1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157
|
'\" t
.nh
.TH YASCREEN 3 "January 15, 2025" yascreen "User-Manual"
.SH NAME
.PP
yascreen - Yet Another Screen Library (curses replacement for daemons and embedded apps)
.SH SYNOPSIS
.PP
\fB#include <yascreen.h>\fR
.SH DESCRIPTION
.SH Main features
.RS
.IP \(bu 2
small footprint
.IP \(bu 2
does not have external dependencies
.IP \(bu 2
allows both internal and external event loop
.IP \(bu 2
allows stdin/stdout or external input/output (can work over socket)
.IP \(bu 2
supports basic set of telnet sequences, making it suitable for built-in terminal interfaces for daemons
.IP \(bu 2
supports a limited set of input keystroke sequences
.IP \(bu 2
fully unicode compatible (parts of this depend on wcwidth in libc)
.IP \(bu 2
supports utf8 verification of input
.IP \(bu 2
supports utf8 input and wide character input
.IP \(bu 2
supports non-utf8 input mode
.IP \(bu 2
relies only on a limited subset of ansi/xterm ESC sequences, making it compatible with mostly all modern terminals (inspired by linenoise
\[la]https://github.com/antirez/linenoise\[ra])
.IP \(bu 2
there is no curses API and ancient terminal compatibility, hence less bloat
.IP \(bu 2
there is no autoconf - there is no need to have one
.IP \(bu 2
clean API with opaque private data, usable from C/C++
.IP \(bu 2
easy cross compilation setup (by setting CC, AR, STRIP and RANLIB)
.RE
.PP
Current development is done on Linux, with additional testing on OpenBSD/FreeBSD; other platforms may need minimal fixes.
.PP
On *BSD a \fBgmake\fR is required to build.
.SH Architecture
.PP
yascreen uses an opaque data structure, allocated by the library and dynamically resized when needed - \fByascreen_init(int sx, int sy)\fR / \fByascreen_resize(yascreen *s, int sx, int sy)\fR\&. An application may specify (0,0) for both calls to let yascreen detect the size or use a fixed size. In case the terminal has zero size or does not support the \fBTIOCGWINSZ\fR \fBioctl\fR, the size will default to 80x24.
.PP
There are two modes of operation - telnet protocol over socket or running in terminal. For sockets the event loop would typically be handled outside of the library while for terminals a built-in event loop may be used.
.PP
Modes of operation can be modified at runtime.
.PP
For terminal use signal handling (\fBSIGWINCH\fR) should always be handled by the application.
.SH Example initialization for terminal and handling of SIGWINCH
.EX
yascreen *s;
int winch=0;
void sigwinch(int sign) {
winch=1;
}
s=yascreen_init(0,0); // let yascreen get term size
yascreen_term_set(s,YAS_NOBUFF|YAS_NOSIGN|YAS_NOECHO);
signal(SIGWINCH,sigwinch);
for (;;) { // main loop
if (winch) {
winch=0;
if (yascreen_resize(s,0,0))
// handle a fatal error - no memory
// get the new sizes and redraw
newsizex=yascreen_sx(s);
newsizey=yascreen_sy(s);
}
…
// option 1
// input is handled in external event loop and fed to yascreen via yascreen_feed
if (FD_ISSET(STDIN_FILENO,&r)&&sizeof c==read(STDIN_FILENO,&c,sizeof c))
yascreen_feed(s,c); // pump state machine with bytestream
// keys are processed only when available without delay/blocking
while ((ch=yascreen_getch_nowait(s))!=-1) {
// handle processed keys
}
…
// option 2
// input is handled by yascreen and key or -1 is returned not longer than TIMEOUT ms
// note: if screen update is based on this, keypresses will force it
while ((ch=yascreen_getch_to(s,TIMEOUT))!=-1) {
// handle processed keys
}
…
// option 3
// input is handled by yascreen and the following call will block until a key is pressed
if ((ch=yascreen_getch(s))!=-1) {
// handle processed key
}
}
.EE
.PP
For sockets input is handled like option 1 in the example above and yascreen needs to be provided with a callback for output.
.PP
In multiprocess mode daemons where \fBstdin\fR/\fBstdout\fR are redirected to a socket the same model from the example above can be used. Obviously SIGWINCH will work only for terminals and for sockets the screen size can get to be known either via telnet or ASNI sequences.
.SH Example initialization for socket with external event loop and telnet sequences processing
.EX
yascreen *s;
s=yascreen_init(80,25); // there is no guarantee that screen size detection is supported on the remote end
yascreen_setout(s,output_cb); // set callback for output
yascreen_set_telnet(s,1); // enable processing of telnet sequences
yascreen_init_telnet(s); // try to negotiate telnet options (regardless if telnet processing is enabled)
yascreen_reqsize(s); // request initial screen size
for (;;) { // main loop
…
yascreen_feed(s,c); // feed input from the socket to yascreen
// keys are processed only when available without delay/blocking
while ((ch=yascreen_getch_nowait(s))!=-1) {
// handle processed keys
// screen size change is reported as a special keypress code:
if (ch==YAS_TELNET_SIZE||ch==YAS_SCREEN_SIZE) // screen size change reported via telnet or ANSI sequence
// redraw
}
}
.EE
.SH API Reference
.SH Predefined constants and Helper macros
.PP
Internally style is kept into bitfields in a single integer variable - that includes foreground/background colors, style modifiers (bold, italic, underline, inverse and blink.
.SS Style codes
.TS
allbox;
l l
l l .
\fBName\fP \fBFunction\fP
\fBYAS_ITALIC\fR italic
\fBYAS_UNDERL\fR underline
\fBYAS_STRIKE\fR stikeout
\fBYAS_INVERSE\fR inverse
\fBYAS_BOLD\fR bold
\fBYAS_BLINK\fR blink
.TE
.SS Color codes
.TS
allbox;
l l
l l .
\fBName\fP \fBColor\fP
\fBYAS_BLACK\fR black
\fBYAS_RED\fR red
\fBYAS_GREEN\fR green
\fBYAS_YELLOW\fR yellow
\fBYAS_BLUE\fR blue
\fBYAS_MAGENTA\fR magenta
\fBYAS_CYAN\fR cyan
\fBYAS_WHITE\fR white
\fBYAS_FGCOLORDEF\fR default terminal foreground
\fBYAS_BGCOLORDEF\fR default terminal background
.TE
.SS Helper macros
.TS
allbox;
l l
l l .
\fBName\fP \fBDescription\fP
\fBYAS_FG(attribute)\fR extract foreground color
\fBYAS_BG(attribute)\fR extract background color
\fBYAS_FGCOLOR(color)\fR T{
shift simple color value into foreground color
T}
\fBYAS_BGCOLOR(color)\fR T{
shift simple color value into background color
T}
\fBYAS_FGXCOLOR(color)\fR T{
shift 256 palette color value into foreground color
T}
\fBYAS_BGXCOLOR(color)\fR T{
shift 256 palette color value into background color
T}
.TE
.PP
All of the above can be or'ed into attribute, provided that the bits for foreground/background color are all zeroes.
.SS Key codes
.RS
.IP \(bu 2
Special, generated internally
.RE
.PP
Previous versions of the library used -1 and 0x100+ for these codes. In order to achieve unicode wide character compatibility and simpler API, the reserved Unicode range 0xf0000-0xffffd is used for the special codes both in narrow and wide character input modes.
.PP
There is a macro \fBYAS_IS_CC(code)\fR that will evaluate to non-zero for the special codes and to zero for normal characters. Note that all ASCII control characters in the range 0x00-0x7f are treated as normal ones.
.TS
allbox;
l l l
l l l .
\fBName\fP \fBValue\fP \fBDescription\fP
\fBYAS_K_NONE\fR 0xf0000 T{
no key is available; in time limited mode means that the time limit expired
T}
\fBYAS_SCREEN_SIZE\fR 0xf0701 T{
notification for screen size change (may come because of telnet or ANSI sequence)
T}
\fBYAS_TELNET_SIZE\fR 0xf0702 T{
notification for screen size change; duplicates the above, may be used to differentiate how screen size change event was generated
T}
.TE
.RS
.IP \(bu 2
Normal keys
.RE
.TS
allbox;
l l l
l l l .
\fBName\fP \fBValue\fP \fBDescription\fP
\fBYAS_K_NUL\fR 0x00 Nul; on some terminals Ctrl-2
\fBYAS_K_C_A\fR 0x01 Ctrl-A
\fBYAS_K_C_B\fR 0x02 Ctrl-B
\fBYAS_K_C_C\fR 0x03 Ctrl-C
\fBYAS_K_C_D\fR 0x04 Ctrl-D
\fBYAS_K_C_E\fR 0x05 Ctrl-E
\fBYAS_K_C_F\fR 0x06 Ctrl-F
\fBYAS_K_C_G\fR 0x07 Ctrl-G
\fBYAS_K_C_H\fR 0x08 T{
Ctrl-H; depends on terminal see YAS-K-BSP and YAS-K-C-8
T}
\fBYAS_K_C_I\fR 0x09 Ctrl-I
\fBYAS_K_TAB\fR 0x09 Tab
\fBYAS_K_C_J\fR 0x0a Ctrl-J
\fBYAS_K_C_K\fR 0x0b Ctrl-K
\fBYAS_K_C_L\fR 0x0c Ctrl-L
\fBYAS_K_C_M\fR 0x0d T{
Enter, Return, Ctrl-M; see below
T}
\fBYAS_K_RET\fR 0x0d T{
Enter, Return, Ctrl-M; see above
T}
\fBYAS_K_C_N\fR 0x0e Ctrl-N
\fBYAS_K_C_O\fR 0x0f Ctrl-O
\fBYAS_K_C_P\fR 0x10 Ctrl-O
\fBYAS_K_C_Q\fR 0x11 Ctrl-Q
\fBYAS_K_C_R\fR 0x12 Ctrl-R
\fBYAS_K_C_S\fR 0x13 Ctrl-S
\fBYAS_K_C_T\fR 0x14 Ctrl-T
\fBYAS_K_C_U\fR 0x15 Ctrl-U
\fBYAS_K_C_V\fR 0x16 Ctrl-V
\fBYAS_K_C_W\fR 0x17 Ctrl-W
\fBYAS_K_C_X\fR 0x18 Ctrl-X
\fBYAS_K_C_Y\fR 0x19 Ctrl-Y
\fBYAS_K_C_Z\fR 0x1a Ctrl-Z
\fBYAS_K_ESC\fR 0x1b T{
Esc, Ctrl-3; see below; All ANSI sequences start with Esc, this is returned after a timeout or double Esc
T}
\fBYAS_K_C_3\fR 0x1b T{
Esc, Ctrl-3; see above; All ANSI sequences start with Esc, this is returned after a timeout or double Esc
T}
\fBYAS_K_C_4\fR 0x1c Ctrl-4
\fBYAS_K_C_5\fR 0x1d Ctrl-5
\fBYAS_K_C_6\fR 0x1e Ctrl-6
\fBYAS_K_C_7\fR 0x1f Ctrl-7
\fBYAS_K_SPACE\fR 0x20 Space
\fBYAS_K_EXCL\fR 0x21 !
\fBYAS_K_DQUOT\fR 0x22 "
\fBYAS_K_HASH\fR 0x23 #
\fBYAS_K_POUND\fR 0x24 $
\fBYAS_K_PERC\fR 0x25 %
\fBYAS_K_AND\fR 0x26 Ampersand
\fBYAS_K_QUOT\fR 0x27 \&'
\fBYAS_K_OBRA\fR 0x28 (
\fBYAS_K_CBRA\fR 0x29 )
\fBYAS_K_STAR\fR 0x2a *
\fBYAS_K_PLUS\fR 0x2b +
\fBYAS_K_COMMA\fR 0x2c ,
\fBYAS_K_MINUS\fR 0x2d -
\fBYAS_K_DOT\fR 0x2e \&.
\fBYAS_K_SLASH\fR 0x2f /
\fBYAS_K_0\fR 0x30 0
\fBYAS_K_1\fR 0x31 1
\fBYAS_K_2\fR 0x32 2
\fBYAS_K_3\fR 0x33 3
\fBYAS_K_4\fR 0x34 4
\fBYAS_K_5\fR 0x35 5
\fBYAS_K_6\fR 0x36 6
\fBYAS_K_7\fR 0x37 7
\fBYAS_K_8\fR 0x38 8
\fBYAS_K_9\fR 0x39 9
\fBYAS_K_COLON\fR 0x3a :
\fBYAS_K_SEMI\fR 0x3b ;
\fBYAS_K_LT\fR 0x3c <
\fBYAS_K_EQ\fR 0x3d Equal
\fBYAS_K_GT\fR 0x3e >
\fBYAS_K_QUEST\fR 0x3f ?
\fBYAS_K_AT\fR 0x40 @
\fBYAS_K_A\fR 0x41 A
\fBYAS_K_B\fR 0x42 B
\fBYAS_K_C\fR 0x43 C
\fBYAS_K_D\fR 0x44 D
\fBYAS_K_E\fR 0x45 E
\fBYAS_K_F\fR 0x46 F
\fBYAS_K_G\fR 0x47 G
\fBYAS_K_H\fR 0x48 H
\fBYAS_K_I\fR 0x49 I
\fBYAS_K_J\fR 0x4a J
\fBYAS_K_K\fR 0x4b K
\fBYAS_K_L\fR 0x4c L
\fBYAS_K_M\fR 0x4d M
\fBYAS_K_N\fR 0x4e N
\fBYAS_K_O\fR 0x4f O
\fBYAS_K_P\fR 0x50 P
\fBYAS_K_Q\fR 0x51 Q
\fBYAS_K_R\fR 0x52 R
\fBYAS_K_S\fR 0x53 S
\fBYAS_K_T\fR 0x54 T
\fBYAS_K_U\fR 0x55 U
\fBYAS_K_V\fR 0x56 V
\fBYAS_K_W\fR 0x57 W
\fBYAS_K_X\fR 0x58 X
\fBYAS_K_Y\fR 0x59 Y
\fBYAS_K_Z\fR 0x5a Z
\fBYAS_K_OSQ\fR 0x5b OpenSquareBracket
\fBYAS_K_BSLASH\fR 0x5c Backslash
\fBYAS_K_CSQ\fR 0x5d CloseSquareBracket
\fBYAS_K_CARRET\fR 0x5e ^
\fBYAS_K_USCORE\fR 0x5f Underscore
\fBYAS_K_BTICK\fR 0x60 Backtick
\fBYAS_K_a\fR 0x61 a
\fBYAS_K_b\fR 0x62 b
\fBYAS_K_c\fR 0x63 c
\fBYAS_K_d\fR 0x64 d
\fBYAS_K_e\fR 0x65 e
\fBYAS_K_f\fR 0x66 f
\fBYAS_K_g\fR 0x67 g
\fBYAS_K_h\fR 0x68 h
\fBYAS_K_i\fR 0x69 i
\fBYAS_K_j\fR 0x6a j
\fBYAS_K_k\fR 0x6b k
\fBYAS_K_l\fR 0x6c l
\fBYAS_K_m\fR 0x6d m
\fBYAS_K_n\fR 0x6e n
\fBYAS_K_o\fR 0x6f o
\fBYAS_K_p\fR 0x70 p
\fBYAS_K_q\fR 0x71 q
\fBYAS_K_r\fR 0x72 r
\fBYAS_K_s\fR 0x73 s
\fBYAS_K_t\fR 0x74 t
\fBYAS_K_u\fR 0x75 u
\fBYAS_K_v\fR 0x76 v
\fBYAS_K_w\fR 0x77 w
\fBYAS_K_x\fR 0x78 x
\fBYAS_K_y\fR 0x79 y
\fBYAS_K_z\fR 0x7a z
\fBYAS_K_OCUR\fR 0x7b {
\fBYAS_K_PIPE\fR 0x7c Pipe
\fBYAS_K_CCUR\fR 0x7d }
\fBYAS_K_TLD\fR 0x7e Tilde
\fBYAS_K_C_8\fR 0x7f T{
Backspace; see below; depends on terminal see YAS-K-C-H
T}
\fBYAS_K_BSP\fR 0x7f T{
Backspace; see below; depends on terminal see YAS-K-C-H
T}
.TE
.RS
.IP \(bu 2
Extended keys, parsed from ANSI sequences
.RE
.TS
allbox;
l l l
l l l .
\fBName\fP \fBValue\fP \fBDescription\fP
\fBYAS_K_F1\fR 0xf0001 F1
\fBYAS_K_F2\fR 0xf0002 F2
\fBYAS_K_F3\fR 0xf0003 F3
\fBYAS_K_F4\fR 0xf0004 F4
\fBYAS_K_F5\fR 0xf0005 F5
\fBYAS_K_F6\fR 0xf0006 F6
\fBYAS_K_F7\fR 0xf0007 F7
\fBYAS_K_F8\fR 0xf0008 F8
\fBYAS_K_F9\fR 0xf0009 F9
\fBYAS_K_F10\fR 0xf000a F10
\fBYAS_K_F11\fR 0xf000b F11
\fBYAS_K_F12\fR 0xf000c F12
\fBYAS_K_S_F1\fR 0xf000d Shift-F1
\fBYAS_K_S_F2\fR 0xf000e Shift-F2
\fBYAS_K_S_F3\fR 0xf000f Shift-F3
\fBYAS_K_S_F4\fR 0xf0010 Shift-F4
\fBYAS_K_S_F5\fR 0xf0011 Shift-F5
\fBYAS_K_S_F6\fR 0xf0012 Shift-F6
\fBYAS_K_S_F7\fR 0xf0013 Shift-F7
\fBYAS_K_S_F8\fR 0xf0014 Shift-F8
\fBYAS_K_S_F9\fR 0xf0015 Shift-F9
\fBYAS_K_S_F10\fR 0xf0016 Shift-F10
\fBYAS_K_S_F11\fR 0xf0017 Shift-F11
\fBYAS_K_S_F12\fR 0xf0018 Shift-F12
\fBYAS_K_C_F1\fR 0xf0019 Ctrl-F1
\fBYAS_K_C_F2\fR 0xf001a Ctrl-F2
\fBYAS_K_C_F3\fR 0xf001b Ctrl-F3
\fBYAS_K_C_F4\fR 0xf001c Ctrl-F4
\fBYAS_K_C_F5\fR 0xf001d Ctrl-F5
\fBYAS_K_C_F6\fR 0xf001e Ctrl-F6
\fBYAS_K_C_F7\fR 0xf001f Ctrl-F7
\fBYAS_K_C_F8\fR 0xf0020 Ctrl-F8
\fBYAS_K_C_F9\fR 0xf0021 Ctrl-F9
\fBYAS_K_C_F10\fR 0xf0022 Ctrl-F10
\fBYAS_K_C_F11\fR 0xf0023 Ctrl-F11
\fBYAS_K_C_F12\fR 0xf0024 Ctrl-F12
\fBYAS_K_A_F1\fR 0xf0025 Alt-F1
\fBYAS_K_A_F2\fR 0xf0026 Alt-F2
\fBYAS_K_A_F3\fR 0xf0027 Alt-F3
\fBYAS_K_A_F4\fR 0xf0028 Alt-F4
\fBYAS_K_A_F5\fR 0xf0029 Alt-F5
\fBYAS_K_A_F6\fR 0xf002a Alt-F6
\fBYAS_K_A_F7\fR 0xf002b Alt-F7
\fBYAS_K_A_F8\fR 0xf002c Alt-F8
\fBYAS_K_A_F9\fR 0xf002d Alt-F9
\fBYAS_K_A_F10\fR 0xf002e Alt-F10
\fBYAS_K_A_F11\fR 0xf002f Alt-F11
\fBYAS_K_A_F12\fR 0xf0030 Alt-F12
\fBYAS_K_LEFT\fR 0xf0031 Left
\fBYAS_K_UP\fR 0xf0032 Up
\fBYAS_K_DOWN\fR 0xf0033 Down
\fBYAS_K_RIGHT\fR 0xf0034 Right
\fBYAS_K_HOME\fR 0xf0035 Home
\fBYAS_K_END\fR 0xf0036 End
\fBYAS_K_PGUP\fR 0xf0037 PageUp
\fBYAS_K_PGDN\fR 0xf0038 PageDown
\fBYAS_K_INS\fR 0xf0039 Insert
\fBYAS_K_DEL\fR 0xf003a Delete
\fBYAS_K_C_LEFT\fR 0xf003b Ctrl-Left
\fBYAS_K_C_UP\fR 0xf003c Ctrl-Up
\fBYAS_K_C_DOWN\fR 0xf003d Ctrl-Down
\fBYAS_K_C_RIGHT\fR 0xf003e Ctrl-Right
\fBYAS_K_S_LEFT\fR 0xf003f Shift-Left
\fBYAS_K_S_UP\fR 0xf0040 Shift-Up
\fBYAS_K_S_DOWN\fR 0xf0041 Shift-Down
\fBYAS_K_S_RIGHT\fR 0xf0042 Shift-Right
\fBYAS_K_A_LEFT\fR 0xf0043 Alt-Left
\fBYAS_K_A_UP\fR 0xf0044 Alt-Up
\fBYAS_K_A_DOWN\fR 0xf0045 Alt-Down
\fBYAS_K_A_RIGHT\fR 0xf0046 Alt-Right
.TE
.RS
.IP \(bu 2
Alt-<letter>
.RE
.PP
These codes are generated by a helper macro - \fBYAS_K_ALT(keycode)\fR\&.
.TS
allbox;
l l
l l .
\fBName\fP \fBDescription\fP
\fBYAS_K_A_BT\fR Alt-Backtick
\fBYAS_K_A_1\fR Alt-1
\fBYAS_K_A_2\fR Alt-2
\fBYAS_K_A_3\fR Alt-3
\fBYAS_K_A_4\fR Alt-4
\fBYAS_K_A_5\fR Alt-5
\fBYAS_K_A_6\fR Alt-6
\fBYAS_K_A_7\fR Alt-7
\fBYAS_K_A_8\fR Alt-8
\fBYAS_K_A_9\fR Alt-9
\fBYAS_K_A_0\fR Alt-0
\fBYAS_K_A_MINUS\fR Alt-Minus
\fBYAS_K_A_EQ\fR Alt-=
\fBYAS_K_A_BSP\fR Alt-Backspace
\fBYAS_K_A_TLD\fR Alt-Tilde
\fBYAS_K_A_EXCL\fR Alt-!
\fBYAS_K_A_AT\fR Alt-@
\fBYAS_K_A_HASH\fR Alt-#
\fBYAS_K_A_POUND\fR Alt-$
\fBYAS_K_A_PERC\fR Alt-%
\fBYAS_K_A_CARRET\fR Alt-^
\fBYAS_K_A_AND\fR Alt-Ampersand
\fBYAS_K_A_STAR\fR Alt-Star
\fBYAS_K_A_OBRA\fR Alt-(
\fBYAS_K_A_CBRA\fR Alt-)
\fBYAS_K_A_UND\fR Alt-_
\fBYAS_K_A_PLUS\fR Alt-+
\fBYAS_K_A_a\fR Alt-a
\fBYAS_K_A_b\fR Alt-b
\fBYAS_K_A_c\fR Alt-c
\fBYAS_K_A_d\fR Alt-d
\fBYAS_K_A_e\fR Alt-e
\fBYAS_K_A_f\fR Alt-f
\fBYAS_K_A_g\fR Alt-g
\fBYAS_K_A_h\fR Alt-h
\fBYAS_K_A_i\fR Alt-i
\fBYAS_K_A_j\fR Alt-j
\fBYAS_K_A_k\fR Alt-k
\fBYAS_K_A_l\fR Alt-l
\fBYAS_K_A_m\fR Alt-m
\fBYAS_K_A_n\fR Alt-n
\fBYAS_K_A_o\fR Alt-o
\fBYAS_K_A_p\fR Alt-p
\fBYAS_K_A_q\fR Alt-q
\fBYAS_K_A_r\fR Alt-r
\fBYAS_K_A_s\fR Alt-s
\fBYAS_K_A_t\fR Alt-t
\fBYAS_K_A_u\fR Alt-u
\fBYAS_K_A_v\fR Alt-v
\fBYAS_K_A_w\fR Alt-w
\fBYAS_K_A_x\fR Alt-x
\fBYAS_K_A_y\fR Alt-y
\fBYAS_K_A_z\fR Alt-z
.TE
.SH Functions
.PP
All functions in the API work with a pointer to an opaque \fByascreen\fR structure.
.PP
The structure is allocated internally in the library by \fByascreen_init\fR and it is the job of the user program to keep track of it.
.PP
The library is thread safe, as long as each \fBstruct yascreen\fR object is accessed by a single thread.
.SS yascreen_init
.EX
inline yascreen *yascreen_init(int sx,int sy);
.EE
.PP
allocate and initialize screen data
.PP
output defaults to stdout
.PP
in case output is a terminal and initial size is (0,0), the screen size is autodetected
in case the autodetection fails or returns 0x0, it will default to 80x24
.PP
in case of error, returns \fBNULL\fR
.SS yascreen_ver
.EX
inline const char *yascreen_ver(void);
.EE
.PP
returns a string with the library version
.SS yascreen_setout
.EX
inline int yascreen_setout(yascreen *s,ssize_t (*out)(yascreen *s,const void *data,size_t len));
.EE
.PP
set callback that handles output
.PP
if out=NULL, the output goes to \fBstdout\fR
.PP
the callback may implement internal buffering, a flush is signalled by calling \fBout\fR with len=0
.SS yascreen_set_unicode
.EX
inline void yascreen_set_unicode(yascreen *s,int on);
.EE
.PP
enable (on is non-zero) or disable (on=0) unicode input processing
.PP
by default unicode mode is on
.PP
changing the unicode input processing will flush all pending input
.SS yascreen_set_telnet
.EX
inline void yascreen_set_telnet(yascreen *s,int on);
.EE
.PP
enable (on is non-zero) or disable (on=0) telnet sequence processing
.PP
by default telnet mode is off
.SS yascreen_init_telnet
.EX
inline void yascreen_init_telnet(yascreen *s);
.EE
.PP
depending on telnet sequence processing, sends a set of telnet initialization sequences
.SS yascreen_resize
.EX
inline int yascreen_resize(yascreen *s,int sx,int sy);
.EE
.PP
resize screen
.PP
should redraw afterwards
.PP
since allocation is involved, this may fail and return -1
.SS yascreen_free
.EX
inline void yascreen_free(yascreen *s);
.EE
.PP
finish the lifecycle of \fBstruct yascreen\fR - all internally allocated memory is freed
.SS yascreen_term_save
.EX
inline void yascreen_term_save(yascreen *s);
.EE
.PP
save current terminal state on top of state stack
.SS yascreen_term_restore
.EX
inline void yascreen_term_restore(yascreen *s);
.EE
.PP
restore previously saved terminal state from top of state stack
.SS yascreen_term_push
.EX
inline void yascreen_term_push(yascreen *s);
.EE
.PP
push current terminal state to state stack
.SS yascreen_term_pop
.EX
inline void yascreen_term_pop(yascreen *s);
.EE
.PP
pop and restore previously saved terminal state from state stack
.SS yascreen_term_set
.EX
inline void yascreen_term_set(yascreen *s,int mode);
.EE
.PP
set terminal for proper screen operation
.SS \fBmode\fR is a bitmask, containing one of
.TS
allbox;
l l l
l l l .
\fBName\fP \fBValue\fP \fBDescription\fP
\fBYAS_NOBUFF\fR 1 T{
turn off canonical mode (disable ICANON and IEXTEN)
T}
\fBYAS_NOSIGN\fR 2 disable ISIG
\fBYAS_NOECHO\fR 4 disable local echo (ECHO)
\fBYAS_ONLCR\fR 8 ONLCR or OPOST
.TE
.SS yascreen_printxy
.EX
inline int yascreen_printxy(yascreen *s,int x,int y,uint32_t attr,const char *format,...) __attribute__((format(printf,5,6)));
.EE
.SS yascreen_putsxy
.EX
inline int yascreen_putsxy(yascreen *s,int x,int y,uint32_t attr,const char *str);
.EE
.PP
print at position, if data exceeds buffer, then it gets truncated
.SS yascreen_printxyu
.EX
inline int yascreen_printxyu(yascreen *s,int x,int y,uint32_t attr,const char *format,...) __attribute__((format(printf,5,6)));
.EE
.SS yascreen_putsxyu
.EX
inline int yascreen_putsxyu(yascreen *s,int x,int y,uint32_t attr,const char *str);
.EE
.PP
print at position, if data exceeds buffer, then it gets truncated
.PP
screen is immediately updated
.SS yascreen_update
.EX
inline int yascreen_update(yascreen *s);
.EE
.PP
sync memory state to screen
.PP
since allocation is involved, this may fail and return -1
.SS yascreen_redraw
.EX
inline void yascreen_redraw(yascreen *s);
.EE
.PP
set next update to be a full redraw
.SS yascreen_clear_mem
.EX
inline void yascreen_clear_mem(yascreen *s,uint32_t attr);
.EE
.PP
clear memory buffer
.PP
all cells in the screen are set to \fBSpace\fR, using \fBattr\fR for colors and style
.SS yascreen_cursor
.EX
inline void yascreen_cursor(yascreen *s,int on);
.EE
.PP
hide (\fBon\fR=0) or show (\fBon\fR is non-zero) cusror
.PP
screen is updated immediately
.SS yascreen_cursor_xy
.EX
inline void yascreen_cursor_xy(yascreen *s,int x,int y);
.EE
.PP
set cursor position
.PP
screen is updated immediately
.SS yascreen_altbuf
.EX
inline void yascreen_altbuf(yascreen *s,int on);
.EE
.PP
switch between regular and alternative buffer
.PP
screen is updated immediately
.SS yascreen_clear
.EX
inline void yascreen_clear(yascreen *s);
.EE
.PP
clear real screen, no change to memory buffers
.SS yascreen_clearln
.EX
inline void yascreen_clearln(yascreen *s);
.EE
.PP
clear current line, no change to memory buffers
.SS yascreen_update_attr
.EX
inline void yascreen_update_attr(yascreen *s,uint32_t oattr,uint32_t nattr);
.EE
.PP
apply difference between two attrs and output the optimized ANSI sequence to switch from \fBoattr\fR to \fBnattr\fR
.PP
if \fBoattr\fR=0xffffffff, the full ANSI sequence will be generated
.PP
no change to memory buffers
.SS yascreen_set_attr
.EX
yascreen_set_attr(s,attr)
.EE
.PP
reset all attrs and set specific one (\fBattr\fR)
.SS yascreen_print
.EX
inline int yascreen_print(yascreen *s,const char *format,...) __attribute__((format(printf,2,3)));
.EE
.SS yascreen_write
.EX
inline int yascreen_write(yascreen *s,const char *str,int len);
.EE
.SS yascreen_puts
.EX
inline int yascreen_puts(yascreen *s,const char *str);
.EE
.SS yascreen_clearln_s
.EX
inline const char *yascreen_clearln_s(yascreen *s);
.EE
.PP
print in line mode
.SS yascreen_sx
.EX
inline int yascreen_sx(yascreen *s);
.EE
.PP
get current x size
.SS yascreen_sy
.EX
inline int yascreen_sy(yascreen *s);
.EE
.PP
get current y size
.SS yascreen_x
.EX
inline int yascreen_x(yascreen *s);
.EE
.PP
get current x
.SS yascreen_y
.EX
inline int yascreen_y(yascreen *s);
.EE
.PP
get current y
.SS yascreen_esc_to
.EX
inline void yascreen_esc_to(yascreen *s,int timeout);
.EE
.PP
set timeout for single ESC key press
.SS yascreen_ckto
.EX
inline void yascreen_ckto(yascreen *s);
.EE
.PP
in case of external event loop, this call will check for single ESC key
.PP
should be called regularly enough so that the above specified timeout is not extended too much
.PP
if not called often enough then single ESC will be yielded after longer timeout
.PP
if not called at all then single ESC will be yielded with next key press
.SS yascreen_getch_to
.EX
inline int yascreen_getch_to(yascreen *s,int timeout);
.EE
.PP
wait for a key, return ASCII or extended keycode, wait no more than timeout in milliseconds
.SS yascreen_getch
.EX
yascreen_getch(s)
.EE
.PP
get a key without timeout
.PP
this macro expands to \fByascreen_getch_to(s,0)\fR
.PP
zero timeout=wait forever
.SS yascreen_getch_nowait
.EX
yascreen_getch_nowait(s)
.EE
.PP
get a key, if available, return immediately
.PP
this macro expands to \fByascreen_getch_to(s,-1)\fR
.PP
negative timeout=do not wait
.SS yascreen_ungetch
.EX
inline void yascreen_ungetch(yascreen *s,int key);
.EE
.PP
put back key value in key buffer
.PP
the internal key buffer is dynamically allocated, hence there is no limit of how many key codes may be put back, but in case of memory allocation failure, the error will not be reported and the key will not be put into the buffer
.SS yascreen_pushch
.EX
inline void yascreen_pushch(yascreen *s,int key);
.EE
.PP
push key value at end of key buffer
.PP
similar to \fByascreen_ungetch\fR but the \fBkey\fR code will be returned after all other key codes currently in the buffer
.PP
the internal key buffer is dynamically allocated, hence there is no limit of how many key codes may be put back, but in case of memory allocation failure, the error will not be reported and the key will not be put into the buffer
.SS yascreen_feed
.EX
inline void yascreen_feed(yascreen *s,unsigned char c);
.EE
.PP
feed key sequence state machine with byte stream
.PP
this is useful to implement external event loop and read key codes by \fByascreen_getch_nowait\fR until it returns -1
.SS yascreen_peekch
.EX
inline int yascreen_peekch(yascreen *s);
.EE
.PP
peek for key without removing it from input queue
.SS yascreen_getsize
.EX
inline void yascreen_getsize(yascreen *s,int *sx,int *sy);
.EE
.PP
get last reported screen size
.PP
set both to 0 if there is none
.PP
this will yield valid result after \fBYAS_SCREEN_SIZE\fR is returned as keypress
.SS yascreen_reqsize
.EX
inline void yascreen_reqsize(yascreen *s);
.EE
.PP
request terminal to report its size via ANSI sequence
.SS yascreen_set_hint_i
.EX
inline void yascreen_set_hint_i(yascreen *s,int hint);
.EE
.SS yascreen_get_hint_i
.EX
inline int yascreen_get_hint_i(yascreen *s);
.EE
.SS yascreen_set_hint_p
.EX
inline void yascreen_set_hint_p(yascreen *s,void *hint);
.EE
.SS yascreen_get_hint_p
.EX
inline void *yascreen_get_hint_p(yascreen *s);
.EE
.PP
get/set opaque hint values
.PP
integer and pointer hints are stored separately and both can be used at the same time
.PP
these are useful to link the \fByascreen\fR instance to user program data
.PP
for example a single output callback may output to socket or a terminal, depending on the hint values
.SS yascreen_line_flush
.EX
inline void yascreen_line_flush(yascreen *s,int on);
.EE
.PP
enable/disable auto flush for line and direct screen oriented operations
.PP
yascreen versions before 1.77 didn't use buffered output and would immediately send the output to the screen
.PP
disabling internal flush can help an application optimize the number of \fBwrite\fR calls at the cost of performing explicit flush after each group of operations
.PP
explicit flush example:
.EX
yascreen_write(s,"",0);
.EE
.SS yascreen_getwch_to
.EX
inline wchar_t yascreen_getwch_to(yascreen *s,int timeout);
.EE
.PP
wait for a key, return wide character or extended keycode, wait no more than timeout in milliseconds
.PP
\fByascreen_getwch_to\fR does not work in non-unicode mode and will always return \fBYAS_K_NONE\fR
.PP
mixing the utf8 and wide character input modes will break on multibyte utf8 sequences and is not supported
.SS yascreen_getwch
.EX
yascreen_getwch(s)
.EE
.PP
get a key as wide character without timeout
.PP
this macro expands to \fByascreen_getwch_to(s,0)\fR
.PP
zero timeout=wait forever
.PP
\fByascreen_getwch\fR does not work in non-unicode mode and will always return \fBYAS_K_NONE\fR
.SS yascreen_getwch_nowait
.EX
yascreen_getwch_nowait(s)
.EE
.PP
get a key as a wide character, if available, return immediately
.PP
this macro expands to \fByascreen_getwch_to(s,-1)\fR
.PP
negative timeout=do not wait
.PP
\fByascreen_getwch_nowait\fR does not work in non-unicode mode and will always return \fBYAS_K_NONE\fR
.SS yascreen_ungetwch
.EX
inline void yascreen_ungetwch(yascreen *s,wchar_t key);
.EE
.PP
put back wide character key value in key buffer
.PP
the internal key buffer is dynamically allocated, hence there is no limit of how many key codes may be put back, but in case of memory allocation failure, the error will not be reported and the key will not be put into the buffer
.PP
the internal key buffer contains utf8 and the wide character will be expanded to the appropriate utf8 sequence
.PP
\fByascreen_ungetwch\fR does not do anything in non-unicode mode
.SS yascreen_peekwch
.EX
inline wchar_t yascreen_peekwch(yascreen *s);
.EE
.PP
peek for key without removing it from input queue
.PP
\fByascreen_peekwch\fR does not work in non-unicode mode and will always return \fBYAS_K_NONE\fR
|