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/* xbitmap.c:
*
* at one time this was XRdBitF.c. it bears very little resemblence to it
* now. that was ugly code. this is cleaner, faster, and more reliable
* in most cases.
*
* jim frost 10.06.89
*
* Copyright, 1987, Massachusetts Institute of Technology
*
* Copyright 1989 Jim Frost. See included file "copyright.h" for complete
* copyright information.
*/
#include "mit.cpyrght"
#include "copyright.h"
#include <ctype.h>
#include "image.h"
/* SUPPRESS 560 */
#define MAX_SIZE 255
static short HexTable[256]; /* conversion value */
static unsigned int Initialized= 0; /* easier to fill in at run time */
#define b0000 0 /* things make more sense if you see them by bit */
#define b0001 1
#define b0010 2
#define b0011 3
#define b0100 4
#define b0101 5
#define b0110 6
#define b0111 7
#define b1000 8
#define b1001 9
#define b1010 10
#define b1011 11
#define b1100 12
#define b1101 13
#define b1110 14
#define b1111 15
#define HEXSTART -1
#define HEXDELIM -2
#define HEXBAD -3
/* build a hex digit value table with the bits inverted
*/
static void initHexTable()
{ int a;
for (a= 0; a < 256; a++)
HexTable[a]= HEXBAD;
HexTable['0']= b0000;
HexTable['1']= b1000;
HexTable['2']= b0100;
HexTable['3']= b1100;
HexTable['4']= b0010;
HexTable['5']= b1010;
HexTable['6']= b0110;
HexTable['7']= b1110;
HexTable['8']= b0001;
HexTable['9']= b1001;
HexTable['A']= b0101; HexTable['a']= HexTable['A'];
HexTable['B']= b1101; HexTable['b']= HexTable['B'];
HexTable['C']= b0011; HexTable['c']= HexTable['C'];
HexTable['D']= b1011; HexTable['d']= HexTable['D'];
HexTable['E']= b0111; HexTable['e']= HexTable['E'];
HexTable['F']= b1111; HexTable['f']= HexTable['F'];
HexTable['x']= HEXSTART;
HexTable['\r']= HEXDELIM;
HexTable['\n']= HEXDELIM;
HexTable['\t']= HEXDELIM;
HexTable[' ']= HEXDELIM;
HexTable[',']= HEXDELIM;
HexTable['}']= HEXDELIM;
Initialized = 1;
}
/* read a hex value and return its value
*/
static int nextInt(zf)
ZFILE *zf;
{ int c;
int value= 0;
int shift= 0;
for (;;) {
c= zgetc(zf);
if (c == EOF)
return(-1);
else {
c= HexTable[c & 0xff];
switch(c) {
case HEXSTART:
shift= 0; /* reset shift counter */
break;
case HEXDELIM:
if (shift == 4)
return(value << 4);
if (shift)
return(value);
break;
case HEXBAD:
return(-1);
default:
value += (c << shift);
shift += 4;
}
}
}
}
static void badFile(name)
char *name;
{
printf("%s: bad X bitmap file\n", name);
exit(1);
}
Image *xbitmapLoad(fullname, name, verbose)
char *fullname, *name;
unsigned int verbose;
{ ZFILE *zf;
Image *image;
char line[MAX_SIZE];
char name_and_type[MAX_SIZE];
char *type;
int value;
int v10p = 0;
unsigned int linelen, dlinelen;
unsigned int x, y;
unsigned int w = 0, h = 0;
byte *dataptr;
if (!Initialized)
initHexTable();
if (! (zf= zopen(fullname)))
return(NULL);
/* get width/height values */
while (zgets((byte *)line, MAX_SIZE, zf)) {
if (strlen(line) == MAX_SIZE-1) {
zclose(zf);
return(NULL);
}
/* width/height/hot_x/hot_y scanning
*/
if (sscanf(line,"#define %s %d", name_and_type, &value) == 2) {
if (!(type = rindex(name_and_type, '_')))
type = name_and_type;
else
type++;
if (!strcmp("width", type))
w= (unsigned int)value;
if (!strcmp("height", type))
h= (unsigned int)value;
}
/* if start of data, determine if it's X10 or X11 data and break
*/
if (sscanf(line, "static short %s = {", name_and_type) == 1) {
v10p = 1;
break;
}
if ((sscanf(line,"static unsigned char %s = {", name_and_type) == 1) ||
(sscanf(line, "static char %s = {", name_and_type) == 1)) {
v10p = 0;
break;
}
}
if (!w || !h) {
zclose(zf);
return(NULL);
}
image= newBitImage(w, h);
/* get title of bitmap if any
*/
if ((type = rindex(name_and_type, '_')) && !strcmp("bits[]", type + 1)) {
*type= '\0';
image->title= dupString(name_and_type);
}
/* read bitmap data
*/
linelen= (w / 8) + (w % 8 ? 1 : 0); /* internal line length */
if (v10p) {
dlinelen= (w / 8) + (w % 16 ? 2 : 0);
dataptr= image->data;
for (y= 0; y < h; y++) {
for (x= 0; x < dlinelen; x++) {
if ((value= nextInt(zf)) < 0) {
freeImage(image);
zclose(zf);
return(NULL);
}
*(dataptr++)= value >> 8;
if (++x < linelen)
*(dataptr++)= value & 0xff;
}
}
}
else {
dataptr= image->data;
for (y= 0; y < h; y++)
for (x= 0; x < linelen; x++) {
if ((value= nextInt(zf)) < 0)
badFile(name);
*(dataptr++)= value;
}
}
if (verbose) {
printf("%s is a %dx%d X", name, image->width, image->height);
if (v10p)
printf("10");
else
printf("11");
if (image->title)
printf(" bitmap file titled '%s'", image->title);
printf("\n");
}
zclose(zf);
return(image);
}
/* this is the easiest way to do this. it's not likely we'll have mondo
* x bitmaps anyway given their size
*/
int xbitmapIdent(fullname, name)
char *fullname, *name;
{ Image *image;
if ((image= xbitmapLoad(fullname, name, (unsigned int)1))) {
freeImage(image);
return(1);
}
return(0);
}
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