent by dividing by decades
20 IF (ADV.LT.99.) GO TO 40
ADV = ADV/10.
EXP = EXP + 1.
GO TO 20
C
30 ADV = ADV*10.
EXP = EXP - 1.
C...If too small cut the exponent
40 IF (ADV.LT.0.01) GO TO 30
C
ENDIF
C
C...Normalized 'FVAL' and 'DV'
VAL = FVAL*(10.**(-EXP))
ADV = DV*(10.**(-EXP))
C
C...Angular orientation variables
T2 = ANGLE*RADN
SINA = SIN (T2)
COSA = COS (T2)
C
DX = -0.1
DY = 0.15*SIDE - 0.05
XX = X + DX*COSA - DY*SINA
YY = Y + DY*COSA + DX*SINA
C
C...Annotate axis
NTIC = AXLEN + 1.0
DO I=1,NTIC
CALL NUMBER (XX,YY,0.105,VAL,ANGLE,2)
VAL = VAL + ADV
XX = XX + COSA
YY = YY + SINA
END DO
C
C...Label axis
T2 = NC
C
C...Do we have a valid exponent?
IF (EXP.NE.0.) T2 = NC + 6
C
DX = -0.07*T2 + 0.5*AXLEN
DY = 0.325*SIDE - 0.075
XX = X + DX*COSA - DY*SINA
YY = Y + DY*COSA + DX*SINA
CALL SYMBOL (XX,YY,0.14,LABEL,ANGLE,NC)
C
C...Plot exponent
IF (EXP.NE.0.) THEN
CALL SYMBOL (999.,999.,0.14,' *10',ANGLE,5)
T2 = NC + 5
XX = XX + (T2*COSA - 0.8*SINA)*0.14
YY = YY + (T2*SINA + 0.8*COSA)*0.14
CALL NUMBER (XX,YY,0.07,EXP,ANGLE,-1)
ENDIF
C
C...Draw axis and tic marks
DX = -0.07*SIDE*SINA
DY = +0.07*SIDE*COSA
XX = X
YY = Y
CALL PLOT (XX,YY,3)
DO I=1,NTIC
CALL PLOT (XX,YY,2)
CALL PLOT (XX+DX,YY+DY,2)
CALL PLOT (XX,YY,3)
XX = XX + COSA
YY = YY + SINA
END DO
C
CALL PLOTOF
RETURN
END
SUBROUTINE AXIS2 (X,Y,LABEL,NCHAR,CSCAL,AXLEN,DAX,ANGLE,FVAL,DV)
C...Plots labeled axis with tic marks and annotations
C
C Input: X,Y Starting coordinates for axis (REAL)
C
C LABEL Text string for labeling the axis
C
C NCHAR Number of characters in the axis label (INTEGER)
C NCHAR>0 annotations generated above axis
C NCHAR<0 annotations generated below axis
C
C CSCAL Character height scale factor
C AXLEN Axis length in inches (REAL)
C DAX Distance between annotations in inches
C DAX>0 first annotation value plotted
C DAX<0 first annotation value not plotted
C (using DAX=1.0 corresponds to AXIS routine)
C ANGLE Axis angle in degrees (positive CCW) (REAL)
C
C FVAL First annotation value (REAL) [not plotted if DAX < 0]
C DV Delta annotation value (REAL)
C
C Calls: NUMBER, SYMBOL
C
C...Note:
C If your compiler supports passing character data as integers without
C complaining and you want old style Versatec SYMBOL compatibility (so
C you can call SYMBOL with either characters stuffed into an integer
C array or with integer arguments to specify plot symbols) you can use
C the sections of the following code marked with C+++OldVersatec comments.
C
C---Declaration as a character variable
CHARACTER*(*) LABEL
C---Declaration of as integer or byte variable
C+++OldVersatec (use either LOGICAL*1, INTEGER*1 or BYTE declaration)
C LOGICAL*1 LABEL(1)
C INTEGER*1 LABEL(1)
C BYTE LABEL(1)
C+++OldVersatec
C
DATA RADN/0.01745329/
C
ADAX = ABS(DAX)
ISTART = 1
IF(DAX.LT.0.0) ISTART = 2
C
C...Character heights
CHARH = 0.140*ADAX*CSCAL
RNUMH = 0.105*ADAX*CSCAL
C
C
C...Side of axis to annotate and label
SIDE = +1.
NC = NCHAR
C...NCHAR<0 is lower side
IF (NC.LT.0) THEN
NC = -NC
SIDE = -1.
ENDIF
C
C...Exponent?
EXP = 0.0
ADV = ABS (DV)
C
C...Check for zero delta annotation value?
IF (ADV.NE.0.) THEN
C
C...Check exponent by dividing by decades
20 IF (ADV.LT.99.) GO TO 40
ADV = ADV/10.
EXP = EXP + 1.
GO TO 20
C
30 ADV = ADV*10.
EXP = EXP - 1.
C...If too small cut the exponent
40 IF (ADV.LT.0.01) GO TO 30
C
ENDIF
C
C...Normalize 'FVAL' AND 'DV'
AFVAL = FVAL*(10.**(-EXP))
ADV = DV*(10.**(-EXP))
C
C...Angular orientation variables
T2 = ANGLE*RADN
SINA = SIN (T2)
COSA = COS (T2)
C
DY = 1.4*RNUMH*SIDE - 0.5*RNUMH
C
C...Annotate axis
NTIC = INT(AXLEN/ADAX) + 1
DO I=ISTART, NTIC
RNT = FLOAT(I-1)
VAL = AFVAL + ADV*RNT
C...Number of digits before decimal point
NV10 = INT(ABS(VAL)/10.)
NDIG = 1
IF(NV10.GT.0) NDIG = NDIG + 1
C...Add one for minus sign
IF(VAL.LT.0.) NDIG = NDIG + 1
C
DX = -(FLOAT(NDIG) + 0.5)*0.84*RNUMH
XX = X + DX*COSA - DY*SINA + ADAX*COSA*RNT
YY = Y + DY*COSA + DX*SINA + ADAX*SINA*RNT
CALL NUMBER (XX,YY,RNUMH,VAL,ANGLE,2)
END DO
C
C...Label axis
T2 = FLOAT(NC)
C
C...Do we have a valid exponent?
IF (EXP.NE.0.) T2 = FLOAT(NC + 6)
C
DX = -0.5*CHARH*T2 + 0.5*AXLEN
DY = (1.5*RNUMH + 1.5*CHARH)*SIDE - 0.5*CHARH
XX = X + DX*COSA - DY*SINA
YY = Y + DY*COSA + DX*SINA
CALL SYMBOL (XX,YY,CHARH,LABEL,ANGLE,NC)
C
C...Plot exponent
IF (EXP.NE.0.) THEN
CALL SYMBOL (999.,999.,CHARH,' X 10',ANGLE,6)
T2 = FLOAT(NC + 6)
XX = XX + (T2*COSA - 0.75*SINA)*CHARH
YY = YY + (T2*SINA + 0.75*COSA)*CHARH
CALL NUMBER (XX,YY,0.5*CHARH,EXP,ANGLE,-1)
ENDIF
C
C...Tic marks
DX = -0.4*RNUMH*SIDE*SINA
DY = +0.4*RNUMH*SIDE*COSA
DO I=1, NTIC
RNT = FLOAT(I-1)
XX = X + COSA*ADAX*RNT
YY = Y + SINA*ADAX*RNT
CALL PLOT (XX,YY,3)
CALL PLOT (XX+DX,YY+DY,2)
END DO
C
C...Axis
XX = X + COSA*AXLEN
YY = Y + SINA*AXLEN
CALL PLOT (X,Y,3)
CALL PLOT (XX,YY,2)
C
CALL PLOTOF
RETURN
END
SUBROUTINE SCALE (ARRAY,AXLEN,NPTS,INC)
C...Determines scale factor and offset for elements in array and
C installs values in last 2 array elements
C
C Input: ARRAY is an array of data points (REAL)
C
C AXLEN Axis length in inches (REAL)
C NPTS Number of data points to be scaled (INTEGER)
C INC Increment between points in ARRAY (INTEGER)
C
DIMENSION ARRAY(1)
C
DIMENSION UNITS(7)
DATA UNITS(1)/1./,UNITS(2)/2./,UNITS(3)/4./,UNITS(4)/5./
DATA UNITS(5)/8./,UNITS(6)/10./,UNITS(7)/20./
C
C
C...Min and max values of 'ARRAY' accessed by 'INC' stride
K = IABS(INC)
J = NPTS*K
ARMIN = ARRAY(1)
ARMAX = ARMIN
DO I=1,J,K
AR = ARRAY(I)
ARMIN = MIN(ARMIN,AR)
ARMAX = MAX(ARMAX,AR)
END DO
C
C...Delta value for unit interval
DV = (ARMAX - ARMIN)/AXLEN
C
C...If negative or zero scale use the sum of min and max
IF (DV.LE.0.) THEN
DV = ABS((ARMIN + ARMIN)/AXLEN) + 1.
ENDIF
C
C...Exponent for DV
A = 10.0**(IFIX (LOG10 (DV) + 1000.) - 1000)
C
C...Normalized 'DV' value (1<DV<10)
DV = DV/A - 0.01
C...Find appropriate unit and range for DV value from desirable unit list
DO I=1,6
IF (UNITS(I).GE.DV) GO TO 40
END DO
C
C...Set direction for rounding
40 SGNF = 0.01
IF (ARMIN.LT.0.) SGNF = -0.99
C
C...Delta value and min value from normalized unit and exponent
50 DV = UNITS(I)*A
TMIN = DV*AINT (ARMIN/DV + SGNF)
C
C...Check to make sure the selected scale is big enough
IF((TMIN + (AXLEN + 0.01)*DV).GE.ARMAX) GO TO 60
TMIN = AINT (ARMIN/A + SGNF) *A
IF((TMIN + (AXLEN + 0.01)*DV).GE.ARMAX) GO TO 60
I = I + 1
GO TO 50
C
C
C...Recompute min value
60 TMIN = TMIN - DV*AINT ((AXLEN + (TMIN - ARMAX)/DV)/2.0)
IF (ARMIN*TMIN.LE.0.0) TMIN = 0.0
C
C...Reverse direction if necessary
IF (INC.LE.0) THEN
TMIN = TMIN + DV*AINT (AXLEN + 0.5)
DV = -DV
ENDIF
C
C...Install scale and offset into array
J = J + 1
ARRAY(J) = TMIN
K = J + K
ARRAY(K) = DV
C
RETURN
END
SUBROUTINE SYMBL (X,Y,HGT,ISYM,ANGLE,NC)
C...Plot a symbol at the specified location with specified size and angle
C
C This routine accepts an integer symbol selector
C instead of a character string as its argument
C
C X,Y starting coordinate for the symbol
C HGT symbol height specification (in inches)
C ISYM integer index corresponding to the symbol
C ANGLE angle at which the symbol is plotted
C NC NC must be NC<0
C NC=-1 move to x,y with 'pen' up; plot symbol #ISYM
C NC<-1 move to x,y with 'pen' down; plot symbol #ISYM
CC...Note:
C You might not need the SYMBL routine, if your compiler supports passing
C character literals as integers without complaining and you enable old
C style Versatec SYMBOL calls with integer arguments. See SYMBOL below...
C
IF (NC.EQ.0) RETURN
IF (NC.GT.0) THEN
WRITE(*,*) 'Bad NC argument to SYMBL ',NC
RETURN
ENDIF
CALL SYMBOL (X,Y,HGT,char(ISYM),ANGLE,NC)
RETURN
END
SUBROUTINE SYMBOL(XZ,YZ,HGT,ITEXT,ANGLE,NZ)
C...Plots characters using stroke representation of char. set
C
C XZ,YZ starting coordinate for the text
C HGT character height (in inches)
C ITEXT alphanumeric text to be generated
C ANGLE angle at which the character line is plotted
C NC number of characters to be plotted
C NC>0 alpha text, number of characters to be plotted
C NC=0 plot single character,right-justified in text
C NC=-1 move to x,y with 'pen' up; plot symbol #TEXT
C NC<-1 move to x,y with 'pen' down; plot symbol #TEXT
C
C...Note:
C If your compiler supports passing character data as integers without
C complaining and you want old style Versatec SYMBOL compatibility (so
C you can call SYMBOL with either characters stuffed into an integer
C array or with integer arguments to specify plot symbols) you can use
C the sections of the following code marked with C+++OldVersatec comments.
C In that case you don't need the SYMBL routine, just call SYMBOL with
C integer arguments. However, with integer arguments, you lose some of
C the nice things about character string manipulation.
C
C---Declaration of ITEXT as a character variable
CHARACTER*(*) ITEXT
C
C---Declaration of ITEXT as integer or byte variable
C+++OldVersatec (use either LOGICAL*1, INTEGER*1 or BYTE declaration)
C LOGICAL*1 ITEXT(1)
C INTEGER*1 ITEXT(1)
C BYTE ITEXT(1)
C+++OldVersatec
C
DIMENSION XA(14),YA(14)
DIMENSION ASIN(5),ACOS(5)
INTEGER*4 IRAM, AND
INTEGER*4 NCHR,KVAL,NODES,
& MSKALL,MSK4,MSK5,MSK7,MSK8,MSK11,
& KHAR(128),NODE(468),
& NOD1(160), NOD2(160), NOD3(160)
C
C...Assemble the NODE array (this silliness necessary because of f77
C limitation on number of continuation lines)
EQUIVALENCE (NODE(1) ,NOD1(1))
EQUIVALENCE (NODE(161),NOD2(1))
EQUIVALENCE (NODE(321),NOD3(1))
C...Constants
DATA NBITS /16/, NBYTES /2/
DATA NCHRS/128/
DATA RADCO/0.01745329/
DATA EPSIL/0.0000277 /
DATA ASIN /0.,1.,0.,-1.,0./,
& ACOS /1.,0.,-1.,0.,1./
DATA MSKALL/-1/, MSK4 /15/, MSK5 /31/,
& MSK7 /127/, MSK8 /255/, MSK11 /2047/
C...Static variables (changed within SYMBOL)
DATA FCTR/0.7/, FACC/0.0/
DATA THETA/0.0/
DATA ANCC, ANCS /1.0, 0.0/
DATA XC, YC /0.0, 0.0/,
& XT, YT /0.0, 0.0/,
& XO, YO /0.0, 0.0/
DATA XA / 0.,0.,0.,0.,0.,0.,0.,0.,0.,0.,0.,0.,0.,0./,
& YA / 0.,0.,0.,0.,0.,0.,0.,0.,0.,0.,0.,0.,0.,0./
C
C...Characters encoding stroke commands for drawing
DATA KHAR/ 7, 267, 645, 839, 1095, 1350, 1574, 1797,
1 1991, 2247, 2513, 3086, 3557, 3747, 3877, 4065,
2 4129, 4192, 4232, 4519, 4772, 4928, 4967, 5223,
3 5480, 5760, 5793, 5863, 6117, 6306, 6405, 6604,
4 7008, 7046, 7272, 7562, 7915, 8301, 8745, 9059,
5 9187, 9315, 9447, 9700, 9861, 10049, 10116, 10273,
6 10344, 10629, 10823, 11084, 11498, 11848, 12138, 12484,
7 12655, 13163, 13546, 13899, 14274, 14372, 14530, 14636,
8 15055, 15561, 15883, 16263, 16518, 16743, 16998, 17225,
9 17543, 17799, 18052, 18215, 18466, 18564, 18723, 18859,
A 19238, 19467, 19849, 20171, 20548, 20709, 20898, 20996,
1 21156, 21317, 21510, 21731, 21857, 21923, 22050, 22145,
2 22224, 22754, 22856, 23143, 23403, 23787, 24169, 24486,
3 24712, 24998, 25229, 25675, 26056, 26343, 26592, 26624,
4 26660, 26829, 27269, 27461, 27651, 27786, 28129, 28193,
5 28263, 28516, 28679, 28938, 29284, 29444, 29604, 29764/
C
C...Node data for stroked characters (in 3 separate arrays due to problem
C with some f77 compilers for continuation lines...). You could assemble
C these all into one array and dispense with the equivalence statements if
C your compiler supported lots of continuation lines.
DATA NOD1/ 8740, 1024, 16452, 9250, 8740, 5123, 272, 12353,
1 17204, 9250, 8740, 321, 9250, 8770, -4060, 8432,
2 546, 8772, -4092, 16624, 34, 8740, 544, 16932,
3 8738, 8228, 578, 9250, 8704, 17412, 16418, 8772,
4 1092, 64, 34, 8772, -4092, 8944, 8226, 8772,
5 -4045, 12608, -4096, 4371, 1264, 4401, -4077, 13090,
6 8770, -4060, 8432, 546, 17648, 1088, -4096, 8738,
7 17412, 16384, 8738, 9248, 8754, 22642, 9862, 12834,
8 25122, 9972, 8497, 16965, 22087, 19003, 11047, 26608,
9 25893, -4061, 25365, 30038, 21621, -3292, 25840, 26150,
A -4045, 22307, 25584, 17480, -4058, 26209, 20802, 17718,
1 18250, 23403, -2790,-30190, 8497, 16969, 23146, 31012,
2 21605, 26199, 10022, 16998, 5157, 13651, 25460, 5157,
3 13651, 25460, -3978, 25941, 14119, 5872, 18756, -4046,
4 17234, 12887, 18777, 22512, 14121, 14647, 9316, 21587,
5 22358, 26150, 13879, 13129, 17136, 9043, 25701, 22070,
6 10040, 26680, 10281, 14648, -3991, 8944, 21347, 25170,
7 21346, 14136, 18776, 9508, 13123, 25687, 18777, 22377,
8 22611, 25129, 14387, 8741, 26096, 9063, -4057, 25412,
9 18672, 9830, 16946, 13123, 16945, 9573, 16946, 13123/
C
DATA NOD2/ 16930, 26984, 22841, 10275, 12882, 25448, 14409, 17136,
1 12882, 10297, 22888, 26148, 8802, 10297, 22888, 26454,
2 13910, 25955, 21042, 8996, 25840, 22866, -4055, 9456,
3 16994, 9010, 21091, 25942, 9769, 26934, 22117, 25426,
4 12835, 10297, 22888, 10601, 26691, 16982, 26472, 22841,
5 10279, 13910, 25955, 21042, 8997, 13859, 12882, 25448,
6 22841, 10278, 13653, 26165, 13894, 17717, -4030, 12851,
7 17218, 13622, 17989, 13808, 16946, 13123, 16945, 26662,
8 25636, 25840, 26150, 9318, 10290, 17234, 13040, 17478,
9 22119, 26713, 14632, 26199, 18230, 13636, 21605, 26456,
C 14375, 9267, 21348, 8741, 26096, 9512, 14681, 26722,
1 25445, 22054, 22119, 26713, 10530, 21091, 26713, 14632,
2 9010, 21091, 26713, 10530, 21091, 26729, 10534, 22256,
3 9762, 25193, 10534, 22256, 9762, 26713, 14632, 9010,
4 21091, 25941, 8745, -4058, 26352, 26978, 12882, -4030,
5 18928, 14681, 9010, 21091, 26921, 8944, 9577, -4025,
6 25129, 8802, 8745, 17769, 25193, 25129, 8775, 27120,
7 26713, 14632, 9010, 21091, 26658, 10585, 26727, 22054,
8 26713, 14632, 9010, 21091, 26864, 17506, 8745, 22888,
9 26454, 9814, 25954, 26713, 14632, 10038, 22117, 25426/
C
DATA NOD3/ 12835, 10601, -4023, 16937, 9010, 21091, 26921, 17001,
1 10530, 18018, 26921, 25328, 8809, 10567, 17136, 18281,
2 10601, 8802, -4042, 22121, 10530, 25129, 25122, 25193,
3 10530, 18018, 4481, 26455, 17975, 10006, 5412, 13381,
4 17989, 21604, 30070, 26405, 30068, 8759, 13379, 21348,
5 26468, 29491, 14320, 10087, -4009, 21314, 18672, 14118,
6 9267, 21348, 26199, 14135, 9764, 13139, 25702, 22327,
7 -4075, 29990, 13876, 17236, 22118, -4030, 18467, 26352,
8 9782, 21347, 10020, 13124, 18244, 21348, 26408, 14149,
9 25584, 8773, 26455, 17975, 10006, 5412, 13381, 17989,
E 21604, 22600, 14150, 22117, 25683, 17204, 13638, 26439,
1 13876, 17251, -3995, 9766, 14150, 13382, 22374, 21233,
2 -3471, 8534, 10874, 5477, -4045, 13380, 17203, -4042,
3 14151, 17974, 26662, 25840, 25379, 25379, -4060, 26152,
4 4679, 29202, 26199, 14118, 9267, 21348, -4030, 18453,
5 29985, 10792, 14664, 17136, 18521, 26659, 13378, 19066,
6 16969, -4044, 21744, 14424, 16969, -4044, 21744, 14424,
7 -4042, 22037, 13876, 5493, 9063, -4057, 25410, 18743,
8 22345, 16948, 21570, 18688, 0, 0, 0, 0,
9 0, 0, 0, 0, 0, 0, 0, 0/
C
X = XZ
Y = YZ
NC = NZ
C
C...Save and set line pattern, Symbols/text only drawn with solid lines
C...Process a draw to character position before switching line pattern
CALL GETPAT(IMASK)
IF (NC.LT.-1) CALL PLOT(X,Y,2)
IF(IMASK.NE.-1) THEN
MSK = MSKALL
CALL NEWPAT(MSK)
ENDIF
C
C
C...Get set to loop through the text array character by character
K = 0
IC = 3
DIV = 7.0
C
C
C...Extract next character from text array, masking off high bit
180 K = K + 1
C
C---For declaration of ITEXT as a character variable
NCHR = ICHAR(ITEXT(K:K))
C---Declaration of ITEXT as integer or byte variable
C+++OldVersatec (use either LOGICAL*1, INTEGER*1 or BYTE declaration)
C NCHR = ITEXT(K)
C+++OldVersatec
C
C
NCHR = IRAM(NCHR,0,MSK7)
C
C...NC<0 Centered symbol
C NC=0 Right-justified symbol
C NC>0 Regular left-justified text
C
IF(NC.LT.0) THEN
IF (NCHR.LE.13) DIV = 4.0
ENDIF
NCC = NCHR
C
C...On first character, set character height, angle and position
C
IF(K.EQ.1) THEN
C...Use current height and angle?
IF (HGT.GT.0.0) THEN
ISTAT = 1
FCT = HGT/DIV
C...Calculate a new theta if necessary
C use stored quadrant angles if at n(90 deg).
IF (ANGLE.NE.THETA) THEN
FACC = FCT
THETA = ANGLE
ANG = MOD(ANGLE,360.0)
IF (ANG.LT.0) ANG = 360.0 - ANG
I = (ANG + EPSIL)/90.0
A = I*90.0
IF (ABS(ANG-A).GT.EPSIL) THEN
ANCC = THETA*RADCO
ANCS = SIN(ANCC)
ANCC = COS(ANCC)
ELSE
ANCS = ASIN(I+1)
ANCC = ACOS(I+1)
ENDIF
CALL SOFFSET(FACC,ANCC,ANCS,XA,YA)
ENDIF
C...Calculate offsets for new FACC and/or ANGLE
IF (FCT.NE.FACC) THEN
FACC = FCT
CALL SOFFSET(FACC,ANCC,ANCS,XA,YA)
ENDIF
ENDIF
C...Set character position
C...If X,Y coordinate = 999.0; use previous value(s) of X and/or Y
IF (X.NE.999.0) THEN
XO = X-XA(3)+YA(3)
XC = XO
ENDIF
IF (Y.NE.999.0) THEN
YO = Y-XA(3)-YA(3)
YC = YO
ENDIF
X = XC
Y = YC
ENDIF
C
C
C...Extract node count (5 bits) and index (11 bits) into node array
KDEX = MOD(NCC,NCHRS) + 1
KVAL = KHAR(KDEX)
NDKNT = AND(KVAL,MSK5)
INDX = IRAM(KVAL,5,MSK11)
C
C...Compute word index into node array for first node
NWD = INDX/NBYTES + 1
C
C...Compute byte index(NBT = shift count)into node word for node start
NBT = -8*MOD(INDX,NBYTES) - 8
C
C...Node processing loop
210 IF(NBT+NBITS.LT.0) THEN
NWD = NWD + 1
NBT = -8
ENDIF
C
C...Extract the next node.
NODES = IRAM(NODE(NWD),NBT,MSK8)
NBT = NBT - 8
NODEY = AND(NODES,MSK4)
NODEX = IRAM(NODES,4,MSK4)
C
C...Check for special control functions (NODEX = 15)
IF (NODEX.GE.15) THEN
C - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
C...Decode special function (y-offset)
C...Blank,superscript,subscript,carriage return,back space,null char?
C
C...Blank character
IF(NODEY.EQ.0) THEN
IC = 3
GO TO 245
C...Superscript set/reset code: (first test existing state)
ELSEIF(NODEY.EQ.1) THEN
IF(ISTAT.EQ.0) THEN
C - For ISTAT=0 return to normal STATE=1
ISTAT = 1
FACC = FACC/FCTR
CALL SOFFSET(FACC,ANCC,ANCS,XA,YA)
X = X-YA(2)
Y = Y+XA(2)
ELSEIF(ISTAT.EQ.1) THEN
C - For ISTAT=1 Set superscript mode,ISTAT=2
ISTAT = 2
X = X-YA(5)
Y = Y+XA(5)
FACC = FACC*FCTR
CALL SOFFSET(FACC,ANCC,ANCS,XA,YA)
ENDIF
C - For ISTAT=2 do nothing and branch to next character
C
C
C...Subscript set/reset code: (first test existing state)
ELSEIF(NODEY.EQ.2) THEN
C - For ISTAT=0 branch to next character
C - For ISTAT=1) set subscript mode, ISTAT=0
IF(ISTAT.EQ.1) THEN
ISTAT = 0
X = X+YA(2)
Y = Y-XA(2)
FACC = FACC*FCTR
CALL SOFFSET(FACC,ANCC,ANCS,XA,YA)
C - For ISTAT=2 return to normal mode, ISTAT=1
ELSEIF(ISTAT.EQ.2) THEN
ISTAT = 1
FACC = FACC/FCTR
CALL SOFFSET(FACC,ANCC,ANCS,XA,YA)
X = X+YA(5)
Y = Y-XA(5)
ENDIF
C...Carriage return
ELSEIF(NODEY.EQ.3) THEN
X = XO + YA(13)
Y = YO - XA(13)
XO = X
YO = Y
C...Backspace
ELSEIF(NODEY.EQ.4) THEN
X = X - XA(8)
Y = Y - YA(8)
C...Null character
ELSEIF(NODEY.EQ.5) THEN
ENDIF
C
C...Go on to next character
GO TO 260
ENDIF
C - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
C...Process move to node
NODEX = NODEX + 1
NODEY = NODEY + 1
YT = Y + YA(NODEX) + XA(NODEY)
XT = X + XA(NODEX) - YA(NODEY)
C
C
C...Plot the character stroke
CALL PLOT(XT,YT,IC)
IC = 2
X = XC
Y = YC
C
C...Decrement and test node count
245 NDKNT = NDKNT - 1
C
C...Any nodes yet to be processed?
IF (NDKNT.GE.0) GO TO 210
X = X + XA(8)
Y = Y + YA(8)
C
C...Decrement and test symbol count
260 XC = X
YC = Y
IC = 3
NC = NC - 1
C
C...Any symbols yet to be plotted?
IF (NC.GT.0) GO TO 180
C
C...End of SYMBOL processing, if necessary restore line pattern
IF(IMASK.NE.-1) THEN
CALL NEWPAT(IMASK)
ENDIF
RETURN
END
SUBROUTINE SOFFSET(FACC,ANCC,ANCS,XA,YA)
C...Calculates character offsets using current factor and direction
C sine and cosine
DIMENSION XA(14), YA(14)
C
Z = FACC*ANCC
W = FACC*ANCS
XI = Z
YI = W
DO L=2,14
XA(L) = Z
YA(L) = W
Z = Z+XI
W = W+YI
END DO
RETURN
END
SUBROUTINE NUMBER (X,Y,HEIGHT,FPN,ANGLE,NDIG)
C...Plot number as a string of characters
C
C (X,Y) = starting coordinates for 1st char (real)
C HEIGHT = character height (real)
C FPN = number to be converted to digits and plotted (real)
C ANGLE = angle at which numeric string is to be plotted
C in degrees measured from the x-axis (real)
C NDIG = specification of the number of digits and the type
C of numeric string to be plotted (integer)
C > 0 = number of digits to the right of the decimal
C point to be plotted (last digit is rounded)
C = 0 = rounded integer portion of fpn is plotted
C with a decimal point
C = -1 = rounded integer portion of fpn is plotted
C without the decimal point
C < -1 = rounded integer portion of fpn is plotted
C after having the least significant digits
C truncated (IABS(NDEC)-1 digits are truncated)
C
C CALLS: SYMBOL
C
C...Note:
C If your compiler supports passing character data as integers without
C complaining and you want old style Versatec SYMBOL compatibility (so
C you can call SYMBOL with either characters stuffed into an integer
C array or with integer arguments to specify plot symbols) you can use
C the sections of the following code marked with C+++OldVersatec comments.
C
C---Declaration using character variables
CHARACTER*1 MINUS, IPOINT, CHDIG
C---Declaration of ITEXT as integer or byte variable
C+++OldVersatec (use either LOGICAL*1, INTEGER*1 or BYTE declaration)
C LOGICAL*1 MINUS, IPOINT, CHDIG
C INTEGER*1 MINUS, IPOINT, CHDIG
C BYTE MINUS, IPOINT, CHDIG
C+++OldVersatec
C
DATA MINUS/'-'/,IPOINT/'.'/
C
IZERO = ichar('0')
C
T1 = FPN
XZ = X
YZ = Y
C...Number negative?
IF (T1.LT.0) THEN
CALL SYMBOL (XZ,YZ,HEIGHT,MINUS,ANGLE,1)
XZ = 999.
YZ = 999.
T1 = -T1
ENDIF
C
C...Set working digit count
ND = -NDIG
C
C...Integer only to be plotted?
IF (NDIG.LE.0) THEN
C...Round and truncate for integer
IF(NDIG.EQ.0) ND = 1
ND = ND - 1
T2 = FLOAT (IFIX((T1 + 0.5)/(10.**ND))) + 0.5
ND = 0
IF (NDIG.EQ.0) ND = -1
ELSE
C...Round for fraction
T2 = T1 + 0.5/(10.**NDIG)
ENDIF
C
C...Find number of digits to the left of decimal point
NL = 1
C...Any more digits to the left of the d.p.
60 IF (T2.GE.10.) THEN
T2 = T2/10.
NL = NL + 1
GO TO 60
ENDIF
C
C...Set plottable digit count
NP = NL - ND
C...Bad digit count?
IF (NP.LE.0) NP = 1
C
C...Plot decimal point (NL=0)
80 IF(NL.EQ.0) THEN
C...No decimal point?
IF (NDIG.LT.0) GO TO 120
CALL SYMBOL (XZ,YZ,HEIGHT,IPOINT,ANGLE,1)
IF (NDIG.NE.0) NP = NP + 1
ELSE
C...Plot digit
IDIG = IFIX(T2)
T2 = (T2 - FLOAT (IDIG))*10.
C---For declaration of CHDIG as character variable
CHDIG = char(IDIG + IZERO)
C+++OldVersatec (use either LOGICAL*1, INTEGER*1 or BYTE declaration)
C CHDIG = IDIG + IZERO
C+++OldVersatec
CALL SYMBOL (XZ,YZ,HEIGHT,CHDIG,ANGLE,-1)
ENDIF
XZ = 999.
YZ = 999.
C
C...Count digit
NP = NP - 1
120 NL = NL - 1
C
C...More digits to plot?
IF(NP.GT.0) GO TO 80
RETURN
END
INTEGER*4 FUNCTION IRAM(IWORD,K,MASK)
C...Rotate And Mask 16 bits of a word and mask
C Note that all inputs and outputs are I*4 (32bit)
C New 32 bit version of IRAM HHY 4/1/96
INTEGER*4 MASK,IWORD,I4,I3,IT1,IT2
INTEGER RSHIFT, LSHIFT, AND
I4=LSHIFT(IWORD,16)
I3=LSHIFT(MASK,16)
C
IF(K .NE. 0) THEN
C
if (K .LT. 0) then
IT1=LSHIFT(I4,-K)
else
IT1=RSHIFT(I4,K)
endif
C
IF(K .GT. 0) then
IT2=LSHIFT(I4,16-K)
else
IT2=RSHIFT(I4,abs(-K-16))
endif
C
I4=IT1+IT2
ENDIF
C
I4=AND(I4,I3)
IRAM=RSHIFT(I4,16)
C
RETURN
END
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