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// © 2013 Jan Elias, http://www.fce.vutbr.cz/STM/elias.j/, elias.j@fce.vutbr.cz
// https://www.vutbr.cz/www_base/gigadisk.php?i=95194aa9a
#ifdef YADE_CGAL
// NDEBUG causes crashes in CGAL sometimes. Anton
#ifdef NDEBUG
#undef NDEBUG
#endif
#include "Polyhedra.hpp"
namespace yade { // Cannot have #include directive inside.
using math::max;
using math::min; // using inside .cpp file is ok.
YADE_PLUGIN(/* self-contained in hpp: */ (Polyhedra)(PolyhedraGeom)(Bo1_Polyhedra_Aabb)(PolyhedraPhys)(PolyhedraMat)(
Ip2_PolyhedraMat_PolyhedraMat_PolyhedraPhys)(Ip2_FrictMat_PolyhedraMat_FrictPhys)(Law2_PolyhedraGeom_PolyhedraPhys_Volumetric));
CREATE_LOGGER(Law2_PolyhedraGeom_PolyhedraPhys_Volumetric);
CREATE_LOGGER(Polyhedra);
//*********************************************************************************
/* Polyhedra Constructor */
Polyhedra::Polyhedra(const std::vector<Vector3r>&& V)
{
createIndex();
v = V;
Initialize();
}
Polyhedra::Polyhedra(const Vector3r&& xsize, const int&& xseed)
{
createIndex();
seed = xseed;
size = xsize;
v.clear();
Initialize();
}
void Polyhedra::Initialize()
{
if (init) return;
bool isRandom = false;
//get vertices
int N = (int)v.size();
if (N == 0) {
//generate randomly
while ((int)v.size() < 4)
GenerateRandomGeometry();
N = (int)v.size();
isRandom = true;
}
//compute convex hull of vertices
std::vector<CGALpoint> points;
points.resize(v.size());
for (int i = 0; i < N; i++) {
points[i] = CGALpoint(v[i][0], v[i][1], v[i][2]);
}
CGAL::convex_hull_3(
points.begin(),
points.end(),
P); // i.e. ch_quickhull_polyhedron_3 in convex_hull_3.h see https://doc.cgal.org/4.11.3/Convex_hull_3/group__PkgConvexHull3Functions.html#gadc8318947c2133e56b2e56171b2ecd7d,
if (int(P.size_of_vertices()) != N)
LOG_WARN(
"Polyhedra surface description downgraded from " << N << " points to " << P.size_of_vertices()
<< ". Are you sure your vertices input is convex ?")
//connect triagular facets if possible
std::transform(P.facets_begin(), P.facets_end(), P.planes_begin(), Plane_equation());
P = Simplify(P,1E-9);
//modify order of v according to CGAl polyhedron
//int i = 0;
v.clear();
for (Polyhedron::Vertex_iterator vIter = P.vertices_begin(); vIter != P.vertices_end(); ++vIter /*, i++*/) {
v.push_back(Vector3r(vIter->point().x(), vIter->point().y(), vIter->point().z()));
}
//list surface triangles for plotting
faceTri.clear();
std::transform(P.facets_begin(), P.facets_end(), P.planes_begin(), Plane_equation());
for (Polyhedron::Facet_iterator fIter = P.facets_begin(); fIter != P.facets_end(); fIter++) {
Polyhedron::Halfedge_around_facet_circulator hfc0;
int n = fIter->facet_degree();
hfc0 = fIter->facet_begin();
int a = std::distance(P.vertices_begin(), hfc0->vertex());
for (int i = 2; i < n; i++) {
++hfc0;
faceTri.push_back(a);
faceTri.push_back(std::distance(P.vertices_begin(), hfc0->vertex()));
faceTri.push_back(std::distance(P.vertices_begin(), hfc0->next()->vertex()));
}
}
//compute centroid and volume
P_volume_centroid(P, &volume, ¢roid);
//check wierd behavior of CGAL in tessalation.
if (isRandom && volume * 1.75 < 4. / 3. * 3.14 * size[0] / 2. * size[1] / 2. * size[2] / 2.) {
v.clear();
seed = rand();
Initialize();
}
Vector3r translation((-1) * centroid);
//set centroid to be [0,0,0]
N = (int)v.size(); // in case N changed after convex Hull
for (int i = 0; i < N; i++) {
v[i] = v[i] - centroid;
}
if (isRandom) centroid = Vector3r::Zero();
Vector3r origin(0, 0, 0);
//move and rotate also the CGAL structure Polyhedron
Transformation t_trans(1., 0., 0., translation[0], 0., 1., 0., translation[1], 0., 0., 1., translation[2], 1.);
std::transform(P.points_begin(), P.points_end(), P.points_begin(), t_trans);
//compute inertia
Real vtet;
Vector3r ctet;
Matrix3r Itet1, Itet2;
Matrix3r inertia_tensor(Matrix3r::Zero());
for (int i = 0; i < (int)faceTri.size(); i += 3) {
vtet = math::abs((origin - v[faceTri[i + 2]]).dot((v[faceTri[i]] - v[faceTri[i + 2]]).cross(v[faceTri[i + 1]] - v[faceTri[i + 2]])) / 6.);
ctet = (origin + v[faceTri[i]] + v[faceTri[i + 1]] + v[faceTri[i + 2]]) / 4.;
Itet1 = TetraInertiaTensor(origin - ctet, v[faceTri[i]] - ctet, v[faceTri[i + 1]] - ctet, v[faceTri[i + 2]] - ctet);
ctet = ctet - origin;
Itet2 << ctet[1] * ctet[1] + ctet[2] * ctet[2], -ctet[0] * ctet[1], -ctet[0] * ctet[2], -ctet[0] * ctet[1],
ctet[0] * ctet[0] + ctet[2] * ctet[2], -ctet[2] * ctet[1], -ctet[0] * ctet[2], -ctet[2] * ctet[1],
ctet[1] * ctet[1] + ctet[0] * ctet[0];
inertia_tensor = inertia_tensor + Itet1 + Itet2 * vtet;
}
if (math::abs(inertia_tensor(0, 1)) + math::abs(inertia_tensor(0, 2)) + math::abs(inertia_tensor(1, 2)) < 1E-13) {
// no need to rotate, inertia already diagonal
orientation = Quaternionr::Identity();
inertia = Vector3r(inertia_tensor(0, 0), inertia_tensor(1, 1), inertia_tensor(2, 2));
} else {
// calculate eigenvectors of I
Vector3r rot;
Matrix3r I_rot(Matrix3r::Zero()), I_new(Matrix3r::Zero());
matrixEigenDecomposition(inertia_tensor, I_rot, I_new);
// I_rot = eigenvectors of inertia_tensors in columns
// I_new = eigenvalues on diagonal
// set positove direction of vectors - otherwise reloading does not work
Matrix3r sign(Matrix3r::Zero());
Real max_v_signed = I_rot(0, 0);
Real max_v = math::abs(I_rot(0, 0));
if (max_v < math::abs(I_rot(1, 0))) {
max_v_signed = I_rot(1, 0);
max_v = math::abs(I_rot(1, 0));
}
if (max_v < math::abs(I_rot(2, 0))) {
max_v_signed = I_rot(2, 0);
max_v = math::abs(I_rot(2, 0));
}
sign(0, 0) = max_v_signed / max_v;
max_v_signed = I_rot(0, 1);
max_v = math::abs(I_rot(0, 1));
if (max_v < math::abs(I_rot(1, 1))) {
max_v_signed = I_rot(1, 1);
max_v = math::abs(I_rot(1, 1));
}
if (max_v < math::abs(I_rot(2, 1))) {
max_v_signed = I_rot(2, 1);
max_v = math::abs(I_rot(2, 1));
}
sign(1, 1) = max_v_signed / max_v;
sign(2, 2) = 1.;
I_rot = I_rot * sign;
// force the eigenvectors to be right-hand oriented
Vector3r third = (I_rot.col(0)).cross(I_rot.col(1));
I_rot(0, 2) = third[0];
I_rot(1, 2) = third[1];
I_rot(2, 2) = third[2];
inertia = Vector3r(I_new(0, 0), I_new(1, 1), I_new(2, 2));
orientation = Quaternionr(I_rot);
//rotate the voronoi cell so that x - is maximal inertia axis and z - is minimal inertia axis
//orientation.normalize(); //not needed
for (int i = 0; i < (int)v.size(); i++) {
v[i] = orientation.conjugate() * v[i];
}
//rotate also the CGAL structure Polyhedron
Matrix3r rot_mat = (orientation.conjugate()).toRotationMatrix();
Transformation t_rot(
rot_mat(0, 0),
rot_mat(0, 1),
rot_mat(0, 2),
rot_mat(1, 0),
rot_mat(1, 1),
rot_mat(1, 2),
rot_mat(2, 0),
rot_mat(2, 1),
rot_mat(2, 2),
1.);
std::transform(P.points_begin(), P.points_end(), P.points_begin(), t_rot);
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wpragmas"
#pragma GCC diagnostic ignored "-Wuse-after-free" // this warning is triggered in line 204
}
/*
* Error in this closing bracket is following:
In member function ‘void CGAL::Ref_counted_virtual::remove_reference()’,
inlined from ‘CGAL::Handle_for_virtual<RefCounted>::~Handle_for_virtual() [with RefCounted = CGAL::Aff_transformation_rep_baseC3<CGAL::ERealHP<1> >]’ at /usr/include/CGAL/Handle_for_virtual.h:83:28,
inlined from ‘CGAL::Aff_transformationC3<CGAL::ERealHP<1> >::~Aff_transformationC3()’ at /usr/include/CGAL/Cartesian/Aff_transformation_3.h:40:7,
inlined from ‘CGAL::Aff_transformation_3<CGAL::ERealHP<1> >::~Aff_transformation_3()’ at /usr/include/CGAL/Aff_transformation_3.h:31:7,
inlined from ‘void yade::Polyhedra::Initialize()’ at /home/ytest/yade/trunk/pkg/polyhedra/Polyhedra_01.cpp:204:2:
usr/include/CGAL/Handle_for_virtual.h:34:34: error: pointer used after ‘void operator delete(void*, std::size_t)’ [-Werror=use-after-free]
34 | void remove_reference() { --count; }
*/
#pragma GCC diagnostic pop
//initialization done
init = 1;
}
void Polyhedra::setVertices(const std::vector<Vector3r>& v2)
{
init = false;
this->v = v2;
Initialize();
}
void Polyhedra::setVertices4(const Vector3r& v0, const Vector3r& v1, const Vector3r& v2, const Vector3r& v3)
{
init = false;
v.resize(4);
v[0] = v0;
v[1] = v1;
v[2] = v2;
v[3] = v3;
Initialize();
}
//**************************************************************************
/* Generator of randomly shaped polyhedron based on Voronoi tessellation*/
void Polyhedra::GenerateRandomGeometry()
{
srand(seed);
vector<CGALpoint> nuclei;
nuclei.push_back(CGALpoint(5., 5., 5.));
CGALpoint trial;
unsigned int iter = 0;
bool isOK;
//fill box 5x5x5 with randomly located nuclei with restricted minimal mutual distance 0.75 which gives approximate mean mutual distance 1;
Real dist_min2 = 0.75 * 0.75;
while (iter < 500) {
isOK = true;
iter++;
trial = CGALpoint(Real(rand()) / RAND_MAX * 5. + 2.5, Real(rand()) / RAND_MAX * 5. + 2.5, Real(rand()) / RAND_MAX * 5. + 2.5);
for (int i = 0; i < (int)nuclei.size(); i++) {
isOK = pow(nuclei[i].x() - trial.x(), 2) + pow(nuclei[i].y() - trial.y(), 2) + pow(nuclei[i].z() - trial.z(), 2) > dist_min2;
if (!isOK) break;
}
if (isOK) {
iter = 0;
nuclei.push_back(trial);
}
}
//perform Voronoi tessellation
nuclei.erase(nuclei.begin());
Triangulation dt(nuclei.begin(), nuclei.end());
Triangulation::Vertex_handle zero_point = dt.insert(CGALpoint(5., 5., 5.));
v.clear();
std::vector<Triangulation::Cell_handle> ch_cells;
dt.incident_cells(zero_point, std::back_inserter(ch_cells));
for (auto ci = ch_cells.begin(); ci != ch_cells.end(); ++ci) {
v.push_back(FromCGALPoint(dt.dual(*ci)) - Vector3r(5., 5., 5.));
}
//resize and rotate the voronoi cell
Quaternionr Rot(Real(rand()) / RAND_MAX, Real(rand()) / RAND_MAX, Real(rand()) / RAND_MAX, Real(rand()) / RAND_MAX);
Rot.normalize();
for (int i = 0; i < (int)v.size(); i++) {
v[i] = Rot * (Vector3r(v[i][0] * size[0], v[i][1] * size[1], v[i][2] * size[2]));
}
//to avoid patological cases (that should not be present, but CGAL works somehow unpredicable)
if (v.size() < 8) {
cout << "wrong " << v.size() << endl;
v.clear();
seed = rand();
GenerateRandomGeometry();
}
}
//**************************************************************************
/* Get polyhdral surfaces */
vector<vector<int>> Polyhedra::GetSurfaces() const
{
vector<vector<int>> ret(P.size_of_facets());
int i = 0;
for (Polyhedron::Facet_const_iterator f = P.facets_begin(); f != P.facets_end(); f++, i++) {
Polyhedron::Halfedge_around_facet_const_circulator h = f->facet_begin();
do {
ret[i].push_back(std::distance(P.vertices_begin(), h->vertex()));
} while (++h != f->facet_begin());
}
return ret;
}
Vector3r Polyhedra::GetCentroid()
{
Initialize();
return centroid;
}
Vector3r Polyhedra::GetInertia()
{
Initialize();
return inertia;
}
vector<int> Polyhedra::GetSurfaceTriangulation()
{
Initialize();
return faceTri;
}
Real Polyhedra::GetVolume()
{
Initialize();
return volume;
}
Real Polyhedra::getVolume() // duplicate of GetVolume() to override virtual Shape::getVolume() while not changing name of GetVolume()
{
return GetVolume();
}
Quaternionr Polyhedra::GetOri()
{
Initialize();
return orientation;
}
void Polyhedra::Clear()
{
v.clear();
P.clear();
init = 0;
size = Vector3r(1., 1., 1.);
faceTri.clear();
}
bool Polyhedra::IsInitialized() const { return init; }
Polyhedron Polyhedra::GetPolyhedron() const { return P; }
} // namespace yade
#endif // YADE_CGAL
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