File: Collider.cpp

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/*************************************************************************
*  Copyright (C) 2004 by Janek Kozicki                                   *
*  cosurgi@berlios.de                                                    *
*                                                                        *
*  This program is free software; it is licensed under the terms of the  *
*  GNU General Public License v2 or later. See file LICENSE for details. *
*************************************************************************/
#include <pkg/common/Collider.hpp>

namespace yade { // Cannot have #include directive inside.

YADE_PLUGIN((Collider));


bool Collider::mayCollide(
        const Body* b1,
        const Body* b2
#ifdef YADE_MPI
        ,
        Body::id_t subdomain
#endif
)
{
	return
#ifdef YADE_MPI //skip interactions outside subdomain, and between the subdomain and its own bodies
	        ((subdomain == b1->subdomain or subdomain == b2->subdomain)
	         and not(b1->subdomain == b2->subdomain and (b1->getIsSubdomain() or b2->getIsSubdomain())))
	        && handleFluidDomainCollision(b1, b2) &&
#endif
	        // might be called with deleted bodies, i.e. NULL pointers
	        (b1 != NULL && b2 != NULL) &&
	        // only collide if at least one particle is standalone or they belong to different clumps
	        (b1->isStandalone() || b2->isStandalone()
	         || b1->clumpId != b2->clumpId
#ifdef YADE_SPH
	         // If SPH-mode enabled, we do not skip interactions between clump-members
	         // to get the correct calculation of density b->rho
	         || true
#endif
	         )
	        &&
	        // do not collide clumps, since they are just containers, never interact
	        !b1->isClump() && !b2->isClump() &&
	        // masks must have at least 1 bit in common
	        b1->maskCompatible(b2->groupMask) &&
	        // avoid contact between particles having the same mask compatible with the avoidSelfInteractionMask.
	        !((b1->groupMask == b2->groupMask) && b1->maskCompatible(avoidSelfInteractionMask));
}

void Collider::pyHandleCustomCtorArgs(boost::python::tuple& t, boost::python::dict& /*d*/)
{
	if (boost::python::len(t) == 0) return; // nothing to do
	if (boost::python::len(t) != 1)
		throw invalid_argument(("Collider optionally takes exactly one list of BoundFunctor's as non-keyword argument for constructor ("
		                        + boost::lexical_cast<string>(boost::python::len(t)) + " non-keyword ards given instead)")
		                               .c_str());
	typedef std::vector<shared_ptr<BoundFunctor>> vecBound;
	vecBound                                      vb = boost::python::extract<vecBound>(t[0])();
	FOREACH(shared_ptr<BoundFunctor> bf, vb) this->boundDispatcher->add(bf);
	t = boost::python::tuple(); // empty the args
}

#ifdef YADE_MPI
bool Collider::handleFluidDomainCollision(const Body* b1, const Body* b2) const
{
	if (b1 == NULL && b2 == NULL) {
		return false;
	}
	// skip interactions between the fluid solvers mesh bounds (openfoam coupling) and yade subdomains.
	else if (b1->getIsFluidDomainBbox() && b2->getIsFluidDomainBbox()) {
		return false;
	} else {
		return true;
	}
}
#endif

} // namespace yade