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/**
* Yudit Unicode Editor Source File
*
* GNU Copyright (C) 1997-2023 Gaspar Sinai <gaspar@yudit.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License, version 2,
* dated June 1991. See file COPYYING for details.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "stoolkit/syntax/SPattern.h"
#include "stoolkit/SCharClass.h"
/**
* A sample pattern that can be extended. This pattern
* now highlights the following:
*
* 123... number
* Yuko keyword
* yuko error
* YUKO (kanji) define
* characters none
* other control
*
* @author Gaspar Sinai
* @version 2007-11-27
*/
SPattern::SPattern (void) :
ACT_NONE ("none"),
ACT_ERROR ("error"),
ACT_NUMBER ("number"),
ACT_KEYWORD ("keyword"),
ACT_VARIABLE ("variable"),
ACT_DEFINE ("define"),
ACT_CONTROL ("control"),
ACT_OTHER ("other")
{
clear ();
}
SPattern::~SPattern ()
{
}
//
void
SPattern::clear ()
{
action = ACT_NONE;
matchBegin = SD_MATCH_EOD;
matchEnd = 0;
next = 0;
current.clear ();
}
// This method will be overwritten
bool
SPattern::checkMatch ()
{
return checkMatchTest();
}
void
SPattern::append (SS_UCS4 in)
{
if (next == 0) matchEnd = 0;
current.append (in);
next++;
}
// We all ignore the last character in the buffer,
// that is next position, and it is non-inclusive
// note that current position is next - 1, and
// we dont look at current.
bool
SPattern::checkMatchTest ()
{
// We are lucky, none of our staring chars are used in the other pattern.
if (current.size() >= 3 &&
current[current.size()-3] == 0x512A // YUU
&& current[current.size()-2] == 0x5B50) // KO
{
if (singleMatchTest (3)) return true;
current.remove(0);
current.remove(0);
matchBegin = next-1-2;
matchEnd = next-1;
action = ACT_DEFINE;
return true;
}
else if (current.size() >= 2
&& current[current.size()-2] == (SS_UCS4)'\n') // YUU
{
if (singleMatchTest (2)) return true;
current.remove(0);
matchBegin = next-1-1;
matchEnd = next-1;
action = ACT_CONTROL;
return true;
}
else if (current.size() >= 5
&& current[current.size()-5] == (SS_UCS4)'y'
&& current[current.size()-4] == (SS_UCS4)'u'
&& current[current.size()-3] == (SS_UCS4)'k'
&& current[current.size()-2] == (SS_UCS4)'o')
{
if (singleMatchTest (5)) return true;
current.remove(0);
current.remove(0);
current.remove(0);
current.remove(0);
matchBegin = next-1-4;
matchEnd = next-1;
action = ACT_ERROR;
return true;
}
else if (current.size() >= 5
&& current[current.size()-5] == (SS_UCS4)'Y'
&& current[current.size()-4] == (SS_UCS4)'u'
&& current[current.size()-3] == (SS_UCS4)'k'
&& current[current.size()-2] == (SS_UCS4)'o')
{
if (singleMatchTest (5)) return true;
current.remove(0);
current.remove(0);
current.remove(0);
current.remove(0);
matchBegin = next-1-4;
matchEnd = next-1;
action = ACT_KEYWORD;
return true;
}
bool isEOD = current.size() > 0 && current[current.size()-1] == SD_MATCH_EOD;
return singleMatchTest (isEOD ? 1: 5);
}
// match current[0] and remove it.
bool
SPattern::singleMatchTest (unsigned int leaveSize)
{
if (current.size() > leaveSize)
{
matchBegin = matchEnd;
matchEnd++;
action = ACT_NONE;
SD_CharClass cc = getCharClass (current[0]);
switch (cc)
{
// letter
case SD_CC_Lu:
case SD_CC_Ll:
case SD_CC_Lt:
case SD_CC_Lm:
case SD_CC_Lo:
current.remove (0);
if (!singleMatchTest (leaveSize))
{
return false;
}
return true;
case SD_CC_Nd:
case SD_CC_Nl:
case SD_CC_No:
action = ACT_NUMBER;
break;
case SD_CC_So:
action = ACT_OTHER;
break;
default:
action = ACT_CONTROL;
}
current.remove (0);
return true;
}
return false;
}
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