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/**
* Yudit Unicode Editor Source File
*
* GNU Copyright (C) 1997-2023 Gaspar Sinai <gaspar@yudit.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License, version 2,
* dated June 1991. See file COPYYING for details.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "SLineCurve.h"
#include "stoolkit/SExcept.h"
#include "stoolkit/SUtil.h"
/**
* A stroke is a path, a collection of SLocation points.
* This object provides extra functionality:
* it caches the length of the path as well as the length
* distance between elements. Also it can calculate the
* closest distance between two points.
* Gaspar Sinai
*/
/**
* Create an empty stroke.
*/
SLineCurve::SLineCurve (void)
{
}
/**
* Shallow copy this stroke.
*/
SLineCurve::SLineCurve (const SLineCurve& d)
{
/* no need to check if we are 'd' */
vectors = d.vectors;
lengths = d.lengths;
}
/**
*/
SLineCurve
SLineCurve::operator=(const SLineCurve& d)
{
if (&d == this) return *this;
vectors = d.vectors;
lengths = d.lengths;
return *this;
}
SLineCurve::~SLineCurve ()
{
/* nothing to do */
}
/**
* Obligatory SObject stuff.
*/
SObject*
SLineCurve::clone() const
{
SLineCurve* s = new SLineCurve (*this);
CHECK_NEW (s);
return s;
}
/**
* @return the full length of the path - open path.
*/
unsigned int
SLineCurve::length () const
{
return length (0, lengths.size()-1);
}
/**
* Get the length of this segment.
* @param segment is greater than zero and less than size
* at least two elements to calculate this.
*/
unsigned int
SLineCurve::length (unsigned int segment) const
{
return length (segment-1, segment);
}
/**
* Get the length from and not including to.
* @param from start point
* @param to end point.
* Points can not be reversed.
*/
unsigned int
SLineCurve::length (unsigned int from, unsigned int to) const
{
return lengths[to] - lengths[from];
}
/**
* Calculate the distance between the first and the last point
*/
unsigned int
SLineCurve::distance () const
{
if (vectors.size()==0) return 0;
return distance (0, vectors.size()-1);
}
/**
* Calculate the shortest distance between two points.
* This is ALWAYS less or equal to length()
* @param p0 start point
* @param p1 end point
* Points can not be reversed.
*/
unsigned int
SLineCurve::distance (unsigned int p0, unsigned int p1) const
{
const SLocation diff = vectors[p1] - vectors[p0];
return diff.distance();
}
const SLocation&
SLineCurve::operator[] (unsigned int index) const
{
return vectors[index];
}
/**
* Get a vector pointing from -> to
* @param p0 start point
* @param p1 end point
* Points can not be reversed.
*/
SLocation
SLineCurve::getVector (unsigned int p0, unsigned int p1) const
{
return SLocation (vectors[p1] - vectors[p0]);
}
unsigned int
SLineCurve::size() const
{
return vectors.size();
}
void
SLineCurve::clear()
{
vectors.clear();
lengths.clear();
}
/**
* Append a new location to this line of points.
* check consistency of lengths too, remember
* when a vector's length is calculated it is for sure
* less than the real length, because of the rounding
* in ss_sqrtlong routine used by SLocation.
*/
void
SLineCurve::append (const SLocation& l)
{
vectors.append (l);
/* is this the only one ? */
if (vectors.size()==1)
{
lengths.append (0);
return;
}
unsigned int fulllengthnow = length ();
unsigned int diagonal = distance ();
/* vectors are already updated */
unsigned int len = distance (vectors.size()-2, vectors.size()-1);
/* sanity - length can not decrease */
if (fulllengthnow + len < diagonal)
{
// Notice len can only be positive or zero so
// we for sure append a positive number
lengths.append (diagonal);
return;
}
lengths.append (fulllengthnow + len);
}
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