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XJump*font : -adobe-*-*-*-*-*-24-*-*-*-*-*-*-*
XJump*foreground : white
XJump*background : black
XJump*borderColor : white
XJump*defaultDistance : 16
XJump*borderWidth : 0
XJump*title.label : FALLING TOWER ver 2.6
XJump*title.horizDistance : 64
XJump*title.foreground : white
XJump*title.background : blue
XJump*title.borderColor : navy
XJump*title.borderWidth : 4
XJump*scoreBoard.fromVert : title
XJump*scoreBoard.horizDistance : 128
XJump*scLabel.label : Floor
XJump*score.fromHoriz : scLabel
XJump*gameover.label : Game Over
XJump*gameover.fromVert : scoreBoard
XJump*gameover.horizDistance : 200
XJump*gameover.vertDistance : 96
XJump*gameover.foreground : white
XJump*gameover.background : blue
XJump*gameover.borderColor : navy
XJump*gameover.borderWidth : 4
XJump*pause.label : Pause
XJump*pause.fromVert : scoreBoard
XJump*pause.horizDistance : 224
XJump*pause.vertDistance : 96
XJump*pause.foreground : white
XJump*pause.background : blue
XJump*pause.borderColor : navy
XJump*pause.borderWidth : 4
XJump*scr.fromVert : scoreBoard
XJump*scr.borderWidth : 0
XJump*record_v.fromVert : scoreBoard
XJump*record_v.allowVert : True
XJump*record_v.allowHoriz : True
XJump*record_v*borderWidth : 1
XJump*record.font : -*-fixed-*-*-*-*-20-*-*-*-c-*-*-*
XJump*copyright.label : (C) 1997 ROYALPANDA
XJump*copyright.foreground : green
XJump*copyright.fromVert : scr
XJump*copyright.horizDistance : 64
XJump*game.translations : #override \n\
\
<Key>Left : key_on(LEFT) \n\
<KeyUp>Left : key_off(LEFT) \n\
<Key>j : key_on(LEFT) \n\
<KeyUp>j : key_off(LEFT) \n\
<Key>KP_4 : key_on(LEFT) \n\
<KeyUp>KP_4 : key_off(LEFT) \n\
<Btn2Down> : key_on(LEFT) \n\
<Btn2Up> : key_off(LEFT) \n\
\
<Key>Right : key_on(RIGHT) \n\
<KeyUp>Right : key_off(RIGHT) \n\
<Key>l : key_on(RIGHT) \n\
<KeyUp>l : key_off(RIGHT) \n\
<Key>KP_6 : key_on(RIGHT) \n\
<KeyUp>KP_6 : key_off(RIGHT) \n\
<Btn3Down> : key_on(RIGHT) \n\
<Btn3Up> : key_off(RIGHT) \n\
\
<Key>Up : key_on(UP)start() \n\
<KeyUp>Up : key_off(UP) \n\
<Key>space : key_on(UP)start() \n\
<KeyUp>space : key_off(UP) \n\
<Key>z : key_on(UP) \n\
<KeyUp>z : key_off(UP)start() \n\
<Key>KP_8 : key_on(UP) \n\
<KeyUp>KP_8 : key_off(UP)start() \n\
<Btn1Down> : key_on(UP) \n\
<Btn1Up> : key_off(UP)start() \n\
\
<Key>p : pause() \n\
Shift<Key>q : quit() \n\
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