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## Process this file with automake to produce Makefile.in
include ../Makefile.conf
CFLAGS = @CFLAGS@ $(CFLAGS_CONF)
INCLUDES = -I$(top_srcdir)/intl @GDK_PIXBUF_CFLAGS@ @GTK_CFLAGS@
bin_PROGRAMS = gtkmorph
#this is a sort of extra gtk library
# I may decide to compile it as such once
gtkextra = gtksettings.c gtksettings.h \
gdk-pixbuf-extra.c gdk-pixbuf-extra.h \
gtk_subimagesel.c gtk_subimagesel.h \
gtktopdata.h gtktopdata.c \
gtk-extra.h
#this is linking code between libmorpg and gtk
gtkmesh = mesh-gtk.c mesh-gtk.h
#this is the gtkmorph GUI
gtkmorphsources = main.c main.h\
support.c support.h \
interface.c interface.h \
callbacks.c callbacks.h movies.c \
utils.c utils.h \
settings.c settings.h
gtkmorph_SOURCES = $(gtkextra) $(gtkmesh) $(gtkmorphsources)
# pixmaps.c pixmaps.h \
# pixmaps.c pixmaps.h \
gtkmorph_LDADD = @GTK_LIBS@ @GDK_PIXBUF_LIBS@ $(INTLLIBS) \
$(NON_GUI_LIBS) ../libmorph/libmorph.la
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