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# ShipWars: Object Create Scripts
#
# This file contains rules for creating objects (such as weapon
# objects) in recursive patterns.
#
#
# Format of this file is as follows:
#
# BeginOCSEntry Marks the beginning of an OCS (Object Create
# Script) configuration block.
#
# EndOCSEntry Marks the end of an OCS configuration
# block.
#
#
# OCSEntry configuration block members:
#
# Code Specifies the code of this OCS, other
# resources will reffer to this OCS by this
# specified code.
#
# OPMName Specifies the OPM (Object Parameter
# Model) to be used as referance for the
# newly created object(s).
#
# Coppies Specifies the number of coppies
# (recursions).
#
# Heading Specifies the Z-axis of origin creation
# point angle in radians.
#
# Pitch Specifies the X-axis of origin creation
# point angle in radians.
#
# Bank Specifies the Y-axis of origin creation
# point angle in radians.
#
# Radius Specifies the distance from the origin
# creation point in XSW real units.
#
# ############################################################################
#
# 1 to 19: Reserved
#
# (Note: 0 is considered garbage.)
# ############################################################################
#
# 20 to 59: Weapon Objects
#
# NULL weapon
BeginOCSEntry
Code = 20
OPMName = NULL Weapon
Coppies = 1
Heading = 0
Pitch = 0
Bank = 0
Radius = 0.003
EndOCSEntry
# Stream phazer: yellow
BeginOCSEntry
Code = 21
OPMName = Phazer Stream Yellow
Coppies = 1
Heading = 0
Pitch = 0
Bank = 0
Radius = 0
EndOCSEntry
# Stream phazer: orange
BeginOCSEntry
Code = 22
OPMName = Phazer Stream Orange
Coppies = 1
Heading = 0
Pitch = 0
Bank = 0
Radius = 0
EndOCSEntry
# Stream phazer: purple
BeginOCSEntry
Code = 23
OPMName = Phazer Stream Purple
Coppies = 1
Heading = 0
Pitch = 0
Bank = 0
Radius = 0
EndOCSEntry
# Single pulse phazer
BeginOCSEntry
Code = 25
OPMName = Phazer Pulse
Coppies = 1
Heading = 0
Pitch = 0
Bank = 0
Radius = 0.039
EndOCSEntry
# Double pulse phazer
BeginOCSEntry
Code = 26
OPMName = Phazer Pulse
Coppies = 2
Heading = 0.92664063
Pitch = 0
Bank = 0
Radius = 0.036
EndOCSEntry
# Stream disruptor
BeginOCSEntry
Code = 30
OPMName = Disruptor Stream
Coppies = 1
Heading = 0
Pitch = 0
Bank = 0
Radius = 0
EndOCSEntry
# Single pulse disruptor
BeginOCSEntry
Code = 31
OPMName = Disruptor Pulse
Coppies = 1
Heading = 0
Pitch = 0
Bank = 0
Radius = 0
EndOCSEntry
# Double pulse disruptor
BeginOCSEntry
Code = 32
OPMName = Disruptor Pulse
Coppies = 2
Heading = 0.87266463
Pitch = 0
Bank = 0
Radius = 0.039
EndOCSEntry
# Expanding sphere phazer (used mostly by Cardassian vessels).
BeginOCSEntry
Code = 40
OPMName = Phazer Expanding Sphere
Coppies = 1
Heading = 0
Pitch = 0
Bank = 0
Radius = 0
EndOCSEntry
# Species 8472 Energy Conductor Weapon
BeginOCSEntry
Code = 41
OPMName = Phazer Stream Orange
Coppies = 1
Heading = 0
Pitch = 0
Bank = 0
Radius = 0
EndOCSEntry
# Bolt Plasma
BeginOCSEntry
Code = 42
OPMName = Bolt Plasma
Coppies = 1
Heading = 0
Pitch = 0
Bank = 0
Radius = 0
EndOCSEntry
# Cutting Beam
BeginOCSEntry
Code = 43
OPMName = Cutting Beam
Coppies = 1
Heading = 0
Pitch = 0
Bank = 0
Radius = 0
EndOCSEntry
# Primary Energy Weapon
BeginOCSEntry
Code = 44
# Use Cutting Beam OPM for now.
OPMName = Cutting Beam
Coppies = 1
Heading = 0
Pitch = 0
Bank = 0
Radius = 0
EndOCSEntry
# Photon torpedo single fire
BeginOCSEntry
Code = 50
OPMName = Photon Torpedo
Coppies = 1
Heading = 0
Pitch = 0
Bank = 0
Radius = 0.02
EndOCSEntry
# Photon torpedo double fire
BeginOCSEntry
Code = 51
OPMName = Photon Torpedo
Coppies = 2
Heading = 0.87266463
Pitch = 0
Bank = 0
Radius = 0.02
EndOCSEntry
# Plasma torpedo: single fire
BeginOCSEntry
Code = 55
OPMName = Plasma Torpedo
Coppies = 1
Heading = 0
Pitch = 0
Bank = 0
Radius = 0.02
EndOCSEntry
# Quantom torpedo: single fire
BeginOCSEntry
Code = 60
OPMName = Quantom Torpedo
Coppies = 1
Heading = 0
Pitch = 0
Bank = 0
Radius = 0.02
EndOCSEntry
# APC (Atmospheric Penetrating Cruise) Warhead
BeginOCSEntry
Code = 80
OPMName = APC Warhead
Coppies = 1
Heading = 0
Pitch = 0
Bank = 0
Radius = 0.02
EndOCSEntry
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