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File Name Archive # Description
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CHANGES 5 of course
Imakefile 4 basic imake makefile
MANIFEST 1 .
Makefile.simple 4 basic makefile for systems without imake
README 1 of course
bitmaps 1 directory of various bitmaps and fonts
bitmaps/back1.xbm 5 .
bitmaps/back2.xbm 5 .
bitmaps/back3.xbm 5 .
bitmaps/back4.xbm 5 .
bitmaps/biglogo.xbm 1 .
bitmaps/border.xbm 4 .
bitmaps/border1.xbm 4 .
bitmaps/button.xbm 4 .
bitmaps/flash1.xbm 4 .
bitmaps/flash2.xbm 4 .
bitmaps/flash3.xbm 4 .
bitmaps/flash4.xbm 4 .
bitmaps/icon.xbm 5 .
bitmaps/jewel.xbm 4 .
bitmaps/jewellogo.xbm 2 .
bitmaps/jewellogo2.xbm 2 .
bitmaps/piece1.xbm 4 .
bitmaps/piece2.xbm 4 .
bitmaps/piece3.xbm 4 .
bitmaps/piece4.xbm 4 .
bitmaps/piece5.xbm 4 .
bitmaps/piece6.xbm 4 .
bitmaps/seven_seg.bdf 3 .
bitmaps/skule.xbm 5 .
bitmaps/skulemask.xbm 4 .
bitmaps/smicon.xbm 5 .
game.c 3 code to handle game state
game.h 5 .
general.h 5 global defs
help.c 4 code to handle help state
help.h 5 .
hscore.c 4 code to handle high score file
hscore.h 5 .
intro.c 2 code to handle intro state
intro.h 5 .
jewel.c 3 main code and initialization
jewel.h 4 .
logic.c 3 code to handle logic during game state
logic.h 2 .
make.com 3 VMS make procedures
panel.c 4 code to handle the game screen
panel.h 5 .
version.h 5 version file
vmsstubs.c 5 required VMS routines
xhscore.c 3 code to handle high score state
xhscore.h 5 .
xjewel.help 4 VMS help file
xjewel.man 4 UNIX roff man page
xjewel.ps 2 postscript version of man page
xw.c 1 X interface code
xw.h 4 .
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