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<TITLE>class SS7Layer3</TITLE>
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<h1>class SS7Layer3</h1>
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<TD valign="top" align="right" colspan="1">Abstract SS7 layer 3 (network) message transfer part. <small><A HREF="#longdesc">More...</A></small></TD></TR>
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<TR><TH colspan="2">Contains pure virtuals</TH></TR><TR><TH>Full name</TH><TD><code><A HREF="TelEngine.html">TelEngine</A>::SS7Layer3</code></TD></TR>
<TR><TH>Definition</TH><TD><code>#include <<A HREF="libs___ysig___yatesig_h.html">libs/ysig/yatesig.h</A>></code></TD></TR>
<TR><TH>Inherits</TH><TD><A HREF="TelEngine__SignallingComponent.html">TelEngine::SignallingComponent</A> <small>[virtual public ]</small></TD></TR>
<TR><TH>Inherited by</TH><TD><A HREF="TelEngine__SS7M3UA.html">SS7M3UA</A>, <A HREF="TelEngine__SS7MTP3.html">SS7MTP3</A>, <A HREF="TelEngine__SS7Router.html">SS7Router</A></TD></TR>
<TR><TH><A HREF="full-list-TelEngine__SS7Layer3.html">List of all Methods</A></TH></TR>
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<TD align="right"><TABLE BORDER="0"><TR><TD><small><A HREF="index-long.html">Annotated List</A></small></TD></TR>
<TR><TD><small><A HREF="header-list.html">Files</A></small></TD></TR>
<TR><TD><small><A HREF="all-globals.html">Globals</A></small></TD></TR>
<TR><TD><small><A HREF="hier.html">Hierarchy</A></small></TD></TR>
<TR><TD><small><A HREF="index.html">Index</A></small></TD></TR>
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<h4>Public Methods</h4><ul><LI>virtual <b><A HREF="#ref2">~SS7Layer3</A></b> ()
</LI>
<LI>virtual int <b><i><A HREF="#ref3">transmitMSU</A></i></b> (const SS7MSU& msu, const SS7Label& label, int sls = -1)
</LI>
<LI>virtual bool <b><i><A HREF="#ref4">operational</A></i></b> (int sls = -1) const
</LI>
<LI>void <b><A HREF="#ref5">attach</A></b> (SS7L3User* l3user)
</LI>
<LI>inline SS7L3User* <b><A HREF="#ref6">user</A></b> () const
</LI>
<LI>SS7PointCode::Type <b><A HREF="#ref7">type</A></b> (unsigned char netType) const
</LI>
<LI>void <b><A HREF="#ref8">setType</A></b> (SS7PointCode::Type type, unsigned char netType)
</LI>
<LI>void <b><A HREF="#ref9">setType</A></b> (SS7PointCode::Type type)
</LI>
<LI>bool <b><A HREF="#ref10">buildRoutes</A></b> (const NamedList& params)
</LI>
<LI>unsigned int <b><A HREF="#ref11">getRoutePriority</A></b> (SS7PointCode::Type type, unsigned int packedPC)
</LI>
<LI>void <b><A HREF="#ref12">printRoutes</A></b> ()
</LI>
</ul><h4>Protected Methods</h4><ul><LI>inline <b><A HREF="#ref13">SS7Layer3</A></b> (SS7PointCode::Type type = SS7PointCode::Other)
</LI>
<LI>inline bool <b><A HREF="#ref14">receivedMSU</A></b> (const SS7MSU& msu, const SS7Label& label, int sls)
</LI>
<LI>inline void <b><A HREF="#ref15">notify</A></b> (int sls = -1)
</LI>
<LI>virtual bool <b><A HREF="#ref16">maintenance</A></b> (const SS7MSU& msu, const SS7Label& label, int sls)
</LI>
<LI>virtual bool <b><A HREF="#ref17">management</A></b> (const SS7MSU& msu, const SS7Label& label, int sls)
</LI>
<LI>virtual bool <b><A HREF="#ref18">unavailable</A></b> (const SS7MSU& msu, const SS7Label& label, int sls, unsigned char cause = 0)
</LI>
<LI>SS7Route* <b><A HREF="#ref19">findRoute</A></b> (SS7PointCode::Type type, unsigned int packed)
</LI>
<LI>void <b><A HREF="#ref20">updateRoutes</A></b> (SS7Layer3* network)
</LI>
<LI>void <b><A HREF="#ref21">removeRoutes</A></b> (SS7Layer3* network)
</LI>
</ul><HR><H2><A NAME="longdesc">Detailed Description</A></H2><p>
An interface to a Layer 3 (network) SS7 message transfer part
</p>
<A NAME="~SS7Layer3"></A><A NAME="ref2"></A><table width="100%"><tr bgcolor="#eeeeee"><td> <strong>~SS7Layer3</strong> ()
<br></td><td align="right"><h3><strong>~SS7Layer3</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p>
Destructor
</p>
<A NAME="transmitMSU"></A><A NAME="ref3"></A><table width="100%"><tr bgcolor="#eeeeee"><td> int <i><strong>transmitMSU</strong></i> (const SS7MSU& msu, const SS7Label& label, int sls = -1)
<br></td><td align="right"><h3><i><strong>transmitMSU</strong></i></h3></td></tr></table><p> <small>[pure virtual]</small></p><p>
Push a Message Signal Unit down the protocol stack
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>msu</i></TD><TD align="left" valign="top">Message data, starting with Service Indicator Octet
</TD></TR>
<TR><TD align="left" valign="top"><i>label</i></TD><TD align="left" valign="top">Routing label of the MSU to use in routing
</TD></TR>
<TR><TD align="left" valign="top"><i>sls</i></TD><TD align="left" valign="top">Signalling Link Selection, negative to choose best
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: Link the message was successfully queued to, negative for error
</p>
<A NAME="operational"></A><A NAME="ref4"></A><table width="100%"><tr bgcolor="#eeeeee"><td> bool <i><strong>operational</strong></i> (int sls = -1)
<br></td><td align="right"><h3><i><strong>operational</strong></i></h3></td></tr></table><p> <small>[const pure virtual]</small></p><p>
Check if the network/linkset is fully operational
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>sls</i></TD><TD align="left" valign="top">Signalling Link to check, negative to check if any is operational
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if the linkset is enabled and operational
</p>
<A NAME="attach"></A><A NAME="ref5"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>attach</strong> (SS7L3User* l3user)
<br></td><td align="right"><h3><strong>attach</strong></h3></td></tr></table><p></p><p>
Attach a Layer 3 user component to this network. Detach the old user if valid.
Attach itself to the given user
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>l3user</i></TD><TD align="left" valign="top">Pointer to Layer 3 user component to attach
</TD></TR>
</TABLE></P>
<A NAME="user"></A><A NAME="ref6"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline SS7L3User* <strong>user</strong> ()
<br></td><td align="right"><h3><strong>user</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
Retrive the Layer 3 user component to which this network is attached
</p>
<p><b>Returns</b>: Pointer to the Layer 3 user this network is attached to
</p>
<A NAME="type"></A><A NAME="ref7"></A><table width="100%"><tr bgcolor="#eeeeee"><td>SS7PointCode::Type <strong>type</strong> (unsigned char netType)
<br></td><td align="right"><h3><strong>type</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
Retrive the point code type of this Layer 3 component for a MSU type
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>netType</i></TD><TD align="left" valign="top">Type of the network like coded in the MSU NI field
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: The type of codepoint this component will use
</p>
<A NAME="setType"></A><A NAME="ref8"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>setType</strong> (SS7PointCode::Type type, unsigned char netType)
<br></td><td align="right"><h3><strong>setType</strong></h3></td></tr></table><p></p><p>
Set the point code of this Layer 3 component for a network type
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>type</i></TD><TD align="left" valign="top">Point code type to set for the network type
</TD></TR>
<TR><TD align="left" valign="top"><i>netType</i></TD><TD align="left" valign="top">Type of the network like coded in the MSU NI field
</TD></TR>
</TABLE></P>
<A NAME="setType"></A><A NAME="ref9"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>setType</strong> (SS7PointCode::Type type)
<br></td><td align="right"><h3><strong>setType</strong></h3></td></tr></table><p></p><p>
Set the point code of this Layer 3 component for all network types
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>type</i></TD><TD align="left" valign="top">Point code type to set
</TD></TR>
</TABLE></P>
<A NAME="buildRoutes"></A><A NAME="ref10"></A><table width="100%"><tr bgcolor="#eeeeee"><td>bool <strong>buildRoutes</strong> (const NamedList& params)
<br></td><td align="right"><h3><strong>buildRoutes</strong></h3></td></tr></table><p></p><p>
Build the list of outgoing routes serviced by this network. Clear the list before re-building it.
This method is thread safe
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>params</i></TD><TD align="left" valign="top">The parameter list
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: False if no route available
</p>
<A NAME="getRoutePriority"></A><A NAME="ref11"></A><table width="100%"><tr bgcolor="#eeeeee"><td>unsigned int <strong>getRoutePriority</strong> (SS7PointCode::Type type, unsigned int packedPC)
<br></td><td align="right"><h3><strong>getRoutePriority</strong></h3></td></tr></table><p></p><p>
Get the priority of a route.
This method is thread safe
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>type</i></TD><TD align="left" valign="top">Destination point code type
</TD></TR>
<TR><TD align="left" valign="top"><i>packedPC</i></TD><TD align="left" valign="top">The packed point code
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: The priority of the route. -1 if no route to the given point code
</p>
<A NAME="printRoutes"></A><A NAME="ref12"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>printRoutes</strong> ()
<br></td><td align="right"><h3><strong>printRoutes</strong></h3></td></tr></table><p></p><p>
Print the destinations or routing table to output
</p>
<A NAME="SS7Layer3"></A><A NAME="ref13"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline <strong>SS7Layer3</strong> (SS7PointCode::Type type = SS7PointCode::Other)
<br></td><td align="right"><h3><strong>SS7Layer3</strong></h3></td></tr></table><p> <small>[protected]</small></p><p>
Constructor
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>type</i></TD><TD align="left" valign="top">Default point code type
</TD></TR>
</TABLE></P>
<A NAME="receivedMSU"></A><A NAME="ref14"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline bool <strong>receivedMSU</strong> (const SS7MSU& msu, const SS7Label& label, int sls)
<br></td><td align="right"><h3><strong>receivedMSU</strong></h3></td></tr></table><p> <small>[protected]</small></p><p>
Push a received Message Signal Unit up the protocol stack
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>msu</i></TD><TD align="left" valign="top">Message data, starting with Service Indicator Octet
</TD></TR>
<TR><TD align="left" valign="top"><i>label</i></TD><TD align="left" valign="top">Routing label of the received MSU
</TD></TR>
<TR><TD align="left" valign="top"><i>sls</i></TD><TD align="left" valign="top">Signalling Link the MSU was received from
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if message was successfully delivered to the user component
</p>
<A NAME="notify"></A><A NAME="ref15"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline void <strong>notify</strong> (int sls = -1)
<br></td><td align="right"><h3><strong>notify</strong></h3></td></tr></table><p> <small>[protected]</small></p><p>
Notify out user part about a status change
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>sls</i></TD><TD align="left" valign="top">Signallink Link that generated the notification, -1 if none
</TD></TR>
</TABLE></P>
<A NAME="maintenance"></A><A NAME="ref16"></A><table width="100%"><tr bgcolor="#eeeeee"><td> bool <strong>maintenance</strong> (const SS7MSU& msu, const SS7Label& label, int sls)
<br></td><td align="right"><h3><strong>maintenance</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
Default processing of a MTN (Maintenance MSU)
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>msu</i></TD><TD align="left" valign="top">Message data, starting with Service Indicator Octet
</TD></TR>
<TR><TD align="left" valign="top"><i>label</i></TD><TD align="left" valign="top">Routing label of the received MSU
</TD></TR>
<TR><TD align="left" valign="top"><i>sls</i></TD><TD align="left" valign="top">Signalling Link the MSU was received from
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if the MSU was processed
</p>
<A NAME="management"></A><A NAME="ref17"></A><table width="100%"><tr bgcolor="#eeeeee"><td> bool <strong>management</strong> (const SS7MSU& msu, const SS7Label& label, int sls)
<br></td><td align="right"><h3><strong>management</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
Default processing of a SNM (Management MSU)
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>msu</i></TD><TD align="left" valign="top">Message data, starting with Service Indicator Octet
</TD></TR>
<TR><TD align="left" valign="top"><i>label</i></TD><TD align="left" valign="top">Routing label of the received MSU
</TD></TR>
<TR><TD align="left" valign="top"><i>sls</i></TD><TD align="left" valign="top">Signalling Link the MSU was received from
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if the MSU was processed
</p>
<A NAME="unavailable"></A><A NAME="ref18"></A><table width="100%"><tr bgcolor="#eeeeee"><td> bool <strong>unavailable</strong> (const SS7MSU& msu, const SS7Label& label, int sls, unsigned char cause = 0)
<br></td><td align="right"><h3><strong>unavailable</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
Default processing of an unknown MSU - emit an User Part Unavailable
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>msu</i></TD><TD align="left" valign="top">Message data, starting with Service Indicator Octet
</TD></TR>
<TR><TD align="left" valign="top"><i>label</i></TD><TD align="left" valign="top">Routing label of the received MSU
</TD></TR>
<TR><TD align="left" valign="top"><i>sls</i></TD><TD align="left" valign="top">Signalling Link the MSU was received from
</TD></TR>
<TR><TD align="left" valign="top"><i>cause</i></TD><TD align="left" valign="top">Unavailability cause code (Q.704 15.17.5)
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if the MSU was processed
</p>
<A NAME="findRoute"></A><A NAME="ref19"></A><table width="100%"><tr bgcolor="#eeeeee"><td>SS7Route* <strong>findRoute</strong> (SS7PointCode::Type type, unsigned int packed)
<br></td><td align="right"><h3><strong>findRoute</strong></h3></td></tr></table><p> <small>[protected]</small></p><p>
Find a route having the specified point code type and packed point code.
This method is thread safe
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>type</i></TD><TD align="left" valign="top">The point code type used to choose the list of packed point codes
</TD></TR>
<TR><TD align="left" valign="top"><i>packed</i></TD><TD align="left" valign="top">The packed point code to find in the list
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: SS7Route pointer or 0 if type is invalid or the given packed point code was not found
</p>
<A NAME="updateRoutes"></A><A NAME="ref20"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>updateRoutes</strong> (SS7Layer3* network)
<br></td><td align="right"><h3><strong>updateRoutes</strong></h3></td></tr></table><p> <small>[protected]</small></p><p>
Add a network to the routing table. Clear all its routes before appending it to the table
Used by a SS7 router. This method is thread safe
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>network</i></TD><TD align="left" valign="top">The network to add to the routing table
</TD></TR>
</TABLE></P>
<A NAME="removeRoutes"></A><A NAME="ref21"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>removeRoutes</strong> (SS7Layer3* network)
<br></td><td align="right"><h3><strong>removeRoutes</strong></h3></td></tr></table><p> <small>[protected]</small></p><p>
Remove the given network from all destinations in the routing table.
Remove the entry in the routing table if empty (no more routes to the point code).
Used by a SS7 router. This method is thread safe
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>network</i></TD><TD align="left" valign="top">The network to remove
</TD></TR>
</TABLE></P>
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