File: README

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xjig 2.4-11.1
  • links: PTS
  • area: main
  • in suites: etch, etch-m68k, lenny
  • size: 468 kB
  • ctags: 1,500
  • sloc: cpp: 4,887; makefile: 1,156; sh: 6; perl: 5
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                                  _ _      
                          _  __  (_|_)___ _
                         | |/_/ / / / __ `/
                        _>  <  / / / /_/ / 
                       /_/|_|_/ /_/\__, /    V2.4
                           /___/  /____/   
                       the jigsaw puzzle


 available at ftp.x.org and mirrors as:
                    /contrib/games/xjig-2.4.tgz


 Description:
      XJig is a puzzle, that tries to replicate a jigsaw puzzle on the
      screen as close as possible. GIFs, JPEGs, and PPMs can be loaded
      and sliced into pieces and as in every jigsaw puzzle, the goal
      is to set the parts together again.

 Special effects:
      - Tiles are freely rotatable with intuitive pointer movement.
      - Tiles can even be flipped to their back (to mirror them).
      - Tiles can be shown as shaped windows on the desktop.


 Restrictions:
 -  The game needs a C++ - compiler (tested with gcc-2.7.0 and HP's CC)
 -  The game works only on color monitors.
 -  For the texture-mapping routines, you might a bit of machine power
    to make them look good (it runs very smooth on my Pentium 90).

 Have fun.

 comments to:

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      / / / /__  / /___ ___  __  __/ /_   / / / /___  ___  ____  (_)___ _
     / /_/ / _ \/ / __ `__ \/ / / / __/  / /_/ / __ \/ _ \/ __ \/ / __ `/
    / __  /  __/ / / / / / / /_/ / /_   / __  / /_/ /  __/ / / / / /_/ /
 _ /_/ /_/\___/_/_/ /_/ /_/\__,_/\__/  /_/ /_/\____/\___/_/ /_/_/\__, /
/__________________________________e-mail: Helmut.Hoenig@hub.de______/