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# -*- encoding=utf-8 -*-
# © Václav Šmilauer <eudoxos@arcig.cz>
#
# Test case for sphere-facet interaction.
#O.bodyContainer="BodyVector"
O.engines = [
ForceResetter(),
InsertionSortCollider([Bo1_Sphere_Aabb(), Bo1_Facet_Aabb()], nBins=5, sweepLength=5e-3),
#SpatialQuickSortCollider(),
InteractionLoop(
[Ig2_Facet_Sphere_ScGeom()],
[Ip2_FrictMat_FrictMat_FrictPhys()],
[Law2_ScGeom_FrictPhys_CundallStrack()],
),
NewtonIntegrator(damping=0.01, gravity=[0, 0, -10]),
]
O.bodies.append([facet([[-1, -1, 0], [1, -1, 0], [0, 1, 0]], fixed=True, color=[1, 0, 0]),
facet([[1, -1, 0], [
0,
1,
0,
], [1, .5, .5]], fixed=True)])
#Gl1_Facet(normals=True)
import random, sys
def addRandomSphere():
return O.bodies.append(sphere([random.gauss(0, 1), random.gauss(0, 1), random.uniform(1, 2)], random.uniform(.02, .05)))
O.bodies[len(O.bodies) - 1].state.vel = [random.gauss(0, .1), random.gauss(0, .1), random.gauss(0, .1)]
for i in range(0, 100):
addRandomSphere()
O.dt = 1e-4
#O.run()
O.saveTmp('init')
from yade import qt
qt.Controller()
qt.View()
if 1:
for i in range(0, 1000):
O.run(50, True)
if random.choice([True, False]):
idOld = random.randint(2, len(O.bodies) - 1)
O.bodies.erase(idOld)
print("-%d" % idOld, end=' ')
else:
idNew = addRandomSphere()
print("+%d" % idNew, end=' ')
sys.stdout.flush()
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