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/* -*- Mode: C; tab-width: 4 -*- */
/*-
* ant --- Chris Langton's generalized turing machine ants (also known
* as Greg Turk's turmites) whose tape is the screen
*/
#if !defined( lint ) && !defined( SABER )
static const char sccsid[] = "@(#)ant.c 4.07 97/11/24 xlockmore";
#endif
/*-
* Copyright (c) 1995 by David Bagley.
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation.
*
* This file is provided AS IS with no warranties of any kind. The author
* shall have no liability with respect to the infringement of copyrights,
* trade secrets or any patents by this file or any part thereof. In no
* event will the author be liable for any lost revenue or profits or
* other special, indirect and consequential damages.
*
* Revision History:
* 10-May-97: Compatible with xscreensaver
* 16-Apr-97: -neighbors 3 and 8 added
* 01-Jan-97: Updated ant.c to handle more kinds of ants. Thanks to
* J Austin David <Austin.David@tlogic.com>. Check it out in
* java at http://havoc.gtf.gatech.edu/austin He thought up the
* new Ladder ant.
* 04-Apr-96: -neighbors 6 runtime-time option added for hexagonal ants
* (bees), coded from an idea of Jim Propp's in Science News,
* Oct 28, 1995 VOL. 148 page 287
* 20-Sep-95: Memory leak in ant fixed. Now random colors.
* 05-Sep-95: Coded from A.K. Dewdney's "Computer Recreations", Scientific
* American Magazine" Sep 1989 pp 180-183, Mar 1990 p 121
* Also used Ian Stewart's Mathematical Recreations, Scientific
* American Jul 1994 pp 104-107
* also used demon.c and life.c as a guide.
*/
/*-
Species Grid Number of Neigbors
------- ---- ------------------
Ants Square 4 or 8
Bees Hexagon 6
Bees Triangle 3 (9? or 12) <- 9 and 12 are not implemented
Neighbors 6 and neighbors 3 produce the same Turk ants.
*/
#ifdef STANDALONE
#define PROGCLASS "Ant"
#define HACK_INIT init_ant
#define HACK_DRAW draw_ant
#define ant_opts xlockmore_opts
#define DEFAULTS "*delay: 1000 \n" \
"*count: -3 \n" \
"*cycles: 40000 \n" \
"*size: -7 \n" \
"*ncolors: 64 \n"
#include "xlockmore.h" /* in xscreensaver distribution */
#else /* STANDALONE */
#include "xlock.h" /* in xlockmore distribution */
#endif /* STANDALONE */
extern int neighbors;
#define DEF_TRUCHET "False"
static Bool truchet;
static XrmOptionDescRec opts[] =
{
{"-truchet", ".ant.truchet", XrmoptionNoArg, (caddr_t) "on"},
{"+truchet", ".ant.truchet", XrmoptionNoArg, (caddr_t) "off"}
};
static argtype vars[] =
{
{(caddr_t *) & truchet, "truchet", "Truchet", DEF_TRUCHET, t_Bool}
};
static OptionStruct desc[] =
{
{"-/+truchet", "turn on/off Truchet lines"}
};
ModeSpecOpt ant_opts =
{sizeof opts / sizeof opts[0], opts, sizeof vars / sizeof vars[0], vars, desc};
#ifdef USE_MODULES
ModStruct ant_description =
{"ant", "init_ant", "draw_ant", "release_ant",
"refresh_ant", "init_ant", NULL, &ant_opts,
1000, -3, 40000, -7, 64, 1.0, "",
"Shows Langton's and Turk's generalized ants", 0, NULL};
#endif
#define ANTBITS(n,w,h)\
ap->pixmaps[ap->init_bits++]=\
XCreatePixmapFromBitmapData(display,window,(char *)n,w,h,1,0,1)
/* If you change the table you may have to change the following 2 constants */
#define STATES 2
#define MINANTS 1
#define REDRAWSTEP 2000 /* How much tape to draw per cycle */
#define MINGRIDSIZE 24
#define MINSIZE 1
#define ANGLES 360
#define NEIGHBORKINDS 3
typedef struct {
unsigned char color;
short direction;
unsigned char next;
} statestruct;
typedef struct {
int col, row;
short direction;
unsigned char state;
} antstruct;
typedef struct {
int neighbors;
int generation;
int xs, ys;
int xb, yb;
int nrows, ncols;
int width, height;
unsigned char ncolors, nstates;
int n;
int redrawing, redrawpos;
int truchet; /* Only for Turk modes */
statestruct machine[NUMSTIPPLES * STATES];
unsigned char *tape;
unsigned char *truchet_state;
antstruct *ants;
int init_bits;
unsigned char colors[NUMSTIPPLES - 1];
GC stippledGC;
Pixmap pixmaps[NUMSTIPPLES - 1];
union {
XPoint hexagon[7]; /* Need more than 6 for truchet */
XPoint triangle[2][4]; /* Need more than 3 for truchet */
} shape;
} antfarmstruct;
static char plots[NEIGHBORKINDS] =
{3, 4, 6}; /* Neighborhoods, 8 just makes a mess */
/* Relative ant moves */
#define FS 0 /* Step */
#define TRS 1 /* Turn right, then step */
#define THRS 2 /* Turn hard right, then step */
#define TBS 3 /* Turn back, then step */
#define THLS 4 /* Turn hard left, then step */
#define TLS 5 /* Turn left, then step */
#define SF 6 /* Step */
#define STR 7 /* Step then turn right */
#define STHR 8 /* Step then turn hard right */
#define STB 9 /* Step then turn back */
#define STHL 10 /* Step then turn hard left */
#define STL 11 /* Step then turn left */
static antfarmstruct *antfarms = NULL;
/* LANGTON'S ANT (10) Chaotic after 500, Builder after 10,000 (104p) */
/* TURK'S 100 ANT Always chaotic?, tested past 150,000,000 */
/* TURK'S 101 ANT Always chaotic? */
/* TURK'S 110 ANT Builder at 150 (18p) */
/* TURK'S 1000 ANT Always chaotic? */
/* TURK'S 1100 SYMMETRIC ANT all even run 1's and 0's are symmetric */
/* other examples 1001, 110011, 110000, 1001101 */
/* TURK'S 1101 ANT Builder after 250,000 (388p) */
/* Once saw a chess horse type builder (i.e. non-45 degree builder) */
/* BEE ONLY */
/* All alternating 10 appear symmetric, no proof (i.e. 10, 1010, etc) */
/* Even runs of 0's and 1's are also symmetric */
/* I have seen Hexagonal builders but they are more rare. */
static unsigned char tables[][3 * NUMSTIPPLES * STATES + 2] =
{
#if 0
/* Here just so you can figure out notation */
{ /* Langton's ant */
2, 1,
1, TLS, 0, 0, TRS, 0
},
#else
/* First 2 numbers are the size (ncolors, nstates) */
{ /* LADDER BUILDER */
4, 1,
1, STR, 0, 2, STL, 0, 3, TRS, 0, 0, TLS, 0
},
{ /* SPIRALING PATTERN */
2, 2,
1, TLS, 0, 0, FS, 1,
1, TRS, 0, 1, TRS, 0
},
{ /* SQUARE (HEXAGON) BUILDER */
2, 2,
1, TLS, 0, 0, FS, 1,
0, TRS, 0, 1, TRS, 0
},
#endif
};
#define NTABLES (sizeof tables / sizeof tables[0])
static void
position_of_neighbor(antfarmstruct * ap, int dir, int *pcol, int *prow)
{
int col = *pcol, row = *prow;
if (ap->neighbors == 6) {
switch (dir) {
case 0:
col = (col + 1 == ap->ncols) ? 0 : col + 1;
break;
case 60:
if (!(row & 1))
col = (col + 1 == ap->ncols) ? 0 : col + 1;
row = (!row) ? ap->nrows - 1 : row - 1;
break;
case 120:
if (row & 1)
col = (!col) ? ap->ncols - 1 : col - 1;
row = (!row) ? ap->nrows - 1 : row - 1;
break;
case 180:
col = (!col) ? ap->ncols - 1 : col - 1;
break;
case 240:
if (row & 1)
col = (!col) ? ap->ncols - 1 : col - 1;
row = (row + 1 == ap->nrows) ? 0 : row + 1;
break;
case 300:
if (!(row & 1))
col = (col + 1 == ap->ncols) ? 0 : col + 1;
row = (row + 1 == ap->nrows) ? 0 : row + 1;
break;
default:
(void) fprintf(stderr, "wrong direction %d\n", dir);
}
} else if (ap->neighbors == 4 || ap->neighbors == 8) {
switch (dir) {
case 0:
col = (col + 1 == ap->ncols) ? 0 : col + 1;
break;
case 45:
col = (col + 1 == ap->ncols) ? 0 : col + 1;
row = (!row) ? ap->nrows - 1 : row - 1;
break;
case 90:
row = (!row) ? ap->nrows - 1 : row - 1;
break;
case 135:
col = (!col) ? ap->ncols - 1 : col - 1;
row = (!row) ? ap->nrows - 1 : row - 1;
break;
case 180:
col = (!col) ? ap->ncols - 1 : col - 1;
break;
case 225:
col = (!col) ? ap->ncols - 1 : col - 1;
row = (row + 1 == ap->nrows) ? 0 : row + 1;
break;
case 270:
row = (row + 1 == ap->nrows) ? 0 : row + 1;
break;
case 315:
col = (col + 1 == ap->ncols) ? 0 : col + 1;
row = (row + 1 == ap->nrows) ? 0 : row + 1;
break;
default:
(void) fprintf(stderr, "wrong direction %d\n", dir);
}
} else { /* TRI */
if ((col + row) % 2) { /* right */
switch (dir) {
case 0:
col = (!col) ? ap->ncols - 1 : col - 1;
break;
case 30:
case 40:
col = (!col) ? ap->ncols - 1 : col - 1;
row = (!row) ? ap->nrows - 1 : row - 1;
break;
case 60:
col = (!col) ? ap->ncols - 1 : col - 1;
if (!row)
row = ap->nrows - 2;
else if (!(row - 1))
row = ap->nrows - 1;
else
row = row - 2;
break;
case 80:
case 90:
if (!row)
row = ap->nrows - 2;
else if (!(row - 1))
row = ap->nrows - 1;
else
row = row - 2;
break;
case 120:
row = (!row) ? ap->nrows - 1 : row - 1;
break;
case 150:
case 160:
col = (col + 1 == ap->ncols) ? 0 : col + 1;
row = (!row) ? ap->nrows - 1 : row - 1;
break;
case 180:
col = (col + 1 == ap->ncols) ? 0 : col + 1;
break;
case 200:
case 210:
col = (col + 1 == ap->ncols) ? 0 : col + 1;
row = (row + 1 == ap->nrows) ? 0 : row + 1;
break;
case 240:
row = (row + 1 == ap->nrows) ? 0 : row + 1;
break;
case 270:
case 280:
if (row + 1 == ap->nrows)
row = 1;
else if (row + 2 == ap->nrows)
row = 0;
else
row = row + 2;
break;
case 300:
col = (!col) ? ap->ncols - 1 : col - 1;
if (row + 1 == ap->nrows)
row = 1;
else if (row + 2 == ap->nrows)
row = 0;
else
row = row + 2;
break;
case 320:
case 330:
col = (!col) ? ap->ncols - 1 : col - 1;
row = (row + 1 == ap->nrows) ? 0 : row + 1;
break;
default:
(void) fprintf(stderr, "wrong direction %d\n", dir);
}
} else { /* left */
switch (dir) {
case 0:
col = (col + 1 == ap->ncols) ? 0 : col + 1;
break;
case 30:
case 40:
col = (col + 1 == ap->ncols) ? 0 : col + 1;
row = (row + 1 == ap->nrows) ? 0 : row + 1;
break;
case 60:
col = (col + 1 == ap->ncols) ? 0 : col + 1;
if (row + 1 == ap->nrows)
row = 1;
else if (row + 2 == ap->nrows)
row = 0;
else
row = row + 2;
break;
case 80:
case 90:
if (row + 1 == ap->nrows)
row = 1;
else if (row + 2 == ap->nrows)
row = 0;
else
row = row + 2;
break;
case 120:
row = (row + 1 == ap->nrows) ? 0 : row + 1;
break;
case 150:
case 160:
col = (!col) ? ap->ncols - 1 : col - 1;
row = (row + 1 == ap->nrows) ? 0 : row + 1;
break;
case 180:
col = (!col) ? ap->ncols - 1 : col - 1;
break;
case 200:
case 210:
col = (!col) ? ap->ncols - 1 : col - 1;
row = (!row) ? ap->nrows - 1 : row - 1;
break;
case 240:
row = (!row) ? ap->nrows - 1 : row - 1;
break;
case 270:
case 280:
if (!row)
row = ap->nrows - 2;
else if (row == 1)
row = ap->nrows - 1;
else
row = row - 2;
break;
case 300:
col = (col + 1 == ap->ncols) ? 0 : col + 1;
if (!row)
row = ap->nrows - 2;
else if (row == 1)
row = ap->nrows - 1;
else
row = row - 2;
break;
case 320:
case 330:
col = (col + 1 == ap->ncols) ? 0 : col + 1;
row = (!row) ? ap->nrows - 1 : row - 1;
break;
default:
(void) fprintf(stderr, "wrong direction %d\n", dir);
}
}
}
*pcol = col;
*prow = row;
}
static void
fillcell(ModeInfo * mi, GC gc, int col, int row)
{
antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
if (ap->neighbors == 6) {
int ccol = 2 * col + !(row & 1), crow = 2 * row;
ap->shape.hexagon[0].x = ap->xb + ccol * ap->xs;
ap->shape.hexagon[0].y = ap->yb + crow * ap->ys;
if (ap->xs == 1 && ap->ys == 1)
XFillRectangle(MI_DISPLAY(mi), MI_WINDOW(mi), gc,
ap->shape.hexagon[0].x, ap->shape.hexagon[0].y, 1, 1);
else
XFillPolygon(MI_DISPLAY(mi), MI_WINDOW(mi), gc,
ap->shape.hexagon, 6, Convex, CoordModePrevious);
} else if (ap->neighbors == 4 || ap->neighbors == 8) {
XFillRectangle(MI_DISPLAY(mi), MI_WINDOW(mi), gc,
ap->xb + ap->xs * col, ap->yb + ap->ys * row, ap->xs, ap->ys);
} else { /* TRI */
int orient = (col + row) % 2; /* O left 1 right */
ap->shape.triangle[orient][0].x = ap->xb + col * ap->xs;
ap->shape.triangle[orient][0].y = ap->yb + row * ap->ys;
if (ap->xs <= 3 || ap->ys <= 3)
XFillRectangle(MI_DISPLAY(mi), MI_WINDOW(mi), gc,
((orient) ? -1 : 1) + ap->shape.triangle[orient][0].x,
ap->shape.triangle[orient][0].y, 1, 1);
else {
if (orient)
ap->shape.triangle[orient][0].x += (ap->xs / 2 - 1);
else
ap->shape.triangle[orient][0].x -= (ap->xs / 2 - 1);
XFillPolygon(MI_DISPLAY(mi), MI_WINDOW(mi), gc,
ap->shape.triangle[orient], 3, Convex, CoordModePrevious);
}
}
}
static void
truchetcell(ModeInfo * mi, int col, int row, int truchetstate)
{
antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
if (ap->neighbors == 6) {
int ccol = 2 * col + !(row & 1), crow = 2 * row;
int side;
XPoint hex, hex2;
/* Very crude approx of Sqrt 3, so it will not cause drawing errors. */
hex.x = ap->xb + ccol * ap->xs - (int) ((double) ap->xs * 1.6 / 2.0);
hex.y = ap->yb + crow * ap->ys - (int) ((double) ap->ys * 1.6 / 2.0);
for (side = 0; side < 6; side++) {
if (side > 0) {
hex.x += ap->shape.hexagon[side].x;
hex.y += ap->shape.hexagon[side].y;
}
hex2.x = hex.x + ap->shape.hexagon[side + 1].x / 2;
hex2.y = hex.y + ap->shape.hexagon[side + 1].y / 2;
if (truchetstate == side % 3)
/* Crude approx of 120 deg, so it will not cause drawing errors. */
XDrawArc(MI_DISPLAY(mi), MI_WINDOW(mi), MI_GC(mi),
hex2.x, hex2.y,
(int) ((double) ap->xs * 1.5), (int) ((double) ap->ys * 1.5),
((555 - (side * 60)) % 360) * 64, 90 * 64);
}
} else if (ap->neighbors == 4) {
if (truchetstate) {
XDrawArc(MI_DISPLAY(mi), MI_WINDOW(mi), MI_GC(mi),
ap->xb + ap->xs * col - ap->xs / 2,
ap->yb + ap->ys * row + ap->ys / 2,
ap->xs, ap->ys,
1 * 64, 88 * 64);
XDrawArc(MI_DISPLAY(mi), MI_WINDOW(mi), MI_GC(mi),
ap->xb + ap->xs * col + ap->xs / 2,
ap->yb + ap->ys * row - ap->ys / 2,
ap->xs, ap->ys,
-91 * 64, -88 * 64);
} else {
XDrawArc(MI_DISPLAY(mi), MI_WINDOW(mi), MI_GC(mi),
ap->xb + ap->xs * col - ap->xs / 2,
ap->yb + ap->ys * row - ap->ys / 2,
ap->xs, ap->ys,
-1 * 64, -88 * 64);
XDrawArc(MI_DISPLAY(mi), MI_WINDOW(mi), MI_GC(mi),
ap->xb + ap->xs * col + ap->xs / 2,
ap->yb + ap->ys * row + ap->ys / 2,
ap->xs, ap->ys,
91 * 64, 88 * 64);
}
} else if (ap->neighbors == 3) {
int orient = (col + row) % 2; /* O left 1 right */
int side, ang;
XPoint tri;
tri.x = ap->xb + col * ap->xs;
tri.y = ap->yb + row * ap->ys;
if (orient) {
tri.x += (ap->xs / 2 - 2);
} else {
tri.x -= (ap->xs / 2 + 2);
}
for (side = 0; side < 3; side++) {
if (side > 0) {
tri.x += ap->shape.triangle[orient][side].x;
tri.y += ap->shape.triangle[orient][side].y;
}
if (truchetstate == side % 3) {
if (orient)
ang = (518 - side * 120) % 360; /* Right */
else
ang = (690 - side * 120) % 360; /* Left */
XDrawArc(MI_DISPLAY(mi), MI_WINDOW(mi), MI_GC(mi),
tri.x - ap->xs / 2, tri.y - 3 * ap->ys / 4,
ap->xs, 3 * ap->ys / 2,
ang * 64, 45 * 64);
}
}
}
}
static void
drawcell(ModeInfo * mi, int col, int row, unsigned char color)
{
antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
GC gc;
if (!color) {
XSetForeground(MI_DISPLAY(mi), MI_GC(mi), MI_BLACK_PIXEL(mi));
gc = MI_GC(mi);
} else if (MI_NPIXELS(mi) > 2) {
XSetForeground(MI_DISPLAY(mi), MI_GC(mi),
MI_PIXEL(mi, ap->colors[color - 1]));
gc = MI_GC(mi);
} else {
XGCValues gcv;
gcv.stipple = ap->pixmaps[color - 1];
gcv.foreground = MI_WHITE_PIXEL(mi);
gcv.background = MI_BLACK_PIXEL(mi);
XChangeGC(MI_DISPLAY(mi), ap->stippledGC,
GCStipple | GCForeground | GCBackground, &gcv);
gc = ap->stippledGC;
}
fillcell(mi, gc, col, row);
}
static void
drawtruchet(ModeInfo * mi, int col, int row,
unsigned char color, unsigned char truchetstate)
{
antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
if (!color)
XSetForeground(MI_DISPLAY(mi), MI_GC(mi), MI_WHITE_PIXEL(mi));
else if (MI_NPIXELS(mi) > 2 || color > ap->ncolors / 2)
XSetForeground(MI_DISPLAY(mi), MI_GC(mi), MI_BLACK_PIXEL(mi));
else
XSetForeground(MI_DISPLAY(mi), MI_GC(mi), MI_WHITE_PIXEL(mi));
truchetcell(mi, col, row, truchetstate);
}
static void
draw_anant(ModeInfo * mi, int col, int row)
{
XSetForeground(MI_DISPLAY(mi), MI_GC(mi), MI_WHITE_PIXEL(mi));
fillcell(mi, MI_GC(mi), col, row);
#if 0 /* Can not see eyes */
{
antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
Display *display = MI_DISPLAY(mi);
Window window = MI_WINDOW(mi);
if (ap->xs > 2 && ap->ys > 2) { /* Draw Eyes */
XSetForeground(display, MI_GC(mi), MI_BLACK_PIXEL(mi));
switch (direction) {
case 0:
XDrawPoint(display, window, MI_GC(mi),
ap->xb + ap->xs - 1, ap->yb + 1);
XDrawPoint(display, window, MI_GC(mi),
ap->xb + ap->xs - 1, ap->yb + ap->ys - 2);
break;
case 180:
XDrawPoint(display, window, MI_GC(mi), ap->xb, ap->yb + 1);
XDrawPoint(display, window, MI_GC(mi), ap->xb, ap->yb + ap->ys - 2);
break;
if (neighbors == 4) {
case 90:
XDrawPoint(display, window, MI_GC(mi), ap->xb + 1, ap->yb);
XDrawPoint(display, window, MI_GC(mi),
ap->xb + ap->xs - 2, ap->yb);
break;
case 270:
XDrawPoint(display, window, MI_GC(mi),
ap->xb + 1, ap->yb + ap->ys - 1);
XDrawPoint(display, window, MI_GC(mi),
ap->xb + ap->xs - 2, ap->yb + ap->ys - 1);
break;
} /* else BEE */
default:
}
}
}
#endif
}
#if 0
static void
RandomSoup(mi)
ModeInfo *mi;
{
antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
int row, col, mrow = 0;
for (row = 0; row < ap->nrows; ++row) {
for (col = 0; col < ap->ncols; ++col) {
ap->old[col + mrow] = (unsigned char) NRAND((int) ap->ncolors);
drawcell(mi, col, row, ap->old[col + mrow]);
}
mrow += ap->nrows;
}
}
#endif
static short
fromTableDirection(unsigned char dir, int neighbors)
{
switch (dir) {
case FS:
return 0;
case TRS:
return (ANGLES / neighbors);
case THRS:
return (ANGLES / (2 * neighbors));
case TBS:
return (ANGLES / 2);
case THLS:
return (ANGLES - ANGLES / (2 * neighbors));
case TLS:
return (ANGLES - ANGLES / neighbors);
case SF:
return ANGLES;
case STR:
return (ANGLES + ANGLES / neighbors);
case STHR:
return (ANGLES + ANGLES / (2 * neighbors));
case STB:
return (3 * ANGLES / 2);
case STHL:
return (2 * ANGLES - ANGLES / (2 * neighbors));
case STL:
return (2 * ANGLES - ANGLES / neighbors);
default:
(void) fprintf(stderr, "wrong direction %d\n", dir);
}
return -1;
}
static void
getTable(ModeInfo * mi, int i)
{
antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
int j, total;
unsigned char *patptr;
patptr = &tables[i][0];
ap->ncolors = *patptr++;
ap->nstates = *patptr++;
total = ap->ncolors * ap->nstates;
if (MI_WIN_IS_VERBOSE(mi))
(void) fprintf(stdout,
"neighbors %d, table number %d, colors %d, states %d\n",
ap->neighbors, i, ap->ncolors, ap->nstates);
for (j = 0; j < total; j++) {
ap->machine[j].color = *patptr++;
ap->machine[j].direction = fromTableDirection(*patptr++, ap->neighbors);
ap->machine[j].next = *patptr++;
}
ap->truchet = False;
}
static void
getTurk(ModeInfo * mi, int i)
{
antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
int power2, j, number, total;
/* To force a number, say <i = 2;> has i + 2 (or 4) digits in binary */
power2 = 1 << (i + 1);
/* Dont want numbers which in binary are all 1's. */
number = NRAND(power2 - 1) + power2;
/* To force a particular number, say <number = 10;> */
ap->ncolors = i + 2;
ap->nstates = 1;
total = ap->ncolors * ap->nstates;
for (j = 0; j < total; j++) {
ap->machine[j].color = (j + 1) % total;
ap->machine[j].direction = (power2 & number) ?
fromTableDirection(TRS, ap->neighbors) :
fromTableDirection(TLS, ap->neighbors);
ap->machine[j].next = 0;
power2 >>= 1;
}
if (MI_WIN_IS_FULLRANDOM(mi))
ap->truchet = (Bool) (LRAND() & 1);
else
ap->truchet = truchet;
ap->truchet = (ap->truchet && ap->xs > 2 && ap->ys > 2 &&
(ap->neighbors == 3 || ap->neighbors == 4 || ap->neighbors == 6));
if (MI_WIN_IS_VERBOSE(mi))
(void) fprintf(stdout, "neighbors %d, Turk's number %d, colors %d\n",
ap->neighbors, number, ap->ncolors);
}
void
init_ant(ModeInfo * mi)
{
Display *display = MI_DISPLAY(mi);
Window window = MI_WINDOW(mi);
int size = MI_SIZE(mi);
antfarmstruct *ap;
int col, row, i, dir;
if (antfarms == NULL) {
if ((antfarms = (antfarmstruct *) calloc(MI_NUM_SCREENS(mi),
sizeof (antfarmstruct))) == NULL)
return;
}
ap = &antfarms[MI_SCREEN(mi)];
ap->redrawing = 0;
if (MI_NPIXELS(mi) <= 2) {
if (ap->stippledGC == None) {
XGCValues gcv;
gcv.fill_style = FillOpaqueStippled;
ap->stippledGC = XCreateGC(display, window, GCFillStyle, &gcv);
}
if (ap->init_bits == 0) {
for (i = 1; i < NUMSTIPPLES; i++)
ANTBITS(stipples[i], STIPPLESIZE, STIPPLESIZE);
}
}
ap->generation = 0;
ap->n = MI_BATCHCOUNT(mi);
if (ap->n < -MINANTS) {
/* if ap->n is random ... the size can change */
if (ap->ants != NULL) {
(void) free((void *) ap->ants);
ap->ants = NULL;
}
ap->n = NRAND(-ap->n - MINANTS + 1) + MINANTS;
} else if (ap->n < MINANTS)
ap->n = MINANTS;
ap->width = MI_WIN_WIDTH(mi);
ap->height = MI_WIN_HEIGHT(mi);
if (neighbors == 8 || neighbors == 9 || neighbors == 12)
ap->neighbors = neighbors; /* Discourage but not deny use... */
else
for (i = 0; i < NEIGHBORKINDS; i++) {
if (neighbors == plots[i]) {
ap->neighbors = plots[i];
break;
}
if (i == NEIGHBORKINDS - 1) {
ap->neighbors = plots[NRAND(NEIGHBORKINDS)];
break;
}
}
if (ap->neighbors == 6) {
int nccols, ncrows;
if (ap->width < 2)
ap->width = 2;
if (ap->height < 4)
ap->height = 4;
if (size < -MINSIZE)
ap->ys = NRAND(MIN(-size, MAX(MINSIZE, MIN(ap->width, ap->height) /
MINGRIDSIZE)) - MINSIZE + 1) + MINSIZE;
else if (size < MINSIZE) {
if (!size)
ap->ys = MAX(MINSIZE, MIN(ap->width, ap->height) / MINGRIDSIZE);
else
ap->ys = MINSIZE;
} else
ap->ys = MIN(size, MAX(MINSIZE, MIN(ap->width, ap->height) /
MINGRIDSIZE));
ap->xs = ap->ys;
nccols = MAX(ap->width / ap->xs - 2, 2);
ncrows = MAX(ap->height / ap->ys - 1, 2);
ap->ncols = nccols / 2;
ap->nrows = 2 * (ncrows / 4);
ap->xb = (ap->width - ap->xs * nccols) / 2 + ap->xs / 2;
ap->yb = (ap->height - ap->ys * (ncrows / 2) * 2) / 2 + ap->ys;
for (i = 0; i < 7; i++) {
ap->shape.hexagon[i].x = (ap->xs - 1) * hexagonUnit[i].x;
ap->shape.hexagon[i].y = ((ap->ys - 1) * hexagonUnit[i].y / 2) * 4 / 3;
}
} else if (ap->neighbors == 4 && ap->neighbors == 8) {
if (size < -MINSIZE)
ap->ys = NRAND(MIN(-size, MAX(MINSIZE, MIN(ap->width, ap->height) /
MINGRIDSIZE)) - MINSIZE + 1) + MINSIZE;
else if (size < MINSIZE) {
if (!size)
ap->ys = MAX(MINSIZE, MIN(ap->width, ap->height) / MINGRIDSIZE);
else
ap->ys = MINSIZE;
} else
ap->ys = MIN(size, MAX(MINSIZE, MIN(ap->width, ap->height) /
MINGRIDSIZE));
ap->xs = ap->ys;
ap->ncols = MAX(ap->width / ap->xs, 2);
ap->nrows = MAX(ap->height / ap->ys, 2);
ap->xb = (ap->width - ap->xs * ap->ncols) / 2;
ap->yb = (ap->height - ap->ys * ap->nrows) / 2;
} else { /* TRI */
int orient;
if (ap->width < 2)
ap->width = 2;
if (ap->height < 2)
ap->height = 2;
if (size < -MINSIZE)
ap->ys = NRAND(MIN(-size, MAX(MINSIZE, MIN(ap->width, ap->height) /
MINGRIDSIZE)) - MINSIZE + 1) + MINSIZE;
else if (size < MINSIZE) {
if (!size)
ap->ys = MAX(MINSIZE, MIN(ap->width, ap->height) / MINGRIDSIZE);
else
ap->ys = MINSIZE;
} else
ap->ys = MIN(size, MAX(MINSIZE, MIN(ap->width, ap->height) /
MINGRIDSIZE));
ap->xs = (int) (1.52 * ap->ys);
ap->ncols = (MAX(ap->width / ap->xs - 1, 2) / 2) * 2;
ap->nrows = (MAX(ap->height / ap->ys - 1, 2) / 2) * 2;
ap->xb = (ap->width - ap->xs * ap->ncols) / 2 + ap->xs / 2;
ap->yb = (ap->height - ap->ys * ap->nrows) / 2 + ap->ys;
for (orient = 0; orient < 2; orient++) {
for (i = 0; i < 4; i++) {
ap->shape.triangle[orient][i].x =
(ap->xs - 2) * triangleUnit[orient][i].x;
ap->shape.triangle[orient][i].y =
(ap->ys - 2) * triangleUnit[orient][i].y;
}
}
}
MI_CLEARWINDOW(mi);
/* Exclude odd # of neighbors, stepping forward not defined */
if (!NRAND(NUMSTIPPLES) && ((ap->neighbors + 1) % 2)) {
getTable(mi, (int) (NRAND(NTABLES)));
} else
getTurk(mi, (int) (NRAND(NUMSTIPPLES - 1)));
if (MI_NPIXELS(mi) > 2)
for (i = 0; i < (int) ap->ncolors - 1; i++)
ap->colors[i] = (NRAND(MI_NPIXELS(mi)) +
i * MI_NPIXELS(mi)) / ((int) (ap->ncolors - 1));
if (ap->ants == NULL)
ap->ants = (antstruct *) malloc(ap->n * sizeof (antstruct));
if (ap->tape != NULL)
(void) free((void *) ap->tape);
ap->tape = (unsigned char *)
calloc(ap->ncols * ap->nrows, sizeof (unsigned char));
if (ap->truchet_state != NULL)
(void) free((void *) ap->truchet_state);
ap->truchet_state = (unsigned char *)
calloc(ap->ncols * ap->nrows, sizeof (unsigned char));
col = ap->ncols / 2;
row = ap->nrows / 2;
dir = NRAND(ap->neighbors) * ANGLES / ap->neighbors;
/* Have them all start in the same spot, why not? */
for (i = 0; i < ap->n; i++) {
ap->ants[i].col = col;
ap->ants[i].row = row;
ap->ants[i].direction = dir;
ap->ants[i].state = 0;
}
draw_anant(mi, col, row);
}
void
draw_ant(ModeInfo * mi)
{
antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
antstruct *anant;
statestruct *status;
int i, state_pos, tape_pos;
unsigned char color;
short chg_dir, old_dir;
for (i = 0; i < ap->n; i++) {
anant = &ap->ants[i];
tape_pos = anant->col + anant->row * ap->ncols;
color = ap->tape[tape_pos]; /* read tape */
state_pos = color + anant->state * ap->ncolors;
status = &(ap->machine[state_pos]);
drawcell(mi, anant->col, anant->row, status->color);
ap->tape[tape_pos] = status->color; /* write on tape */
/* Find direction of Bees or Ants. */
/* Translate relative direction to actual direction */
old_dir = anant->direction;
chg_dir = (2 * ANGLES - status->direction) % ANGLES;
anant->direction = (chg_dir + old_dir) % ANGLES;
if (ap->truchet) {
int a = 0, b;
if (ap->neighbors == 6) {
a = (old_dir / 60) % 3;
b = (anant->direction / 60) % 3;
a = (a + b + 1) % 3;
drawtruchet(mi, anant->col, anant->row, status->color, a);
} else if (ap->neighbors == 4) {
a = old_dir / 180;
b = anant->direction / 180;
a = ((a && !b) || (b && !a));
drawtruchet(mi, anant->col, anant->row, status->color, a);
} else if (ap->neighbors == 3) {
if (chg_dir == 240)
a = (2 + anant->direction / 120) % 3;
else
a = (1 + anant->direction / 120) % 3;
drawtruchet(mi, anant->col, anant->row, status->color, a);
}
ap->truchet_state[tape_pos] = a + 1;
}
anant->state = status->next;
/* If edge than wrap it */
old_dir = ((status->direction < ANGLES) ? anant->direction : old_dir);
position_of_neighbor(ap, old_dir, &(anant->col), &(anant->row));
draw_anant(mi, anant->col, anant->row);
}
if (++ap->generation > MI_CYCLES(mi))
init_ant(mi);
if (ap->redrawing) {
for (i = 0; i < REDRAWSTEP; i++) {
if (ap->tape[ap->redrawpos] ||
(ap->truchet && ap->truchet_state[ap->redrawpos])) {
drawcell(mi, ap->redrawpos % ap->ncols, ap->redrawpos / ap->ncols,
ap->tape[ap->redrawpos]);
if (ap->truchet)
drawtruchet(mi, ap->redrawpos % ap->ncols, ap->redrawpos / ap->ncols,
ap->tape[ap->redrawpos],
ap->truchet_state[ap->redrawpos] - 1);
}
if (++(ap->redrawpos) >= ap->ncols * ap->nrows) {
ap->redrawing = 0;
break;
}
}
}
}
void
release_ant(ModeInfo * mi)
{
if (antfarms != NULL) {
int screen;
for (screen = 0; screen < MI_NUM_SCREENS(mi); screen++) {
antfarmstruct *ap = &antfarms[screen];
int shade;
if (ap->stippledGC != None) {
XFreeGC(MI_DISPLAY(mi), ap->stippledGC);
}
for (shade = 0; shade < ap->init_bits; shade++)
XFreePixmap(MI_DISPLAY(mi), ap->pixmaps[shade]);
if (ap->tape != NULL)
(void) free((void *) ap->tape);
if (ap->ants != NULL)
(void) free((void *) ap->ants);
if (ap->truchet_state != NULL)
(void) free((void *) ap->truchet_state);
}
(void) free((void *) antfarms);
antfarms = NULL;
}
}
void
refresh_ant(ModeInfo * mi)
{
antfarmstruct *ap = &antfarms[MI_SCREEN(mi)];
ap->redrawing = 1;
ap->redrawpos = 0;
}
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