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# -*- encoding=utf-8 -*-
# © Václav Šmilauer <eudoxos@arcig.cz>
#
# Test case for sphere-facet interaction.
O.engines = [
ForceResetter(),
InsertionSortCollider([Bo1_Sphere_Aabb(), Bo1_Facet_Aabb()]),
#SpatialQuickSortCollider(),
InteractionLoop(
[Ig2_Facet_Sphere_ScGeom()],
[Ip2_FrictMat_FrictMat_FrictPhys()],
[Law2_ScGeom_FrictPhys_CundallStrack()],
),
NewtonIntegrator(damping=0.01, gravity=[0, 0, -10]),
]
O.bodies.append([facet([[-1, -1, 0], [1, -1, 0], [0, 1, 0]], fixed=True, color=[1, 0, 0]),
facet([[1, -1, 0], [
0,
1,
0,
], [1, .5, .5]], fixed=True)])
import random
for i in range(0, 100):
s = sphere([random.gauss(0, 1), random.gauss(0, 1), random.uniform(1, 2)], random.uniform(.02, .05))
s.state.vel = Vector3(random.gauss(0, .1), random.gauss(0, .1), random.gauss(0, .1))
O.bodies.append(s)
O.dt = PWaveTimeStep()
O.run()
O.saveTmp('init')
if 0:
from yade import qt
renderer = qt.Renderer()
renderer['Interaction_geometry'] = True
qt.Controller()
#except ImportError: pass
O.saveTmp()
O.loadTmp()
if 0:
O.timingEnabled = True
from yade import timing
for i in range(4):
timing.reset()
O.loadTmp('init')
O.run(100000, True)
timing.stats()
quit()
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