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/*
* map.c: Loads map data from disk for XTux.
* Copyright 1999 David Lawrence (philaw@camtech.net.au)
* Last modified July 26.
*/
#include "header.h"
#include "entity.h"
#include "win.h"
#include "main.h"
#include "tile.h"
#include "map.h"
extern entity *player;
/* load_map(), load map->file_name, fills map structure. */
int load_map(struct map_t *map)
{
FILE *mapf;
unsigned char *ptr, tile;
char layer[8], buf[256];
int i,l,x,y;
if( chdir("/usr/share/xtux/maps") < 0 )
die("Can't find subdirectory 'maps'\n", 1);
#if VERBOSE
fprintf(stderr, "Loading map \"%s\"\n", map->file_name);
#endif
if( access(map->file_name, R_OK) < 0 ) {
fprintf(stderr, "Error trying to access \"%s\"\n", map->file_name);
die("Cannot read from map file!\n", 1);
}
if( !(mapf = fopen(map->file_name, "r")) ) {
fprintf(stderr, "Error loading map \"%s\"!\n", map->file_name);
fclose(mapf);
return 0;
}
#if VERBOSE
else printf("Loaded map %s\n", map->file_name);
#endif
/* Read info from top of map file */
for(l=0 ; l<MAP_INFO_LINES ; l++) {
/* Read a line, It doesn't like more than 80 chars! */
if( !fgets(buf, 80, mapf) ) {
fclose(mapf);
fprintf(stderr, "Error reading line %d\n", l);
return 0;
}
/* Ignore lines starting with '#' */
if( *buf == '#' ) {
l--; /* This line doesn't count */
continue;
}
/* Handle line */
switch( l ) {
case 0:
buf[ strlen( buf ) - 1 ] = '\0'; /* chop */
strncpy( map->name, buf, 32 );
*(map->name + 31) = '\0'; /* Zero the string. */
break;
case 1:
if( sscanf(buf, "%d%d", &map->width, &map->height) != 2) {
fprintf(stderr, "Error reading width & height!\n");
fclose(mapf);
return 0;
}
break;
case 2:
buf[ strlen(buf) - 1 ] = '\0';
if( !strcmp( buf, "real") )
map->tileset = REAL_TILESET;
else if( !strcmp( buf, "tech" ) )
map->tileset = TECH_TILESET;
/* Check for other tilesets here */
#if VERBOSE
printf("Using tileset: %d (%s)\n", map->tileset, buf);
#endif
break;
default:
fprintf(stderr, "load_map:(Handle line) We shouldn't be here!\n");
}
}
/* Read BASE & OBJECT LAYERS */
for(i=0 ; i<3 ; i++) {
if( (ptr = (unsigned char *)malloc(map->width*map->height * sizeof(char)))
== NULL )
die("Malloc() failed!!\n", 1);
fgets(buf, 8, mapf);
buf[strlen(buf) - 1] = '\0';
switch( i ) {
case 0:
strcpy( layer, "BASE");
break;
case 1:
strcpy( layer, "OBJECT");
break;
case 2:
strcpy( layer, "ENTITY");
break;
default:
die("Shouldn't be here! (load_map: Read Map data)\n", 1);
}
if( strcmp( buf, layer)) {
printf("Error reading map layer: %d\nRead %s\n", i , buf);
fclose(mapf);
exit(1);
}
#if VERBOSE
else printf("Reading map layer: %s\n", buf);
#endif
for( y=0 ; y<map->height; y++) {
if( !fgets(buf, map->width+2 , mapf) ) {
fprintf(stderr, "Error reading map data\n");
fclose(mapf);
return 0;
}
for( x=0 ; x<map->width; x++) {
switch( i ) {
case 0:
tile = base_tile( buf[x], map->tileset);
break;
case 1:
tile = object_tile( buf[x], map->tileset);
break;
case 2:
new_entity( buf[x], x, y );
break;
default:
fclose(mapf);
fprintf(stderr, "i is %d", i);
die(" (a bad thing)\n", 1);
}
if( i < 2 )
*( ptr + y*map->width + x ) = tile;
}
} /* End of layer. */
if( y != map->height )
die("Error reading map\n", 1);
if( i == 0 )
map->base = ptr;
else if( i == 1 )
map->object = ptr;
}
ptr = NULL;
chdir(".."); /* Go back to tux root directory */
return 1; /* Ok. */
} /* load_map */
unsigned char base_tile( unsigned char c, int tileset) {
/* Common between tilesets (GLOBALS) */
switch( c ) {
case ' ': return T_BLANK;
case '*': return T_WHITE;
}
if( tileset == REAL_TILESET ) {
switch( c ) {
/* Walkable */
case '.': return RB_GRASS;
case ',': return RB_GRASS1;
case 'C': return RB_CONC;
case '#': return RB_PLANK;
case ':': return RB_CARPET;
case 'M': return RB_MARBLE;
case 'm': return RB_MARBLE1;
case 'S': return RB_SLATE;
case 'i': return RB_ICE;
case 'r': return RB_ROCKICE;
case 's': return RB_SNOW;
case 'f': return RB_SNOWF;
/* Walls */
case 'X': return RB_BRICK;
case 'x': return RB_BRICK1;
case '/': return RB_IWALLNW;
case '\\': return RB_IWALLNE;
case '(': return RB_IWALLSW;
case ')': return RB_IWALLSE;
case '|': return RB_IWALLV;
case '-': return RB_IWALLH;
case 'T': return RB_IWALLTN;
case 'U': return RB_IWALLTS;
case 'E': return RB_IWALLTE;
case 'W': return RB_IWALLTW;
case 'K' : return RB_KBENCH;
/* Special */
case '%': return RB_H2O;
case '@': return RB_H2O1;
default:
fprintf(stderr, "Unknown tile \"%c\" ASCII %d\n", c, c);
return 0; /* T_BLANK is drawn where unknown tiles are read */
}
} else if( tileset == TECH_TILESET ) {
switch( c ) {
case '.': return TB_LIGHTGREY;
case '#': return TB_GREEN;
case '_': return TB_GREENBASE;
case '(': return TB_SD_CORNER;
case 'B': return TB_SD_TOPICBSD;
case 'C': return TB_SD_TOPICCRYPT;
case 'G': return TB_SD_TOPICGAMES;
case 'N': return TB_SD_TOPICGNU;
case 'L': return TB_SD_TOPICLINUX;
case 'M': return TB_SD_TOPICMS;
case 'I': return TB_SD_TOPICNET;
case 'Q': return TB_SD_TOPICQUAKE;
case 'S': return TB_SD_TOPICSCIENCE;
case 'P': return TB_SD_TOPICSPAM;
default:
fprintf(stderr, "Unknown tile \"%c\" ASCII %d\n", c, c);
return 0; /* T_BLANK is drawn where unknown tiles are read */
}
}
fprintf(stderr, "Fell off the end of base tile!\n");
return 0; /* Shouldn't be here! */
} /* base_tile. */
unsigned char object_tile( unsigned char c, int tileset) {
/* Common between tilesets (GLOBALS) */
switch( c ) {
case ' ':
case '-':
return O_NULL; /* these are used for spacing. */
}
/* Messages, independant of tileset */
switch( c ) {
case '0': return O_MSG0;
case '1': return O_MSG1;
case '2': return O_MSG2;
case '3': return O_MSG3;
case '4': return O_MSG4;
case '5': return O_MSG5;
case '6': return O_MSG6;
case '7': return O_MSG7;
case '8': return O_MSG8;
case '9': return O_MSG9;
}
if( tileset == REAL_TILESET ) {
switch( c ) {
case '?': return RO_PIC;
case '!': return RO_PIC1;
case '@': return RO_PIC2;
case 'Z': return RO_RED;
case 'z': return RO_RUM;
case 'V': return RO_TV;
case 'R': return RO_FRIDGE;
case 'r': return RO_FRIDGE1;
case 'T': return RO_TABLE;
case 'P': return RO_PC;
case 'G': return RO_GPATHV;
case 'g': return RO_GPATHH;
case 'h': return RO_CHAIR;
case 'M': return RO_MSN;
case 'B': return RO_BED;
case 'b': return RO_BED1;
case 'D': return RO_DRAWERS;
case 'd': return RO_DESK;
case 'L': return RO_TOILET;
case 't': return RO_TOWELS;
case 'W': return RO_BATH;
case 'w': return RO_BATH1;
case 'S': return RO_SINK;
case 's': return RO_SINK1;
case 'K': return RO_KEND;
case '^': return RO_TOASTER;
case 'C': return RO_COUCH;
case 'c': return RO_COUCH1;
case 'F': return RO_TREE;
case 'f': return RO_TREE1;
case '+': return RO_WINDOW;
case '#': return RO_BMARK;
case 'Y': return RO_NOFEED;
default:
fprintf(stderr, "Unknown object \"%c\" ASCII %d\n", c, c);
return O_NULL;
}
} else if( tileset == TECH_TILESET ) {
switch( c ) {
case 'T': return TO_GY_TXT_LN;
case 't': return TO_GY_TXT;
case 'G': return TO_GRN_TXT;
case '=': return TO_GB_TOP;
case '_': return TO_GB_BOTT;
case '/': return TO_SD_TITLE;
case '.': return TO_SD_TITLE1;
default:
fprintf(stderr, "Unknown tile \"%c\" ASCII %d\n", c, c);
return O_NULL;
}
}
fprintf(stderr, "Fell off the end of object tile!\n");
return 0; /* We shouldn't be here! */
} /* object_tile */
int new_entity(char c, int x, int y)
{
char ent_type[16];
entity *ent;
ent = NULL;
switch(c) {
case ' ':
case '-':
return 0; /* Nothing. */
case 'S': /* Player's Spawn */
strcpy(ent_type, "Player Spawn");
ent = player;
break;
case 'D':
strcpy(ent_type, "BSD");
ent = create_entity(BSD);
break;
case 'G':
strcpy(ent_type, "Gnu");
ent = create_entity(GNU);
break;
case 'V':
strcpy(ent_type, "VI");
ent = create_entity(VI);
break;
case 'P': /* Peon */
strcpy(ent_type, "Peon");
ent = create_entity(MSCP);
break;
case 'C': /* Clippy */
strcpy(ent_type, "Clippy");
ent = create_entity(CLIPPY);
break;
case 'B': /* Bug */
strcpy(ent_type, "Bug");
ent = create_entity(BUG);
break;
case 'T': /* Troll */
strcpy(ent_type, "Troll");
ent = create_entity(TROLL);
break;
case 'F': /* Flamer */
strcpy(ent_type, "Flamer");
ent = create_entity(FLAMER);
break;
case 'L': /* coboL */
strcpy(ent_type, "COBOL");
ent = create_entity(COBOL);
break;
case 'R':
strcpy(ent_type, "Bunny");
ent = create_entity(BUNNY);
break;
/* ITEMS */
case 'n':
strcpy(ent_type, "Nuke Crate");
ent = create_entity(NUKE_CRATE);
break;
case 'c':
strcpy(ent_type, "Can");
ent = create_entity(CAN);
break;
case 'd':
strcpy(ent_type, "No Doze");
ent = create_entity(NODOZE);
break;
case 'k': /* disK */
strcpy(ent_type, "Disk");
ent = create_entity(DISK);
break;
case 'p':
strcpy(ent_type, "Spoon");
ent = create_entity(SPOON);
break;
default:
fprintf(stderr, "Unknown entity located @(%d,%d)! Read \"%c\"\n", x, y, c);
break;
}
if(ent == NULL) {
fprintf(stderr, "Entity@[%d,%d] is null!! read\"%c\")!\n", x,y,c);
return 0;
}
#if VERBOSE
printf("%s@[%d,%d]\n", ent_type, x, y);
#endif
/* Fill in rest of entity */
ent->x = x * TILE_W;
ent->y = y * TILE_H;
ent->weapon = 1;
return ent->type;
}
/* Gets the message from the .dat file */
void get_message(char *mapfile, int msg_num, char *msg_str)
{
FILE *mapf;
int num;
char line[MAXMSGLEN];
#if VERBOSE
fprintf(stderr, "Loading message from map \"%s\"\n", mapfile);
#endif
/* Change mapfile from a .map to a .dat */
strcpy( (mapfile + strlen(mapfile) - 3), "dat");
if( chdir("/usr/share/xtux/maps") < 0 )
die("Can't find subdirectory 'maps'\n", 1);
if( access(mapfile, R_OK) < 0 ) {
fprintf(stderr, "Error trying to access \"%s\"\n", mapfile);
die("Cannot read from map data file!\n", 1);
}
if( !(mapf = fopen(mapfile, "r")) ) {
fprintf(stderr, "Error loading map \"%s\"!\n", mapfile);
fclose(mapf);
return;
}
#if VERBOSE
else fprintf(stderr, "Loaded map data file %s\n", mapfile);
#endif
while( fgets(line, MAXMSGLEN, mapf) != NULL ) {
if( sscanf(line, "%d", &num) == 1 && num == msg_num ) {
/* Grab the string */
if( fgets(msg_str, MAXMSGLEN, mapf) == NULL )
die("Message string not found!\n", 1);
#if VERBOSE
else
fprintf(stderr, "Found message %d!, it's %s\n", num, msg_str);
#endif
break;
}
}
fclose(mapf);
if( chdir("..") < 0 )
die("Can't go up a directory!\n", 1);
}
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