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/* ConstantSet
Last modified 1998-01-04
Copyright (C) 1998 David Flater.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "common.hh"
ConstantSet::ConstantSet () {
length = 0;
amplitudes = NULL;
phases = NULL;
}
ConstantSet::ConstantSet (unsigned in_len) {
assert (in_len > 0);
length = in_len;
amplitudes = new Amplitude [length];
phases = new Angle [length];
}
ConstantSet &ConstantSet::operator= (const ConstantSet &in_val) {
if (length != in_val.length) {
delete [] amplitudes;
delete [] phases;
length = in_val.length;
amplitudes = new Amplitude [length];
phases = new Angle [length];
}
for (unsigned a=0; a<length; a++) {
amplitudes[a] = in_val.amplitudes[a];
phases[a] = in_val.phases[a];
}
datum = in_val.datum;
return (*this);
}
ConstantSet::~ConstantSet () {
if (length) {
delete [] amplitudes;
delete [] phases;
}
}
void ConstantSet::setUnits (PredictionValue::Unit in_units) {
datum.Units (in_units);
for (unsigned a=0; a<length; a++)
amplitudes[a].Units (in_units);
}
void ConstantSet::adjust (SimpleOffsets in_offsets,
const ConstituentSet &constituents) {
unsigned a;
// Do levelMultiply
datum *= in_offsets.levelMultiply();
for (a=0; a<length; a++)
amplitudes[a] *= in_offsets.levelMultiply();
// Do levelAdd
if (in_offsets.levelAdd.Units() != datum.Units())
in_offsets.levelAdd.Units (datum.Units());
datum += in_offsets.levelAdd;
// Do timeAdd
// Need to subtract offset from constants to effect the change
// (to move tides one hour later, you need to turn BACK the phases).
assert (length == constituents.length);
for (a=0; a<length; a++)
phases[a] -= in_offsets.timeAdd * constituents[a].speed();
}
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