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/*=============================================================================
XMOTO
This file is part of XMOTO.
XMOTO is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
XMOTO is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with XMOTO; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
=============================================================================*/
#include "StateUpdateTheme.h"
#include "../Game.h"
#include "../GameText.h"
#include "StateMessageBox.h"
#include "../thread/UpdateThemeThread.h"
#include "../helpers/Log.h"
StateUpdateTheme::StateUpdateTheme(const std::string& i_id_theme,
bool drawStateBehind,
bool updateStatesBehind)
: StateUpdate(drawStateBehind, updateStatesBehind)
{
m_pThread = new UpdateThemeThread(i_id_theme);
m_name = "StateUpdateTheme";
m_id_theme = i_id_theme;
m_msg = GAMETEXT_FAILEDGETSELECTEDTHEME + std::string("\n") + GAMETEXT_CHECK_YOUR_WWW;
}
StateUpdateTheme::~StateUpdateTheme()
{
delete m_pThread;
}
void StateUpdateTheme::callAfterThreadFinished(int threadResult)
{
if(threadResult == 0){
GameApp::instance()->reloadTheme();
}
}
bool StateUpdateTheme::callBeforeLaunchingThread()
{
char **v_result;
unsigned int nrow;
bool v_onWeb = true;
v_result = xmDatabase::instance("main")->readDB("SELECT a.id_theme, a.checkSum, b.checkSum "
"FROM themes AS a LEFT OUTER JOIN webthemes AS b "
"ON a.id_theme=b.id_theme "
"WHERE a.id_theme=\"" + xmDatabase::protectString(m_id_theme) + "\";",
nrow);
if(nrow == 1) {
if(xmDatabase::instance("main")->getResult(v_result, 3, 0, 2) == NULL) {
v_onWeb = false;
}
}
xmDatabase::instance("main")->read_DB_free(v_result);
if(v_onWeb == false) { /* available on the disk, not on the web */
StateMessageBox* v_msgboxState = new StateMessageBox(this, GAMETEXT_UNUPDATABLETHEMEONWEB, UI_MSGBOX_OK);
v_msgboxState->setMsgBxId("ERROR");
StateManager::instance()->pushState(v_msgboxState);
return false;
}
return true;
}
void StateUpdateTheme::xmKey(InputEventType i_type, const XMKey& i_xmkey) {
if(i_type == INPUT_DOWN && i_xmkey == XMKey(SDLK_ESCAPE, KMOD_NONE)) {
m_pThread->askThreadToEnd();
}
else if(i_type == INPUT_DOWN && i_xmkey == (*InputHandler::instance()->getGlobalKey(INPUT_KILLPROCESS))) {
if(m_threadStarted == true) {
m_messageOnFailure = false;
m_pThread->safeKill();
}
}
}
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