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/*************************************************************************
* Copyright (C) 2004 by Olivier Galizzi *
* olivier.galizzi@imag.fr *
* Copyright (C) 2004 by Janek Kozicki *
* cosurgi@berlios.de *
* *
* This program is free software; it is licensed under the terms of the *
* GNU General Public License v2 or later. See file LICENSE for details. *
*************************************************************************/
#include "Omega.hpp"
#include "Scene.hpp"
#include "ThreadRunner.hpp"
#include "TimeStepper.hpp"
#include <lib/base/Math.hpp>
#include <lib/multimethods/FunctorWrapper.hpp>
#include <lib/multimethods/Indexable.hpp>
#include <lib/serialization/ObjectIO.hpp>
#include <boost/algorithm/string.hpp>
#include <boost/filesystem.hpp>
#include <boost/thread/mutex.hpp>
#include <cxxabi.h>
SINGLETON_SELF(yade::Omega);
namespace yade { // Cannot have #include directive inside.
class RenderMutexLock : public std::lock_guard<std::mutex> {
public:
RenderMutexLock()
: std::lock_guard<std::mutex>(Omega::instance().renderMutex)
{
}
~RenderMutexLock() { }
};
CREATE_LOGGER(Omega);
const std::map<string, DynlibDescriptor>& Omega::getDynlibsDescriptor() const { return dynlibs; }
const shared_ptr<Scene>& Omega::getScene() const { return scenes.at(currentSceneNb); }
void Omega::resetCurrentScene()
{
RenderMutexLock lock;
scenes.at(currentSceneNb) = shared_ptr<Scene>(new Scene);
}
void Omega::resetScene() { resetCurrentScene(); }
void Omega::resetAllScenes()
{
RenderMutexLock lock;
scenes.resize(1);
scenes[0] = shared_ptr<Scene>(new Scene);
currentSceneNb = 0;
}
int Omega::addScene()
{
scenes.push_back(shared_ptr<Scene>(new Scene));
return scenes.size() - 1;
}
void Omega::switchToScene(int i)
{
if (i < 0 || i >= int(scenes.size())) {
LOG_ERROR("Scene " << i << " has not been created yet, no switch.");
return;
}
currentSceneNb = i;
}
Real Omega::getRealTime() const { return (boost::posix_time::microsec_clock::local_time() - startupLocalTime).total_milliseconds() / 1e3; }
boost::posix_time::time_duration Omega::getRealTime_duration() const { return boost::posix_time::microsec_clock::local_time() - startupLocalTime; }
void Omega::initTemps()
{
char dirTemplate[] = "/tmp/yade-XXXXXX";
tmpFileDir = mkdtemp(dirTemplate);
tmpFileCounter = 0;
}
void Omega::cleanupTemps()
{
stop();
boost::filesystem::path tmpPath(tmpFileDir);
boost::filesystem::remove_all(tmpPath);
}
std::string Omega::tmpFilename()
{
if (tmpFileDir.empty()) throw runtime_error("tmpFileDir empty; Omega::initTemps not yet called()?");
const std::lock_guard<std::mutex> lock(tmpFileCounterMutex);
return tmpFileDir + "/tmp-" + boost::lexical_cast<string>(tmpFileCounter++);
}
void Omega::reset()
{
stop();
init();
}
void Omega::init()
{
sceneFile = "";
resetAllScenes();
sceneAnother = shared_ptr<Scene>(new Scene);
timeInit();
createSimulationLoop();
}
void Omega::timeInit() { startupLocalTime = boost::posix_time::microsec_clock::local_time(); }
void Omega::createSimulationLoop() { simulationLoop = shared_ptr<ThreadRunner>(new ThreadRunner(&simulationFlow_)); }
void Omega::stop()
{
LOG_DEBUG("");
if (simulationLoop && simulationLoop->looping()) simulationLoop->stop();
if (simulationLoop)
// TODO: throwing from here causes segfault. But sometimes calling the destructor ~ThreadRunner() cannot be done - also causes segfault
// if(simulationLoop->permissionToDestroy()) ....
simulationLoop = shared_ptr<ThreadRunner>();
}
/* WARNING: even a single simulation step is run asynchronously; the call will return before the iteration is finished. */
void Omega::step()
{
if (simulationLoop) { simulationLoop->spawnSingleAction(); }
}
void Omega::run()
{
if (!simulationLoop) {
LOG_ERROR("No Omega::simulationLoop? Creating one (please report bug).");
createSimulationLoop();
}
if (simulationLoop && !simulationLoop->looping()) { simulationLoop->start(); }
}
void Omega::pause()
{
if (simulationLoop && simulationLoop->looping()) { simulationLoop->stop(); }
}
bool Omega::isRunning()
{
if (simulationLoop) return simulationLoop->looping();
else
return false;
}
void Omega::buildDynlibDatabase(const vector<string>& dynlibsList)
{
LOG_DEBUG("called with " << dynlibsList.size() << " plugins.");
boost::python::object wrapperScope = boost::python::import("yade.wrapper");
std::list<string> pythonables;
for (const auto& name : dynlibsList) {
shared_ptr<Factorable> f;
try {
LOG_DEBUG("Factoring plugin " << name);
f = ClassFactory::instance().createShared(name);
dynlibs[name].isSerializable = ((YADE_PTR_DYN_CAST<Serializable>(f)).get() != 0);
for (int i = 0; i < f->getBaseClassNumber(); i++) {
dynlibs[name].baseClasses.insert(f->getBaseClassName(i));
}
if (dynlibs[name].isSerializable) pythonables.push_back(name);
} catch (std::runtime_error& e) {
/* FIXME: this catches all errors! Some of them are not harmful, however:
* when a class is not factorable, it is OK to skip it; */
}
}
// handle Serializable specially
//Serializable().pyRegisterClass(wrapperScope);
/* python classes must be registered such that base classes come before derived ones;
for now, just loop until we succeed; proper solution will be to build graphs of classes
and traverse it from the top. It will be done once all classes are pythonable. */
int numTries = 100;
for (int i = 0; i <= numTries && pythonables.size() > 0; i++) {
if (getenv("YADE_DEBUG")) cerr << endl << "[[[ Round " << i << " ]]]: ";
for (std::list<string>::iterator I = pythonables.begin(); I != pythonables.end();) {
shared_ptr<Serializable> s = boost::static_pointer_cast<Serializable>(ClassFactory::instance().createShared(*I));
try {
if (getenv("YADE_DEBUG")) cerr << "{{" << *I << "}}";
s->pyRegisterClass(wrapperScope);
std::list<string>::iterator prev = I++;
pythonables.erase(prev);
} catch (...) {
if (getenv("YADE_DEBUG")) cerr << "[" << *I << "]";
if (i == numTries)
PyErr_Print(); // we want to see the actual error if it still fails after 100th attempt, else we hide useful errors
boost::python::handle_exception();
PyErr_Clear();
I++;
}
}
}
std::map<string, DynlibDescriptor>::iterator dli = dynlibs.begin();
std::map<string, DynlibDescriptor>::iterator dliEnd = dynlibs.end();
for (; dli != dliEnd; ++dli) {
std::set<string>::iterator bci = (*dli).second.baseClasses.begin();
std::set<string>::iterator bciEnd = (*dli).second.baseClasses.end();
for (; bci != bciEnd; ++bci) {
string name = *bci;
if (name == "Dispatcher1D" || name == "Dispatcher2D") (*dli).second.baseClasses.insert("Dispatcher");
else if (name == "Functor1D" || name == "Functor2D")
(*dli).second.baseClasses.insert("Functor");
else if (name == "Serializable")
(*dli).second.baseClasses.insert("Factorable");
else if (name != "Factorable" && name != "Indexable") {
shared_ptr<Factorable> f = ClassFactory::instance().createShared(name);
for (int i = 0; i < f->getBaseClassNumber(); i++)
dynlibs[name].baseClasses.insert(f->getBaseClassName(i));
}
}
}
}
bool Omega::isInheritingFrom(const string& className, const string& baseClassName)
{
return (dynlibs[className].baseClasses.find(baseClassName) != dynlibs[className].baseClasses.end());
}
bool Omega::isInheritingFrom_recursive(const string& className, const string& baseClassName)
{
if (dynlibs[className].baseClasses.find(baseClassName) != dynlibs[className].baseClasses.end()) return true;
for (const auto& parent : dynlibs[className].baseClasses) {
if (isInheritingFrom_recursive(parent, baseClassName)) return true;
}
return false;
}
void Omega::loadPlugins(vector<string> pluginFiles)
{
for (const auto& plugin : pluginFiles) {
LOG_DEBUG("Loading plugin " << plugin);
if (!ClassFactory::instance().load(plugin)) {
string err = ClassFactory::instance().lastError();
if (err.find(": undefined symbol: ") != std::string::npos) {
size_t pos = err.rfind(":");
assert(pos != std::string::npos);
std::string sym(err, pos + 2); //2 removes ": " from the beginning
int status = 0;
char* demangled_sym = abi::__cxa_demangle(sym.c_str(), 0, 0, &status);
LOG_FATAL(plugin << ": undefined symbol `" << demangled_sym << "'");
LOG_FATAL(plugin << ": " << err);
LOG_FATAL("Bailing out.");
} else {
LOG_FATAL(plugin << ": " << err << " ."); /* leave space to not to confuse c++filt */
LOG_FATAL("Bailing out.");
}
abort();
}
}
std::list<string>& plugins(ClassFactory::instance().pluginClasses);
plugins.sort();
plugins.unique();
buildDynlibDatabase(vector<string>(plugins.begin(), plugins.end()));
}
void Omega::loadSimulation(const string& f, bool quiet)
{
bool isMem = boost::algorithm::starts_with(f, ":memory:");
if (!isMem && !boost::filesystem::exists(f)) throw runtime_error("Simulation file to load doesn't exist: " + f);
if (isMem && memSavedSimulations.count(f) == 0) throw runtime_error("Cannot load nonexistent memory-saved simulation " + f);
if (!quiet) LOG_INFO("Loading file " + f);
shared_ptr<Scene>& scene = scenes[currentSceneNb];
{
stop(); // stop current simulation if running
resetScene();
RenderMutexLock lock;
if (isMem) {
std::istringstream iss(memSavedSimulations[f]);
yade::ObjectIO::load<decltype(scene), boost::archive::binary_iarchive>(iss, "scene", scene);
} else {
yade::ObjectIO::load(f, "scene", scene);
}
}
if (scene->getClassName() != "Scene") throw logic_error("Wrong file format (scene is not a Scene!?) in " + f);
sceneFile = f;
timeInit();
//ForceContainer is not serialized, better prepare it with correct size here
//Assumption: maxId is size-1
scene->forces.addMaxId(scene->bodies->size() - 1);
if (!quiet) LOG_DEBUG("Simulation loaded");
}
void Omega::saveSimulation(const string& f, bool quiet)
{
if (f.size() == 0) throw runtime_error("f of file to save has zero length.");
if (!quiet) LOG_INFO("Saving file " << f);
shared_ptr<Scene>& scene = scenes[currentSceneNb];
if (boost::algorithm::starts_with(f, ":memory:")) {
if (memSavedSimulations.count(f) > 0 && !quiet) LOG_INFO("Overwriting in-memory saved simulation " << f);
std::ostringstream oss;
yade::ObjectIO::save<decltype(scene), boost::archive::binary_oarchive>(oss, "scene", scene);
memSavedSimulations[f] = oss.str();
} else {
yade::ObjectIO::save(f, "scene", scene);
}
sceneFile = f;
}
} // namespace yade
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