File: default.ocsn

package info (click to toggle)
xshipwars 1.32-5
  • links: PTS
  • area: main
  • in suites: potato
  • size: 17,176 kB
  • ctags: 6,357
  • sloc: ansic: 157,152; makefile: 226; sh: 75
file content (170 lines) | stat: -rw-r--r-- 3,090 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
#   ShipWars: Object Create Script Names
#
#	This is a list of names (and data/information) corresponding
#	to each `thing' (ie weapons) reffered to by a object create
#	script code.
#
#	Purpose is to determine and give name and information about
#	something who has a reffering object create script code (such
#	as weapons).
#
#	Important: Do not confuse this file with the server's .ocs files,
#	they are related but NOT the same.
#
#
#       Format of this file is as follows:
#
#	BeginOCSNEntry		Marks the beginning of an OCSN (Object
#				Create Script Names) configuration block.
#
#	EndOCSNEntry		Marks the end of an OCSN configuration
#				block.
#
#
#	OCSNEntry configuration block members:
#
#	Code = i		Specifies the matching OCS (Object
#				Create Script) code.
#
#	Name = s		Specifies the name for this OCS.
#
#	IconImage = s		Specifies a path to an image dipicting
#				this OCS visually as an icon. If
#				the path is not absolute then the
#				ImagesDir (specified in the client
#				configuration) will be prepended to it.
#				Not specifying this member implies
#				no associated icon image.
#

BeginOCSNEntry
    Code = 1
    Name = Default
EndOCSNEntry



# ############################################################################
#
#   Weapons
#

# NULL Weapon
BeginOCSNEntry
    Code = 20
    Name = NULL Weapon
EndOCSNEntry


# Stream Phazer: Yellow
BeginOCSNEntry
    Code = 21
    Name = Stream Phazer
EndOCSNEntry

# Stream Phazer: Orange
BeginOCSNEntry
    Code = 22
    Name = Stream Phazer
EndOCSNEntry

# Stream Phazer: Purple
BeginOCSNEntry
    Code = 23
    Name = Stream Phazer
EndOCSNEntry


# Pulse Phazer: Single fire
BeginOCSNEntry
    Code = 25
    Name = Pulse Phazer
EndOCSNEntry

# Pulse Phazer: Double fire
BeginOCSNEntry
    Code = 26
    Name = Pulse Phazer 2
EndOCSNEntry


# Stream Disruptor
BeginOCSNEntry
    Code = 30
    Name = Stream Disruptor
EndOCSNEntry  

# Pulse Disruptor: Single fire
BeginOCSNEntry
    Code = 31
    Name = Pulse Disruptor
EndOCSNEntry

# Pulse Disruptor: Double fire
BeginOCSNEntry
    Code = 32
    Name = Pulse Disruptor 2
EndOCSNEntry


# Expanding Sphere Phazer
BeginOCSNEntry
    Code = 40
    Name = Expanding Sphere
EndOCSNEntry

# Species 8472 Energy Conductor Weapon
BeginOCSNEntry
    Code = 41
    Name = Energy Conductor
EndOCSNEntry

# Bolt Plasma
BeginOCSNEntry
    Code = 42
    Name = Bolt Plasma
EndOCSNEntry

# Cutting Beam
BeginOCSNEntry
    Code = 43
    Name = Cutting Beam
EndOCSNEntry

# Primary Energy Weapon
BeginOCSNEntry
    Code = 44
    Name = Pri Energy Weapon
EndOCSNEntry


# Photon Torpedo: Single fire
BeginOCSNEntry
    Code = 50
    Name = Photon Torp
EndOCSNEntry

# Photon Torpedo: Double fire
BeginOCSNEntry
    Code = 51
    Name = Photon Torp 2
EndOCSNEntry

# Plasma Torpedo: Single fire
BeginOCSNEntry
    Code = 55
    Name = Plasma Torp
EndOCSNEntry

# Quantom Torpedo: Single fire
BeginOCSNEntry
    Code = 60
    Name = Quantom Torp
EndOCSNEntry


# APC (Atmospheric Penetrating Cruise) Warhead
BeginOCSNEntry
    Code = 80
    Name = APC Warhead
EndOCSNEntry