File: TelEngine__Module.html

package info (click to toggle)
yate 2.2.0-1~dfsg-1.1
  • links: PTS, VCS
  • area: main
  • in suites: squeeze
  • size: 17,496 kB
  • ctags: 21,687
  • sloc: cpp: 126,248; ansic: 11,462; sh: 3,573; php: 3,229; python: 2,014; makefile: 1,504; perl: 465; awk: 8
file content (461 lines) | stat: -rw-r--r-- 26,106 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
<HTML>
<HEAD>
<TITLE>class Module</TITLE>

<META NAME="Generator" CONTENT="KDOC ">
</HEAD>
<BODY bgcolor="#ffffff" text="#000000" link="#0000ff" vlink="#000099" alink= "#ffffff">
<TABLE WIDTH="100%" BORDER="0">
<TR>
<TD>
	<TABLE BORDER="0">
		<TR><TD valign="top" align="left" cellspacing="10">
		<h1>class Module</h1>
		</TD>
		<TD valign="top" align="right" colspan="1">A Plugin that implements a module. <small><A HREF="#longdesc">More...</A></small></TD></TR>
	</TABLE>
	<HR>
	<TABLE BORDER="0">
		<TR><TH>Full name</TH><TD><code><A HREF="TelEngine.html">TelEngine</A>::Module</code></TD></TR>
<TR><TH>Definition</TH><TD><code>#include &lt;<A HREF="yatephone_h.html">yatephone.h</A>&gt;</code></TD></TR>
<TR><TH>Inherits</TH><TD><A HREF="TelEngine__DebugEnabler.html">TelEngine::DebugEnabler</A> <small>[public ]</small>, <i><A HREF="TelEngine__MessageReceiver.html">TelEngine::MessageReceiver</A></i> <small>[public ]</small>, <A HREF="TelEngine__Mutex.html">TelEngine::Mutex</A> <small>[public ]</small>, <i><A HREF="TelEngine__Plugin.html">TelEngine::Plugin</A></i> <small>[public ]</small></TD></TR>
<TR><TH>Inherited by</TH><TD><i><A HREF="TelEngine__ChanAssistList.html">ChanAssistList</A></i>, <i><A HREF="TelEngine__ClientDriver.html">ClientDriver</A></i>, <i><A HREF="TelEngine__Driver.html">Driver</A></i></TD></TR>
<TR><TH><A HREF="full-list-TelEngine__Module.html">List of all Methods</A></TH></TR>
	</TABLE>
	</TD>
<TD align="right"><TABLE BORDER="0"><TR><TD><small><A HREF="index-long.html">Annotated List</A></small></TD></TR>
<TR><TD><small><A HREF="header-list.html">Files</A></small></TD></TR>
<TR><TD><small><A HREF="all-globals.html">Globals</A></small></TD></TR>
<TR><TD><small><A HREF="hier.html">Hierarchy</A></small></TD></TR>
<TR><TD><small><A HREF="index.html">Index</A></small></TD></TR>
</TABLE></TD></TR></TABLE>
<h4>Public Methods</h4><ul><LI>virtual  void* &nbsp;<b><A HREF="#ref8">getObject</A></b> (const String& name)  const
</LI>
<LI>inline const String& &nbsp;<b><A HREF="#ref9">name</A></b> ()  const
</LI>
<LI>inline const String& &nbsp;<b><A HREF="#ref10">type</A></b> ()  const
</LI>
<LI>void &nbsp;<b><A HREF="#ref11">changed</A></b> () 
</LI>
<LI>inline bool &nbsp;<b><A HREF="#ref14">filterInstalled</A></b> ()  const
</LI>
<LI>bool &nbsp;<b><A HREF="#ref15">filterDebug</A></b> (const String& item)  const
</LI>
</ul><h4>Public Static Methods</h4><ul><LI>static inline  unsigned int &nbsp;<b><A HREF="#ref12">updateDelay</A></b> () 
</LI>
<LI>static inline  void &nbsp;<b><A HREF="#ref13">updateDelay</A></b> (unsigned int delay) 
</LI>
<LI>static  bool &nbsp;<b><A HREF="#ref16">itemComplete</A></b> (String& itemList, const String& item, const String& partWord) 
</LI>
</ul><h4>Protected Types</h4><ul><LI>enum <A HREF="#ref17"></A> {	Status     = 0x00000001,
	Timer      = 0x00000002,
	Level      = 0x00000004,
	Command    = 0x00000008,
	Help       = 0x00000010,
	Halt       = 0x00000020,
	Route	   = 0x00000040,
	Execute    = 0x00000100,
	Drop       = 0x00000200,
	Locate     = 0x00000400,
	Masquerade = 0x00000800,
	Ringing    = 0x00001000,
	Answered   = 0x00002000,
	Tone       = 0x00004000,
	Text       = 0x00008000,
	Progress   = 0x00010000,
	Update     = 0x00020000,
	Transfer   = 0x00040000,
	Control	   = 0x00080000,
	ImRoute    = 0x00100000,
	ImExecute  = 0x00200000,
	PubLast    = 0x0fffffff,
	Private    = 0x10000000
    }
</LI>
</ul><h4>Protected Methods</h4><ul><LI>&nbsp;<b><A HREF="#ref19">Module</A></b> (const char* name, const char* type = 0, bool earlyInit = false) 
</LI>
<LI>virtual  &nbsp;<b><A HREF="#ref20">~Module</A></b> () 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref21">initialize</A></b> () 
</LI>
<LI>void &nbsp;<b><A HREF="#ref22">setup</A></b> () 
</LI>
<LI>bool &nbsp;<b><A HREF="#ref23">installRelay</A></b> (int id, unsigned priority = 100) 
</LI>
<LI>bool &nbsp;<b><A HREF="#ref24">installRelay</A></b> (const char* name, unsigned priority = 100) 
</LI>
<LI>bool &nbsp;<b><A HREF="#ref25">installRelay</A></b> (int id, const char* name, unsigned priority = 100) 
</LI>
<LI>bool &nbsp;<b><A HREF="#ref26">installRelay</A></b> (MessageRelay* relay) 
</LI>
<LI>bool &nbsp;<b><A HREF="#ref27">uninstallRelay</A></b> (MessageRelay* relay, bool delRelay = true) 
</LI>
<LI>bool &nbsp;<b><A HREF="#ref28">uninstallRelay</A></b> (int id, bool delRelay = true) 
</LI>
<LI>bool &nbsp;<b><A HREF="#ref29">uninstallRelays</A></b> () 
</LI>
<LI>virtual  bool &nbsp;<b><A HREF="#ref30">received</A></b> (Message &msg, int id) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref31">genUpdate</A></b> (Message& msg) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref32">msgTimer</A></b> (Message& msg) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref33">msgStatus</A></b> (Message& msg) 
</LI>
<LI>virtual  bool &nbsp;<b><A HREF="#ref34">msgRoute</A></b> (Message& msg) 
</LI>
<LI>virtual  bool &nbsp;<b><A HREF="#ref35">msgCommand</A></b> (Message& msg) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref36">statusModule</A></b> (String& str) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref37">statusParams</A></b> (String& str) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref38">statusDetail</A></b> (String& str) 
</LI>
<LI>virtual  bool &nbsp;<b><A HREF="#ref39">commandExecute</A></b> (String& retVal, const String& line) 
</LI>
<LI>virtual  bool &nbsp;<b><A HREF="#ref40">commandComplete</A></b> (Message& msg, const String& partLine, const String& partWord) 
</LI>
<LI>virtual  bool &nbsp;<b><A HREF="#ref41">setDebug</A></b> (Message& msg, const String& target) 
</LI>
</ul><h4>Protected Static Methods</h4><ul><LI>static  const char* &nbsp;<b><A HREF="#ref18">messageName</A></b> (int id) 
</LI>
</ul><HR><H2><A NAME="longdesc">Detailed Description</A></H2><p>
 Module is a descendent of Plugin specialized in implementing modules
</p>
<A NAME="getObject"></A><A NAME="ref8"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void* &nbsp;<strong>getObject</strong> (const String& name)
<br></td><td align="right"><h3><strong>getObject</strong></h3></td></tr></table><p> <small>[const virtual]</small></p><p>
 Get a pointer to a derived class given that class name
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">Name of the class we are asking for
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: Pointer to the requested class or NULL if this object doesn't implement it
     </p>
<p>Reimplemented from <A HREF="TelEngine__Plugin.html#getObject">Plugin</A>.</p>
<A NAME="name"></A><A NAME="ref9"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline const String& &nbsp;<strong>name</strong> ()
<br></td><td align="right"><h3><strong>name</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
 Retrive the name of the module
</p>
<p><b>Returns</b>: The module's name as String
     </p>
<A NAME="type"></A><A NAME="ref10"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline const String& &nbsp;<strong>type</strong> ()
<br></td><td align="right"><h3><strong>type</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
 Retrive the type of the module
</p>
<p><b>Returns</b>: The module's type as String
     </p>
<A NAME="changed"></A><A NAME="ref11"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void &nbsp;<strong>changed</strong> ()
<br></td><td align="right"><h3><strong>changed</strong></h3></td></tr></table><p></p><p>
 Mark the driver statistics "dirty" therefore triggring a delayed
  status update.
     </p>
<A NAME="updateDelay"></A><A NAME="ref12"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline  unsigned int &nbsp;<strong>updateDelay</strong> ()
<br></td><td align="right"><h3><strong>updateDelay</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
 Retrive the global update notification delay
</p>
<p><b>Returns</b>: Update delay value in seconds
     </p>
<A NAME="updateDelay"></A><A NAME="ref13"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline  void &nbsp;<strong>updateDelay</strong> (unsigned int delay)
<br></td><td align="right"><h3><strong>updateDelay</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
 Set the global update notification delay
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>delay</i></TD><TD align="left" valign="top">New update delay value in seconds, 0 to disable
     </TD></TR>
</TABLE></P>
<A NAME="filterInstalled"></A><A NAME="ref14"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline bool &nbsp;<strong>filterInstalled</strong> ()
<br></td><td align="right"><h3><strong>filterInstalled</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
 Check if a debug filter is installed
</p>
<p><b>Returns</b>: True if debugging should be filtered
     </p>
<A NAME="filterDebug"></A><A NAME="ref15"></A><table width="100%"><tr bgcolor="#eeeeee"><td>bool &nbsp;<strong>filterDebug</strong> (const String& item)
<br></td><td align="right"><h3><strong>filterDebug</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
 Check by filter rule if debugging should be active
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>item</i></TD><TD align="left" valign="top">Value of the item to match
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if debugging should be activated
     </p>
<A NAME="itemComplete"></A><A NAME="ref16"></A><table width="100%"><tr bgcolor="#eeeeee"><td> bool &nbsp;<strong>itemComplete</strong> (String& itemList, const String& item, const String& partWord)
<br></td><td align="right"><h3><strong>itemComplete</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
 Helper function to complete just one item on a command line
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>itemList</i></TD><TD align="left" valign="top">Tab separated list of possible values to complete
</TD></TR>
<TR><TD align="left" valign="top"><i>item</i></TD><TD align="left" valign="top">Item to possibly insert in the list
</TD></TR>
<TR><TD align="left" valign="top"><i>partWord</i></TD><TD align="left" valign="top">Partial word to complete, may be empty
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if the item was added to list, false if it didn't match
     </p>
<A NAME=""></A><A NAME="ref17"></A><table width="100%"><tr bgcolor="#eeeeee"><td>enum <strong></strong> {	Status     = 0x00000001,
	Timer      = 0x00000002,
	Level      = 0x00000004,
	Command    = 0x00000008,
	Help       = 0x00000010,
	Halt       = 0x00000020,
	Route	   = 0x00000040,
	Execute    = 0x00000100,
	Drop       = 0x00000200,
	Locate     = 0x00000400,
	Masquerade = 0x00000800,
	Ringing    = 0x00001000,
	Answered   = 0x00002000,
	Tone       = 0x00004000,
	Text       = 0x00008000,
	Progress   = 0x00010000,
	Update     = 0x00020000,
	Transfer   = 0x00040000,
	Control	   = 0x00080000,
	ImRoute    = 0x00100000,
	ImExecute  = 0x00200000,
	PubLast    = 0x0fffffff,
	Private    = 0x10000000
    }
</td><td align="right"><h3><strong></strong></h3></td></tr></table><p> <small>[protected]</small></p><p>
 IDs of the installed relays
     </p>
<A NAME="messageName"></A><A NAME="ref18"></A><table width="100%"><tr bgcolor="#eeeeee"><td> const char* &nbsp;<strong>messageName</strong> (int id)
<br></td><td align="right"><h3><strong>messageName</strong></h3></td></tr></table><p> <small>[protected static]</small></p><p>
 Find the name of a specific Relay ID
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>id</i></TD><TD align="left" valign="top">RelayID of the message
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: Pointer to name of the message or NULL if not found
     </p>
<A NAME="Module"></A><A NAME="ref19"></A><table width="100%"><tr bgcolor="#eeeeee"><td>&nbsp;<strong>Module</strong> (const char* name, const char* type = 0, bool earlyInit = false)
<br></td><td align="right"><h3><strong>Module</strong></h3></td></tr></table><p> <small>[protected]</small></p><p>
 Constructor
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">Plugin name of this driver
</TD></TR>
<TR><TD align="left" valign="top"><i>type</i></TD><TD align="left" valign="top">Type of the driver: "misc", "route", etc.
</TD></TR>
<TR><TD align="left" valign="top"><i>earlyInit</i></TD><TD align="left" valign="top">True to attempt to initialize module before others
     </TD></TR>
</TABLE></P>
<A NAME="~Module"></A><A NAME="ref20"></A><table width="100%"><tr bgcolor="#eeeeee"><td> &nbsp;<strong>~Module</strong> ()
<br></td><td align="right"><h3><strong>~Module</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
 Destructor
     </p>
<A NAME="initialize"></A><A NAME="ref21"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>initialize</strong> ()
<br></td><td align="right"><h3><strong>initialize</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
 This method is called to initialize the loaded module
     </p>
<p>Reimplemented from <A HREF="TelEngine__Plugin.html#initialize">Plugin</A>.</p>
<A NAME="setup"></A><A NAME="ref22"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void &nbsp;<strong>setup</strong> ()
<br></td><td align="right"><h3><strong>setup</strong></h3></td></tr></table><p> <small>[protected]</small></p><p>
 Install standard message relays
     </p>
<A NAME="installRelay"></A><A NAME="ref23"></A><table width="100%"><tr bgcolor="#eeeeee"><td>bool &nbsp;<strong>installRelay</strong> (int id, unsigned priority = 100)
<br></td><td align="right"><h3><strong>installRelay</strong></h3></td></tr></table><p> <small>[protected]</small></p><p>
 Install a standard message relay
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>id</i></TD><TD align="left" valign="top">RelayID of the new relay to create
</TD></TR>
<TR><TD align="left" valign="top"><i>priority</i></TD><TD align="left" valign="top">Priority of the handler, 0 = top
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if installed or already was one installed
     </p>
<A NAME="installRelay"></A><A NAME="ref24"></A><table width="100%"><tr bgcolor="#eeeeee"><td>bool &nbsp;<strong>installRelay</strong> (const char* name, unsigned priority = 100)
<br></td><td align="right"><h3><strong>installRelay</strong></h3></td></tr></table><p> <small>[protected]</small></p><p>
 Install a standard message relay
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">Name of the relay to create, must match a RelayID
</TD></TR>
<TR><TD align="left" valign="top"><i>priority</i></TD><TD align="left" valign="top">Priority of the handler, 0 = top
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if installed or already was one installed
     </p>
<A NAME="installRelay"></A><A NAME="ref25"></A><table width="100%"><tr bgcolor="#eeeeee"><td>bool &nbsp;<strong>installRelay</strong> (int id, const char* name, unsigned priority = 100)
<br></td><td align="right"><h3><strong>installRelay</strong></h3></td></tr></table><p> <small>[protected]</small></p><p>
 Install a custom message relay
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>id</i></TD><TD align="left" valign="top">RelayID of the new relay to create
</TD></TR>
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">Name of the custom relay to create
</TD></TR>
<TR><TD align="left" valign="top"><i>priority</i></TD><TD align="left" valign="top">Priority of the handler, 0 = top
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if installed or already was one installed
     </p>
<A NAME="installRelay"></A><A NAME="ref26"></A><table width="100%"><tr bgcolor="#eeeeee"><td>bool &nbsp;<strong>installRelay</strong> (MessageRelay* relay)
<br></td><td align="right"><h3><strong>installRelay</strong></h3></td></tr></table><p> <small>[protected]</small></p><p>
 Install a custom message relay
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>relay</i></TD><TD align="left" valign="top">Custom message relay
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if installed, false if there was already one with same ID
     </p>
<A NAME="uninstallRelay"></A><A NAME="ref27"></A><table width="100%"><tr bgcolor="#eeeeee"><td>bool &nbsp;<strong>uninstallRelay</strong> (MessageRelay* relay, bool delRelay = true)
<br></td><td align="right"><h3><strong>uninstallRelay</strong></h3></td></tr></table><p> <small>[protected]</small></p><p>
 Uninstall a message relay
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>relay</i></TD><TD align="left" valign="top">Pointer to message relay
</TD></TR>
<TR><TD align="left" valign="top"><i>delRelay</i></TD><TD align="left" valign="top">True to delete the relay after removing it
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if uninstalled, false if if was not present
     </p>
<A NAME="uninstallRelay"></A><A NAME="ref28"></A><table width="100%"><tr bgcolor="#eeeeee"><td>bool &nbsp;<strong>uninstallRelay</strong> (int id, bool delRelay = true)
<br></td><td align="right"><h3><strong>uninstallRelay</strong></h3></td></tr></table><p> <small>[protected]</small></p><p>
 Uninstall a message relay
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>id</i></TD><TD align="left" valign="top">RelayID to uninstall, relay will be deleted
</TD></TR>
<TR><TD align="left" valign="top"><i>delRelay</i></TD><TD align="left" valign="top">True to delete the relay after removing it
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if uninstalled, false if if was not present
     </p>
<A NAME="uninstallRelays"></A><A NAME="ref29"></A><table width="100%"><tr bgcolor="#eeeeee"><td>bool &nbsp;<strong>uninstallRelays</strong> ()
<br></td><td align="right"><h3><strong>uninstallRelays</strong></h3></td></tr></table><p> <small>[protected]</small></p><p>
 Uninstall all installed relays in preparation for unloading
</p>
<p><b>Returns</b>: True if all relays were uninstalled, false if something wrong
     </p>
<A NAME="received"></A><A NAME="ref30"></A><table width="100%"><tr bgcolor="#eeeeee"><td> bool &nbsp;<strong>received</strong> (Message &msg, int id)
<br></td><td align="right"><h3><strong>received</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
 Message receiver handler
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>msg</i></TD><TD align="left" valign="top">The received message
</TD></TR>
<TR><TD align="left" valign="top"><i>id</i></TD><TD align="left" valign="top">The identifier with which the relay was created
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True to stop processing, false to try other handlers
     </p>
<p>Reimplemented from <A HREF="TelEngine__MessageReceiver.html#received">MessageReceiver</A>.</p>
<A NAME="genUpdate"></A><A NAME="ref31"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>genUpdate</strong> (Message& msg)
<br></td><td align="right"><h3><strong>genUpdate</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
 Opportunity to modify the update message
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>msg</i></TD><TD align="left" valign="top">Status update message
     </TD></TR>
</TABLE></P>
<A NAME="msgTimer"></A><A NAME="ref32"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>msgTimer</strong> (Message& msg)
<br></td><td align="right"><h3><strong>msgTimer</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
 Timer message handler.
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>msg</i></TD><TD align="left" valign="top">Time message
     </TD></TR>
</TABLE></P>
<A NAME="msgStatus"></A><A NAME="ref33"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>msgStatus</strong> (Message& msg)
<br></td><td align="right"><h3><strong>msgStatus</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
 Status message handler that is invoked only for matching messages.
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>msg</i></TD><TD align="left" valign="top">Status message
     </TD></TR>
</TABLE></P>
<A NAME="msgRoute"></A><A NAME="ref34"></A><table width="100%"><tr bgcolor="#eeeeee"><td> bool &nbsp;<strong>msgRoute</strong> (Message& msg)
<br></td><td align="right"><h3><strong>msgRoute</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
 Routing message handler that is invoked for all call.route messages.
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>msg</i></TD><TD align="left" valign="top">Call routing message
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True to stop processing the message, false to try other handlers
     </p>
<A NAME="msgCommand"></A><A NAME="ref35"></A><table width="100%"><tr bgcolor="#eeeeee"><td> bool &nbsp;<strong>msgCommand</strong> (Message& msg)
<br></td><td align="right"><h3><strong>msgCommand</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
 Handler for special commands and line completion requests.
 By default it calls <A HREF="TelEngine__Module.html#commandExecute">commandExecute</A>() or <A HREF="TelEngine__Module.html#commandComplete">commandComplete</A>().
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>msg</i></TD><TD align="left" valign="top">Command message
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True to stop processing the message, false to try other handlers
     </p>
<A NAME="statusModule"></A><A NAME="ref36"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>statusModule</strong> (String& str)
<br></td><td align="right"><h3><strong>statusModule</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
 Build the module identification part of the status answer
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>str</i></TD><TD align="left" valign="top">String variable to fill up
     </TD></TR>
</TABLE></P>
<A NAME="statusParams"></A><A NAME="ref37"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>statusParams</strong> (String& str)
<br></td><td align="right"><h3><strong>statusParams</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
 Build the parameter reporting part of the status answer
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>str</i></TD><TD align="left" valign="top">String variable to fill up
     </TD></TR>
</TABLE></P>
<A NAME="statusDetail"></A><A NAME="ref38"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>statusDetail</strong> (String& str)
<br></td><td align="right"><h3><strong>statusDetail</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
 Build the details reporting part of the status answer
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>str</i></TD><TD align="left" valign="top">String variable to fill up
     </TD></TR>
</TABLE></P>
<A NAME="commandExecute"></A><A NAME="ref39"></A><table width="100%"><tr bgcolor="#eeeeee"><td> bool &nbsp;<strong>commandExecute</strong> (String& retVal, const String& line)
<br></td><td align="right"><h3><strong>commandExecute</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
 Execute a specific command
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>retVal</i></TD><TD align="left" valign="top">String to append the textual command output to
</TD></TR>
<TR><TD align="left" valign="top"><i>line</i></TD><TD align="left" valign="top">Command line to attempt to execute
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True to stop processing the message, false to try other handlers
     </p>
<A NAME="commandComplete"></A><A NAME="ref40"></A><table width="100%"><tr bgcolor="#eeeeee"><td> bool &nbsp;<strong>commandComplete</strong> (Message& msg, const String& partLine, const String& partWord)
<br></td><td align="right"><h3><strong>commandComplete</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
 Complete a command line
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>msg</i></TD><TD align="left" valign="top">Message to return completion into
</TD></TR>
<TR><TD align="left" valign="top"><i>partLine</i></TD><TD align="left" valign="top">Partial line to complete, excluding the last word
</TD></TR>
<TR><TD align="left" valign="top"><i>partWord</i></TD><TD align="left" valign="top">Partial word to complete
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True to stop processing the message, false to try other handlers
     </p>
<A NAME="setDebug"></A><A NAME="ref41"></A><table width="100%"><tr bgcolor="#eeeeee"><td> bool &nbsp;<strong>setDebug</strong> (Message& msg, const String& target)
<br></td><td align="right"><h3><strong>setDebug</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
 Set the local debugging level
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>msg</i></TD><TD align="left" valign="top">Debug setting message
</TD></TR>
<TR><TD align="left" valign="top"><i>target</i></TD><TD align="left" valign="top">String to match for local settings
     </TD></TR>
</TABLE></P>
<HR>
	<table>
	<tr><td><small>Generated by: paulc on bussard on Mon Mar  8 12:18:15 2010, using kdoc 2.0a54.</small></td></tr>
	</table>
</BODY>
</HTML>