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<HTML>
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<TITLE>class UARTBuffer</TITLE>

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		<h1>class UARTBuffer</h1>
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		<TD valign="top" align="right" colspan="1">A fixed length byte accumulator used by an UART. <small><A HREF="#longdesc">More...</A></small></TD></TR>
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		<TR><TH>Full name</TH><TD><code><A HREF="TelEngine.html">TelEngine</A>::UARTBuffer</code></TD></TR>
<TR><TH>Definition</TH><TD><code>#include &lt;<A HREF="libs___ymodem___yatemodem_h.html">libs/ymodem/yatemodem.h</A>&gt;</code></TD></TR>
<TR><TH><A HREF="full-list-TelEngine__UARTBuffer.html">List of all Methods</A></TH></TR>
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<TD align="right"><TABLE BORDER="0"><TR><TD><small><A HREF="index-long.html">Annotated List</A></small></TD></TR>
<TR><TD><small><A HREF="header-list.html">Files</A></small></TD></TR>
<TR><TD><small><A HREF="all-globals.html">Globals</A></small></TD></TR>
<TR><TD><small><A HREF="hier.html">Hierarchy</A></small></TD></TR>
<TR><TD><small><A HREF="index.html">Index</A></small></TD></TR>
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<h4>Public Methods</h4><ul><LI>inline &nbsp;<b><A HREF="#ref1">UARTBuffer</A></b> (UART* client) 
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<LI>inline const DataBlock& &nbsp;<b><A HREF="#ref2">buffer</A></b> ()  const
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<LI>inline unsigned int &nbsp;<b><A HREF="#ref3">free</A></b> ()  const
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<LI>inline void &nbsp;<b><A HREF="#ref4">reset</A></b> (unsigned int len = 0) 
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<LI>inline bool &nbsp;<b><A HREF="#ref5">accumulate</A></b> (unsigned char value) 
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</ul><HR><H2><A NAME="longdesc">Detailed Description</A></H2><p>
 This class is used by an UART to accumulate messages with known length
</p>
<A NAME="UARTBuffer"></A><A NAME="ref1"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline &nbsp;<strong>UARTBuffer</strong> (UART* client)
<br></td><td align="right"><h3><strong>UARTBuffer</strong></h3></td></tr></table><p></p><p>
 Constructor
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>client</i></TD><TD align="left" valign="top">The client of this buffer
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<A NAME="buffer"></A><A NAME="ref2"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline const DataBlock& &nbsp;<strong>buffer</strong> ()
<br></td><td align="right"><h3><strong>buffer</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
 Get the accumulated data
</p>
<p><b>Returns</b>: The accumulated data
     </p>
<A NAME="free"></A><A NAME="ref3"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline unsigned int &nbsp;<strong>free</strong> ()
<br></td><td align="right"><h3><strong>free</strong></h3></td></tr></table><p> <small>[const]</small></p><p>
 Get the free space length in the buffer
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<p><b>Returns</b>: The free space length
     </p>
<A NAME="reset"></A><A NAME="ref4"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline void &nbsp;<strong>reset</strong> (unsigned int len = 0)
<br></td><td align="right"><h3><strong>reset</strong></h3></td></tr></table><p></p><p>
 Reset the buffer
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>len</i></TD><TD align="left" valign="top">The new length of the buffer. Set to 0 to left the length unchanged
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<A NAME="accumulate"></A><A NAME="ref5"></A><table width="100%"><tr bgcolor="#eeeeee"><td>inline bool &nbsp;<strong>accumulate</strong> (unsigned char value)
<br></td><td align="right"><h3><strong>accumulate</strong></h3></td></tr></table><p></p><p>
 Accumulate data
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>value</i></TD><TD align="left" valign="top">The value to append to the buffer
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<p><b>Returns</b>: False on buffer overflow
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