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/*
*
* Copyright 1999 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#include "uxa-priv.h"
#ifdef RENDER
#include "mipict.h"
#endif
/*
* These functions wrap the low-level fb rendering functions and
* synchronize framebuffer/accelerated drawing by stalling until
* the accelerator is idle
*/
/**
* Calls uxa_prepare_access with UXA_PREPARE_SRC for the tile, if that is the
* current fill style.
*
* Solid doesn't use an extra pixmap source, and Stippled/OpaqueStippled are
* 1bpp and never in fb, so we don't worry about them.
* We should worry about them for completeness sake and going forward.
*/
Bool uxa_prepare_access_gc(GCPtr pGC)
{
if (pGC->stipple)
if (!uxa_prepare_access(&pGC->stipple->drawable, UXA_ACCESS_RO))
return FALSE;
if (pGC->fillStyle == FillTiled)
if (!uxa_prepare_access
(&pGC->tile.pixmap->drawable, UXA_ACCESS_RO)) {
if (pGC->stipple)
uxa_finish_access(&pGC->stipple->drawable, UXA_ACCESS_RO);
return FALSE;
}
return TRUE;
}
/**
* Finishes access to the tile in the GC, if used.
*/
void uxa_finish_access_gc(GCPtr pGC)
{
if (pGC->fillStyle == FillTiled)
uxa_finish_access(&pGC->tile.pixmap->drawable, UXA_ACCESS_RO);
if (pGC->stipple)
uxa_finish_access(&pGC->stipple->drawable, UXA_ACCESS_RO);
}
Bool uxa_picture_prepare_access(PicturePtr picture, int mode)
{
if (picture->pDrawable == NULL)
return TRUE;
if (!uxa_prepare_access(picture->pDrawable, mode))
return FALSE;
if (picture->alphaMap &&
!uxa_prepare_access(picture->alphaMap->pDrawable, mode)) {
uxa_finish_access(picture->pDrawable, mode);
return FALSE;
}
return TRUE;
}
void uxa_picture_finish_access(PicturePtr picture, int mode)
{
if (picture->pDrawable == NULL)
return;
uxa_finish_access(picture->pDrawable, mode);
if (picture->alphaMap)
uxa_finish_access(picture->alphaMap->pDrawable, mode);
}
char uxa_drawable_location(DrawablePtr pDrawable)
{
return uxa_drawable_is_offscreen(pDrawable) ? 's' : 'm';
}
void
uxa_check_fill_spans(DrawablePtr pDrawable, GCPtr pGC, int nspans,
DDXPointPtr ppt, int *pwidth, int fSorted)
{
ScreenPtr screen = pDrawable->pScreen;
UXA_FALLBACK(("to %p (%c)\n", pDrawable,
uxa_drawable_location(pDrawable)));
if (uxa_prepare_access(pDrawable, UXA_ACCESS_RW)) {
if (uxa_prepare_access_gc(pGC)) {
fbFillSpans(pDrawable, pGC, nspans, ppt, pwidth,
fSorted);
uxa_finish_access_gc(pGC);
}
uxa_finish_access(pDrawable, UXA_ACCESS_RW);
}
}
void
uxa_check_set_spans(DrawablePtr pDrawable, GCPtr pGC, char *psrc,
DDXPointPtr ppt, int *pwidth, int nspans, int fSorted)
{
ScreenPtr screen = pDrawable->pScreen;
UXA_FALLBACK(("to %p (%c)\n", pDrawable,
uxa_drawable_location(pDrawable)));
if (uxa_prepare_access(pDrawable, UXA_ACCESS_RW)) {
fbSetSpans(pDrawable, pGC, psrc, ppt, pwidth, nspans, fSorted);
uxa_finish_access(pDrawable, UXA_ACCESS_RW);
}
}
void
uxa_check_put_image(DrawablePtr pDrawable, GCPtr pGC, int depth,
int x, int y, int w, int h, int leftPad, int format,
char *bits)
{
ScreenPtr screen = pDrawable->pScreen;
UXA_FALLBACK(("to %p (%c)\n", pDrawable,
uxa_drawable_location(pDrawable)));
if (uxa_prepare_access(pDrawable, UXA_ACCESS_RW)) {
fbPutImage(pDrawable, pGC, depth, x, y, w, h, leftPad, format,
bits);
uxa_finish_access(pDrawable, UXA_ACCESS_RW);
}
}
RegionPtr
uxa_check_copy_area(DrawablePtr pSrc, DrawablePtr pDst, GCPtr pGC,
int srcx, int srcy, int w, int h, int dstx, int dsty)
{
ScreenPtr screen = pSrc->pScreen;
RegionPtr ret = NULL;
UXA_FALLBACK(("from %p to %p (%c,%c)\n", pSrc, pDst,
uxa_drawable_location(pSrc),
uxa_drawable_location(pDst)));
if (uxa_prepare_access(pDst, UXA_ACCESS_RW)) {
if (uxa_prepare_access(pSrc, UXA_ACCESS_RO)) {
ret =
fbCopyArea(pSrc, pDst, pGC, srcx, srcy, w, h, dstx,
dsty);
uxa_finish_access(pSrc, UXA_ACCESS_RO);
}
uxa_finish_access(pDst, UXA_ACCESS_RW);
}
return ret;
}
RegionPtr
uxa_check_copy_plane(DrawablePtr pSrc, DrawablePtr pDst, GCPtr pGC,
int srcx, int srcy, int w, int h, int dstx, int dsty,
unsigned long bitPlane)
{
ScreenPtr screen = pSrc->pScreen;
RegionPtr ret = NULL;
UXA_FALLBACK(("from %p to %p (%c,%c)\n", pSrc, pDst,
uxa_drawable_location(pSrc),
uxa_drawable_location(pDst)));
if (uxa_prepare_access(pDst, UXA_ACCESS_RW)) {
if (uxa_prepare_access(pSrc, UXA_ACCESS_RO)) {
ret =
fbCopyPlane(pSrc, pDst, pGC, srcx, srcy, w, h, dstx,
dsty, bitPlane);
uxa_finish_access(pSrc, UXA_ACCESS_RO);
}
uxa_finish_access(pDst, UXA_ACCESS_RW);
}
return ret;
}
void
uxa_check_poly_point(DrawablePtr pDrawable, GCPtr pGC, int mode, int npt,
DDXPointPtr pptInit)
{
ScreenPtr screen = pDrawable->pScreen;
UXA_FALLBACK(("to %p (%c)\n", pDrawable,
uxa_drawable_location(pDrawable)));
if (uxa_prepare_access(pDrawable, UXA_ACCESS_RW)) {
fbPolyPoint(pDrawable, pGC, mode, npt, pptInit);
uxa_finish_access(pDrawable, UXA_ACCESS_RW);
}
}
void
uxa_check_poly_lines(DrawablePtr pDrawable, GCPtr pGC,
int mode, int npt, DDXPointPtr ppt)
{
ScreenPtr screen = pDrawable->pScreen;
UXA_FALLBACK(("to %p (%c), width %d, mode %d, count %d\n",
pDrawable, uxa_drawable_location(pDrawable),
pGC->lineWidth, mode, npt));
if (pGC->lineWidth == 0) {
if (uxa_prepare_access(pDrawable, UXA_ACCESS_RW)) {
if (uxa_prepare_access_gc(pGC)) {
fbPolyLine(pDrawable, pGC, mode, npt, ppt);
uxa_finish_access_gc(pGC);
}
uxa_finish_access(pDrawable, UXA_ACCESS_RW);
}
return;
}
/* fb calls mi functions in the lineWidth != 0 case. */
fbPolyLine(pDrawable, pGC, mode, npt, ppt);
}
void
uxa_check_poly_segment(DrawablePtr pDrawable, GCPtr pGC,
int nsegInit, xSegment * pSegInit)
{
ScreenPtr screen = pDrawable->pScreen;
UXA_FALLBACK(("to %p (%c) width %d, count %d\n", pDrawable,
uxa_drawable_location(pDrawable), pGC->lineWidth,
nsegInit));
if (pGC->lineWidth == 0) {
if (uxa_prepare_access(pDrawable, UXA_ACCESS_RW)) {
if (uxa_prepare_access_gc(pGC)) {
fbPolySegment(pDrawable, pGC, nsegInit,
pSegInit);
uxa_finish_access_gc(pGC);
}
uxa_finish_access(pDrawable, UXA_ACCESS_RW);
}
return;
}
/* fb calls mi functions in the lineWidth != 0 case. */
fbPolySegment(pDrawable, pGC, nsegInit, pSegInit);
}
void
uxa_check_poly_arc(DrawablePtr pDrawable, GCPtr pGC, int narcs, xArc * pArcs)
{
ScreenPtr screen = pDrawable->pScreen;
UXA_FALLBACK(("to %p (%c)\n", pDrawable,
uxa_drawable_location(pDrawable)));
/* Disable this as fbPolyArc can call miZeroPolyArc which in turn
* can call accelerated functions, that as yet, haven't been notified
* with uxa_finish_access().
*/
#if 0
if (pGC->lineWidth == 0) {
if (uxa_prepare_access(pDrawable, UXA_ACCESS_RW)) {
if (uxa_prepare_access_gc(pGC)) {
fbPolyArc(pDrawable, pGC, narcs, pArcs);
uxa_finish_access_gc(pGC);
}
uxa_finish_access(pDrawable, UXA_ACCESS_RW);
}
return;
}
#endif
miPolyArc(pDrawable, pGC, narcs, pArcs);
}
void
uxa_check_poly_fill_rect(DrawablePtr pDrawable, GCPtr pGC,
int nrect, xRectangle * prect)
{
ScreenPtr screen = pDrawable->pScreen;
UXA_FALLBACK(("to %p (%c)\n", pDrawable,
uxa_drawable_location(pDrawable)));
if (uxa_prepare_access(pDrawable, UXA_ACCESS_RW)) {
if (uxa_prepare_access_gc(pGC)) {
fbPolyFillRect(pDrawable, pGC, nrect, prect);
uxa_finish_access_gc(pGC);
}
uxa_finish_access(pDrawable, UXA_ACCESS_RW);
}
}
void
uxa_check_image_glyph_blt(DrawablePtr pDrawable, GCPtr pGC,
int x, int y, unsigned int nglyph,
CharInfoPtr * ppci, pointer pglyphBase)
{
ScreenPtr screen = pDrawable->pScreen;
UXA_FALLBACK(("to %p (%c)\n", pDrawable,
uxa_drawable_location(pDrawable)));
if (uxa_prepare_access(pDrawable, UXA_ACCESS_RW)) {
if (uxa_prepare_access_gc(pGC)) {
fbImageGlyphBlt(pDrawable, pGC, x, y, nglyph, ppci,
pglyphBase);
uxa_finish_access_gc(pGC);
}
uxa_finish_access(pDrawable, UXA_ACCESS_RW);
}
}
void
uxa_check_poly_glyph_blt(DrawablePtr pDrawable, GCPtr pGC,
int x, int y, unsigned int nglyph,
CharInfoPtr * ppci, pointer pglyphBase)
{
ScreenPtr screen = pDrawable->pScreen;
UXA_FALLBACK(("to %p (%c), style %d alu %d\n", pDrawable,
uxa_drawable_location(pDrawable), pGC->fillStyle,
pGC->alu));
if (uxa_prepare_access(pDrawable, UXA_ACCESS_RW)) {
if (uxa_prepare_access_gc(pGC)) {
fbPolyGlyphBlt(pDrawable, pGC, x, y, nglyph, ppci,
pglyphBase);
uxa_finish_access_gc(pGC);
}
uxa_finish_access(pDrawable, UXA_ACCESS_RW);
}
}
void
uxa_check_push_pixels(GCPtr pGC, PixmapPtr pBitmap,
DrawablePtr pDrawable, int w, int h, int x, int y)
{
ScreenPtr screen = pDrawable->pScreen;
UXA_FALLBACK(("from %p to %p (%c,%c)\n", pBitmap, pDrawable,
uxa_drawable_location(&pBitmap->drawable),
uxa_drawable_location(pDrawable)));
if (uxa_prepare_access(pDrawable, UXA_ACCESS_RW)) {
if (uxa_prepare_access(&pBitmap->drawable, UXA_ACCESS_RO)) {
if (uxa_prepare_access_gc(pGC)) {
fbPushPixels(pGC, pBitmap, pDrawable, w, h, x,
y);
uxa_finish_access_gc(pGC);
}
uxa_finish_access(&pBitmap->drawable, UXA_ACCESS_RO);
}
uxa_finish_access(pDrawable, UXA_ACCESS_RW);
}
}
void
uxa_check_get_spans(DrawablePtr pDrawable,
int wMax,
DDXPointPtr ppt, int *pwidth, int nspans, char *pdstStart)
{
ScreenPtr screen = pDrawable->pScreen;
UXA_FALLBACK(("from %p (%c)\n", pDrawable,
uxa_drawable_location(pDrawable)));
if (uxa_prepare_access(pDrawable, UXA_ACCESS_RO)) {
fbGetSpans(pDrawable, wMax, ppt, pwidth, nspans, pdstStart);
uxa_finish_access(pDrawable, UXA_ACCESS_RO);
}
}
void
uxa_check_composite(CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc, INT16 ySrc,
INT16 xMask, INT16 yMask,
INT16 xDst, INT16 yDst,
CARD16 width, CARD16 height)
{
ScreenPtr screen = pDst->pDrawable->pScreen;
UXA_FALLBACK(("from picts %p/%p to pict %p\n", pSrc, pMask, pDst));
if (uxa_picture_prepare_access(pDst, UXA_ACCESS_RW)) {
if (uxa_picture_prepare_access(pSrc, UXA_ACCESS_RO)) {
if (!pMask || uxa_picture_prepare_access(pMask, UXA_ACCESS_RO)) {
fbComposite(op, pSrc, pMask, pDst,
xSrc, ySrc,
xMask, yMask,
xDst, yDst,
width, height);
if (pMask)
uxa_picture_finish_access(pMask, UXA_ACCESS_RO);
}
uxa_picture_finish_access(pSrc, UXA_ACCESS_RO);
}
uxa_picture_finish_access(pDst, UXA_ACCESS_RW);
}
}
void
uxa_check_add_traps(PicturePtr pPicture,
INT16 x_off, INT16 y_off, int ntrap, xTrap * traps)
{
ScreenPtr screen = pPicture->pDrawable->pScreen;
UXA_FALLBACK(("to pict %p (%c)\n", pPicture,
uxa_drawable_location(pPicture->pDrawable)));
if (uxa_picture_prepare_access(pPicture, UXA_ACCESS_RW)) {
fbAddTraps(pPicture, x_off, y_off, ntrap, traps);
uxa_picture_finish_access(pPicture, UXA_ACCESS_RW);
}
}
/**
* Gets the 0,0 pixel of a pixmap. Used for doing solid fills of tiled pixmaps
* that happen to be 1x1. Pixmap must be at least 8bpp.
*
* XXX This really belongs in fb, so it can be aware of tiling and etc.
*/
CARD32 uxa_get_pixmap_first_pixel(PixmapPtr pPixmap)
{
CARD32 pixel;
void *fb;
if (!uxa_prepare_access(&pPixmap->drawable, UXA_ACCESS_RO))
return 0;
fb = pPixmap->devPrivate.ptr;
switch (pPixmap->drawable.bitsPerPixel) {
case 32:
pixel = *(CARD32 *) fb;
break;
case 16:
pixel = *(CARD16 *) fb;
break;
default:
pixel = *(CARD8 *) fb;
break;
}
uxa_finish_access(&pPixmap->drawable, UXA_ACCESS_RO);
return pixel;
}
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