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// $XFree86: xc/programs/xkbcomp/types/extra,v 1.3 2002/11/26 02:14:02 dawes Exp $
partial default xkb_types "default" {
// Definition for a key type used for the czech keymap, for instance.
// Defines style a with four level shift. It is similar to three_level
// type used for iso9995 but it lets the shift key behave "normally".
virtual_modifiers LevelThree;
type "FOUR_LEVEL" {
modifiers = Shift+LevelThree;
map[None] = Level1;
map[Shift] = Level2;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
level_name[Level3] = "Alt Base";
level_name[Level4] = "Shift Alt";
};
type "FOUR_LEVEL_ALPHABETIC" {
modifiers = Shift+Lock+LevelThree;
map[None] = Level1;
map[Shift] = Level2;
map[Lock] = Level2;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
map[Lock+LevelThree] = Level4;
map[Shift+Lock+LevelThree] = Level3;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
level_name[Level3] = "Alt Base";
level_name[Level4] = "Shift Alt";
};
type "FOUR_LEVEL_SEMIALPHABETIC" {
modifiers = Shift+Lock+LevelThree;
map[None] = Level1;
map[Shift] = Level2;
map[Lock] = Level2;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
map[Lock+LevelThree] = Level3;
map[Lock+Shift+LevelThree] = Level4;
preserve[Lock+LevelThree] = Lock;
preserve[Lock+Shift+LevelThree] = Lock;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
level_name[Level3] = "Alt Base";
level_name[Level4] = "Shift Alt";
};
// This enables the four level shifting also for the keypad.
type "FOUR_LEVEL_KEYPAD" {
modifiers = Shift+NumLock+LevelThree;
map[None] = Level1;
map[Shift] = Level2;
map[NumLock] = Level2;
map[Shift+NumLock] = Level1;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
map[NumLock+LevelThree] = Level4;
map[Shift+NumLock+LevelThree] = Level3;
level_name[Level1] = "Base";
level_name[Level2] = "Number";
level_name[Level3] = "Alt Base";
level_name[Level4] = "Alt Number";
};
// Special type for keys used in Serbian Latin Unicode map
// It makes it possible to use all three forms of latin letters
// present in Unicode that are made up of two separate letters
// (forms like LJ, Lj, and lj; NJ, Nj, and nj; etc)
type "SEPARATE_CAPS_AND_SHIFT_ALPHABETIC" {
modifiers = Shift+Lock+LevelThree;
map[None] = Level1;
map[Shift] = Level2;
map[Lock] = Level4;
map[LevelThree] = Level3;
map[Shift+LevelThree] = Level4;
map[Lock+LevelThree] = Level3;
map[Lock+Shift+LevelThree] = Level3;
preserve[Lock]= Lock;
preserve[Lock+LevelThree]= Lock;
level_name[Level1] = "Base";
level_name[Level2] = "Shift";
level_name[Level3] = "AltGr Base";
level_name[Level4] = "Shift AltGr";
};
};
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