1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32
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; xsok-1.00: Definitions for the first 14 Cyberbox levels
; the original Cyberbox was written by Doug Beeferman (unknown e-mail)
;
;WALLS
; hex hex hex hex dec
; char picture enter leave mask effect
12 f f ff 0 standard floor
* 14 f f 1 5 EXIT
u 18 1 1 1 0 up only, player only
l 19 2 2 1 0 left only, player only
d 1a 4 4 1 0 down only, player only
r 1b 8 8 1 0 right only, player only
# 0 0 0 0 0 walls
;OBJECTS
; hex hex hex dec dec hex dec
; char picture movedir pushdir weight power mask score
@ 0 f 0 9101 9201 1 200 player (unpushable)
- 4 a 0 1 0 4 0 horizontal slider
| 5 5 0 1 0 4 0 vertical slider
+ 6 f 0 1 0 4 0 slider
^ 8 1 1 0 100 8 0 up pusher
< 9 2 2 0 100 8 0 left pusher
v a 4 4 0 100 8 0 down pusher
> b 8 8 0 100 8 0 right pusher
X 2 f 0 1 0 10010 0 selector
Y 3 f 0 1 0 30010 0 selector, walkable
; Level 17 won't work due to race conditions (It's not a serious level, anyway)
;MAXLEVEL 16
;PUSHCOST 0
;MOVECOST 1
;ATOP `@*
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