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/*
* HLEVEL.H
*
* $Id: hlevel.h,v 1.1 1993/08/27 17:08:43 munro Exp $
*
* Declare routines for recommended GIST interactive interface
*
*/
/* Copyright (c) 1994. The Regents of the University of California.
All rights reserved. */
#ifndef HLEVEL_H
#define HLEVEL_H
#include "gist.h"
/* See README for description of these control functions */
extern void GhBeforeWait(void);
extern void GhFMA(void);
extern void GhRedraw(void);
extern void GhHCP(void);
extern void GhFMAMode(int hcp, int animate); /* 0 off, 1 on, 2 nc, 3 toggle */
/* The pldevice call should create the necessary engines, and set their
Engine pointers in ghDevices, then call GhSetPlotter to set the
current device, deactivating the old device. GhSetPlotter returns
0 if successful, 1 if neither display nor hcp engine has been defined
for the requested device. GhGetPlotter returns the number of the
current plot device, or -1 if none has been set. */
typedef struct GhDevice GhDevice;
struct GhDevice {
Drauing *drawing;
Engine *display, *hcp;
int doLegends;
int fmaCount;
void *hook;
};
/* Allow up to 8 windows per application */
extern GhDevice ghDevices[8];
extern int GhSetPlotter(int number);
extern int GhGetPlotter(void);
/* The default hardcopy device is used for hcp commands whenever the
current device has no hcp engine of its own. */
extern Engine *hcpDefault;
extern void GhDumpColors(int n, int hcp, int pryvate);
extern int GhGetColorMode(Engine *engine);
extern void GhSetPalette(int n, GpColorCell *palette, int nColors);
extern int GhReadPalette(int n, const char *gpFile,
GpColorCell **palette, int maxColors);
extern int GhGetPalette(int n, GpColorCell **palette);
extern int GhGetColorMode(Engine *engine);
extern void SetHCPPalette(void);
extern void GhDeletePalette(int n);
/* A high-level error handler takes down an X-window before calling
the user-installed error handler. This prevents a huge blast of
errors when a window is detroyed bby a window manager (for example),
but is obviously a litle more fragile than a smart error handler
could be. */
extern int GhSetXHandler(void (*XHandler)(char *msg));
/* For each of the D level drawing primitives, a set of
default parameter settings is maintained, and can be installed
with the appropriate GhGet routine. The GhSet routines set the
defaults themselves. GdCells does not use any attributes,
and GdContours uses the same attributes as GdLines.
GdFillMesh uses line attributes for edges (if any). */
extern void GhGetLines(void);
extern void GhGetText(void);
extern void GhGetMesh(void);
extern void GhGetVectors(void);
extern void GhGetFill(void);
extern void GhSetLines(void);
extern void GhSetText(void);
extern void GhSetMesh(void);
extern void GhSetVectors(void);
extern void GhSetFill(void);
/* The GpFXEngine (fancy X engine) has controls for the zoom factor
and a function for initiating a point-and-click sequence. */
extern GpReal gxZoomFactor; /* should be >1.0, default is 1.5 */
/* The GxPointClick function initiates an interactive point-and-click
session with the window -- it will not return until a button has
been pressed, then released. It returns non-zero if the operation
was aborted by pressing a second button before releasing the first.
engine -- an X engine whose display is to be used
style -- 1 to draw a rubber box, 2 to draw a rubber line,
otherwise, no visible indication of operation
system -- system number to which the world coordinates should
be transformed, or -1 to use the system under the
pointer -- the release coordinates are always in the
same system as the press coordinates
CallBack -- function to be called twice, first when the button is
pressed, next when it is released -- operation will
be aborted if CallBack returns non-zero
Arguments passed to CallBack:
engine -- in which press/release occurred
system -- system under pointer, if above system -1
release -- 0 on press, 1 on release
x, y -- coordinates of pointer relative to system
butmod -- 1 - 5 on press to tell which button
mask to tell which modifiers on release:
1 shift, 2 lock, 4 control, 8 - 128 mod1-5
xn, yn -- NDC coordinates of pointer
*/
extern int GxPointClick(Engine *engine, int style, int system,
int (*CallBack)(Engine *engine, int system,
int release, GpReal x, GpReal y,
int butmod, GpReal xn, GpReal yn));
extern int gist_expose_wait(Engine *eng, void (*e_callback)(void));
extern int g_rgb_read(Engine *eng, GpColor *rgb, long *nx, long *ny);
#endif
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