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<TITLE>class SocketAddr</TITLE>
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<h1>class SocketAddr</h1>
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<TD valign="top" align="right" colspan="1">A socket address holder. <small><A HREF="#longdesc">More...</A></small></TD></TR>
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<TR><TH>Full name</TH><TD><code><A HREF="TelEngine.html">TelEngine</A>::SocketAddr</code></TD></TR>
<TR><TH>Definition</TH><TD><code>#include <<A HREF="yateclass_h.html">yateclass.h</A>></code></TD></TR>
<TR><TH>Inherits</TH><TD><A HREF="TelEngine__GenObject.html">TelEngine::GenObject</A> <small>[public ]</small></TD></TR>
<TR><TH><A HREF="full-list-TelEngine__SocketAddr.html">List of all Methods</A></TH></TR>
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<TD align="right"><TABLE BORDER="0"><TR><TD><small><A HREF="index-long.html">Annotated List</A></small></TD></TR>
<TR><TD><small><A HREF="header-list.html">Files</A></small></TD></TR>
<TR><TD><small><A HREF="all-globals.html">Globals</A></small></TD></TR>
<TR><TD><small><A HREF="hier.html">Hierarchy</A></small></TD></TR>
<TR><TD><small><A HREF="index.html">Index</A></small></TD></TR>
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<h4>Public Methods</h4><ul><LI>inline <b><A HREF="#ref1">SocketAddr</A></b> ()
</LI>
<LI>inline <b><A HREF="#ref2">SocketAddr</A></b> (const SocketAddr& value)
</LI>
<LI> <b><A HREF="#ref3">SocketAddr</A></b> (int family)
</LI>
<LI> <b><A HREF="#ref4">SocketAddr</A></b> (const struct sockaddr* addr, <A HREF="#socklen_t">socklen_t</A> len = 0)
</LI>
<LI>virtual <b><A HREF="#ref5">~SocketAddr</A></b> ()
</LI>
<LI>inline SocketAddr& <b><A HREF="#ref6">operator=</A></b> (const SocketAddr& value)
</LI>
<LI>bool <b><A HREF="#ref7">operator==</A></b> (const SocketAddr& other) const
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<LI>inline bool <b><A HREF="#ref8">operator!=</A></b> (const SocketAddr& other) const
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<LI>void <b><A HREF="#ref9">clear</A></b> ()
</LI>
<LI>bool <b><A HREF="#ref10">assign</A></b> (int family)
</LI>
<LI>void <b><A HREF="#ref11">assign</A></b> (const struct sockaddr* addr, <A HREF="#socklen_t">socklen_t</A> len = 0)
</LI>
<LI>bool <b><A HREF="#ref12">local</A></b> (const SocketAddr& remote)
</LI>
<LI>inline bool <b><A HREF="#ref13">valid</A></b> () const
</LI>
<LI>inline bool <b><A HREF="#ref14">null</A></b> () const
</LI>
<LI>inline int <b><A HREF="#ref15">family</A></b> () const
</LI>
<LI>inline const String& <b><A HREF="#ref16">host</A></b> () const
</LI>
<LI>virtual bool <b><A HREF="#ref17">host</A></b> (const String& name)
</LI>
<LI>int <b><A HREF="#ref18">port</A></b> () const
</LI>
<LI>bool <b><A HREF="#ref19">port</A></b> (int newport)
</LI>
<LI>inline struct sockaddr* <b><A HREF="#ref20">address</A></b> () const
</LI>
<LI>inline <A HREF="#socklen_t">socklen_t</A> <b><A HREF="#ref21">length</A></b> () const
</LI>
</ul><h4>Public Static Methods</h4><ul><LI>static bool <b><A HREF="#ref22">supports</A></b> (int family)
</LI>
</ul><h4>Protected Methods</h4><ul><LI>virtual void <b><A HREF="#ref23">stringify</A></b> ()
</LI>
</ul><h4>Protected Members</h4><ul><LI>struct sockaddr* <b><A HREF="#ref24">m_address</A></b></LI>
<LI>socklen_t <b><A HREF="#ref25">m_length</A></b></LI>
<LI>String <b><A HREF="#ref26">m_host</A></b></LI>
</ul><HR><H2><A NAME="longdesc">Detailed Description</A></H2><p>
Wrapper class to keep a socket address
</p>
<A NAME="SocketAddr"></A><A NAME="ref1"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline <strong>SocketAddr</strong> ()
<br></td><td align="right"><h3><strong>SocketAddr</strong></h3></td></tr></table><p></p><p>
Default constructor of an empty address
</p>
<A NAME="SocketAddr"></A><A NAME="ref2"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline <strong>SocketAddr</strong> (const SocketAddr& value)
<br></td><td align="right"><h3><strong>SocketAddr</strong></h3></td></tr></table><p></p><p>
Copy constructor
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>value</i></TD><TD align="left" valign="top">Address to copy
</TD></TR>
</TABLE></P>
<A NAME="SocketAddr"></A><A NAME="ref3"></A><table width="100%"><tr bgcolor="#eeeeee"><td> <strong>SocketAddr</strong> (int family)
<br></td><td align="right"><h3><strong>SocketAddr</strong></h3></td></tr></table><p></p><p>
Constructor of a null address
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>family</i></TD><TD align="left" valign="top">Family of the address to create
</TD></TR>
</TABLE></P>
<A NAME="SocketAddr"></A><A NAME="ref4"></A><table width="100%"><tr bgcolor="#eeeeee"><td> <strong>SocketAddr</strong> (const struct sockaddr* addr, <A HREF="#socklen_t">socklen_t</A> len = 0)
<br></td><td align="right"><h3><strong>SocketAddr</strong></h3></td></tr></table><p></p><p>
Constructor that stores a copy of an address
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>addr</i></TD><TD align="left" valign="top">Pointer to the address to store
</TD></TR>
<TR><TD align="left" valign="top"><i>len</i></TD><TD align="left" valign="top">Length of the stored address, zero to use default
</TD></TR>
</TABLE></P>
<A NAME="~SocketAddr"></A><A NAME="ref5"></A><table width="100%"><tr bgcolor="#eeeeee"><td> <strong>~SocketAddr</strong> ()
<br></td><td align="right"><h3><strong>~SocketAddr</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p>
Destructor that frees and zeroes out everything
</p>
<A NAME="operator="></A><A NAME="ref6"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline SocketAddr& <strong>operator=</strong> (const SocketAddr& value)
<br></td><td align="right"><h3><strong>operator=</strong></h3></td></tr></table><p></p><p>
Assignment operator
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>value</i></TD><TD align="left" valign="top">Address to copy
</TD></TR>
</TABLE></P>
<A NAME="operator=="></A><A NAME="ref7"></A><table width="100%"><tr bgcolor="#eeeeee"><td>bool <strong>operator==</strong> (const SocketAddr& other)
<br></td><td align="right"><h3><strong>operator==</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
Equality comparation operator
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>other</i></TD><TD align="left" valign="top">Address to compare to
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if the addresses are equal
</p>
<A NAME="operator!="></A><A NAME="ref8"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline bool <strong>operator!=</strong> (const SocketAddr& other)
<br></td><td align="right"><h3><strong>operator!=</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
Inequality comparation operator
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>other</i></TD><TD align="left" valign="top">Address to compare to
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if the addresses are different
</p>
<A NAME="clear"></A><A NAME="ref9"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>clear</strong> ()
<br></td><td align="right"><h3><strong>clear</strong></h3></td></tr></table><p></p><p>
Clears up the address, frees the memory
</p>
<A NAME="assign"></A><A NAME="ref10"></A><table width="100%"><tr bgcolor="#eeeeee"><td>bool <strong>assign</strong> (int family)
<br></td><td align="right"><h3><strong>assign</strong></h3></td></tr></table><p></p><p>
Assigns an empty address of a specific type
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>family</i></TD><TD align="left" valign="top">Family of the address to create
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if the address family is supported
</p>
<A NAME="assign"></A><A NAME="ref11"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>assign</strong> (const struct sockaddr* addr, <A HREF="#socklen_t">socklen_t</A> len = 0)
<br></td><td align="right"><h3><strong>assign</strong></h3></td></tr></table><p></p><p>
Assigns a new address
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>addr</i></TD><TD align="left" valign="top">Pointer to the address to store
</TD></TR>
<TR><TD align="left" valign="top"><i>len</i></TD><TD align="left" valign="top">Length of the stored address, zero to use default
</TD></TR>
</TABLE></P>
<A NAME="local"></A><A NAME="ref12"></A><table width="100%"><tr bgcolor="#eeeeee"><td>bool <strong>local</strong> (const SocketAddr& remote)
<br></td><td align="right"><h3><strong>local</strong></h3></td></tr></table><p></p><p>
Attempt to guess a local address that will be used to reach a remote one
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>remote</i></TD><TD align="left" valign="top">Remote address to reach
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if guessed an address, false if failed
</p>
<A NAME="valid"></A><A NAME="ref13"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline bool <strong>valid</strong> ()
<br></td><td align="right"><h3><strong>valid</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
Check if a non-null address is held
</p>
<p><b>Returns</b>: True if a valid address is held, false if null
</p>
<A NAME="null"></A><A NAME="ref14"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline bool <strong>null</strong> ()
<br></td><td align="right"><h3><strong>null</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
Check if a null address is held
</p>
<p><b>Returns</b>: True if a null address is held
</p>
<A NAME="family"></A><A NAME="ref15"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline int <strong>family</strong> ()
<br></td><td align="right"><h3><strong>family</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
Get the family of the stored address
</p>
<p><b>Returns</b>: Address family of the stored address or zero (AF_UNSPEC)
</p>
<A NAME="host"></A><A NAME="ref16"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline const String& <strong>host</strong> ()
<br></td><td align="right"><h3><strong>host</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
Get the host of this address
</p>
<p><b>Returns</b>: Host name as String
</p>
<A NAME="host"></A><A NAME="ref17"></A><table width="100%"><tr bgcolor="#eeeeee"><td> bool <strong>host</strong> (const String& name)
<br></td><td align="right"><h3><strong>host</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p>
Set the hostname of this address
</p>
<p><b>Returns</b>: True if new host set, false if name could not be parsed
</p>
<A NAME="port"></A><A NAME="ref18"></A><table width="100%"><tr bgcolor="#eeeeee"><td>int <strong>port</strong> ()
<br></td><td align="right"><h3><strong>port</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
Get the port of the stored address (if supported)
</p>
<p><b>Returns</b>: Port number of the socket address or zero
</p>
<A NAME="port"></A><A NAME="ref19"></A><table width="100%"><tr bgcolor="#eeeeee"><td>bool <strong>port</strong> (int newport)
<br></td><td align="right"><h3><strong>port</strong></h3></td></tr></table><p></p><p>
Set the port of the stored address (if supported)
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>newport</i></TD><TD align="left" valign="top">Port number to set in the socket address
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if new port set, false if not supported
</p>
<A NAME="address"></A><A NAME="ref20"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline struct sockaddr* <strong>address</strong> ()
<br></td><td align="right"><h3><strong>address</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
Get the contained socket address
</p>
<p><b>Returns</b>: A pointer to the socket address
</p>
<A NAME="length"></A><A NAME="ref21"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline <A HREF="#socklen_t">socklen_t</A> <strong>length</strong> ()
<br></td><td align="right"><h3><strong>length</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
Get the length of the address
</p>
<p><b>Returns</b>: Length of the stored address
</p>
<A NAME="supports"></A><A NAME="ref22"></A><table width="100%"><tr bgcolor="#eeeeee"><td> bool <strong>supports</strong> (int family)
<br></td><td align="right"><h3><strong>supports</strong></h3></td></tr></table><p> <small>[static]</small></p><p>
Check if an address family is supported by the library
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>family</i></TD><TD align="left" valign="top">Family of the address to check
</TD></TR>
</TABLE></P>
<p><b>Returns</b>: True if the address family is supported
</p>
<A NAME="stringify"></A><A NAME="ref23"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>stringify</strong> ()
<br></td><td align="right"><h3><strong>stringify</strong></h3></td></tr></table><p> <small>[protected virtual]</small></p><p>
Convert the host address to a String stored in m_host
</p>
<A NAME="m_address"></A><A NAME="ref24"></A><table width="100%"><tr bgcolor="#eeeeee"><td>struct sockaddr* <strong>m_address</strong>
</td><td align="right"><h3><strong>m_address</strong></h3></td></tr></table><p> <small>[protected]</small></p><A NAME="m_length"></A><A NAME="ref25"></A><table width="100%"><tr bgcolor="#eeeeee"><td><A HREF="#socklen_t">socklen_t</A> <strong>m_length</strong>
</td><td align="right"><h3><strong>m_length</strong></h3></td></tr></table><p> <small>[protected]</small></p><A NAME="m_host"></A><A NAME="ref26"></A><table width="100%"><tr bgcolor="#eeeeee"><td>String <strong>m_host</strong>
</td><td align="right"><h3><strong>m_host</strong></h3></td></tr></table><p> <small>[protected]</small></p><HR>
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