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/*=============================================================================
XMOTO
This file is part of XMOTO.
XMOTO is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
XMOTO is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with XMOTO; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
=============================================================================*/
#ifndef __STATEDEADMENU_H__
#define __STATEDEADMENU_H__
#include "StateManager.h"
#include "StateMenu.h"
class UIRoot;
class Universe;
class StateDeadMenu : public StateMenu {
public:
StateDeadMenu(Universe* i_universe,
const std::string& i_parentId,
bool drawStateBehind = true,
bool updateStatesBehind = false
);
virtual ~StateDeadMenu();
virtual void enter();
virtual void leave();
/* input */
virtual void xmKey(InputEventType i_type, const XMKey& i_xmkey);
static void clean();
virtual void sendFromMessageBox(const std::string& i_id, UIMsgBoxButton i_button, const std::string& i_input);
virtual void executeOneCommand(std::string cmd, std::string args);
protected:
virtual void checkEvents();
Universe* m_universe;
private:
std::string m_parentId;
/* GUI */
static UIRoot* m_sGUI;
static void createGUIIfNeeded(RenderSurface* i_screen);
std::string m_replayName; // to save temporarly the replay name
};
#endif
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