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/*
* sprite_keywait.c: ץ饤ȥԤ
*
* Copyright (C) 1997-1998 Masaki Chikama (Wren) <chikama@kasumi.ipl.mech.nagoya-u.ac.jp>
* 1998- <masaki-c@is.aist-nara.ac.jp>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
/* $Id: sprite_keywait.c,v 1.2 2003/05/09 05:14:34 chikama Exp $ */
#include "config.h"
#include <stdio.h>
#include <glib.h>
#include "portab.h"
#include "system.h"
#include "counter.h"
#include "ags.h"
#include "nact.h"
#include "imput.h"
#include "ngraph.h"
#include "surface.h"
#include "sact.h"
#include "sprite.h"
#include "sactsound.h"
static void hidesprite(sprite_t *sp);
static boolean waitcond(int endtime);
// 露ä
static void hidesprite(sprite_t *sp) {
int i;
for (i = 255; i >= 0; i-=32) {
sp->blendrate = i;
sp_updateme(sp);
sp_update_clipped();
sys_keywait(10, FALSE);
}
sp_updateme(sp);
sp->show = FALSE;
sp_update_clipped();
}
/*
Ԥλξå
@param endtime: λ
@return: λʤ TRUE³ʤ FALSE
ץ饤Ȥɥåפ줿γƼޤ
*/
static boolean waitcond(int endtime) {
int curtime = get_high_counter(SYSTEMCOUNTER_MSEC);
if (curtime >= endtime) return TRUE;
if (sact.dropped) {
sact.draggedsp->u.get.dragging = FALSE;
if (sact.waitkey != -1) {
// dropץ饤Ȥ露ä
hidesprite(sact.draggedsp);
sact.sp_result_get = sact.draggedsp->no;
sact.sp_result_put = sact.waitkey;
sp_free(sact.draggedsp->no);
sact.draggedsp = NULL;
sact.dropped = FALSE;
return TRUE;
} else {
// PUT/SWPUTץ饤ȰʳΤȤdrop
sprite_t *sp = sact.draggedsp;
if (sact.draggedsp->type == SPRITE_GETA) {
// Ȥξˤä᤹
spev_move_waitend(sp, sp->loc.x, sp->loc.y, 150);
} else {
// ξαޤ
sp->loc = sp->cur;
}
// dropСĤ餹
if (sact.draggedsp->numsound3) {
ssnd_play(sact.draggedsp->numsound3);
}
sact.draggedsp = NULL;
sact.dropped = FALSE;
}
}
// ¾Ϥнλ
return sact.waitkey == -1 ? FALSE : TRUE;
}
/*
ץ饤ȥԤ
@param vOK: 0ʤбå
@param vRND: åץ饤Ȥֹ
@param vD01: åȥץ饤Ȥֹ
@param vD02: ץåȥץ饤Ȥֹ
@param vD03: ॢȤ=1, ʤ=0
@param wTime: ॢȻ (1/100sec)
*/
int sp_keywait(int *vOK, int *vRND, int *vD01, int *vD02, int *vD03, int timeout) {
int curtime, endtime;
// Ȥꤢ
sp_update_all(TRUE);
// depthmap
g_slist_foreach(sact.updatelist, sp_draw_dmap, NULL);
sact.waittype = KEYWAIT_SPRITE;
sact.waitkey = -1;
sact.sp_result_sw = 0;
sact.sp_result_get = 0;
sact.sp_result_put = 0;
sact.draggedsp = NULL;
{
// ȤꤢߤΥޥ֤äơswitch sprite
// ֤Ƥ
agsevent_t agse;
MyPoint p;
sys_getMouseInfo(&p, FALSE);
agse.type = AGSEVENT_MOUSE_MOTION;
agse.d1 = p.x;
agse.d2 = p.y;
agse.d3 = 0;
nact->ags.eventcb(&agse);
}
// λ֤η
curtime = get_high_counter(SYSTEMCOUNTER_MSEC);
endtime = timeout < 0 ? G_MAXINT: (curtime + timeout * 10);
// ץ饤ȥԤᥤ
while (!waitcond(endtime)) {
sys_keywait(25, TRUE);
}
if (sact.waitkey == 0) {
// å
*vOK = 0;
if (vD03) *vD03 = 0;
} else if (sact.waitkey == -1) {
// timeout
*vOK = 1;
if (vD03) *vD03 = 1;
} else {
*vOK = 1;
if (vD03) *vD03 = 0;
}
*vRND = sact.sp_result_sw;
*vD01 = sact.sp_result_get;
*vD02 = sact.sp_result_put;
sact.waittype = KEYWAIT_NONE;
return OK;
}
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