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/*
* Copyright (c) 2010 Mike Qin <mikeandmore@gmail.com>
*
* The contents of this file are subject to the terms of either the GNU Lesser
* General Public License Version 2.1 only ("LGPL") or the Common Development and
* Distribution License ("CDDL")(collectively, the "License"). You may not use this
* file except in compliance with the License. You can obtain a copy of the CDDL at
* http://www.opensource.org/licenses/cddl1.php and a copy of the LGPLv2.1 at
* http://www.opensource.org/licenses/lgpl-license.php. See the License for the
* specific language governing permissions and limitations under the License. When
* distributing the software, include this License Header Notice in each file and
* include the full text of the License in the License file as well as the
* following notice:
*
* NOTICE PURSUANT TO SECTION 9 OF THE COMMON DEVELOPMENT AND DISTRIBUTION LICENSE
* (CDDL)
* For Covered Software in this distribution, this License shall be governed by the
* laws of the State of California (excluding conflict-of-law provisions).
* Any litigation relating to this License shall be subject to the jurisdiction of
* the Federal Courts of the Northern District of California and the state courts
* of the State of California, with venue lying in Santa Clara County, California.
*
* Contributor(s):
*
* If you wish your version of this file to be governed by only the CDDL or only
* the LGPL Version 2.1, indicate your decision by adding "[Contributor]" elects to
* include this software in this distribution under the [CDDL or LGPL Version 2.1]
* license." If you don't indicate a single choice of license, a recipient has the
* option to distribute your version of this file under either the CDDL or the LGPL
* Version 2.1, or to extend the choice of license to its licensees as provided
* above. However, if you add LGPL Version 2.1 code and therefore, elected the LGPL
* Version 2 license, then the option applies only if the new code is made subject
* to such option by the copyright holder.
*/
#ifndef _SKIN_H_
#define _SKIN_H_
#include <gtk/gtk.h>
#include <cairo.h>
#include "common.h"
__BEGIN_DECLS
typedef struct _skin_button_priv_t skin_button_priv_t;
typedef struct _skin_button_t skin_button_t;
typedef struct _skin_label_priv_t skin_label_priv_t;
typedef struct _skin_label_t skin_label_t;
typedef struct _skin_window_priv_t skin_window_priv_t;
typedef struct _skin_window_t skin_window_t;
struct _skin_button_t
{
int x, y;
int width, height;
GdkPixbuf* normal_image;
GdkPixbuf* highlight_image;
GdkPixbuf* pressdown_image;
skin_button_priv_t* priv;
};
struct _skin_label_t
{
int x, y;
double color_r, color_g, color_b, color_a;
char* font;
char* text;
PangoLayout* layout;
skin_label_priv_t* priv;
};
struct _skin_window_t
{
GtkWidget* widget;
GdkPixbuf* background_image;
int margin_top;
int margin_left;
int margin_bottom;
int margin_right;
int alpha_mask_threshold;
skin_window_priv_t* priv;
};
skin_window_t* skin_window_new(GtkWindow* window,
GdkPixbuf* background_image,
int margin_top,
int margin_left,
int margin_bottom,
int margin_right,
int alpha_mask_threshold);
void skin_window_destroy(skin_window_t* wind);
void skin_window_set_drag_to_move(skin_window_t* wind,
gboolean drag_to_move);
void skin_window_add_button(skin_window_t* wind,
skin_button_t* btn,
int x,
int y);
void skin_window_add_label(skin_window_t* wind,
skin_label_t* label,
int x,
int y);
void skin_window_set_motion_cb(skin_window_t* wind,
GCallback cb,
void* data);
void skin_window_set_press_cb(skin_window_t* wind,
GCallback cb,
void* data);
void skin_window_set_release_cb(skin_window_t* wind,
GCallback cb,
void* data);
skin_button_t* skin_button_new(GdkPixbuf* normal_image,
GdkPixbuf* highlight_image,
GdkPixbuf* down_image);
void skin_button_destroy(skin_button_t* btn);
void skin_button_set_image(skin_button_t* btn,
GdkPixbuf* normal_image,
GdkPixbuf* highlight_image,
GdkPixbuf* pressdown_image);
void skin_button_set_press_cb(skin_button_t* wind,
GCallback cb,
void* data);
void skin_button_set_release_cb(skin_button_t* wind,
GCallback cb,
void* data);
skin_label_t* skin_label_new(char* font,
char* text,
double color_r,
double color_g,
double color_b,
double color_a);
void skin_label_destroy(skin_label_t* label);
void skin_label_set_text(skin_label_t* label, const char* text);
__END_DECLS
#endif /* _SKIN_H_ */
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