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/* mesh.h -- mesh handling routines header
//
Written and Copyright (C) 1994-1999 by Michael J. Gourlay
This file is part of Xmorph.
Xmorph is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
Xmorph is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Xmorph; see the file LICENSE. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef _MESH_H__INCLUDED_
#define _MESH_H__INCLUDED_
#define MESHLABEL_T int
#define MESHPOINTSELECTED (-1)
typedef struct {
long nx; /* number of mesh points in the x-direction */
long ny; /* number of mesh points in the y-direction */
double *x; /* 2D array of mesh point x-values */
double *y; /* 2D array of mesh point y-values */
MESHLABEL_T *label; /* any point may be labelled , for grouping points etc
the most important labels are
0 == normal point
-1 == selected point */
unsigned int changed; /*if it has been changed since the last saving */
/* the reference count: good for porting libmorph in python (or
any language that needs garbage collecting)
for easier use in GTK . read README.libmorph */
unsigned int reference_counting;
} MeshT;
/* SWIG: Simplified Wrapper Interface Generator */
#ifdef SWIG
%module mesh
%{
#include "mesh.h"
/* mesh_tcl_result: TCL Result string for mesh functions
//
// DESCRIPTION
// This is a sneaky way to return character string results to TCL while
// not having to worry about memory leaks, and while still using SWIG's
// wrapping abilities. I.e., I don't have to worry about writing my
// own TCL wrapper code and registering it with TCL.
//
// NOTES
// The drawback to this method is potentially that returning a pointer to
// a string could cause problems if that pointer is abused, i.e., if the
// contents of that string are assumed to remain constant by the TCL code.
*/
#define MESH_TCL_RESULT_MAX_LEN 2048
static char mesh_tcl_result[MESH_TCL_RESULT_MAX_LEN];
/* NAME
// meshLine: return a line of mesh point coordinate pairs as a string
//
//
// ARGUMENTS
// this (in): mesh pointer
//
// line_index (in): index of the row or column, depending on 'direction'
//
// direction (in): 1 for row (horizontal line), 2 for column (vertical line)
//
//
// DESCRIPTION
// meshLine returns a list of coordinate pairs of all of the mesh
// points along a line of the given line_index and direction.
//
//
// RETURN VALUE
// Returns the address of the result string, which is assumed to be
// passed back to the TCL interpretter as a TCL list.
// The string used is the global string mesh_tcl_result. Using a
// constant address eliminated potential memory leak problems.
//
//
// SEE ALSO
// mesh_tcl_result
*/
//FIXME mennucci: why is this in mesh.h instead of mesh.c?
// anyway it is protected by ifdef SWIG
char *
meshLine(const MeshT *this, const int line_index, const int direction)
{
int vi;
int nv;
int str_len = 0;
char float_string[64];
int point_index = -10000;
if(line_index < 0) {
/* line_index is out of range */
return NULL;
}
if(1 == direction) {
nv = this->nx;
if(line_index >= this->ny) {
/* line_index is out of range */
return NULL;
}
} else if (2 == direction) {
nv = this->ny;
if(line_index >= this->nx) {
/* line_index is out of range */
return NULL;
}
} else {
/* Invalid value for direction */
return NULL;
}
/* Empty the result string */
mesh_tcl_result[0] = '\0';
for(vi = 0; vi < nv; vi++) {
if(1 == direction) {
point_index = line_index * this->nx + vi;
} else if (2 == direction) {
point_index = vi * this->nx + line_index;
}
sprintf(float_string, " %.0f %.0f",
this->x[point_index], this->y[point_index]);
str_len += strlen(float_string);
if(str_len >= MESH_TCL_RESULT_MAX_LEN) {
fprintf(stderr, "meshLine: mesh_tcl_result length exceeded\n");
return NULL;
}
strcat(mesh_tcl_result, float_string);
}
return mesh_tcl_result;
}
%}
#endif /* SWIG */
#define meshUnsaved(m) ((m)->changed >0)
#ifdef SWIG
%addmethods MeshT {
MeshT(void) { return meshNew(0, 0); }
~MeshT() { meshDelete(self); }
int alloc(int nx, int ny)
{ return meshAlloc(self, nx, ny); }
void free() { meshFree(self); }
void print() { meshPrint(self); }
void interpolate(const MeshT *m1P, const MeshT *m2P, float tween_param)
{meshInterpolate(self, m1P, m2P, tween_param);}
void reset(int img_width, int img_height)
{ meshReset(self, img_width, img_height); }
void scale(int img_width, int img_height)
{ meshScale(self, img_width, img_height); }
char *row(int line_index)
{ return meshLine(self, line_index, 1); }
char *col(int line_index)
{ return meshLine(self, line_index, 2); }
int pick(int mouse_x, int mouse_y, int component, float proximity)
{ return meshPick(self, mouse_x, mouse_y, component, proximity); }
void store() { meshStore(self); }
void recover() { meshRetrieve(self); }
int lineModify(MeshT *other, int mouse_x, int mouse_y, char line_type, char action)
{ return meshLineMouseModify(self, other, mouse_x, mouse_y,
line_type, action);
}
int read(const char *filename)
{ return meshRead(self, filename); }
int write(const char *filename)
{ return meshWrite(self, filename); }
void match(const MeshT *other)
{ meshMatch(self, other); }
float pointGet(int xi, int yi, int component)
{ if(0 == component) return self->x[yi * self->nx + xi];
else if(1 == component) return self->y[yi * self->nx + xi];
/* Invalid value for component */
else return -1.0;
}
void set(int xi, int yi, float new_x, float new_y)
{ meshSet(self, xi, yi, new_x, new_y); }
};
#endif
/* MP_PICK_DIST: farthest you may be from a Mesh point to pick it */
#define MP_PICK_DIST 8
void meshInit(MeshT *this);
int meshAlloc(MeshT *this, int nx, int ny);
MeshT * meshNew(const int nx, const int ny);
static inline void meshFree(MeshT *this);
void meshDelete(MeshT *this);
void meshPrint(const MeshT *this);
int meshCompatibilityCheck(const MeshT *this, const MeshT *other);
void meshInterpolate(MeshT *moP, const MeshT *m1P, const MeshT *m2P, float tween_param);
void meshReset(MeshT *this, const int img_width, const int img_height);
void meshScale(MeshT *this, const int img_width, const int img_height) ;
int meshFunctionalize(MeshT *this, int img_width, int img_height);
long int meshPointNearest(const MeshT *this, int px, int py, int *mi, int *mj, int *dx, int *dy);
int meshPick(const MeshT *this, int mouse_x, int mouse_y, int component, float proximity);
void meshSet(MeshT *this, int xi, int yi, float new_x, float new_y);
//FIXME the situation is messy: sometimes the values for the point
// coordinates are float, but the values in the arrays are double
static inline
void meshSetNoundo(MeshT *this, int xi, int yi, double new_x, double new_y);
void meshSetLabel(MeshT *this, int xi, int yi, MESHLABEL_T new_label);
void meshCopy(MeshT *this, const MeshT *source) ;
void meshBackupIndexSet(int backup_index) ;
void meshBackupFree(void) ;
void meshStore(const MeshT *this) ;
void meshRetrieve(MeshT *this) ;
int meshLineAdd(MeshT *this, const int mi, const float mt, const int type);
int meshLineDelete(MeshT *this, int mi, int type);
int meshLineMouseModify(MeshT *this, MeshT *other, int mouse_x, int mouse_y, char line_type, char action);
int meshRead(MeshT *this, const char *filename);
int meshWrite(MeshT *this, char *filename);
void meshMatch(MeshT *this, const MeshT *other);
/*****************************************************************************
* functions for accessing points in meshes
*****************************************************************************/
/* reflect the coordinate in the mesh to have it inside
*(this must be a macro)
*/
#define reflect_coord_mesh(N,X) { if((X)<0){(X)=-(X);}\
while((X)>=(N)){(X)-=2*(N)-2;}\
if((X)<0){(X)=-(X);} }
/* controls if the coordinates in the mesh are inside */
#define check_coord_mesh_np(THIS,XI,YI) ( \
((XI) >= (THIS)->nx) || ((XI) < 0) || ((YI) >= (THIS)->ny) || ((YI) < 0))
#ifndef NDEBUG
#ifdef g_warning
#define check_coord_mesh_return0(THIS,XI,YI) {\
if(check_coord_mesh_np(THIS,XI,YI)) {\
g_warning("coord out of mesh, in %s at line %d\n",__FILE__,__LINE__);\
abort();\
return 0;}}
#else g_warning
#define check_coord_mesh_return0(THIS,XI,YI) {\
if(check_coord_mesh_np(THIS,XI,YI)) {\
fprintf(stderr,"coords out of mesh, in %s at line %d\n",__FILE__,__LINE__);\
abort();\
return 0;}}
#endif
#else NDEBUG
#define check_coord_mesh_return0(THIS,XI,YI) {}
#endif NDEBUG
/**** inline functions...
when you would need a macro with local variables!*/
static inline double //__attribute__ weak
meshGetx(MeshT *this, int xi, int yi)
{
check_coord_mesh_return0(this,xi,yi);
return this->x[yi * this->nx + xi] ;
}
static inline double //__attribute__ weak
meshGetxRefl(MeshT *this, int xi, int yi)
{
reflect_coord_mesh(this->nx,xi);
reflect_coord_mesh(this->ny,yi);
check_coord_mesh_return0(this,xi,yi);
return this->x[yi * this->nx + xi] ;
}
static inline double //__attribute__ weak
meshGety(MeshT *this, int xi, int yi)
{
check_coord_mesh_return0(this,xi,yi);
return this->y[yi * this->nx + xi] ;
}
static inline double //__attribute__ weak
meshGetyRefl(MeshT *this, int xi, int yi)
{
reflect_coord_mesh(this->nx,xi);
reflect_coord_mesh(this->ny,yi);
check_coord_mesh_return0(this,xi,yi);
return this->y[yi * this->nx + xi] ;
}
/**
maximum values for x,y in the mesh to be inside the mesh
**/
static inline double
meshMaxx(MeshT *mesh)
{
return meshGetx(mesh,mesh->nx-1,mesh->ny-1);
}
static inline double
meshMaxy(MeshT *mesh)
{
return meshGety(mesh,mesh->nx-1,mesh->ny-1);
}
static inline MESHLABEL_T //__attribute__ weak
meshGetLabel(MeshT *this, int xi, int yi)
{
check_coord_mesh_return0(this,xi,yi);
return this->label[yi * this->nx + xi] ;
}
static inline void //__attribute__ weak
meshSetNoundo(MeshT *this, int xi, int yi, double new_x, double new_y)
{
#ifndef NDEBUG
if(check_coord_mesh_np(this,xi,yi)) {
#ifdef g_warning
g_warning("set coord out of mesh, in %s at line %d\n",__FILE__,__LINE__);
#else
fprintf(stderr,"\
set coord out of mesh, in %s at line %d\n",__FILE__,__LINE__);
#endif
} else
#endif
{
this->x[yi * this->nx + xi] = new_x;
this->y[yi * this->nx + xi] = new_y;
this->changed ++;
}
}
/* NAME
// meshFree: free memory of internal arrays of a MeshT
// THIS FUNCTION IS DEPRECATED: USE meshUnref
//
// ARGUMENTS
// this: pointer to mesh
//
//
// NOTES
// The memory of the MeshT instance is not freed here.
//
// mennucci: since this is influencede by NDEBUG and the presence of glib,
// I put it in mesh.h, so it is recompiled inside the applications using
// libmorph
*/
static inline void
meshFree(MeshT *this)
{
void meshFreeReally(MeshT *this);
#ifndef NDEBUG_LIBMORPH_REF_COUNT
#ifndef NDEBUG
#ifdef g_warning
g_warning("meshFree is not to be used in applications! use meshUnref\n");
#else //g_warning
fprintf(stderr,"meshFree is not to be used in applications! use meshUnref\n");
#endif //g_warning
if(this->reference_counting>0) {
#ifdef g_warning
g_warning("meshFree: mesh has positive reference counting!\n");
#else //g_warning
fprintf(stderr,"meshFree: mesh has positive reference counting!\n");
#endif //g_warning
#ifdef LIBMORPH_STRICTLY_CHECKS_REFERENCE_COUNTING
abort();
#endif
}
#endif NDEBUG
#endif NDEBUG_LIBMORPH_REF_COUNT
meshFreeReally(this);
}
static inline void
meshRef(MeshT *this)
{
this->reference_counting++;
}
static inline void
meshUnref(MeshT *this)
{
void meshFreeReally(MeshT *this);
this->reference_counting--;
if(this->reference_counting==0)
meshFreeReally(this);
}
#ifdef GIMP
void set_src_mesh_name (char *fname);
char *get_src_mesh_name (void);
void set_dst_mesh_name (char *fname);
char *get_dst_mesh_name (void);
#endif
#endif /* _MESH_H__INCLUDED_ */
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