1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198
|
/*
* xtrojka (c) 1994,1995,1996 Maarten Los
*
* #include "COPYRIGHT"
*
* created: 26.xi.1995
* modified:
*
* This module is the main menu handler
*/
#include "debug.h"
#include "tr_core.h"
#include "xtrojka.h"
#include "menu.h"
#include "game.h"
#include "sh_main.h"
extern flag is_wizard;
extern flag is_slick;
extern int starting_speed;
extern int speed;
extern GAME_STATE game_state;
void handle_trojkamenu(item)
int item;
{
DEBUG("menu.c","handle_trojkamenu")
switch(item) {
case trojka_Mnewgame:
new_game();
break;
case trojka_Mabortgame:
gameover();
break;
case trojka_Mwizardmode:
toggle_wizard();
break;
case trojka_Mslick:
toggle_slick();
break;
case trojka_Mquit:
quit_appl();
break;
}
}
void handle_speedmenu(item)
int item;
{
tt_command CMD_SETSPEED;
DEBUG("menu.c", "handle_speedmenu")
speed = item + 1;
CMD_SETSPEED.command = tc_c_setspeed;
CMD_SETSPEED.param1 = speed;
trojka_api(&CMD_SETSPEED);
set_speed_item(speed);
starting_speed = speed;
}
void enable_speedmenu(void)
{
int i;
DEBUG("menu.c", "enable_speedmenu")
for(i = 0; i < SPEEDMENU_ITEMS; i++)
enable(speed_M, i, 1);
}
void disable_speedmenu(speed_item)
int speed_item;
{
int i;
DEBUG("menu.c", "disable_speedmenu")
for(i = 0; i < speed_item; i++) {
enable(speed_M, i, 0);
}
for(i = speed_item; i < SPEEDMENU_ITEMS; i++) {
enable(speed_M, i, 1);
}
}
void set_speed_item(the_speed)
int the_speed;
{
int i;
int item;
DEBUG("menu.c", "set_speed_item")
item = the_speed - 1;
for(i = 0; i < SPEEDMENU_ITEMS; i++)
check_speed_item(i,0);
check_speed_item(item,1);
if(game_state == st_playing)
disable_speedmenu(item);
show_speed(the_speed);
}
void set_menus(gs)
GAME_STATE gs;
{
/*
* enables/disables menus depending on game state.
* TrojkaMenu:
* abort game disabled if idle
* new game disabled if playing
* others always enabled
* SpeedMenu:
* everything enabled if idle
* everything up to currentspeed disabled in playing
*/
DEBUG("menu.c", "set_menus")
if(gs == st_playing) {
enable(trojka_M, trojka_Mnewgame, 0);
enable(trojka_M, trojka_Mabortgame, 1);
if(is_wizard)
enable(trojka_M, trojka_Mwizardmode, 0);
#ifdef XPM
enable(trojka_M, trojka_Mslick, 1);
#else
enable(trojka_M, trojka_Mslick, 0);
#endif
disable_speedmenu(speed-1);
} else
if(gs == st_idle) {
speed = starting_speed;
enable(trojka_M, trojka_Mnewgame, 1);
enable(trojka_M, trojka_Mabortgame, 0);
enable(trojka_M, trojka_Mwizardmode, 1);
enable(trojka_M, trojka_Mslick, 0);
enable_speedmenu();
}
}
void toggle_wizard(void)
{
tt_command SET_WIZARD;
DEBUG("menu.c", "toggle_wizard");
if((is_wizard) && (game_state == st_playing))
return;
is_wizard = !is_wizard;
check_wizard_item(is_wizard);
if((is_wizard) && (game_state == st_playing)) {
SET_WIZARD.command = tc_c_setwizard;
trojka_api(&SET_WIZARD);
enable(trojka_M, trojka_Mwizardmode, 0);
}
}
void toggle_slick(void)
{
DEBUG("menu.c", "toggle_slick");
is_slick = !is_slick;
check_slick_item(is_slick);
if(game_state == st_playing)
draw_field();
}
|