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/*************************************************************************
* Copyright (C) 2013 by Burak ER *
* *
* *
* This program is free software; it is licensed under the terms of the *
* GNU General Public License v2 or later. See file LICENSE for details. *
*************************************************************************/
#ifdef YADE_FEM
#include <pkg/fem/DeformableElement.hpp>
#include <pkg/fem/FEInternalForceDispatchers.hpp>
namespace yade { // Cannot have #include directive inside.
YADE_PLUGIN((InternalForceFunctor)(InternalForceDispatcher));
InternalForceFunctor::~InternalForceFunctor() {};
/********************************************************************
InternalForceDispatcher
*********************************************************************/
CREATE_LOGGER(InternalForceDispatcher);
void InternalForceDispatcher::action()
{
//There is no need to make an action for this dispatcher its main misson is to return functors for the shape that is given.
}
//void InternalForceDispatcher::explicitAction(const shared_ptr<DeformableElement> deformableelement,const Body* bdy){
//
// updateScenePtr();
// shared_ptr<DeformableElement> deformableElement=deformableelement;
// if(!deformableElement->functorCache.iff){
// deformableElement->functorCache.iff=getFunctor1D(deformableElement);
// if(!deformableElement->functorCache.iff) throw invalid_argument("InternalForceDispatcher::explicitAction did not find a suitable dispatch for type"+deformableElement->getClassName());
// deformableElement->functorCache.iff->go(deformableElement,bdy);
// }
//
//
//}
} // namespace yade
#endif //YADE_FEM
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