File: mesh.h

package info (click to toggle)
xmorph 1%3A17nov97-2
  • links: PTS
  • area: main
  • in suites: potato
  • size: 916 kB
  • ctags: 725
  • sloc: ansic: 9,326; makefile: 630; tcl: 476
file content (275 lines) | stat: -rw-r--r-- 7,432 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
/* mesh.h -- mesh handling routines header
//

   Written and Copyright (C) 1994-1997 by Michael J. Gourlay

This file is part of Xmorph.

Xmorph is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.

Xmorph is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Xmorph; see the file LICENSE.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.

*/




/* SWIG: Simplified Wrapper Interface Generator */
#ifdef SWIG
%module mesh
%{
#include "mesh.h"



/* mesh_tcl_result: TCL Result string for mesh functions
//
// DESCRIPTION
// This is a sneaky way to return character string results to TCL while
// not having to worry about memory leaks, and while still using SWIG's
// wrapping abilities.  I.e., I don't have to worry about writing my
// own TCL wrapper code and registering it with TCL.
//
// NOTES
// The drawback to this method is potentially that returning a pointer to
// a string could cause problems if that pointer is abused, i.e., if the
// contents of that string are assumed to remain constant by the TCL code.
*/
#define MESH_TCL_RESULT_MAX_LEN 2048
static char mesh_tcl_result[MESH_TCL_RESULT_MAX_LEN];



/* NAME
//   meshLine: return a line of mesh point coordinate pairs as a string
//
//
// ARGUMENTS
//   this (in): mesh pointer
//
//   line_index (in): index of the row or column, depending on 'direction'
//
//   direction (in): 1 for row (horizontal line), 2 for column (vertical line)
//
//
// DESCRIPTION
//   meshLine returns a list of coordinate pairs of all of the mesh
//   points along a line of the given line_index and direction.
//
//
// RETURN VALUE
//   Returns the address of the result string, which is assumed to be
//   passed back to the TCL interpretter as a TCL list.
//   The string used is the global string mesh_tcl_result.  Using a
//   constant address eliminated potential memory leak problems.
//
//
// SEE ALSO
//   mesh_tcl_result
*/
char *
meshLine(const MeshT *this, const int line_index, const int direction)
{
  int vi;
  int nv;
  int str_len = 0;
  char float_string[64];
  int point_index = -10000;

  if(line_index < 0) {
    /* line_index is out of range */
    return NULL;
  }

  if(1 == direction) {
    nv = this->nx;
    if(line_index >= this->ny) {
      /* line_index is out of range */
      return NULL;
    }
  } else if (2 == direction) {
    nv = this->ny;
    if(line_index >= this->nx) {
      /* line_index is out of range */
      return NULL;
    }
  } else {
    /* Invalid value for direction */
    return NULL;
  }

  /* Empty the result string */
  mesh_tcl_result[0] = '\0';

  for(vi = 0; vi < nv; vi++) {
    if(1 == direction) {
      point_index = line_index * this->nx + vi;
    } else if (2 == direction) {
      point_index = vi * this->nx + line_index;
    }
    sprintf(float_string, " %.0f %.0f",
      this->x[point_index], this->y[point_index]);
    str_len += strlen(float_string);
    if(str_len >= MESH_TCL_RESULT_MAX_LEN) {
      fprintf(stderr, "meshLine: mesh_tcl_result length exceeded\n");
      return NULL;
    }
    strcat(mesh_tcl_result, float_string);
  }
  return mesh_tcl_result;
}
%}
#endif /* SWIG */




#ifndef _MESH_H__INCLUDED_
#define _MESH_H__INCLUDED_




typedef struct {
  long    nx;   /* number of mesh points in the x-direction */
  long    ny;   /* number of mesh points in the y-direction */
  double *x;    /* 2D array of mesh point x-values */
  double *y;    /* 2D array of mesh point y-values */
} MeshT;




#ifdef SWIG
%addmethods MeshT {
  MeshT(void)           { return meshNew(0, 0); }

  ~MeshT()              { meshDelete(self); }

  int alloc(int nx, int ny)
                        { return meshAlloc(self, nx, ny); }

  void free()           { meshFree(self); }

  void print()          { meshPrint(self); }

  void interpolate(const MeshT *m1P, const MeshT *m2P, float tween_param)
                        {meshInterpolate(self, m1P, m2P, tween_param);}

  void reset(int img_width, int img_height)
                        { meshReset(self, img_width, img_height); }

  void scale(int img_width, int img_height)
                        { meshScale(self, img_width, img_height); }

  char *row(int line_index)
                        { return meshLine(self, line_index, 1); }

  char *col(int line_index)
                        { return meshLine(self, line_index, 2); }

  int pick(int mouse_x, int mouse_y, int component, float proximity)
        { return meshPick(self, mouse_x, mouse_y, component, proximity); }

  void store()          { meshStore(self); }

  void recover()        { meshRetrieve(self); }

  int lineModify(MeshT *other, int mouse_x, int mouse_y, char line_type, char action)
        { return meshLineMouseModify(self, other, mouse_x, mouse_y,
                                     line_type, action);
        }

  int read(const char *filename)
                        { return meshRead(self, filename); }

  int write(const char *filename)
                        { return meshWrite(self, filename); }

  void match(const MeshT *other)
                        { meshMatch(self, other); }

  float pointGet(int xi, int yi, int component)
        { if(0 == component) return self->x[yi * self->nx + xi];
          else if(1 == component) return self->y[yi * self->nx + xi];
          /* Invalid value for component */
          else return -1.0;
        }

  void set(int xi, int yi, float new_x, float new_y)
        {  meshSet(self, xi, yi, new_x, new_y); }
};
#endif




/* MP_PICK_DIST: farthest you may be from a Mesh point to pick it */
#define MP_PICK_DIST 8




void meshInit(MeshT *this);

int meshAlloc(MeshT *this, int nx, int ny);

MeshT * meshNew(const int nx, const int ny);

void meshFree(MeshT *this);

void meshDelete(MeshT *this);

void meshPrint(const MeshT *this);

int meshCompatibilityCheck(const MeshT *this, const MeshT *other);

void meshInterpolate(MeshT *moP, const MeshT *m1P, const MeshT *m2P, float tween_param);

void meshReset(MeshT *this, const int img_width, const int img_height);

void meshScale(MeshT *this, const int img_width, const int img_height) ;

int meshFunctionalize(MeshT *this, int img_width, int img_height);

int meshPointNearest(const MeshT *this, int px, int py, int *mi, int *mj, int *dx, int *dy);

int meshPick(const MeshT *this, int mouse_x, int mouse_y, int component, float proximity);

void meshSet(MeshT *this, int xi, int yi, float new_x, float new_y);

void meshCopy(MeshT *this, const MeshT *source) ;

void meshBackupIndexSet(int backup_index) ;

void meshStore(const MeshT *this) ;

void meshRetrieve(MeshT *this) ;

int meshLineAdd(MeshT *this, const int mi, const float mt, const int type);

int meshLineDelete(MeshT *this, int mi, int type);

int meshLineMouseModify(MeshT *this, MeshT *other, int mouse_x, int mouse_y, char line_type, char action);

int meshRead(MeshT *this, const char *filename);

int meshWrite(const MeshT *this, char *filename);

void meshMatch(MeshT *this, const MeshT *other);




#endif /* _MESH_H__INCLUDED_ */