File: README

package info (click to toggle)
xoids 1.5-16
  • links: PTS
  • area: main
  • in suites: sarge
  • size: 172 kB
  • ctags: 348
  • sloc: ansic: 3,585; makefile: 37
file content (148 lines) | stat: -rw-r--r-- 4,805 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148

                               Xoids v1.5

                      An X Window System arcade game

     All files in this distribution Copyright (C) 1996 by Tim Ebling
         tebling@oce.orst.edu see disclaimer at end of this file

==============

NOTE: This README applies to v1.2 of Xoids.  A README for v1.5 should be
available within a few days.  TE (9/10/96)

What is Xoids?
==============

    Xoids is an asteroids-type game written for X in my (spare) time.  The
    game was originally developed on a Sun4 system while on an oceanographic
    research cruise.  It's by no means finished.

What is the Current Version of Xoids?
=====================================

    Xoids 1.5 is the latest release, and is dated 9/10/96

Is There An Xoids Home Page?
============================

    Why yes, and it's located at http://www.orst.edu/~eblingt/xoids.html

What Are Some of Xoids' Features?
=================================

    While Xoids is strikingly similar to the original Asteroids game, 
    there are some differences:

    o  Full color pixmaps
    o  One or Two Player (duel and cooperative) modes
    o  Can bounce off asteroids instead of dying (if going slow)
    o  Shots have relative speed, and impart intertia to the ship
    o  Asteroids have appropriate "masses": realistic physics
    o  The alien (called the Slurb) tracks players rather than
       flying around aimlessly
    o  Thrusting and using hyperspace can overheat your engines (boom!)
    o  Co-op mode links players together via a flexible space-cable

Game Play Modes
===============

    There are currently three modes of play:

    One Player
    ----------

        Start out with five ships.  Keep blasting asteroids and
        accumulating points until you're out of ships.  Simple but fun.
        The alien Slurb can make life difficult.  More asteroids get added
        once you clear a level and move to the next.

    Two Player Duel
    ---------------

        Go head to head with a friend sitting at the same keyboard
        (no networking YET - sorry).  Blast asteroids and each other.
        Points are decremented for dying, but there are unlimited lives.
        First player to reach 20,000 points wins.

    Two Player Cooperative
    ----------------------

        Similar to the Duel, except that the players' ships are
        linked via an elastic cable.  I didn't want one player to run 
        out of lives before the other, so there are unlimited lives.
        Since the first player to 20,000 "wins", it may be more 
        competitive than cooperative, but hey... such is life (and 
        death) in space.  It's quite easy to make things difficult for
        the other player by trying to swing him (or her) into other
        objects.

Compiling and Installing Xoids
==============================

    Please see the file 'INSTALL'

Playing
=======

    For now, the controls are hardwired:

    Player 1
    --------

            Thrust                Up Arrow (keypad 8)
            Rotate Right          Right Arrow (keypad 6)
            Rotate Left           Left Arrow (keypad 4)
            Fire                  Right Shift
            Hyperspace            Return

    Player 2
    --------

            Thrust                F
            Rotate Right          B
            Rotate Left           C
            Fire                  Left Shift
            Hyperspace            Space Bar

    General
    -------

            Quit                  Q
            Pause                 P
            Menu                  Escape
            Decrease Clock Speed  -
            Increase Clock Speed  + (no shift needed)

Miscellaneous Notes
===================

    That's about all for now.  Naturally, I've got a lot of big plans
    for Xoids, including more alien ships, bigger than window playfields,
    network play, weapons power-ups, etc, etc.

    If you enjoy the game, make any modifications to it, have problems
    with it, or just want to talk about oceanography or something, then
    feel free to email me at tebling@oce.orst.edu.

    Thanks, and enjoy!!

    Tim Ebling

Disclaimer
==========

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 1, or (at your option)
any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.