File: xmorph.pot

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xmorph 1%3A20011220
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR Free Software Foundation, Inc.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2001-10-12 15:09+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"

#: gtkmorph/callbacks.c:65
msgid ""
"To morph:\n"
"  1) load an image in each `input image',\n"
"  2) edit the meshes by dragging the points\n"
"  3) set the `blending factors' and `mesh factors' as desired\n"
"  3) and hit `do morph'\n"
"Tips:\n"
"  0) as soon as you load the images, set all factors to equal values and\n"
"    do a morph: if the images do not superimpose well, you may try to "
"select\n"
"    a subimage in each image so that they superimpose better\n"
"  1) try to keep the mesh lines as linear as possible:\n"
"   add new lines (with right mouse button) if this helps!\n"
"  2) to have a better morph, for each image, set the `morph factors' to\n"
"    a maximum, hit `do warp' and try to adjust the mesh until this warp\n"
"    looks ok right\n"
"  3) if you are fighting with small details, then you should increase\n"
"    the resulting image size until you have fixed things\n"
msgstr ""

#: gtkmorph/callbacks.c:90
msgid ""
"It is not difficult to use this program for warping: just\n"
"  1) load an image in the `input image 1',\n"
"  2) edit the meshes by dragging the points (and use the menu that you get\n"
"       by the right mouse button)\n"
"  3) and hit `do warp'\n"
msgstr ""

#: gtkmorph/callbacks.c:104
msgid ""
"Sorry, there is no real help at the moment; but here are a few clues:\n"
"0) at startup the program is set for ``warping'': read the ``warp help''\n"
"1) to morph, you need to have 2 or more `input images' :\n"
" use `add an image' (it is in the `file' menu); read the ``morph help''\n"
"2) if you keep the mouse still on a menu voice or on a button\n"
"  for a moment, you may read the help tips.\n"
"3) when the mouse pointer is in on the mesh grid, by hitting\n"
"  the right button, you get an useful menu.\n"
"4)  if you are `preserving aspect ratio' (see `Settings'),\n"
" when you change the resulting image size, always keep it square:\n"
"  the meshes do not scale well otherwise\n"
"Nonetheless, it is not difficult to use this program:\n"
"read the two short helps below."
msgstr ""

#: gtkmorph/callbacks.c:254
msgid ""
"to blend the images, the sum of the all `image mixing factors' must be "
"nonzero\n"
"I have put default values for you"
msgstr ""

#: gtkmorph/callbacks.c:289 gtkmorph/movies.c:50
msgid "to morph, you must have at least two input images"
msgstr ""

#: gtkmorph/callbacks.c:725
msgid "image"
msgstr ""

#: gtkmorph/callbacks.c:726
msgid "load image"
msgstr ""

#: gtkmorph/callbacks.c:765
msgid "load mesh"
msgstr ""

#. FIXME auto save doesnt work
#. if( set_fs_mesh_filename(i) == FALSE|| button->state & GDK_SHIFT_MASK)
#: gtkmorph/callbacks.c:782
msgid "save mesh n."
msgstr ""

#: gtkmorph/callbacks.c:801 gtkmorph/utils.c:993
msgid "internal error: the image doesnt exist!"
msgstr ""

#: gtkmorph/callbacks.c:831
msgid "save image (only PPM format) n."
msgstr ""

#: gtkmorph/callbacks.c:875
msgid "to mix images, you must have at least two input images"
msgstr ""

#: gtkmorph/callbacks.c:960
msgid "to interpolate meshes, you must have at least two input images"
msgstr ""

#: gtkmorph/callbacks.c:974
msgid ""
"to interpolate the meshes, the sum of the all `mesh factors' should be "
"nonzero\n"
"I have set some default values for you"
msgstr ""

#: gtkmorph/gtk_subimagesel.c:111
msgid "sorry this functions is as yet unimplemented"
msgstr ""

#: gtkmorph/gtk_subimagesel.c:175
msgid "you must load an image before you may choose a subimage"
msgstr ""

#.
#. * Translatable strings file generated by Glade.
#. * Add this file to your project's POTFILES.in.
#. * DO NOT compile it as part of your application.
#.
#: gtkmorph/interface.c:66 po/gtkmorph.glade.c:7
msgid "gtkmorph"
msgstr ""

#: gtkmorph/interface.c:85 po/gtkmorph.glade.c:9
msgid "File"
msgstr ""

#: gtkmorph/interface.c:92 po/gtkmorph.glade.c:8
msgid "File menu"
msgstr ""

#: gtkmorph/interface.c:94 po/gtkmorph.glade.c:10
msgid "Edit"
msgstr ""

#: gtkmorph/interface.c:102 po/gtkmorph.glade.c:11
msgid "Settings"
msgstr ""

#: gtkmorph/interface.c:110 po/gtkmorph.glade.c:12
msgid "Morph"
msgstr ""

#: gtkmorph/interface.c:118 po/gtkmorph.glade.c:13
msgid "Help"
msgstr ""

#: gtkmorph/interface.c:133 po/gtkmorph.glade.c:14
msgid "this is the resulting image"
msgstr ""

#: gtkmorph/interface.c:135 po/gtkmorph.glade.c:15
msgid "resulting image and resulting mesh"
msgstr ""

#: gtkmorph/interface.c:159 gtkmorph/interface.c:845 po/gtkmorph.glade.c:17
#: po/gtkmorph.glade.c:72
msgid ""
"load\n"
"image"
msgstr ""

#: gtkmorph/interface.c:167 gtkmorph/interface.c:853 po/gtkmorph.glade.c:16
#: po/gtkmorph.glade.c:71
msgid "load the image. You may also load an image in the resulting image window, to help in setting a mesh"
msgstr ""

#: gtkmorph/interface.c:169 gtkmorph/interface.c:855 po/gtkmorph.glade.c:19
#: po/gtkmorph.glade.c:74
msgid ""
"load\n"
"mesh"
msgstr ""

#: gtkmorph/interface.c:178 gtkmorph/interface.c:864 po/gtkmorph.glade.c:21
#: po/gtkmorph.glade.c:76
msgid ""
"save\n"
"mesh"
msgstr ""

#: gtkmorph/interface.c:195 po/gtkmorph.glade.c:23
msgid "view loaded: view the loaded image and edit the mesh on it.           view morphed: view the result of morphing.     v.morph&mesh as above but with the mesh"
msgstr ""

#: gtkmorph/interface.c:197 po/gtkmorph.glade.c:24
msgid "view loaded"
msgstr ""

#: gtkmorph/interface.c:200 po/gtkmorph.glade.c:25
msgid "view morphed"
msgstr ""

#: gtkmorph/interface.c:203 po/gtkmorph.glade.c:26
msgid "v morph&meshes"
msgstr ""

#: gtkmorph/interface.c:206 gtkmorph/interface.c:892 po/gtkmorph.glade.c:27
#: po/gtkmorph.glade.c:82
msgid "edit eyes points"
msgstr ""

#: gtkmorph/interface.c:211 po/gtkmorph.glade.c:29
msgid ""
"interpol.\n"
"meshes"
msgstr ""

#: gtkmorph/interface.c:219 po/gtkmorph.glade.c:28
msgid "set this mesh to be an interpolation of all other meshes, using mesh factors as weights"
msgstr ""

#: gtkmorph/interface.c:221 po/gtkmorph.glade.c:32
msgid ""
"do\n"
"blending"
msgstr ""

#: gtkmorph/interface.c:229 po/gtkmorph.glade.c:31
msgid "mix all the warped images in the resulting image using image blending factors as weights"
msgstr ""

#: gtkmorph/interface.c:231 po/gtkmorph.glade.c:35
msgid ""
"do\n"
"morph"
msgstr ""

#: gtkmorph/interface.c:239 po/gtkmorph.glade.c:34
msgid "the input images are warped to the resulting mesh and blended using image blending factors as weights.  It has the same effect as if you hit all the do warp buttons and then you hit the do blending button. You may want to interpolate meshes before."
msgstr ""

#: gtkmorph/interface.c:241 gtkmorph/interface.c:907 po/gtkmorph.glade.c:38
#: po/gtkmorph.glade.c:87
msgid ""
"save\n"
"image"
msgstr ""

#: gtkmorph/interface.c:249 gtkmorph/interface.c:915 po/gtkmorph.glade.c:37
#: po/gtkmorph.glade.c:86
msgid "it saves whatever image is currently shown in the window"
msgstr ""

#: gtkmorph/interface.c:286 po/gtkmorph.glade.c:40
msgid "resulting image size"
msgstr ""

#: gtkmorph/interface.c:304 gtkmorph/interface.c:1134 po/gtkmorph.glade.c:41
#: po/gtkmorph.glade.c:104
msgid "width"
msgstr ""

#: gtkmorph/interface.c:323 gtkmorph/interface.c:1152 po/gtkmorph.glade.c:42
#: po/gtkmorph.glade.c:105
msgid "height"
msgstr ""

#: gtkmorph/interface.c:342 gtkmorph/interface.c:1170 po/gtkmorph.glade.c:43
#: po/gtkmorph.glade.c:106
msgid "apply"
msgstr ""

#: gtkmorph/interface.c:465 po/gtkmorph.glade.c:45
msgid "Load image set"
msgstr ""

#: gtkmorph/interface.c:472 po/gtkmorph.glade.c:44
msgid ""
"loads a text file containing: image filenames and subimage parameters, and "
"mesh filenames; and it loads the images and the meshes"
msgstr ""

#: gtkmorph/interface.c:474 po/gtkmorph.glade.c:47
msgid "Load mesh set"
msgstr ""

#: gtkmorph/interface.c:481 po/gtkmorph.glade.c:46
msgid "as above but it only loads the meshes"
msgstr ""

#: gtkmorph/interface.c:492 po/gtkmorph.glade.c:49
msgid "Save image set"
msgstr ""

#: gtkmorph/interface.c:499 po/gtkmorph.glade.c:48
msgid ""
"saves a text file containing: image names and subimage parameters, and mesh "
"filenames; and it saves the meshes"
msgstr ""

#: gtkmorph/interface.c:501 po/gtkmorph.glade.c:51
msgid "Save mesh set"
msgstr ""

#: gtkmorph/interface.c:508 po/gtkmorph.glade.c:50
msgid "as above but it only saves the meshes"
msgstr ""

#: gtkmorph/interface.c:510 po/gtkmorph.glade.c:53
msgid "Save morphed image"
msgstr ""

#: gtkmorph/interface.c:517 po/gtkmorph.glade.c:52
msgid "saves the resulting morphed image"
msgstr ""

#: gtkmorph/interface.c:528 po/gtkmorph.glade.c:54
msgid "add an image"
msgstr ""

#: gtkmorph/interface.c:545 po/gtkmorph.glade.c:55
msgid "Quit"
msgstr ""

#: gtkmorph/interface.c:607 po/gtkmorph.glade.c:56
msgid "show all images"
msgstr ""

#: gtkmorph/interface.c:645 po/gtkmorph.glade.c:58
msgid "interpolate meshes"
msgstr ""

#: gtkmorph/interface.c:652 po/gtkmorph.glade.c:57
msgid "the mesh of the resulting image is set to an interpolation of the input images' meshes, weighted by the mesh factors"
msgstr ""

#: gtkmorph/interface.c:654 po/gtkmorph.glade.c:60
msgid "morph images"
msgstr ""

#: gtkmorph/interface.c:661 po/gtkmorph.glade.c:59
msgid "the input images are warped to the resulting mesh and blended using image blending factors as weights. It has the same effect as if you hit all the do warp buttons and then you hit the do blending button"
msgstr ""

#: gtkmorph/interface.c:675 po/gtkmorph.glade.c:61
msgid "restore morph coefficients..."
msgstr ""

#: gtkmorph/interface.c:683 po/gtkmorph.glade.c:63
msgid "store morph coefficients..."
msgstr ""

#: gtkmorph/interface.c:690 po/gtkmorph.glade.c:62
msgid ""
"stores internally the state of all mesh and image-blending factors (to make "
"morph sequences)"
msgstr ""

#: gtkmorph/interface.c:692 po/gtkmorph.glade.c:65
msgid "morph sequence"
msgstr ""

#: gtkmorph/interface.c:699 po/gtkmorph.glade.c:64
msgid ""
"create and save many morphs, equally spaced between the morph start and the "
"morph end (that you have already stored with the above menu)"
msgstr ""

#: gtkmorph/interface.c:734 gtkmorph/interface.c:826 po/gtkmorph.glade.c:66
#: po/gtkmorph.glade.c:70
msgid "error!"
msgstr ""

#: gtkmorph/interface.c:746 po/gtkmorph.glade.c:67
msgid "load the selected image"
msgstr ""

#: gtkmorph/interface.c:881 po/gtkmorph.glade.c:78
msgid "edit mesh: view the loaded image and edit the mesh on it.         view warp: view the result of warping the loaded image from this mesh to the resulting mesh.               v. warp&meshes as before but with both meshes on"
msgstr ""

#: gtkmorph/interface.c:883 po/gtkmorph.glade.c:79
msgid "edit mesh"
msgstr ""

#: gtkmorph/interface.c:886 po/gtkmorph.glade.c:80
msgid "view warp"
msgstr ""

#: gtkmorph/interface.c:889 po/gtkmorph.glade.c:81
msgid "v. warp&meshes"
msgstr ""

#: gtkmorph/interface.c:897 po/gtkmorph.glade.c:84
msgid ""
"do\n"
"warp"
msgstr ""

#: gtkmorph/interface.c:905 po/gtkmorph.glade.c:83
msgid ""
"warp this image from this mesh to the resulting mesh, and show the result in "
"this window or an accessory window"
msgstr ""

#: gtkmorph/interface.c:951 po/gtkmorph.glade.c:89
msgid ""
"these coefficents decide how much this image/mesh will influence the final "
"morph"
msgstr ""

#: gtkmorph/interface.c:953 po/gtkmorph.glade.c:90
msgid "coefficients"
msgstr ""

#: gtkmorph/interface.c:972 po/gtkmorph.glade.c:91
msgid ""
"image\n"
"blending"
msgstr ""

#: gtkmorph/interface.c:982 po/gtkmorph.glade.c:93
msgid ""
"mesh\n"
"interp."
msgstr ""

#: gtkmorph/interface.c:1028 po/gtkmorph.glade.c:95
msgid "when you morph the images, or you do mixing, this factor will measure how much this image will show in the mixing in the resulting image"
msgstr ""

#: gtkmorph/interface.c:1042 po/gtkmorph.glade.c:96
msgid "when you use the interpolate meshes function, the mesh factor measures how much this mesh will influence the resulting image's mesh"
msgstr ""

#: gtkmorph/interface.c:1053 po/gtkmorph.glade.c:97
msgid "subimage position"
msgstr ""

#: gtkmorph/interface.c:1069 po/gtkmorph.glade.c:99
msgid "eyes"
msgstr ""

#: gtkmorph/interface.c:1076 po/gtkmorph.glade.c:98
msgid "infer the subimage from the eyes position"
msgstr ""

#: gtkmorph/interface.c:1085 po/gtkmorph.glade.c:100
msgid "x coordinate of center"
msgstr ""

#: gtkmorph/interface.c:1087 po/gtkmorph.glade.c:101
msgid "c x"
msgstr ""

#: gtkmorph/interface.c:1113 po/gtkmorph.glade.c:102
msgid "y coordinate of center"
msgstr ""

#: gtkmorph/interface.c:1115 po/gtkmorph.glade.c:103
msgid "c y"
msgstr ""

#: gtkmorph/interface.c:1290 po/gtkmorph.glade.c:107
msgid "warning"
msgstr ""

#: gtkmorph/interface.c:1301 po/gtkmorph.glade.c:109
msgid "warning!"
msgstr ""

#: gtkmorph/interface.c:1317 po/gtkmorph.glade.c:108
msgid "ok"
msgstr ""

#: gtkmorph/interface.c:1350 gtkmorph/utils.c:1426 po/gtkmorph.glade.c:110
msgid "resulting image"
msgstr ""

#: gtkmorph/interface.c:1371 po/gtkmorph.glade.c:111
msgid "warped image"
msgstr ""

#: gtkmorph/interface.c:1428 po/gtkmorph.glade.c:112
msgid "generic help"
msgstr ""

#: gtkmorph/interface.c:1436 po/gtkmorph.glade.c:113
msgid "warp help"
msgstr ""

#: gtkmorph/interface.c:1444 po/gtkmorph.glade.c:114
msgid "morph help"
msgstr ""

#: gtkmorph/interface.c:1461 po/gtkmorph.glade.c:115
msgid "why the beep?"
msgstr ""

#: gtkmorph/interface.c:1505 po/gtkmorph.glade.c:116
msgid "unselect point"
msgstr ""

#: gtkmorph/interface.c:1513 po/gtkmorph.glade.c:117
msgid "select point"
msgstr ""

#: gtkmorph/interface.c:1521 po/gtkmorph.glade.c:118
msgid "add horizontal line"
msgstr ""

#: gtkmorph/interface.c:1532 po/gtkmorph.glade.c:119
msgid "add vertical line"
msgstr ""

#: gtkmorph/interface.c:1543 po/gtkmorph.glade.c:120
msgid "del horizontal line"
msgstr ""

#: gtkmorph/interface.c:1554 po/gtkmorph.glade.c:121
msgid "del vertical line"
msgstr ""

#: gtkmorph/interface.c:1602 po/gtkmorph.glade.c:122
msgid "start"
msgstr ""

#: gtkmorph/interface.c:1610 po/gtkmorph.glade.c:123
msgid "end"
msgstr ""

#: gtkmorph/interface.c:1668 po/gtkmorph.glade.c:124
msgid "gtkmorph movie"
msgstr ""

#: gtkmorph/interface.c:1693 po/gtkmorph.glade.c:125
msgid "how many frames will be saved; each will be saved in a file"
msgstr ""

#: gtkmorph/interface.c:1695 po/gtkmorph.glade.c:126
msgid "how many frames"
msgstr ""

#: gtkmorph/interface.c:1729 po/gtkmorph.glade.c:127
msgid ""
"the files of the frames will be numbered sequentially starting from this "
"number"
msgstr ""

#: gtkmorph/interface.c:1731 po/gtkmorph.glade.c:128
msgid "number of first file"
msgstr ""

#: gtkmorph/interface.c:1758 po/gtkmorph.glade.c:129
msgid "file base name"
msgstr ""

#: gtkmorph/interface.c:1774 po/gtkmorph.glade.c:130
msgid "frame"
msgstr ""

#: gtkmorph/interface.c:1776 po/gtkmorph.glade.c:131
msgid "animations"
msgstr ""

#: gtkmorph/interface.c:1792 po/gtkmorph.glade.c:133
msgid "create animated gif"
msgstr ""

#: gtkmorph/interface.c:1801 po/gtkmorph.glade.c:132
msgid ""
"creates an animated gif (needs 'convert' from imagemagick) and plays it "
"(needs 'animate' from imagemagick)"
msgstr ""

#: gtkmorph/interface.c:1803 po/gtkmorph.glade.c:135
msgid "animate sequence"
msgstr ""

#: gtkmorph/interface.c:1812 po/gtkmorph.glade.c:134
msgid ""
"show animated sequence after saving it all  (needs 'animate' command from "
"imagemagick)"
msgstr ""

#: gtkmorph/interface.c:1814 po/gtkmorph.glade.c:137
msgid "replay"
msgstr ""

#: gtkmorph/interface.c:1825 po/gtkmorph.glade.c:136
msgid "resaves and replays animations"
msgstr ""

#: gtkmorph/interface.c:1827 po/gtkmorph.glade.c:139
msgid "creates mpeg"
msgstr ""

#: gtkmorph/interface.c:1836 po/gtkmorph.glade.c:138
msgid ""
"creates an mpeg file and plays it; will use a parameter file (see help) "
"(needs 'mpeg_encode' and 'mpeg_play')"
msgstr ""

#: gtkmorph/interface.c:1866 po/gtkmorph.glade.c:141
msgid " ok "
msgstr ""

#: gtkmorph/interface.c:1875 po/gtkmorph.glade.c:140
msgid "creates and saves all morphs, builds animations"
msgstr ""

#: gtkmorph/interface.c:1880 po/gtkmorph.glade.c:69 po/gtkmorph.glade.c:142
msgid "cancel"
msgstr ""

#: gtkmorph/interface.c:1893 po/gtkmorph.glade.c:143
msgid "help"
msgstr ""

#: gtkmorph/support.c:121
#, c-format
msgid "Couldn't find pixmap file: %s"
msgstr ""

#: gtkmorph/support.c:130
#, c-format
msgid "Error loading pixmap file: %s"
msgstr ""

#: gtkmorph/utils.c:559
#, c-format
msgid ""
"The image %d has an %ld by %ld mesh while the resulting mesh is %d by %d!\n"
"I cant warp it!\n"
"I suggest that you add lines so that both meshes are %d by %d"
msgstr ""

#: gtkmorph/utils.c:716
msgid "error: probably your subimage was not contained in the image"
msgstr ""

#: gtkmorph/utils.c:897 gtkmorph/utils.c:955
#, c-format
msgid "the attempt to load the image file %s as produced error: %s"
msgstr ""

#: gtkmorph/utils.c:906
msgid "in img"
msgstr ""

#. it looks bad: it would be nicer if done with a static inline fun...
#. but it must return the caller, not itself !
#: gtkmorph/utils.c:975 gtkmorph/utils.c:1003 gtkmorph/utils.c:1025
#, c-format
msgid "the attempt to save the image file %s as produced error: %s"
msgstr ""

#: gtkmorph/utils.c:1031
#, c-format
msgid "the attempt to close the saved image file %s as produced error: %s"
msgstr ""

#: gtkmorph/utils.c:1209
msgid ""
"You have only one input images: all you can do is to warp it;\n"
"that is, if you hit the warp button, the 'input image 1' will be warped\n"
"from to the 'input mesh' to the 'resulting mesh'. If you want to \n"
"morph images, select `add image' in the file menu."
msgstr ""

#: gtkmorph/utils.c:1225
msgid "You have two input images: you may morph them to a resulting image."
msgstr ""

#: gtkmorph/utils.c:1431
msgid "input image"
msgstr ""

#: po/gtkmorph.glade.c:68
msgid "OK"
msgstr ""