File: animproto.h

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#if defined(__STDC__) || defined(__cplusplus)
# define P_(s) s
#else
# define P_(s) ()
#endif

extern void PreDisplay P_(());
extern void PreDisplay2 P_(());
extern void StoreColors P_((XColor *, int));
extern void ShowImageWindow P_((Window *,int,int,int,int));
extern void ShowImage P_((int,int,int,int));
extern void postxfadeshow P_((char *));
extern void createFileNameWindow P_((char *));
extern void raiseFileNameWindow P_(());
extern void removeFileNameWindow P_(());
extern void removeImageWindow P_((Window *));
extern void PreFadeColors P_((int));
extern void FadeColors P_((int, int));
extern void goodbyekiss P_(());
extern void move_on_bresenham_line P_((Window,int,int,int,int,int,int));
extern void myusleep P_((dword));
extern void myevent P_(());
extern ActionStatus mywait P_(());
extern ActionStatus mynowait P_(());
extern unsigned long myrandom P_(());
extern void mysrandom P_((unsigned long));

#undef P_