1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92
|
<HTML>
<HEAD>
<TITLE>class BitAccumulator</TITLE>
<META NAME="Generator" CONTENT="KDOC ">
</HEAD>
<BODY bgcolor="#ffffff" text="#000000" link="#0000ff" vlink="#000099" alink= "#ffffff">
<TABLE WIDTH="100%" BORDER="0">
<TR>
<TD>
<TABLE BORDER="0">
<TR><TD valign="top" align="left" cellspacing="10">
<h1>class BitAccumulator</h1>
</TD>
<TD valign="top" align="right" colspan="1">A 1-byte length bit accumulator. <small><A HREF="#longdesc">More...</A></small></TD></TR>
</TABLE>
<HR>
<TABLE BORDER="0">
<TR><TH>Full name</TH><TD><code><A HREF="TelEngine.html">TelEngine</A>::BitAccumulator</code></TD></TR>
<TR><TH>Definition</TH><TD><code>#include <<A HREF="libs___ymodem___yatemodem_h.html">libs/ymodem/yatemodem.h</A>></code></TD></TR>
<TR><TH><A HREF="full-list-TelEngine__BitAccumulator.html">List of all Methods</A></TH></TR>
</TABLE>
</TD>
<TD align="right"><TABLE BORDER="0"><TR><TD><small><A HREF="index-long.html">Annotated List</A></small></TD></TR>
<TR><TD><small><A HREF="header-list.html">Files</A></small></TD></TR>
<TR><TD><small><A HREF="all-globals.html">Globals</A></small></TD></TR>
<TR><TD><small><A HREF="hier.html">Hierarchy</A></small></TD></TR>
<TR><TD><small><A HREF="index.html">Index</A></small></TD></TR>
</TABLE></TD></TR></TABLE>
<h4>Public Methods</h4><ul><LI>inline <b><A HREF="#ref1">BitAccumulator</A></b> (unsigned char dataBits)
</LI>
<LI>inline unsigned char <b><A HREF="#ref2">dataBits</A></b> () const
</LI>
<LI>inline void <b><A HREF="#ref3">dataBits</A></b> (unsigned char value)
</LI>
<LI>inline unsigned char <b><A HREF="#ref4">reset</A></b> (bool* oddParity = 0)
</LI>
<LI>inline unsigned int <b><A HREF="#ref5">accumulate</A></b> (bool bit, bool* oddParity = 0)
</LI>
</ul><HR><H2><A NAME="longdesc">Detailed Description</A></H2><p>
This class encapsulates an 8 bits length buffer used to accumulate bits
</p>
<A NAME="BitAccumulator"></A><A NAME="ref1"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline <strong>BitAccumulator</strong> (unsigned char dataBits)
<br></td><td align="right"><h3><strong>BitAccumulator</strong></h3></td></tr></table><p></p><p>
Constructor
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>dataBits</i></TD><TD align="left" valign="top">The buffer size. Values interval 1..8
</TD></TR>
</TABLE></P>
<A NAME="dataBits"></A><A NAME="ref2"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline unsigned char <strong>dataBits</strong> ()
<br></td><td align="right"><h3><strong>dataBits</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
Get the buffer size
</p>
<p><b>Returns</b>: The buffer size
</p>
<A NAME="dataBits"></A><A NAME="ref3"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline void <strong>dataBits</strong> (unsigned char value)
<br></td><td align="right"><h3><strong>dataBits</strong></h3></td></tr></table><p></p><p>
Set the buffer size. Reset the accumulator
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>value</i></TD><TD align="left" valign="top">The new buffer size. Values interval 1..8
</TD></TR>
</TABLE></P>
<A NAME="reset"></A><A NAME="ref4"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline unsigned char <strong>reset</strong> (bool* oddParity = 0)
<br></td><td align="right"><h3><strong>reset</strong></h3></td></tr></table><p></p><p>
Reset the accumulator. Returns the old data
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>oddParity</i></TD><TD align="left" valign="top">Optional pointer to get the parity of old data
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: The old data
</p>
<A NAME="accumulate"></A><A NAME="ref5"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline unsigned int <strong>accumulate</strong> (bool bit, bool* oddParity = 0)
<br></td><td align="right"><h3><strong>accumulate</strong></h3></td></tr></table><p></p><p>
Accumulate a bit. Reset accumulator when full
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>bit</i></TD><TD align="left" valign="top">The bit value to accumulate
</TD></TR>
<TR><TD align="left" valign="top"><i>oddParity</i></TD><TD align="left" valign="top">Optional pointer to get the data parity when full
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: The accumulated byte or a value greater then 255 if incomplete
</p>
<HR>
<table>
<tr><td><small>Generated by: paulc on bussard on Mon Mar 8 12:18:15 2010, using kdoc 2.0a54.</small></td></tr>
</table>
</BODY>
</HTML>
|