1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328
|
/* $Id: bit_pack.c,v 1.3 2002/10/03 14:10:41 flaterco Exp $ */
#include <math.h>
#include <stdio.h>
#include "nvtypes.h"
static NV_U_BYTE mask[8] = {0x00, 0x80, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc,
0xfe}, notmask[8] = {0xff, 0x7f, 0x3f, 0x1f, 0x0f,
0x07, 0x03, 0x01};
/*****************************************************************************\
DISTRIBUTION STATEMENT
This source file is unclassified, distribution unlimited, public
domain. It is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
\*****************************************************************************/
/***************************************************************************\
* *
* Function calculate_bits - Computes the number of bits needed for *
* a specified integer range. *
* buffer. *
* *
* Synopsis calculate_bits (range); *
* *
* NV_U_INT32 range integer data range *
* *
* Returns NV_U_INT32 number of bits needed to store *
* data in this range *
* *
* Author Jan C. Depner *
* *
\***************************************************************************/
NV_U_INT32 calculate_bits (NV_U_INT32 range)
{
NV_FLOAT64 result;
NV_U_INT32 bits;
result = (log10 ((NV_FLOAT64) (range)) / log10 (2.0));
bits = (NV_U_INT32)result;
if (fmod (result, 1.0) != 0.0) bits++;
return (bits);
}
/***************************************************************************\
* *
* Function bit_pack - Packs a long value into consecutive bits in *
* buffer. *
* *
* Synopsis bit_pack (buffer, start, numbits, value); *
* *
* NV_U_BYTE buffer[] address of buffer to use *
* NV_U_INT32 start start bit position in buffer *
* NV_U_INT32 numbits number of bits to store *
* NV_INT32 value value to store *
* *
* Description Packs the value 'value' into 'numbits' bits in 'buffer' *
* starting at bit position 'start'. The majority of *
* this code is based on Appendix C of Naval Ocean *
* Research and Development Activity Report #236, 'Data *
* Base Structure to Support the Production of the Digital *
* Bathymetric Data Base', Nov. 1989, James E. Braud, *
* John L. Breckenridge, James E. Current, Jerry L. *
* Landrum. *
* *
* Returns void *
* *
* Author Jan C. Depner *
* *
\***************************************************************************/
void bit_pack (NV_U_BYTE buffer[], NV_U_INT32 start, NV_U_INT32 numbits,
NV_INT32 value)
{
NV_INT32 start_byte, end_byte, start_bit, end_bit, i;
i = start + numbits;
/* Right shift the start and end by 3 bits, this is the same as */
/* dividing by 8 but is faster. This is computing the start and end */
/* bytes for the field. */
start_byte = start >> 3;
end_byte = i >> 3;
/* AND the start and end bit positions with 7, this is the same as */
/* doing a mod with 8 but is faster. Here we are computing the start */
/* and end bits within the start and end bytes for the field. */
start_bit = start & 7;
end_bit = i & 7;
/* Compute the number of bytes covered. */
i = end_byte - start_byte - 1;
/* If the value is to be stored in one byte, store it. */
if (start_byte == end_byte)
{
/* Rather tricky. We are masking out anything prior to the start */
/* bit and after the end bit in order to not corrupt data that has */
/* already been stored there. */
buffer[start_byte] &= mask[start_bit] | notmask[end_bit];
/* Now we mask out anything in the value that is prior to the */
/* start bit and after the end bit. This is, of course, after we */
/* have shifted the value left past the end bit. */
buffer[start_byte] |= (value << (8 - end_bit)) &
(notmask[start_bit] & mask[end_bit]);
}
/* If the value covers more than 1 byte, store it. */
else
{
/* Here we mask out data prior to the start bit of the first byte. */
buffer[start_byte] &= mask[start_bit];
/* Get the upper bits of the value and mask out anything prior to */
/* the start bit. As an example of what's happening here, if we */
/* wanted to store a 14 bit field and the start bit for the first */
/* byte is 3, we would be storing the upper 5 bits of the value in */
/* the first byte. */
buffer[start_byte++] |= (value >> (numbits - (8 - start_bit))) &
notmask[start_bit];
/* Loop while decrementing the byte counter. */
while (i--)
{
/* Clear the entire byte. */
buffer[start_byte] &= 0;
/* Get the next 8 bits from the value. */
buffer[start_byte++] |= (value >> ((i << 3) + end_bit)) & 255;
}
/* For the last byte we mask out anything after the end bit. */
buffer[start_byte] &= notmask[end_bit];
/* Get the last part of the value and stuff it in the end byte. */
/* The left shift effectively erases anything above 8 - end_bit */
/* bits in the value so that it will fit in the last byte. */
buffer[start_byte] |= (value << (8 - end_bit));
}
}
/***************************************************************************\
* *
* Function bit_unpack - Unpacks a long value from consecutive bits *
* in buffer. *
* *
* Synopsis bit_unpack (buffer, start, numbits); *
* *
* NV_U_BYTE buffer[] address of buffer to use *
* NV_U_INT32 start start bit position in buffer *
* NV_U_INT32 numbits number of bits to retrieve *
* *
* Description Unpacks the value from 'numbits' bits in 'buffer' *
* starting at bit position 'start'. The value is assumed *
* to be unsigned. The majority of this code is based on *
* Appendix C of Naval Ocean Research and Development *
* Activity Report #236, 'Data Base Structure to Support *
* the Production of the Digital Bathymetric Data Base', *
* Nov. 1989, James E. Braud, John L. Breckenridge, James *
* E. Current, Jerry L. Landrum. *
* *
* Returns NV_U_INT32 value retrieved from buffer *
* *
* Author Jan C. Depner *
* *
\***************************************************************************/
NV_U_INT32 bit_unpack (NV_U_BYTE buffer[], NV_U_INT32 start, NV_U_INT32 numbits)
{
NV_INT32 start_byte, end_byte, start_bit, end_bit, i;
NV_U_INT32 value;
i = start + numbits;
/* Right shift the start and end by 3 bits, this is the same as */
/* dividing by 8 but is faster. This is computing the start and end */
/* bytes for the field. */
start_byte = start >> 3;
end_byte = i >> 3;
/* AND the start and end bit positions with 7, this is the same as */
/* doing a mod with 8 but is faster. Here we are computing the start */
/* and end bits within the start and end bytes for the field. */
start_bit = start & 7;
end_bit = i & 7;
/* Compute the number of bytes covered. */
i = end_byte - start_byte - 1;
/* If the value is stored in one byte, retrieve it. */
if (start_byte == end_byte)
{
/* Mask out anything prior to the start bit and after the end bit. */
value = (NV_U_INT32) buffer[start_byte] & (notmask[start_bit] &
mask[end_bit]);
/* Now we shift the value to the right. */
value >>= (8 - end_bit);
}
/* If the value covers more than 1 byte, retrieve it. */
else
{
/* Here we mask out data prior to the start bit of the first byte */
/* and shift to the left the necessary amount. */
value = (NV_U_INT32) (buffer[start_byte++] & notmask[start_bit]) <<
(numbits - (8 - start_bit));
/* Loop while decrementing the byte counter. */
while (i--)
{
/* Get the next 8 bits from the buffer. */
value += (NV_U_INT32) buffer[start_byte++] << ((i << 3) + end_bit);
}
/* For the last byte we mask out anything after the end bit and */
/* then shift to the right (8 - end_bit) bits. */
value += (NV_U_INT32) (buffer[start_byte] & mask[end_bit]) >>
(8 - end_bit);
}
return (value);
}
/***************************************************************************\
* *
* Function signed_bit_unpack - Unpacks a signed long value from *
* consecutive bits in buffer. *
* *
* Synopsis signed_bit_unpack (buffer, start, numbits); *
* *
* NV_U_BYTE buffer[] address of buffer to use *
* NV_U_INT32 start start bit position in buffer *
* NV_U_INT32 numbits number of bits to retrieve *
* *
* Description Unpacks the value from 'numbits' bits in 'buffer' *
* starting at bit position 'start'. The value is assumed *
* to be signed. The majority of this code is based on *
* Appendix C of Naval Ocean Research and Development *
* Activity Report #236, 'Data Base Structure to Support *
* the Production of the Digital Bathymetric Data Base', *
* Nov. 1989, James E. Braud, John L. Breckenridge, James *
* E. Current, Jerry L. Landrum. *
* *
* Returns NV_INT32 value retrieved from buffer *
* *
* Author Jan C. Depner *
* *
\***************************************************************************/
NV_INT32 signed_bit_unpack (NV_U_BYTE buffer[], NV_U_INT32 start,
NV_U_INT32 numbits)
{
static NV_INT32 extend_mask = 0x7fffffff;
NV_INT32 value;
value = bit_unpack (buffer, start, numbits);
if (value & (1 << (numbits - 1))) value |= (extend_mask << numbits);
return (value);
}
|