File: Disp2DPropLoadEngine.hpp

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/*************************************************************************
*  Copyright (C) 2008 by Jerome Duriez                                   *
*  jerome.duriez@hmg.inpg.fr                                             *
*                                                                        *
*  This program is free software; it is licensed under the terms of the  *
*  GNU General Public License v2 or later. See file LICENSE for details. *
*************************************************************************/

#pragma once

#include <lib/high-precision/Constants.hpp>
#include <core/Body.hpp>
#include <core/Omega.hpp>
#include <pkg/common/BoundaryController.hpp>

namespace yade { // Cannot have #include directive inside.

class Disp2DPropLoadEngine : public BoundaryController {
private:
	Real dgamma // the increment of horizontal displacement in one timestep, part of the disturbation
	        ,
	        dh // the increment of vertical displacement in one timestep, part of the disturbation
	        ,
	        H0 // the height of the top box, at the beginnig of the application of the disturbation
	        ,
	        X0 // the X-position of the top box, at the beginnig of the application of the disturbation
	        ,
	        Fn0, Ft0 // the normal and tangential force acting on the top box, at...
	        ,
	        coordSs0, coordTot0;
	std::ofstream ofile;

	Real alpha // angle from the lower plate to the left box (trigo wise), as in other shear Engines, but here the Engine is able to find itself its value !
	        ,
	        dalpha // the increment over alpha
	        ;

	bool firstIt; // true if this is the first iteration, false else.

	int it_begin // the number of the it at which the computation starts
	        ;

	shared_ptr<Body> leftbox;
	shared_ptr<Body> rightbox;
	shared_ptr<Body> frontbox;
	shared_ptr<Body> backbox;
	shared_ptr<Body> topbox;
	shared_ptr<Body> boxbas;
	void             saveData();
	void             letDisturb();
	void             stopMovement(); // to cancel all the velocities


public:
	void action() override;
	void computeAlpha();
	void postLoad(Disp2DPropLoadEngine&);

	// clang-format off
	YADE_CLASS_BASE_DOC_ATTRS_CTOR(Disp2DPropLoadEngine,BoundaryController,
		"Disturbs a simple shear sample in a given displacement direction\n\nThis engine allows one to apply, on a simple shear sample, a loading controlled by du/dgamma = cste, which is equivalent to du + cste' * dgamma = 0 (proportionnal path loadings).\nTo do so, the upper plate of the simple shear box is moved in a given direction (corresponding to a given du/dgamma), whereas lateral plates are moved so that the box remains closed.\nThis engine can easily be used to perform directionnal probes, with a python script launching successivly the same .xml which contains this engine, after having modified the direction of loading (see *theta* attribute). That's why this Engine contains a *saveData* procedure which can save data on the state of the sample at the end of the loading (in case of successive loadings - for successive directions - through a python script, each line would correspond to one direction of loading).",
		((Body::id_t,id_topbox,3,,"the id of the upper wall"))
		((Body::id_t,id_boxbas,1,,"the id of the lower wall"))
		((Body::id_t,id_boxleft,0,,"the id of the left wall"))
		((Body::id_t,id_boxright,2,,"the id of the right wall"))
		((Body::id_t,id_boxfront,5,,"the id of the wall in front of the sample"))
		((Body::id_t,id_boxback,4,,"the id of the wall at the back of the sample"))
		((Real,theta,0.0,,"the angle, in a (gamma,h=-u) plane from the gamma - axis to the perturbation vector (trigo wise) [degrees]"))
		((Real,v,0.0,,"the speed at which the perturbation is imposed. In case of samples which are more sensitive to normal loadings than tangential ones, one possibility is to take v = V_shear - | (V_shear-V_comp)*sin(theta) | => v=V_shear in shear; V_comp in compression [m/s]"))
		((int,nbre_iter,0,,"the number of iterations of loading to perform"))
		((string,Key,"",,"string to add at the names of the saved files, and of the output file filled by *saveData*"))
		((bool,LOG,false,,"boolean controling the output of messages on the screen")),
		firstIt=true;
		alpha=Mathr::PI/2.0;
	)
	// clang-format on
};

REGISTER_SERIALIZABLE(Disp2DPropLoadEngine);

} // namespace yade