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/*
* @(#)sound.c
*
* Taken from xlock, many authors...
*
* All rights reserved.
*
* Permission to use, copy, modify, and distribute this software and
* its documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear in
* supporting documentation, and that the name of the author not be
* used in advertising or publicity pertaining to distribution of the
* software without specific, written prior permission.
*
* This program is distributed in the hope that it will be "useful",
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
#if defined(USE_RPLAY) || defined(USE_NAS) || defined(USE_VMSPLAY) || defined(USE_ESOUND) || defined (WINVER) || defined(DEF_PLAY)
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "file.h"
#include "sound.h"
#ifdef WINVER
#define STRICT
#include <windows.h>
#include <mmsystem.h>
static void
play_sound(char *fileName)
{
(void) PlaySound(fileName, NULL, SND_ASYNC | SND_FILENAME);
}
#endif
#ifdef USE_RPLAY
#include <rplay.h>
static void
play_sound(char *fileName)
{
int rplay_fd = rplay_open_default();
if (rplay_fd >= 0) {
rplay_sound(rplay_fd, fileName);
rplay_close(rplay_fd);
}
}
#endif
#ifdef USE_NAS
/* Gives me lots of errors when I compile nas-1.2p5 -- xlock maintainer */
/*-
* Connect each time, because it might be that the server was not running
* when xlock first started, but is when next nas_play is called
*/
#include <audio/audio.h>
#include <audio/audiolib.h>
#include <audio/soundlib.h>
#include "xwin.h"
extern Display *dsp;
static void
play_sound(char *fileName)
{
char *auservername = DisplayString(dsp);
char *fname = fileName;
AuServer *aud; /* audio server connection */
if (!(aud = AuOpenServer(auservername, 0, NULL, 0, NULL, NULL)))
return; /*cannot connect - no server? */
/*
* now play the file at recorded volume (3rd arg is a percentage),
* synchronously
*/
AuSoundPlaySynchronousFromFile(aud, fname, 100);
AuCloseServer(aud);
}
#endif
#ifdef USE_XAUDIO
/* Anybody ever get this working? XAudio.007 */
#endif
#ifdef HAS_MMOV
#include <prvdef.h>
#include <ssdef.h>
extern void PLAY_SOUND_MMOV(char* fileName);
#endif
#ifdef USE_VMSPLAY
/*-
* Jouk Jansen <joukj@hrem.stm.tudelft.nl> contributed this
* which he found at http://axp616.gsi.de:8080/www/vms/mzsw.html
*
* quick hack for sounds in xlockmore on VMS
* with a the above AUDIO package slightly modified
*/
#include <file.h>
#include <unixio.h>
#include <iodef.h>
#include "vms_amd.h"
static int
play_sound_so(char *fileName)
{
int i, j, status;
char buffer[2048];
int volume = 65; /* volume is default to 65% */
/* use the internal speaker(s) */
int speaker = SO_INTERNAL /*SO_EXTERNAL */ ;
int fp;
status = AmdInitialize("SO:", volume); /* Initialize access to AMD */
if (status != 0) return status;
AmdSelect(speaker); /* Select which speaker */
fp = open(fileName, O_RDONLY, 0777); /* Open the file */
if (!(fp == -1)) {
/* Read through it */
i = read(fp, buffer, 2048);
while (i) {
status = AmdWrite(buffer, i);
if (!(status & 1))
exit(status);
i = read(fp, buffer, 1024);
}
}
(void) close(fp);
return 0;
}
#endif
#if defined(HAS_MMOV) || defined(USE_VMSPLAY)
static void
play_sound(char* fileName)
{
#ifdef USE_VMSPLAY
if (play_sound_so(fileName) != 0)
#endif
{
#ifdef HAS_MMOV
int pr_status , privs[2] , SYS$SETPRV();
privs[1] = 0;
privs[0] = PRV$M_SYSNAM;
pr_status = SYS$SETPRV (1, privs, 0, 0);
if (pr_status == SS$_NORMAL)
PLAY_SOUND_MMOV(fileName);
#endif
}
}
#endif
#ifdef DEF_PLAY
static void
play_sound(char *fileName)
{
char *progrun = '\0';
if ((progrun = (char *) malloc(strlen(DEF_PLAY) + strlen(fileName) + 11)) != NULL) {
(void) sprintf(progrun, "( %s %s ) 2>&1", DEF_PLAY, fileName);
#if 0
(void) printf("%s\n", progrun);
#endif
(void) system(progrun);
free(progrun);
}
}
#endif
#ifdef USE_ESOUND
#ifdef HAVE_LIBESD
#include <sys/stat.h>
#include <esd.h>
#else
#error Sorry, but you cannot use ESD without ESD !!!?
#endif
typedef struct _esd_sample
{
char *file;
int rate;
int format;
int samples;
unsigned char *data;
int id;
struct _esd_sample *next;
} EsdSample_t;
typedef EsdSample_t *EsdSample_ptr;
static EsdSample_ptr EsdSamplesList =(EsdSample_ptr)NULL;
static int sound_fd = -1;
static EsdSample_ptr sound_esd_load_sample(char *file);
static void sound_esd_play(EsdSample_ptr s);
static void sound_esd_destroy_sample(EsdSample_ptr s);
static int sound_esd_init(void);
static void sound_esd_shutdown(void);
/*
* Public ESOUND sound functions
* =============================
*/
int init_sound(void)
{
return (sound_esd_init());
}
void shutdown_sound(void)
{
sound_esd_shutdown();
}
static void
play_sound(char *fileName)
{
#ifdef DEBUG
(void) fprintf(stderr, "play_sound %s\n", fileName);
#endif
if (fileName && *fileName)
sound_esd_play(sound_esd_load_sample(fileName));
}
/* Found this snippet from modes/glx/xpm-image.c by way of
Jamie Zawinski <jwz@jwz.org> Copyright 1998 */
static int
bigendian (void)
{
union { int i; char c[sizeof(int)]; } u;
u.i = 1;
return !u.c[0];
}
/*
* Private ESOUND sound functions
* ==============================
*/
#ifndef MAXPATHLEN
#define MAXPATHLEN 1024
#endif
#ifdef VMS
#include <unixlib.h>
#else
#if HAVE_UNISTD_H
#include <unistd.h>
#endif
#endif
static EsdSample_ptr
sound_esd_load_sample(char *file)
{
AFfilehandle in_file;
struct stat stbuf;
EsdSample_ptr s;
int in_format, in_width, in_channels, frame_count;
int bytes_per_frame;
double in_rate;
char *origfile = strdup(file ? file : "");
char fullfile[MAXPATHLEN];
#ifdef DEBUG
(void) fprintf(stderr, "sound_esd_load_sample: %s\n", origfile);
#endif
s = EsdSamplesList;
while (s && strcmp(file, s->file))
s = s->next;
if (s && !strcmp(file, s->file))
return s;
#ifdef DEBUG
(void) fprintf(stderr,
"sound_esd_load_sample: sample not loaded: loading %s\n",
origfile);
#endif
#ifdef VMS
if (file[0] != '[')
#else
if (file[0] != '/')
#endif
{
(void) sprintf(fullfile, "%s%s%s", SOUNDPATH, FINALDELIM,
file);
file = fullfile;
}
if (stat(file, &stbuf) < 0) {
(void) fprintf(stderr,
"Can not find the sound file %s\n", file);
return NULL;
}
if (!(in_file = afOpenFile(file, "r", NULL))) {
(void) fprintf(stderr,
"Can not open sound sample, bad format?\n");
return(NULL);
}
s = EsdSamplesList;
if (s) {
while (s && s->next)
s = s->next;
s->next = (EsdSample_t *) malloc(sizeof(EsdSample_t));
if (!s->next) {
(void) fprintf(stderr,
"Can not allocate sample data.\n");
(void) afCloseFile(in_file);
return NULL;
}
s = s->next;
s->next = NULL;
} else {
s = (EsdSample_t *) malloc(sizeof(EsdSample_t));
if (!s) {
(void) fprintf(stderr,
"Can not allocate sample data.\n");
(void) afCloseFile(in_file);
return NULL;
}
EsdSamplesList = s;
s->next = NULL;
}
frame_count = afGetFrameCount(in_file, AF_DEFAULT_TRACK);
in_channels = afGetChannels(in_file, AF_DEFAULT_TRACK);
in_rate = afGetRate(in_file, AF_DEFAULT_TRACK);
afGetSampleFormat(in_file, AF_DEFAULT_TRACK, &in_format, &in_width);
(void) afSetVirtualByteOrder(in_file, AF_DEFAULT_TRACK, (bigendian()) ?
AF_BYTEORDER_BIGENDIAN : AF_BYTEORDER_LITTLEENDIAN);
s->file = strdup(origfile);
s->rate = 44100;
s->format = ESD_STREAM | ESD_PLAY;
s->samples = 0;
s->data = NULL;
s->id = 0;
if (in_width == 8)
s->format |= ESD_BITS8;
else if (in_width == 16)
s->format |= ESD_BITS16;
bytes_per_frame = (in_width * in_channels) / 8;
if (in_channels == 1)
s->format |= ESD_MONO;
else if (in_channels == 2)
s->format |= ESD_STEREO;
s->rate = (int)in_rate;
s->samples = frame_count * bytes_per_frame;
s->data = (unsigned char *) malloc(frame_count * bytes_per_frame);
if (!s->data) {
(void) fprintf(stderr,
"Can not allocate memory for sample.\n");
(void) afCloseFile(in_file);
return NULL;
}
(void) afReadFrames(in_file, AF_DEFAULT_TRACK, s->data,
frame_count);
(void) afCloseFile(in_file);
return s;
}
static
void
sound_esd_play(EsdSample_ptr s)
{
int size, confirm = 0;
#ifdef DEBUG
(void) fprintf(stderr, "sound_esd_play\n");
#endif
if ((sound_fd < 0) || (!s))
return;
if (s->id == 0) {
if (sound_fd >= 0) {
if (s->data) {
size = s->samples;
s->id = esd_sample_getid(sound_fd, s->file);
if (s->id < 0) {
s->id = esd_sample_cache(sound_fd,
s->format, s->rate,
size, s->file);
(void) write(sound_fd, s->data, size);
confirm = esd_confirm_sample_cache(
sound_fd);
if (confirm != s->id)
s->id = 0;
}
free(s->data);
s->data = NULL;
}
}
}
if (s->id > 0)
(void) esd_sample_play(sound_fd, s->id);
return;
}
static void
sound_esd_destroy_sample(EsdSample_ptr s)
{
#ifdef DEBUG
(void) fprintf(stderr, "sound_esd_destroy_sample\n");
#endif
if ((s->id) && (sound_fd >= 0))
(void) esd_sample_free(sound_fd, s->id);
if (s->data)
free(s->data);
if (s->file)
free(s->file);
}
static int
sound_esd_init(void)
{
int fd;
#ifdef DEBUG
(void) fprintf(stderr, "sound_esd_init\n");
#endif
if (sound_fd != -1)
return 0;
fd = esd_open_sound(NULL);
if (fd >= 0)
sound_fd = fd;
else {
#ifdef DEBUG
/* Do not want this annoying message if does not work. */
(void) fprintf(stderr, "Error initializing sound (%d).\n", fd);
#endif
return -1;
}
return 0;
}
static void
sound_esd_shutdown(void)
{
#ifdef DEBUG
(void) fprintf(stderr, "sound_esd_shutdown\n");
#endif
if (sound_fd >= 0) {
EsdSample_ptr s = EsdSamplesList;
while (s) {
EsdSamplesList = s->next;
sound_esd_destroy_sample(s);
free(s);
s = EsdSamplesList;
}
(void) close(sound_fd);
sound_fd = -1;
}
}
#endif
void
playSound(char *fileName)
{
char *temp, *file;
if ((file = (char *) malloc(strlen(SOUNDPATH) + strlen(FINALDELIM) +
strlen(fileName) + strlen(SOUNDEXT) + 1)) != NULL) {
(void) sprintf(file, "%s%s%s%s", SOUNDPATH, FINALDELIM,
fileName, SOUNDEXT);
temp = findFile(file);
#if 0
(void) printf("sound file %s|%s\n", file, temp);
#endif
if (temp && *temp) {
play_sound(temp);
}
}
}
#endif
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